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script.js
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window.addEventListener('keydown', (e) => {
if (e.keyCode === 40) {
$('.top-div').fadeOut(200);
setTimeout(() => {
$('.bottom-div').fadeIn(200).removeClass('invisible');
}, 200);
} else if (e.keyCode === 38) {
$('.bottom-div').fadeOut(200);
setTimeout(() => {
$('.top-div').fadeIn(200);
}, 200);
}
});
// Credits: https://stackoverflow.com/a/53452241
function wait(ms) {
return new Promise((resolve, reject) => {
setTimeout(() => {
resolve(ms)
}, ms)
})
}
// Credits: https://stackoverflow.com/a/2450976
function shuffle(array) {
let currentIndex = array.length, randomIndex;
// While there remain elements to shuffle...
while (currentIndex != 0) {
// Pick a remaining element...
randomIndex = Math.floor(Math.random() * currentIndex);
currentIndex--;
// And swap it with the current element.
[array[currentIndex], array[randomIndex]] = [
array[randomIndex], array[currentIndex]];
}
return array;
}
let gamerNamer = require('gamer-namer');
let epithetGiver = require('epithet');
let names = [];
let epithets = [];
let images = [];
let champions = [0];
let wins = [0];
let playerSelection = '';
let nonParticipants = [...Array(63+1).keys()].slice(1);
let advancingParticipants = [];
let playerIsEliminated = false;
function clickPlayerRock() {
document.getElementById('player-rock').classList.add('selected-card');
document.getElementById('player-paper').classList.remove('selected-card');
document.getElementById('player-scissors').classList.remove('selected-card');
playerSelection = 'rock';
}
function clickPlayerPaper() {
document.getElementById('player-rock').classList.remove('selected-card');
document.getElementById('player-paper').classList.add('selected-card');
document.getElementById('player-scissors').classList.remove('selected-card');
playerSelection = 'paper';
}
function clickPlayerScissors() {
document.getElementById('player-rock').classList.remove('selected-card');
document.getElementById('player-paper').classList.remove('selected-card');
document.getElementById('player-scissors').classList.add('selected-card');
playerSelection = 'scissors';
}
function addControlCardListeners() {
document.getElementById('player-rock').addEventListener("click", clickPlayerRock);
document.getElementById('player-paper').addEventListener("click", clickPlayerPaper);
document.getElementById('player-scissors').addEventListener("click", clickPlayerScissors);
window.addEventListener('keydown', (e) => {
if (e.keyCode === 82 || e.keyCode === 49) clickPlayerRock();
if (e.keyCode === 80 || e.keyCode === 50) clickPlayerPaper();
if (e.keyCode === 83 || e.keyCode === 51) clickPlayerScissors();
})
}
function removeControlCardListeners() {
document.getElementById('player-rock').removeEventListener("click", clickPlayerRock);
document.getElementById('player-paper').removeEventListener("click", clickPlayerPaper);
document.getElementById('player-scissors').removeEventListener("click", clickPlayerScissors);
}
window.onload = () => {
document.getElementById('name').placeholder = 'Name: ' + gamerNamer.generateName().match(/[A-Z][a-z]+/g).join(' ');
document.getElementById('epithet').placeholder = 'Epithet: ' + epithetGiver.choose().split('-').map(elem => capitalizeFirstLetter(elem)).join(' ');
console.log(nonParticipants);
addControlCardListeners();
}
document.getElementById('input-container').addEventListener('keydown', e => {
if (e.keyCode === 13) {
if (document.getElementById('name').value === '') names.push(document.getElementById('name').placeholder.replace('Name: ', ''));
else names.push(document.getElementById('name').value);
if (document.getElementById('epithet').value === '') epithets.push(document.getElementById('epithet').placeholder.replace('Epithet: ', ''));
else epithets.push(document.getElementById('epithet').value);
const imageURL = document.getElementById('image').value;
if (imageURL !== '' && imageURL !== null) images.push(imageURL);
