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1 | | -/* adler32.c -- compute the Adler-32 checksum of a data stream |
2 | | - * Copyright (C) 1995-2011 Mark Adler |
3 | | - * For conditions of distribution and use, see copyright notice in zlib.h |
4 | | - */ |
5 | | - |
6 | | -/* @(#) $Id$ */ |
7 | | -#include "zutil.h" |
8 | | - |
9 | | -#define local static |
10 | | - |
11 | | -local uLong adler32_combine_ OF((uLong adler1, uLong adler2, z_off64_t len2)); |
12 | | - |
13 | | -#define BASE 65521 /* largest prime smaller than 65536 */ |
14 | | -#define NMAX 5552 |
15 | | -/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */ |
16 | | - |
17 | | -#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;} |
18 | | -#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1); |
19 | | -#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2); |
20 | | -#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4); |
21 | | -#define DO16(buf) DO8(buf,0); DO8(buf,8); |
22 | | - |
23 | | -/* use NO_DIVIDE if your processor does not do division in hardware -- |
24 | | - try it both ways to see which is faster */ |
25 | | -#ifdef NO_DIVIDE |
26 | | -/* note that this assumes BASE is 65521, where 65536 % 65521 == 15 |
27 | | - (thank you to John Reiser for pointing this out) */ |
28 | | -# define CHOP(a) \ |
29 | | - do { \ |
30 | | - unsigned long tmp = a >> 16; \ |
31 | | - a &= 0xffffUL; \ |
32 | | - a += (tmp << 4) - tmp; \ |
33 | | - } while (0) |
34 | | -# define MOD28(a) \ |
35 | | - do { \ |
36 | | - CHOP(a); \ |
37 | | - if (a >= BASE) a -= BASE; \ |
38 | | - } while (0) |
39 | | -# define MOD(a) \ |
40 | | - do { \ |
41 | | - CHOP(a); \ |
42 | | - MOD28(a); \ |
43 | | - } while (0) |
44 | | -# define MOD63(a) \ |
45 | | - do { /* this assumes a is not negative */ \ |
46 | | - z_off64_t tmp = a >> 32; \ |
47 | | - a &= 0xffffffffL; \ |
48 | | - a += (tmp << 8) - (tmp << 5) + tmp; \ |
49 | | - tmp = a >> 16; \ |
50 | | - a &= 0xffffL; \ |
51 | | - a += (tmp << 4) - tmp; \ |
52 | | - tmp = a >> 16; \ |
53 | | - a &= 0xffffL; \ |
54 | | - a += (tmp << 4) - tmp; \ |
55 | | - if (a >= BASE) a -= BASE; \ |
56 | | - } while (0) |
57 | | -#else |
58 | | -# define MOD(a) a %= BASE |
59 | | -# define MOD28(a) a %= BASE |
60 | | -# define MOD63(a) a %= BASE |
61 | | -#endif |
62 | | - |
63 | | -/* ========================================================================= */ |
64 | | -uLong ZEXPORT adler32(adler, buf, len) |
65 | | - uLong adler; |
66 | | - const Bytef *buf; |
67 | | - uInt len; |
68 | | -{ |
69 | | - unsigned long sum2; |
70 | | - unsigned n; |
71 | | - |
72 | | - /* split Adler-32 into component sums */ |
73 | | - sum2 = (adler >> 16) & 0xffff; |
74 | | - adler &= 0xffff; |
75 | | - |
76 | | - /* in case user likes doing a byte at a time, keep it fast */ |
77 | | - if (len == 1) { |
78 | | - adler += buf[0]; |
79 | | - if (adler >= BASE) |
80 | | - adler -= BASE; |
81 | | - sum2 += adler; |
82 | | - if (sum2 >= BASE) |
83 | | - sum2 -= BASE; |
84 | | - return adler | (sum2 << 16); |
85 | | - } |
86 | | - |
