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Through some unknown means, an enemy can have its ID corrupted. This caused a crash for one playthrough of the game, and while there's a safeguard to despawn any out-of-range enemies, I would like to fix this.
The text was updated successfully, but these errors were encountered:
Through some unknown means, an enemy can have its ID corrupted. This caused a crash for one playthrough of the game, and while there's a safeguard to despawn any out-of-range enemies, I would like to fix this.
The text was updated successfully, but these errors were encountered: