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Bug: UnconfirmedBugs that need to be confirmed by a another contributor.Bugs that need to be confirmed by a another contributor.Difficulty: Good first issue 🍰Easy tasksEasy tasksUI/UXTasks related to the User Interface/ExperienceTasks related to the User Interface/Experience
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We used to have this package working in our build : https://github.com/yasirkula/UnityRuntimeInspector
Script handling it is SpawnRuntimeEditor.cs, we have it on the runtimeEditorSpawner in the boot scene.
It's toggled using RuntimeEditorView.cs.
Currently not working, it was toggled by pressing "i" on the keyboard, in build.
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Bug: UnconfirmedBugs that need to be confirmed by a another contributor.Bugs that need to be confirmed by a another contributor.Difficulty: Good first issue 🍰Easy tasksEasy tasksUI/UXTasks related to the User Interface/ExperienceTasks related to the User Interface/Experience