87 | | - /* initial Adler-32 value (deferred check for len == 1 speed) */ |
88 | | - if (buf == Z_NULL) |
89 | | - return 1L; |
90 | | - |
91 | | - /* in case short lengths are provided, keep it somewhat fast */ |
92 | | - if (len < 16) { |
93 | | - while (len--) { |
94 | | - adler += *buf++; |
95 | | - sum2 += adler; |
96 | | - } |
97 | | - if (adler >= BASE) |
98 | | - adler -= BASE; |
99 | | - MOD28(sum2); /* only added so many BASE's */ |
100 | | - return adler | (sum2 << 16); |
101 | | - } |
102 | | - |
103 | | - /* do length NMAX blocks -- requires just one modulo operation */ |
104 | | - while (len >= NMAX) { |
105 | | - len -= NMAX; |
106 | | - n = NMAX / 16; /* NMAX is divisible by 16 */ |
107 | | - do { |
108 | | - DO16(buf); /* 16 sums unrolled */ |
109 | | - buf += 16; |
110 | | - } while (--n); |
111 | | - MOD(adler); |
112 | | - MOD(sum2); |
113 | | - } |
114 | | - |
115 | | - /* do remaining bytes (less than NMAX, still just one modulo) */ |
116 | | - if (len) { /* avoid modulos if none remaining */ |
117 | | - while (len >= 16) { |
118 | | - len -= 16; |
119 | | - DO16(buf); |
120 | | - buf += 16; |
121 | | - } |
122 | | - while (len--) { |
123 | | - adler += *buf++; |
124 | | - sum2 += adler; |
125 | | - } |
126 | | - MOD(adler); |
127 | | - MOD(sum2); |
128 | | - } |
129 | | - |
130 | | - /* return recombined sums */ |
131 | | - return adler | (sum2 << 16); |
132 | | -} |
133 | | - |
134 | | -/* ========================================================================= */ |
135 | | -local uLong adler32_combine_(adler1, adler2, len2) |
136 | | - uLong adler1; |
137 | | - uLong adler2; |
138 | | - z_off64_t len2; |
139 | | -{ |
140 | | - unsigned long sum1; |
141 | | - unsigned long sum2; |
142 | | - unsigned rem; |
143 | | - |
144 | | - /* for negative len, return invalid adler32 as a clue for debugging */ |
145 | | - if (len2 < 0) |
146 | | - return 0xffffffffUL; |
147 | | - |
148 | | - /* the derivation of this formula is left as an exercise for the reader */ |
149 | | - MOD63(len2); /* assumes len2 >= 0 */ |
150 | | - rem = (unsigned)len2; |
151 | | - sum1 = adler1 & 0xffff; |
152 | | - sum2 = rem * sum1; |
153 | | - MOD(sum2); |
154 | | - sum1 += (adler2 & 0xffff) + BASE - 1; |
155 | | - sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem; |
156 | | - if (sum1 >= BASE) sum1 -= BASE; |
157 | | - if (sum1 >= BASE) sum1 -= BASE; |
158 | | - if (sum2 >= (BASE << 1)) sum2 -= (BASE << 1); |
159 | | - if (sum2 >= BASE) sum2 -= BASE; |
160 | | - return sum1 | (sum2 << 16); |
161 | | -} |
162 | | - |
163 | | -/* ========================================================================= */ |
164 | | -uLong ZEXPORT adler32_combine(adler1, adler2, len2) |
165 | | - uLong adler1; |
166 | | - uLong adler2; |
167 | | - z_off_t len2; |
168 | | -{ |
169 | | - return adler32_combine_(adler1, adler2, len2); |
170 | | -} |
171 | | - |
172 | | -uLong ZEXPORT adler32_combine64(adler1, adler2, len2) |
173 | | - uLong adler1; |
174 | | - uLong adler2; |
175 | | - z_off64_t len2; |
176 | | -{ |
