i am trying to replicate the upgrade trees system from some roblox games
its canvas based js
here are my insparation: (both roblox games)
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a panable, zoomable world map (0, 0) is in center, and thus, most thing has their x, y centered (buttons for now) see render.js
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note move with wasd click buttons with mouse, touch controls will be added... later
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very customizable (you fucking write your own draw() the type of customizable) elements inside world (there are defaults)
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very custom button behavior ( you HAVE TO write your own requirements and action ) go to button.js for more infomation
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(not really) intuitive trees (not really this is a joke)
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jss (javascript style sheets) examples on that in setup
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the example is also in the link above.
- links
- ui (canvas done)
- a fuckton more stuff will probably come
expect chaos im 14 while writing this and this is my first project
i do use ai to help me on structure or advices, sometimes maybe write some snippets, but everything are all carefully reviewed and modified by me to fit the project's ideas
- go to info.md