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I have found a memory leak issue in deleteNode method. I wrote an algorithm to clean up maps, and it uses this method extensively. However, we have found out that this particular method causes a memory leak.
I was able to isolate one of our test cases which proves this behaviour and I had created a repo to prove it:
https://github.com/psaripp/octomap-memoryleak-proof
This affects the latest version of octomap, not just the one which was included in ROS melodic.
Teebor-Choka
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