else images.push('imgs/template_avatar.png');
startMatching();
}
});
const leftDiv = document.getElementsByClassName('left-div')[0];
const avatarCards = document.getElementsByClassName('avatar-cards')[0];
function addAvatarCards(index) {
const avatarCard = document.createElement('div');
avatarCard.classList.add("avatar-card");
const avatarImg = document.createElement('img');
avatarImg.src = images[index];
avatarImg.alt = 'Avatar';
avatarCard.appendChild(avatarImg);
const textContainer = document.createElement('div');
textContainer.classList.add('text-container');
const h4 = document.createElement('h4');
h4.style.margin = 2;
h4.textContent = names[index];
textContainer.appendChild(h4);
const para = document.createElement('p');
para.style.margin = 2;
para.textContent = epithets[index];
textContainer.appendChild(para);
avatarCard.appendChild(textContainer);
avatarCards.appendChild(avatarCard);
}
// Credits: https://stackoverflow.com/a/1026087
function capitalizeFirstLetter(string) {
return string.charAt(0).toUpperCase() + string.slice(1);
}
// Credits: https://stackoverflow.com/a/46774731
function weightedRandom(min, max) {
return Math.round(max / (Math.random() * max + min));
}
// adds up to a total of 64 avatar cards including the player
async function startMatching() {
document.getElementsByClassName('avatar-card')[0].remove();
await $.ajax({
url: 'https://randomuser.me/api/?results=63',
dataType: 'json',
success: (data) => {
for (elem in data.results) {
names.push(`${capitalizeFirstLetter(data.results[elem].name.first)} ${capitalizeFirstLetter(data.results[elem].name.last)}`);
images.push(data.results[elem].picture.large);
}
}
});
addAvatarCards(0);
// # of joined contestants in the matching phase will start at this number
let randNum = Math.floor(Math.random() * 23) + 25;
for (let i = 1; i < randNum; i++) {
epithets.push(epithetGiver.choose().split('-').map(elem => capitalizeFirstLetter(elem)).join(' '));
champions.push(weightedRandom(0,64));
wins.push(champions[i] * 5 + weightedRandom(0,32));
if (names[i] === undefined) {
epithets.pop();
champions.pop();
wins.pop();
i--;
continue;
}
addAvatarCards(i);
}
document.getElementById('left-div-title').textContent = `Waiting for Other Players... (${epithets.length}/64)`;
for (let i = randNum; i < 64; i++) {
epithets.push(epithetGiver.choose().split('-').map(elem => capitalizeFirstLetter(elem)).join(' '));
champions.push(weightedRandom(0,64));
wins.push(champions[i] * 5 + weightedRandom(0,32));
if (names[i] === undefined) {
epithets.pop();
champions.pop();
wins.pop();
i--;
continue;
}
addAvatarCards(i);
// at times, more than 1 new contestants will join
if (Math.floor((Math.random() * 3) + 1) % 2 != 0) await wait(Math.random() * 400);
document.getElementById('left-div-title').textContent = `Waiting for Other Players... (${epithets.length}/64)`;
}
for (let i = 1; i <= 5; i++) {
await wait(800);
if (i % 2 != 0) {
document.getElementById('left-div-title').textContent = 'Starting Game...';
} else document.getElementById('left-div-title').textContent = 'Starting Game..';
if (i === 5) startGame();
}
}
// function setupGameLayout() {
// const avatarCard = document.createElement('div');
// avatarCard.classList.add("avatar-card");
// const avatarImg = document.createElement('img');
// avatarImg.src = images[index];
// avatarImg.alt = 'Avatar';
// avatarCard.appendChild(avatarImg);
// const textContainer = document.createElement('div');
// textContainer.classList.add('text-container');
// const h4 = document.createElement('h4');
// h4.style.margin = 2;
// h4.textContent = names[index];
// textContainer.appendChild(h4);
// const para = document.createElement('p');
// para.style.margin = 2;
// para.textContent = epithets[index];
// textContainer.appendChild(para);
// avatarCard.appendChild(textContainer);
// }
function setupPlayer() {
const roundLeftDiv = document.getElementsByClassName('round-left-div')[0];
