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262 files changed
+1123
-1123
lines changed- contributes
- meta3d-action-add-cube
- meta3d-action-add-glb-to-scene
- meta3d-action-clone-gameobject
- meta3d-action-dispose-gameobject
- meta3d-action-export-event
- meta3d-action-export-single-event
- meta3d-action-import-event
- meta3d-action-import-single-event
- meta3d-action-jumptolink
- meta3d-action-load-glb
- meta3d-action-publish
- meta3d-action-remove-asset
- meta3d-action-run
- meta3d-action-select-asset
- meta3d-action-select-scenetree-node
- meta3d-action-set-gameobjectname
- meta3d-action-set-localeulerangle
- meta3d-action-set-localposition
- meta3d-action-set-localscale
- meta3d-action-set-parent
- meta3d-action-stop
- meta3d-component-arcballcameracontroller
- meta3d-component-basiccameraview
- meta3d-component-directionlight
- meta3d-component-geometry
- meta3d-component-pbrmaterial
- meta3d-component-perspectivecameraprojection
- meta3d-component-transform
- meta3d-gameobject-dataoriented
- meta3d-pipeline-camera-gameview
- meta3d-pipeline-camera-sceneview
- meta3d-pipeline-dispose-gameview
- meta3d-pipeline-dispose-sceneview
- meta3d-pipeline-editor-event
- meta3d-pipeline-editor-webgl1-game-view1
- meta3d-pipeline-editor-webgl1-game-view2
- meta3d-pipeline-editor-webgl1-scene-view1
- meta3d-pipeline-editor-webgl1-scene-view2
- meta3d-pipeline-editor-webgl1-view1-three-gameview
- meta3d-pipeline-editor-webgl1-view1-three-sceneview
- meta3d-pipeline-root-gameview
- meta3d-pipeline-root-sceneview
- meta3d-pipeline-transform-gameview
- meta3d-pipeline-transform-sceneview
- meta3d-pipeline-viewrect-gameview
- meta3d-pipeline-viewrect-sceneview
- meta3d-pipeline-webgl1-three-empty-gameview
- meta3d-pipeline-webgl1-three-gameview
- meta3d-pipeline-webgl1-three-sceneview
- meta3d-skin-dark
- meta3d-ui-control-asset
- meta3d-ui-control-button
- meta3d-ui-control-game-view
- meta3d-ui-control-inspector
- meta3d-ui-control-runstopbutton
- meta3d-ui-control-scene-view
- meta3d-ui-control-scenetree
- meta3d-ui-control-webgpu-fullscreen-scene-view
- meta3d-ui-control-window
- defaults
- meta3d-bs-jest-cucumber
- meta3d-bs-jest
- meta3d-bs-sinon
- meta3d-commonlib-ts
- meta3d-commonlib-type
- meta3d-commonlib
- meta3d-fp
- meta3d-type
- meta3d
- demos/event_sourcing
- examples
- imgui
- use-package2
- use-package
- extensions
- meta3d-asset
- meta3d-bs-most
- meta3d-editor-engine-render
- meta3d-editor-engine-webgl1-three-render-gameview
- meta3d-editor-engine-webgl1-three-render-sceneview
- meta3d-editor-engine-webgpu-render
- meta3d-editor-engine-webgpu-whole
- meta3d-editor-engine-whole
- meta3d-editor-webgl1-three-engine-whole-gameview
- meta3d-editor-webgl1-three-engine-whole-sceneview
- meta3d-editor-webgl1-three-run-engine-gameview
- meta3d-editor-webgl1-three-run-engine-sceneview
- meta3d-element-assemble-visual-run
- meta3d-element-assemble-visual
- meta3d-engine-basic-gameview
- meta3d-engine-basic-sceneview
- meta3d-engine-core-gameview
- meta3d-engine-core-sceneview
- meta3d-engine-render
- meta3d-engine-scene-gameview
- meta3d-engine-scene-sceneview
- meta3d-engine-webgl1-three-render
- meta3d-engine-whole
- meta3d-event-data
- meta3d-event-sourcing
- meta3d-event
- meta3d-export-scene
- meta3d-imgui-webgl1-renderer
- meta3d-imgui-webgl1-three-renderer
- meta3d-imgui-webgpu-renderer
- meta3d-immutable
- meta3d-import-scene
- meta3d-load-glb
- meta3d-load-scene
- meta3d-redo-undo-history
- meta3d-scenegraph-converter-three-gameview
- meta3d-scenegraph-converter-three-sceneview
- meta3d-texture-basicsource
- meta3d-three-api
- meta3d-ui
- meta3d-use-editor
- meta3d-use-empty
- meta3d-webgl1
- meta3d-webgpu
- platform
- assemble-space
- backend-4everland
- backend-abstract
- backend-cloudbase
- frontend-utils
- frontend
- protocols
- contribute_protocols
- meta3d-action-add-cube-protocol
- meta3d-action-clone-gameobject-protocol
- meta3d-action-dispose-gameobject-protocol
- meta3d-action-drop-glb-to-sceneview-protocol
- meta3d-action-export-event-protocol
- meta3d-action-export-single-event-protocol
- meta3d-action-import-event-protocol
- meta3d-action-import-single-event-protocol
- meta3d-action-jumptolink-protocol
- meta3d-action-load-glb-protocol
- meta3d-action-publish-protocol
- meta3d-action-remove-asset-protocol
- meta3d-action-run-protocol
- meta3d-action-select-asset-protocol
- meta3d-action-select-scenetree-node-protocol
- meta3d-action-set-gameobjectname-protocol
- meta3d-action-set-localeulerangle-protocol
- meta3d-action-set-localposition-protocol
