Memory leak fix: Make chunks unload properly (#1406) #26
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| name: Nightly Release | |
| on: | |
| workflow_dispatch: | |
| push: | |
| branches: | |
| - 'main' | |
| paths-ignore: | |
| - '.gitignore' | |
| - '*.md' | |
| - '.github/**' | |
| - '!.github/workflows/nightly.yml' | |
| permissions: | |
| contents: write | |
| concurrency: | |
| group: nightly | |
| cancel-in-progress: true | |
| jobs: | |
| build: | |
| runs-on: windows-latest | |
| strategy: | |
| matrix: | |
| platform: [Windows64] | |
| steps: | |
| - name: Checkout | |
| uses: actions/checkout@v6 | |
| - name: Set platform lowercase | |
| run: echo "MATRIX_PLATFORM=$('${{ matrix.platform }}'.ToLower())" >> $env:GITHUB_ENV | |
| - name: Setup MSVC | |
| uses: ilammy/msvc-dev-cmd@v1 | |
| - name: Setup CMake | |
| uses: lukka/get-cmake@latest | |
| - name: Run CMake | |
| uses: lukka/run-cmake@v10 | |
| env: | |
| VCPKG_ROOT: "" # Disable vcpkg for CI builds | |
| with: | |
| configurePreset: ${{ env.MATRIX_PLATFORM }} | |
| buildPreset: ${{ env.MATRIX_PLATFORM }}-release | |
| buildPresetAdditionalArgs: "['--target', 'Minecraft.Client']" | |
| - name: Zip Build | |
| run: 7z a -r LCE${{ matrix.platform }}.zip ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/* "-x!*.ipdb" "-x!*.iobj" | |
| - name: Stage artifacts | |
| run: | | |
| New-Item -ItemType Directory -Force -Path staging | |
| Copy-Item LCE${{ matrix.platform }}.zip staging/ | |
| - name: Stage exe and pdb | |
| if: matrix.platform == 'Windows64' | |
| run: | | |
| Copy-Item ./build/${{ env.MATRIX_PLATFORM }}/Minecraft.Client/Release/Minecraft.Client.exe staging/ | |
| - name: Upload artifacts | |
| uses: actions/upload-artifact@v6 | |
| with: | |
| name: build-${{ matrix.platform }} | |
| path: staging/* | |
| release: | |
| needs: build | |
| runs-on: ubuntu-latest | |
| steps: | |
| - name: Download all artifacts | |
| uses: actions/download-artifact@v7 | |
| with: | |
| path: artifacts | |
| merge-multiple: true | |
| - name: Update release | |
| uses: andelf/nightly-release@main | |
| env: | |
| GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
| with: | |
| tag_name: nightly | |
| name: Nightly Client Release | |
| body: | | |
| Requires at least Windows 7 and DirectX 11 compatible GPU to run. | |
| # 🚨 First time here? 🚨 | |
| If you've never downloaded the game before, you need to download `LCEWindows64.zip` and extract it to the folder where you'd like to keep the game. The other files are included in this `.zip` file! | |
| files: | | |
| artifacts/* | |
| cleanup: | |
| needs: [build, release] | |
| if: always() | |
| runs-on: ubuntu-latest | |
| steps: | |
| - name: Cleanup artifacts | |
| uses: geekyeggo/delete-artifact@v5 | |
| with: | |
| name: build-* |