const leftContestantDetails = roundLeftDiv.querySelector('.left-contestant-details');
leftContestantDetails.querySelectorAll('p')[0].innerHTML = '<b>Champions:</b> ' + champions[0];
leftContestantDetails.querySelectorAll('p')[1].innerHTML = '<b>Wins:</b> ' + wins[0];
const leftContestantCards = roundLeftDiv.querySelector('.left-contestant-cards');
leftContestantCards.querySelector('img').src = images[0];
const leftTextContainer = leftContestantCards.querySelector('.text-container');
leftTextContainer.querySelector('b').textContent = names[0];
leftTextContainer.querySelector('p').textContent = epithets[0];
}
function setupLeft(leftIndex) {
const roundLeftDiv = document.getElementsByClassName('round-left-div')[0];
const leftContestantDetails = roundLeftDiv.querySelector('.left-contestant-details');
leftContestantDetails.querySelectorAll('p')[0].innerHTML = '<b>Champions:</b> ' + champions[leftIndex];
leftContestantDetails.querySelectorAll('p')[1].innerHTML = '<b>Wins:</b> ' + wins[leftIndex];
const leftContestantCards = roundLeftDiv.querySelector('.left-contestant-cards');
leftContestantCards.querySelector('img').src = images[leftIndex];
const leftTextContainer = leftContestantCards.querySelector('.text-container');
leftTextContainer.querySelector('b').textContent = names[leftIndex];
leftTextContainer.querySelector('p').textContent = epithets[leftIndex];
}
function setupRight(rightIndex) {
const roundLeftDiv = document.getElementsByClassName('round-left-div')[0];
const rightContestantDetails = roundLeftDiv.querySelector('.right-contestant-details');
rightContestantDetails.querySelectorAll('p')[0].innerHTML = '<b>Champions:</b> ' + champions[rightIndex];
rightContestantDetails.querySelectorAll('p')[1].innerHTML = '<b>Wins:</b> ' + wins[rightIndex];
const rightContestantCards = roundLeftDiv.querySelector('.right-contestant-cards');
rightContestantCards.querySelector('img').src = images[rightIndex];
const rightTextContainer = rightContestantCards.querySelector('.text-container');
rightTextContainer.querySelector('b').textContent = names[rightIndex];
rightTextContainer.querySelector('p').textContent = epithets[rightIndex];
}
function startGame() {
$('.avatar-cards').fadeOut(200);
let roundDiv = document.querySelector('.round-div');
roundDiv.classList.remove('removed');
startRound(1);
}
function startRound(roundNum) {
document.getElementById('left-score').querySelector('b').textContent = 0;
document.getElementById('right-score').querySelector('b').textContent = 0;
const playerRoundHistory = document.querySelector('.round-history ul');
let child = playerRoundHistory.firstElementChild;
while (child) {
playerRoundHistory.removeChild(child);
child = playerRoundHistory.firstElementChild;
}
const overarchingHistory = document.querySelector('.round-right-div ul');
child = overarchingHistory.firstElementChild;
while (child) {
overarchingHistory.removeChild(child);
child = overarchingHistory.firstElementChild;
}
const playerRock = document.getElementById('player-rock');
const playerPaper = document.getElementById('player-paper');
const playerScissors = document.getElementById('player-scissors');
const enemyRock = document.getElementById('enemy-rock');
const enemyPaper = document.getElementById('enemy-paper');
const enemyScissors = document.getElementById('enemy-scissors');
if (!playerIsEliminated) {
playerRock.classList = 'control-card player-card';
playerPaper.classList = 'control-card player-card';
playerScissors.classList = 'control-card player-card';
addControlCardListeners();
} else {
playerRock.classList = 'control-card';
playerPaper.classList = 'control-card';
playerScissors.classList = 'control-card';
}
enemyRock.classList = 'control-card enemy-card';
enemyPaper.classList = 'control-card enemy-card';
enemyScissors.classList = 'control-card enemy-card';
advancingParticipants = [];
let randNonParticipants = [];
if (nonParticipants.includes(0)) {
randNonParticipants.push(nonParticipants.shift());
