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MPD segfaults on play with HTTP stream output #2176
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I am able to reproduce this easily but not 100% sure what the pattern is to be honest other than listening over HTTP. |
I have been able to reproduce this as well with optimizations turned off and with GCC-12 used instead of GCC-14:
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I was able able to reproduce this on the latest release of MPD:
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Please check your mpd.conf - bitrate in httpd audio_output for lame encoder is specified in kbit. Please note https://mpd.readthedocs.io/en/latest/plugins.html#encoder-plugins Could not reproduce issue with recent MPD master from git on Debian testing x64. |
Okay. I have made that change and now I am seeing a different message when it Jan 20 09:13:14 o mpd[2392820]: player: played "VGM/Baldur's Gate 3 Original Soundtrack/12. Sixteen Strikes.flac" After reading that line of code, I can see the issue is related to |
Seven hours of silence? |
Oh, it did not log the song I tried to play right before it crashed then. |
Can not reproduce segfault on virtual machine with Debian Bookworm and MPD 0.23.16 - may you should have a clean start with MPD from git master and building MPD from source. |
I think this was caused by having |
I can't reproduce, maybe you should have more detailed steps on how to reproduce? |
Okay. I enabled the log in the config and I'm still getting segfaults after recompiling my system. |
Your new log is not in verbose mode. Important information is missing. |
Bug report
Describe the bug
When trying to play a song with the HTTP stream output, MPD segfaults.
Expected Behavior
I expect MPD to play the song without crashing.
Actual Behavior
MPD crashes with a segfault.
Version
Configuration
Log
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