177 | | - return adler32_combine_(adler1, adler2, len2); |
178 | | -} |
| 1 | +/* adler32.c -- compute the Adler-32 checksum of a data stream |
| 2 | + * Copyright (C) 1995-2011, 2016 Mark Adler |
| 3 | + * For conditions of distribution and use, see copyright notice in zlib.h |
| 4 | + */ |
| 5 | + |
| 6 | +/* @(#) $Id$ */ |
| 7 | + |
| 8 | +#include "zutil.h" |
| 9 | + |
| 10 | +#define BASE 65521U /* largest prime smaller than 65536 */ |
| 11 | +#define NMAX 5552 |
| 12 | +/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */ |
| 13 | + |
| 14 | +#define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;} |
| 15 | +#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1); |
| 16 | +#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2); |
| 17 | +#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4); |
| 18 | +#define DO16(buf) DO8(buf,0); DO8(buf,8); |
| 19 | + |
| 20 | +/* use NO_DIVIDE if your processor does not do division in hardware -- |
| 21 | + try it both ways to see which is faster */ |
| 22 | +#ifdef NO_DIVIDE |
| 23 | +/* note that this assumes BASE is 65521, where 65536 % 65521 == 15 |
| 24 | + (thank you to John Reiser for pointing this out) */ |
| 25 | +# define CHOP(a) \ |
| 26 | + do { \ |
| 27 | + unsigned long tmp = a >> 16; \ |
| 28 | + a &= 0xffffUL; \ |
| 29 | + a += (tmp << 4) - tmp; \ |
| 30 | + } while (0) |
| 31 | +# define MOD28(a) \ |
| 32 | + do { \ |
| 33 | + CHOP(a); \ |
| 34 | + if (a >= BASE) a -= BASE; \ |
| 35 | + } while (0) |
| 36 | +# define MOD(a) \ |
| 37 | + do { \ |
| 38 | + CHOP(a); \ |
| 39 | + MOD28(a); \ |
| 40 | + } while (0) |
| 41 | +# define MOD63(a) \ |
| 42 | + do { /* this assumes a is not negative */ \ |
| 43 | + z_off64_t tmp = a >> 32; \ |
| 44 | + a &= 0xffffffffL; \ |
| 45 | + a += (tmp << 8) - (tmp << 5) + tmp; \ |
| 46 | + tmp = a >> 16; \ |
| 47 | + a &= 0xffffL; \ |
| 48 | + a += (tmp << 4) - tmp; \ |
| 49 | + tmp = a >> 16; \ |
| 50 | + a &= 0xffffL; \ |
| 51 | + a += (tmp << 4) - tmp; \ |
| 52 | + if (a >= BASE) a -= BASE; \ |
| 53 | + } while (0) |
| 54 | +#else |
| 55 | +# define MOD(a) a %= BASE |
| 56 | +# define MOD28(a) a %= BASE |
| 57 | +# define MOD63(a) a %= BASE |
| 58 | +#endif |
| 59 | + |
| 60 | +/* ========================================================================= */ |
| 61 | +uLong ZEXPORT adler32_z(uLong adler, const Bytef *buf, z_size_t len) { |
| 62 | + unsigned long sum2; |
| 63 | + unsigned n; |
| 64 | + |
| 65 | + /* split Adler-32 into component sums */ |
| 66 | + sum2 = (adler >> 16) & 0xffff; |
| 67 | + adler &= 0xffff; |
| 68 | + |
| 69 | + /* in case user likes doing a byte at a time, keep it fast */ |
| 70 | + if (len == 1) { |
| 71 | + adler += buf[0]; |
| 72 | + if (adler >= BASE) |
| 73 | + adler -= BASE; |
| 74 | + sum2 += adler; |
| 75 | + if (sum2 >= BASE) |
| 76 | + sum2 -= BASE; |
| 77 | + return adler | (sum2 << 16); |
| 78 | + } |
| 79 | + |
| 80 | + /* initial Adler-32 value (deferred check for len == 1 speed) */ |
| 81 | + if (buf == Z_NULL) |
| 82 | + return 1L; |
| 83 | + |