randNonParticipants = randNonParticipants.concat(shuffle(nonParticipants));
} else {
randNonParticipants = shuffle(nonParticipants);
}
if (playerIsEliminated) showNonPlayerRound(roundNum, randNonParticipants.pop(), randNonParticipants.pop());
else startPlayerRound(roundNum, randNonParticipants.pop());
for (let i = 0; i < (names.length/(2 ** roundNum)) - 1; i++) {
startOtherRounds(roundNum, randNonParticipants.pop(), randNonParticipants.pop());
}
}
function randomSelect() {
return ['rock', 'paper', 'scissors'][Math.floor(Math.random() * 3)];
}
function compareSelect(leftSelection, rightSelection) {
let result = '';
switch (leftSelection) {
case 'rock':
rightSelection === 'rock' ? result = 'It\'s a Tie! You\'re both Rocks!' :
rightSelection === 'paper' ? result = 'You Lose! Paper beats Rock!' :
result = 'You Win! Rock beats Scissors!';
break;
case 'paper':
rightSelection === 'rock' ? result = 'You Win! Paper beats Rock!' :
rightSelection === 'paper' ? result = 'It\s a Tie! You\'re both Papers!' :
result = 'You Lose! Scissors beats Paper!';
break;
case 'scissors':
rightSelection === 'rock' ? result = 'You Lose! Rock beats Scissors!' :
rightSelection === 'paper' ? result = 'You Win! Scissors beats Paper!' :
result = 'It\'s a Tie! You\'re both Scissors!';
break;
default:
rightSelection === 'rock' ? result = 'It\'s a Tie! You\'re both Rocks!' :
rightSelection === 'paper' ? result = 'You Lose! Paper beats Rock!' :
result = 'You Win! Rock beats Scissors!';
}
return result;
}
function cardsColorSwitch(result, playerSelection) {
const playerRock = document.getElementById('player-rock');
const playerPaper = document.getElementById('player-paper');
const playerScissors = document.getElementById('player-scissors');
const enemyRock = document.getElementById('enemy-rock');
const enemyPaper = document.getElementById('enemy-paper');
const enemyScissors = document.getElementById('enemy-scissors');
if (result === 'win') {
if (playerSelection === 'rock') {
playerRock.classList.add('previous-win-card');
enemyScissors.classList.add('previous-loss-card');
} else if (playerSelection === 'paper') {
playerPaper.classList.add('previous-win-card');
enemyRock.classList.add('previous-loss-card');
} else {
playerScissors.classList.add('previous-win-card');
enemyPaper.classList.add('previous-loss-card');
}
} else if (result === 'loss') {
if (playerSelection === 'rock') {
playerRock.classList.add('previous-loss-card');
enemyPaper.classList.add('previous-win-card');
} else if (playerSelection === 'paper') {
playerPaper.classList.add('previous-loss-card');
enemyScissors.classList.add('previous-win-card');
} else {
playerScissors.classList.add('previous-loss-card');
enemyRock.classList.add('previous-win-card');
}
} else {
if (playerSelection === 'rock') {
playerRock.classList.add('previous-tie-card');
enemyRock.classList.add('previous-tie-card');
} else if (playerSelection === 'paper') {
playerPaper.classList.add('previous-tie-card');
enemyPaper.classList.add('previous-tie-card');
} else {
playerScissors.classList.add('previous-tie-card');
enemyScissors.classList.add('previous-tie-card');
}
}
}
// async function getNonParticipant() {
// let randIndex;
// while (randIndex !== undefined && nonParticipants.includes(randIndex)) {
// randIndex = Math.floor(Math.random() * 64) + 1;
// }
// nonParticipants.push(randIndex);
// }
async function startPlayerRound(roundNum, enemyIndex) {
setupPlayer();
setupRight(enemyIndex);
if (roundNum < 6) document.getElementById('left-div-title').textContent = `Round ${roundNum}`;
else document.getElementById('left-div-title').textContent = 'Final Round';
const playerRock = document.getElementById('player-rock');
const playerPaper = document.getElementById('player-paper');
const playerScissors = document.getElementById('player-scissors');
const enemyRock = document.getElementById('enemy-rock');
const enemyPaper = document.getElementById('enemy-paper');
const enemyScissors = document.getElementById('enemy-scissors');
let playerScore = 0;
let enemyScore = 0;
let enemySelection = '';
const leftScore = document.getElementById('left-score').querySelector('b');
const rightScore = document.getElementById('right-score').querySelector('b');
const roundHistory = document.querySelector('.round-history');
const playerRoundHistory = roundHistory.querySelector('ul');
let playerLi = document.createElement('li');
const overarchingHistory = document.querySelector('.round-right-div ul');
let overarchingLi = document.createElement('li');
for (let i = 0; playerScore < 5 && enemyScore < 5; i++) {
let selectTimer = Math.max(2, 11 - roundNum - i);
let enemySelectDelay = Math.floor((Math.random() * ((11 - roundNum) * 0.7)) + 1);
playerSelection = '';
enemySelection = '';
let result = '';
do {
if (roundNum < 6) document.getElementById('left-div-title').innerHTML = `Round ${roundNum}<br>Timer: ${selectTimer}`;
else document.getElementById('left-div-title').innerHTML = `Final Round<br>Timer: ${selectTimer}`;
selectTimer--;
enemySelectDelay--;
enemySelectDelay = Math.min(selectTimer, enemySelectDelay);
if (playerSelection === '' && selectTimer === 0) {
playerSelection = randomSelect();
}
if (enemySelection === '' && enemySelectDelay === 0) {
enemySelection = randomSelect();
}
if (playerSelection !== '' && enemySelection !== '') break;
await wait(1000);
} while (selectTimer > 0);
if (playerSelection !== '' && enemySelection !== '') {
result = compareSelect(playerSelection, enemySelection);
playerLi.textContent = result;
playerRock.classList = 'control-card player-card';
playerPaper.classList = 'control-card player-card';
playerScissors.classList = 'control-card player-card';
enemyRock.classList = 'control-card enemy-card';
enemyPaper.classList = 'control-card enemy-card';
enemyScissors.classList = 'control-card enemy-card';
if (result.includes('Win')) {
playerScore++;
leftScore.textContent = playerScore;
playerLi.style.color = '#1e90ff';
cardsColorSwitch('win', playerSelection);
overarchingLi.textContent = `${names[0]} beats ${names[enemyIndex]} w/ ${capitalizeFirstLetter(playerSelection)}`;
overarchingLi.style.color = '#1e90ff';
} else if (result.includes('Lose')) {
enemyScore++;
rightScore.textContent = enemyScore;
playerLi.style.color = '#dc143c';
cardsColorSwitch('loss', playerSelection);
overarchingLi.textContent = `${names[enemyIndex]} beats ${names[0]} w/ ${capitalizeFirstLetter(enemySelection)}`;
overarchingLi.style.color = '#dc143c';
} else {
playerLi.style.color = '#3e3e3e';
cardsColorSwitch('tie', playerSelection);
}
playerRoundHistory.prepend(playerLi);
if (overarchingLi.textContent.length > 0) overarchingHistory.prepend(overarchingLi);
}
}
if (playerScore === 5) {
wins[0]++;
advancingParticipants.unshift(0);
playerLi.textContent = `You eliminated ${names[enemyIndex]} w/ ${capitalizeFirstLetter(playerSelection)}!!`;
playerLi.style.color = '#3e8e41';
overarchingLi.textContent = `${names[0]} eliminates ${names[enemyIndex]} w/ ${capitalizeFirstLetter(playerSelection)}`;
overarchingLi.style.color = '#3e8e41';
waitForNextRound(roundNum);
} else {
wins[enemyIndex]++;
playerIsEliminated = true;
advancingParticipants.push(enemyIndex);
playerLi.textContent = `${names[enemyIndex]} eliminated you w/ ${capitalizeFirstLetter(enemySelection)}....`;
playerLi.style.color = '#dc143c';
overarchingLi.textContent = `${names[enemyIndex]} eliminates ${names[0]} w/ ${capitalizeFirstLetter(enemySelection)}`;
overarchingLi.style.color = '#dc143c';
waitForNextRound(roundNum);
}
playerRoundHistory.prepend(playerLi);
overarchingHistory.prepend(overarchingLi);
}
async function showNonPlayerRound(roundNum, leftIndex, rightIndex) {
setupLeft(leftIndex);
setupRight(rightIndex);
if (roundNum < 6) document.getElementById('left-div-title').textContent = `Round ${roundNum}`;
else document.getElementById('left-div-title').textContent = 'Final Round';
const leftRock = document.getElementById('player-rock');
