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Package manifest contains hard coded local dependency on WebGLThreadingPatcher #20

@chrismahoney

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@chrismahoney

While loading the current repo state as a project in-editor, I'm seeing a hard-coded reference to the WebGLThreadingPatcher repository in the package manifest which fails dependency import:

An error occurred while resolving packages:
  Project has invalid dependencies:
    com.tools.webglthreadingpatcher: The file [<MY PROJECT PATH>/Unity3dSampleTemplate/Packages/<JUAN LOCAL REPO PATH>/WebGLThreadingPatcher/package.json] cannot be found

I pulled a clone of that repository and updated the reference to the local path on my machine as a workaround.

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