| 84 | + /* in case short lengths are provided, keep it somewhat fast */ |
| 85 | + if (len < 16) { |
| 86 | + while (len--) { |
| 87 | + adler += *buf++; |
| 88 | + sum2 += adler; |
| 89 | + } |
| 90 | + if (adler >= BASE) |
| 91 | + adler -= BASE; |
| 92 | + MOD28(sum2); /* only added so many BASE's */ |
| 93 | + return adler | (sum2 << 16); |
| 94 | + } |
| 95 | + |
| 96 | + /* do length NMAX blocks -- requires just one modulo operation */ |
| 97 | + while (len >= NMAX) { |
| 98 | + len -= NMAX; |
| 99 | + n = NMAX / 16; /* NMAX is divisible by 16 */ |
| 100 | + do { |
| 101 | + DO16(buf); /* 16 sums unrolled */ |
| 102 | + buf += 16; |
| 103 | + } while (--n); |
| 104 | + MOD(adler); |
| 105 | + MOD(sum2); |
| 106 | + } |
| 107 | + |
| 108 | + /* do remaining bytes (less than NMAX, still just one modulo) */ |
| 109 | + if (len) { /* avoid modulos if none remaining */ |
| 110 | + while (len >= 16) { |
| 111 | + len -= 16; |
| 112 | + DO16(buf); |
| 113 | + buf += 16; |
| 114 | + } |
| 115 | + while (len--) { |
| 116 | + adler += *buf++; |
| 117 | + sum2 += adler; |
| 118 | + } |
| 119 | + MOD(adler); |
| 120 | + MOD(sum2); |
| 121 | + } |
| 122 | + |
| 123 | + /* return recombined sums */ |
| 124 | + return adler | (sum2 << 16); |
| 125 | +} |
| 126 | + |
| 127 | +/* ========================================================================= */ |
| 128 | +uLong ZEXPORT adler32(uLong adler, const Bytef *buf, uInt len) { |
| 129 | + return adler32_z(adler, buf, len); |
| 130 | +} |
| 131 | + |
| 132 | +/* ========================================================================= */ |
| 133 | +local uLong adler32_combine_(uLong adler1, uLong adler2, z_off64_t len2) { |
| 134 | + unsigned long sum1; |
| 135 | + unsigned long sum2; |
| 136 | + unsigned rem; |
| 137 | + |
| 138 | + /* for negative len, return invalid adler32 as a clue for debugging */ |
| 139 | + if (len2 < 0) |
| 140 | + return 0xffffffffUL; |
| 141 | + |
| 142 | + /* the derivation of this formula is left as an exercise for the reader */ |
| 143 | + MOD63(len2); /* assumes len2 >= 0 */ |
| 144 | + rem = (unsigned)len2; |
| 145 | + sum1 = adler1 & 0xffff; |
| 146 | + sum2 = rem * sum1; |
| 147 | + MOD(sum2); |
| 148 | + sum1 += (adler2 & 0xffff) + BASE - 1; |
| 149 | + sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem; |
| 150 | + if (sum1 >= BASE) sum1 -= BASE; |
| 151 | + if (sum1 >= BASE) sum1 -= BASE; |
| 152 | + if (sum2 >= ((unsigned long)BASE << 1)) sum2 -= ((unsigned long)BASE << 1); |
| 153 | + if (sum2 >= BASE) sum2 -= BASE; |
| 154 | + return sum1 | (sum2 << 16); |
| 155 | +} |
| 156 | + |
| 157 | +/* ========================================================================= */ |
| 158 | +uLong ZEXPORT adler32_combine(uLong adler1, uLong adler2, z_off_t len2) { |
| 159 | + return adler32_combine_(adler1, adler2, len2); |
| 160 | +} |
| 161 | + |
| 162 | +uLong ZEXPORT adler32_combine64(uLong adler1, uLong adler2, z_off64_t len2) { |
| 163 | + return adler32_combine_(adler1, adler2, len2); |
| 164 | +} |
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