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Releases: Meta3D-Technology/Meta3D

use imgui lib

23 Nov 05:27

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edit

  • meta3d-imgui-webgl1-renderer extension use imgui lib instead of my lib

add

  • rewrite ui control
  • add window ui control
  • rewrite skin

snapshot

image

change to web3 dapp

27 Oct 08:47

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add

  • add 4everland backend
    so now has two backends: cloudbase, 4everland

  • remove register, now login with MetaMask wallet

add element assemble

17 Oct 21:17

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add

  • add element assemble

  • support import element, publish element, run element

截屏2022-10-18 上午5 17 06

implement "imgui->draw button" for editor

19 Sep 09:46

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add

  • add event, element, skin contributes
  • rewrite meta3d-ui extension, use imgui renderer to draw
    encapulate webgl1 renderer under imgui renderer, so it's convenient to replace webgl1 to webgpu in the future
  • implement initEvent to get io data

showcase

render two button;
click the first button will log

image

rewrite platform by rescript

12 Sep 08:30

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add

  • rewrite frontend by rescript
  • extract assemble-space from frontend

remove

  • remain noworker components, remove worker components

  • remove editor related code

showcase

  • render a triangle
    image

implement render a cube by webgl1 with noworker and worker

29 Mar 07:45

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add

  • implement render a cube by webgl1 with noworker and worker
  • extract abstract feature to Meta3D

showcase

  • render a cube

image

component, gameObject implement clone, dispose; add more components;

19 Mar 23:58

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add

  • component, gameObject implement clone, dispose
  • add more components

v0.1.0

28 Feb 08:34

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完成情况

  • 11k行代码
  • 支持了EngineCore、UI、Event扩展中的所有类型的contribute point
  • 实现了最小的框架,用户能够基于该框架开发出最小的引擎和编辑器

运行测试截图

基于该框架开发出最小的编辑器的运行测试截图如下: