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Disable Redirect on Server Disconnect Config Option #1410
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I believe that this already exists. |
That only applies to |
I guess it makes sense then, but I don't understand your reasoning, as Queue Plugins should have no problem circumventing this. |
From my understanding, queue plugins have no way of knowing if a player got kicked from the backend. If this config option is turned on, plugins can still stop the proxy from disconnecting the player (and instead redirecting them) since such plugins already exist (KickRedirect). I'm just suggesting this because while redirect behavior plugins exist, there is no existing solution to disable the velocity redirect behavior for ALL kicks. |
No, plugins can already detect kicks with the |
Requested Feature
The try section is for both initial connections to the server and also if a player gets kicked, this request is to make it so that the try section is just for initial connections, and all backend server disconnects do not redirect the player. When players get kicked from any server, they should be kicked from the proxy as well under this configurable option.
Why is this needed?
Queue systems are currently buggy and the implementation is weird on Velocity. The backend server disconnects will simply boot the players into the queue server, resulting in a reconnect loop that cannot be broken. An option to not redirect players after initial connection to the proxy will solve this.
Alternative Solutions
I've tried contacting plugin developers and getting something made on the plugin-side. This was not possible or successful.
Additional Information
No response
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