- meta3d-action-set-localscale-protocol
- meta3d-action-set-parent-protocol
- meta3d-action-stop-protocol
- meta3d-component-arcballcameracontroller-protocol
- meta3d-component-basiccameraview-protocol
- meta3d-component-directionlight-protocol
- meta3d-component-geometry-protocol
- meta3d-component-pbrmaterial-protocol
- meta3d-component-perspectivecameraprojection-protocol
- meta3d-component-transform-protocol
- meta3d-element-assemble-element-protocol
- meta3d-gameobject-protocol
- meta3d-pipeline-camera-gameview-protocol
- meta3d-pipeline-camera-sceneview-protocol
- meta3d-pipeline-dispose-gameview-protocol
- meta3d-pipeline-dispose-sceneview-protocol
- meta3d-pipeline-editor-event-protocol
- meta3d-pipeline-editor-webgl1-game-view1-protocol
- meta3d-pipeline-editor-webgl1-game-view2-protocol
- meta3d-pipeline-editor-webgl1-getgl-protocol
- meta3d-pipeline-editor-webgl1-scene-view1-protocol
- meta3d-pipeline-editor-webgl1-scene-view2-protocol
- meta3d-pipeline-editor-webgl1-view1-three-gameview-protocol
- meta3d-pipeline-editor-webgl1-view1-three-sceneview-protocol
- meta3d-pipeline-editor-webgpu-triangle-protocol
- meta3d-pipeline-root-gameview-protocol
- meta3d-pipeline-root-sceneview-protocol
- meta3d-pipeline-transform-gameview-protocol
- meta3d-pipeline-transform-sceneview-protocol
- meta3d-pipeline-viewrect-gameview-protocol
- meta3d-pipeline-viewrect-sceneview-protocol
- meta3d-pipeline-webgl1-creategl-protocol
- meta3d-pipeline-webgl1-data-protocol
- meta3d-pipeline-webgl1-detectgl-protocol
- meta3d-pipeline-webgl1-geometry-protocol
- meta3d-pipeline-webgl1-material-protocol
- meta3d-pipeline-webgl1-render-protocol
- meta3d-pipeline-webgl1-senduniformshaderdata-protocol
- meta3d-pipeline-webgl1-three-gameview-protocol
- meta3d-pipeline-webgl1-three-sceneview-protocol
- meta3d-skin-protocol
- meta3d-ui-control-asset-protocol
- meta3d-ui-control-button-protocol
- meta3d-ui-control-game-view-protocol
- meta3d-ui-control-inspector-protocol
- meta3d-ui-control-runstopbutton-protocol
- meta3d-ui-control-scene-view-protocol
- meta3d-ui-control-scenetree-protocol
- meta3d-ui-control-window-protocol
- extension_protocols
- meta3d-asset-protocol
- meta3d-bs-most-protocol
- meta3d-editor-engine-render-gameview-protocol
- meta3d-editor-engine-render-sceneview-protocol
- meta3d-editor-engine-webgpu-render-protocol
- meta3d-editor-engine-webgpu-whole-protocol
- meta3d-editor-run-engine-gameview-protocol
- meta3d-editor-run-engine-sceneview-protocol
- meta3d-element-assemble-visual-protocol
- meta3d-element-assemble-visual-run-protocol
- meta3d-engine-basic-gameview-protocol
- meta3d-engine-basic-sceneview-protocol
- meta3d-engine-core-gameview-protocol
- meta3d-engine-core-sceneview-protocol
- meta3d-engine-render-protocol
- meta3d-engine-scene-gameview-protocol
- meta3d-engine-scene-sceneview-protocol
- meta3d-engine-whole-gameview-protocol
- meta3d-engine-whole-sceneview-protocol
- meta3d-event-data-protocol
- meta3d-event-protocol
- meta3d-event-sourcing-protocol
- meta3d-export-scene-protocol
- meta3d-imgui-renderer-protocol
- meta3d-immutable-protocol
- meta3d-import-scene-protocol
- meta3d-load-glb-protocol
- meta3d-load-scene-protocol
- meta3d-redo-undo-history-protocol
- meta3d-scenegraph-converter-three-gameview-protocol
- meta3d-scenegraph-converter-three-sceneview-protocol
- meta3d-texture-basicsource-protocol
- meta3d-three-api-protocol
- meta3d-ui-protocol
- meta3d-use-editor-protocol
- meta3d-webgl1-protocol
- meta3d-webgpu-protocol
- services
- meta3d-package
- meta3d-tool-publish-protocol
- meta3d-tool-publish
- meta3d-tool-utils
- utils
- meta3d-backend-4everland
- meta3d-backend-cloudbase
- meta3d-component-commonlib
- meta3d-component-geometry-protocol-common
- meta3d-component-pbrmaterial-protocol-common
- meta3d-component-transform-protocol-common
- meta3d-component-worker-utils
- meta3d-dispose-utils
- meta3d-editor-webgl1-three-engine-whole-utils
- meta3d-editor-webgl1-three-run-engine-utils
- meta3d-engine-basic-utils
- meta3d-engine-scene-utils
- meta3d-engine-whole-utils
- meta3d-file-ts-utils
- meta3d-file-utils
- meta3d-load-scene-utils
- meta3d-pipeline-camera-utils
- meta3d-pipeline-editor-webgl1-view1-utils
- meta3d-pipeline-editor-webgl1-view2-utils
- meta3d-pipeline-transform-utils
- meta3d-pipeline-utils
- meta3d-pipeline-webgl1-three-utils
- meta3d-primitive-utils
- meta3d-run-utils
- meta3d-scenegraph-converter-three-utils
- meta3d-structure-utils
- meta3d-ui-control-view-utils
- meta3d-ui-utils
- meta3d-view-utils
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