const leftPaper = document.getElementById('player-paper');
const leftScissors = document.getElementById('player-scissors');
const rightRock = document.getElementById('enemy-rock');
const rightPaper = document.getElementById('enemy-paper');
const rightScissors = document.getElementById('enemy-scissors');
let leftSelection = '';
let rightSelection = '';
const leftScore = document.getElementById('left-score').querySelector('b');
const rightScore = document.getElementById('right-score').querySelector('b');
let playerScore = 0;
let enemyScore = 0;
const roundHistory = document.querySelector('.round-history');
const playerRoundHistory = roundHistory.querySelector('ul');
let playerLi = document.createElement('li');
const overarchingHistory = document.querySelector('.round-right-div ul');
let overarchingLi = document.createElement('li');
for (let i = 0; playerScore < 5 && enemyScore < 5; i++) {
let selectTimer = Math.max(2, 11 - roundNum - i);
let leftSelectDelay = Math.floor((Math.random() * ((11 - roundNum) * 0.7)) + 1);
let rightSelectDelay = Math.floor((Math.random() * ((11 - roundNum) * 0.7)) + 1);
leftSelection = '';
rightSelection = '';
let result = '';
do {
if (roundNum < 6) document.getElementById('left-div-title').innerHTML = `Round ${roundNum}<br>Timer: ${selectTimer}`;
else document.getElementById('left-div-title').innerHTML = `Final Round<br>Timer: ${selectTimer}`;
selectTimer--;
leftSelectDelay--;
rightSelectDelay--;
leftSelectDelay = Math.min(selectTimer, leftSelectDelay);
rightSelectDelay = Math.min(selectTimer, rightSelectDelay);
if (leftSelection === '' && leftSelectDelay === 0) {
leftSelection = randomSelect();
}
if (rightSelection === '' && rightSelectDelay === 0) {
rightSelection = randomSelect();
}
if (leftSelection !== '' && rightSelection !== '') break;
await wait(1000);
} while (selectTimer > 0);
if (leftSelection !== '' && rightSelection !== '') {
result = compareSelect(leftSelection, rightSelection);
playerLi.textContent = result;
leftRock.classList = 'control-card';
leftPaper.classList = 'control-card';
leftScissors.classList = 'control-card';
rightRock.classList = 'control-card enemy-card';
rightPaper.classList = 'control-card enemy-card';
rightScissors.classList = 'control-card enemy-card';
if (result.includes('Win')) {
playerScore++;
leftScore.textContent = playerScore;
playerLi.style.color = '#1e90ff';
cardsColorSwitch('win', playerSelection);
overarchingLi.textContent = `${names[leftIndex]} beats ${names[rightIndex]} w/ ${capitalizeFirstLetter(leftSelection)}`;
} else if (result.includes('Lose')) {
enemyScore++;
rightScore.textContent = enemyScore;
playerLi.style.color = '#dc143c';
cardsColorSwitch('loss', playerSelection);
overarchingLi.textContent = `${names[rightIndex]} beats ${names[leftIndex]} w/ ${capitalizeFirstLetter(rightSelection)}`;
} else {
playerLi.style.color = '#3e3e3e';
cardsColorSwitch('tie', playerSelection);
}
playerRoundHistory.prepend(playerLi);
if (overarchingLi.textContent.length > 0) overarchingHistory.prepend(overarchingLi);
}
}
if (leftScore === 5) {
wins[leftIndex]++;
advancingParticipants.push(leftIndex);
overarchingLi.textContent = `${names[leftIndex]} eliminates ${names[rightIndex]} w/ ${capitalizeFirstLetter(leftSelection)}`;
waitForNextRound(roundNum);
} else {
wins[rightIndex]++;
advancingParticipants.push(rightIndex);
overarchingLi.textContent = `${names[rightIndex]} eliminates ${names[leftIndex]} w/ ${capitalizeFirstLetter(rightSelection)}`;
waitForNextRound(roundNum);
}
overarchingLi.style.color = 'orange';
overarchingHistory.prepend(overarchingLi);
}
async function startOtherRounds(roundNum, leftIndex, rightIndex) {
let leftSelection = '';
let rightSelection = '';
let leftScore = 0;
let rightScore = 0;
const overarchingHistory = document.querySelector('.round-right-div ul');
let overarchingLi = document.createElement('li');
for (let i = 0; leftScore < 5 && rightScore < 5; i++) {
let selectTimer = Math.max(2, 11 - roundNum - i);
let leftSelectDelay = Math.floor((Math.random() * ((11 - roundNum) * 0.7)) + 1);
let rightSelectDelay = Math.floor((Math.random() * ((11 - roundNum) * 0.7)) + 1);
leftSelection = '';
rightSelection = '';
let result = '';
do {
selectTimer--;
leftSelectDelay--;
rightSelectDelay--;
leftSelectDelay = Math.min(selectTimer, leftSelectDelay);
rightSelectDelay = Math.min(selectTimer, rightSelectDelay);
if (leftSelection === '' && leftSelectDelay === 0) {
leftSelection = randomSelect();
}
if (rightSelection === '' && rightSelectDelay === 0) {
rightSelection = randomSelect();
}
if (leftSelection !== '' && rightSelection !== '') break;
await wait(1000);
} while (selectTimer > 0);
if (leftSelection !== '' && rightSelection !== '') {
result = compareSelect(leftSelection, rightSelection);
if (result.includes('Win')) {
leftScore++;
overarchingLi.textContent = `${names[leftIndex]} beats ${names[rightIndex]} w/ ${capitalizeFirstLetter(leftSelection)}`;
} else if (result.includes('Lose')) {
rightScore++;
overarchingLi.textContent = `${names[rightIndex]} beats ${names[leftIndex]} w/ ${capitalizeFirstLetter(rightSelection)}`;
}
if (overarchingLi.textContent.length > 0) overarchingHistory.prepend(overarchingLi);
}
}
if (leftScore === 5) {
wins[leftIndex]++;
advancingParticipants.push(leftIndex);
overarchingLi.textContent = `${names[leftIndex]} eliminates ${names[rightIndex]} w/ ${capitalizeFirstLetter(leftSelection)}`;
} else {
wins[rightIndex]++;
advancingParticipants.push(rightIndex);
overarchingLi.textContent = `${names[rightIndex]} eliminates ${names[leftIndex]} w/ ${capitalizeFirstLetter(rightSelection)}`;
}
//if (playerIsEliminated) waitForNextRound(roundNum);
overarchingLi.style.color = 'orange';
overarchingHistory.prepend(overarchingLi);
}
function displayChampion(championIndex) {
document.querySelector('.round-div').classList.add('removed');
const championDiv = document.querySelector('.champion-div');
const championDetails = championDiv.querySelector('.champion-details');
championDetails.querySelectorAll('p')[0].innerHTML = '<b>Champions:</b> ' + champions[championIndex];
championDetails.querySelectorAll('p')[1].innerHTML = '<b>Wins:</b> ' + wins[championIndex];
const championCard = championDiv.querySelector('.champion-card');
championCard.querySelector('img').src = images[championIndex];
const textContainer = championCard.querySelector('.text-container');
textContainer.querySelector('b').textContent = names[championIndex];
textContainer.querySelector('p').textContent = epithets[championIndex];
championDiv.classList.remove('removed');
}
async function waitForNextRound(roundNum) {
if (roundNum === 6) {
if (!playerIsEliminated) document.getElementById('left-div-title').textContent = 'Congratulations! You are the Champion!';
else document.getElementById('left-div-title').textContent = `${names[advancingParticipants[0]]} is the Champion!`;
champions[advancingParticipants[0]]++;
displayChampion(advancingParticipants[0]);
} else {
const playerRock = document.getElementById('player-rock');
const playerPaper = document.getElementById('player-paper');
const playerScissors = document.getElementById('player-scissors');
const enemyRock = document.getElementById('enemy-rock');
const enemyPaper = document.getElementById('enemy-paper');
const enemyScissors = document.getElementById('enemy-scissors');
playerRock.classList = 'control-card';
playerPaper.classList = 'control-card';
playerScissors.classList = 'control-card';
enemyRock.classList = 'control-card enemy-card';
enemyPaper.classList = 'control-card enemy-card';
enemyScissors.classList = 'control-card enemy-card';
removeControlCardListeners();
while (advancingParticipants.length < names.length/(2 ** roundNum)) {
document.getElementById('left-div-title').textContent = `Waiting for Other Players... (${advancingParticipants.length}/${names.length/(2 ** roundNum)})`;
await wait(300);
}
nonParticipants = [...advancingParticipants];
startRound(++roundNum);
}
}