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height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Generic/Seats/Chairs/Plastic/PlasticChair.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Generic/Seats/Chairs/Plastic/PlasticChair.asset index 917e463a83..02bb949601 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Generic/Seats/Chairs/Plastic/PlasticChair.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Generic/Seats/Chairs/Plastic/PlasticChair.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: PlasticChair m_EditorClassIdentifier: - nameString: chair_plastic prefab: {fileID: 5161561551087789900, guid: 4a1bd08646e8e1f4a861960d9b7485f8, type: 3} + PrefabAsset: {fileID: 11400000, guid: f62fbce52ff26fc449c2c38c1c759004, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git 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a/Assets/Content/Data/TileMap/Resources/Furniture/Generic/Surfaces/Tables/TableWood.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Generic/Surfaces/Tables/TableWood.asset index c8aa45c947..6460f4146c 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Generic/Surfaces/Tables/TableWood.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Generic/Surfaces/Tables/TableWood.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: TableWood m_EditorClassIdentifier: - nameString: table_wood prefab: {fileID: 3879826479501069436, guid: 5e8a02c5ce0073644ac01bdb55d72a70, type: 3} + PrefabAsset: {fileID: 11400000, guid: 00bc0b62e52334e43b318cac04a821cf, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 7 specificType: 4 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Generic/WaterCooler.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Generic/WaterCooler.asset index 9ae5449342..ebe213df1c 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Generic/WaterCooler.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Generic/WaterCooler.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: WaterCooler m_EditorClassIdentifier: - nameString: water_cooler prefab: {fileID: 260173893888736664, guid: 0188e95eec8518246940499957802de9, type: 3} + PrefabAsset: {fileID: 11400000, guid: e00ebdb1aa55d3a40ab6a8c03d1d0529, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Atmospherics/Scrubber.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Atmospherics/Scrubber.asset index ca3ce3e097..5114e9dcbd 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Atmospherics/Scrubber.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Atmospherics/Scrubber.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: Scrubber m_EditorClassIdentifier: - nameString: scrubber prefab: {fileID: 9154955770433736351, guid: be5174cd6c3daf64a9739aff0f747a91, type: 3} + PrefabAsset: {fileID: 11400000, guid: b10b6c6238a5a814ba6737bfa63bc4c3, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Atmospherics/Vent.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Atmospherics/Vent.asset index bcbff1ce5e..4646952885 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Atmospherics/Vent.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Atmospherics/Vent.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: Vent m_EditorClassIdentifier: - nameString: vent prefab: {fileID: 9154955770433736351, guid: bb2ccbe283c7a7d459f283a7483e04b9, type: 3} + PrefabAsset: {fileID: 11400000, guid: c05dfac29f4de184e8dcb9be586d1d72, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/PacManGenerator.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/PacManGenerator.asset index a02cd38ffb..7786b2c2c8 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/PacManGenerator.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/PacManGenerator.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: 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genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/SolarPanel.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/SolarPanel.asset index 504bfe3455..741014a737 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/SolarPanel.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/SolarPanel.asset @@ -13,9 +13,12 @@ MonoBehaviour: m_Name: SolarPanel m_EditorClassIdentifier: prefab: {fileID: 941367499997148975, guid: f0eca2b8867709749bc10f61917c4bdf, type: 3} + PrefabAsset: {fileID: 11400000, guid: 38fc09810330bbd4bba345e3f9592199, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/SolarTrackingBeacon.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/SolarTrackingBeacon.asset index 3b8ad57b4b..d917319a73 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/SolarTrackingBeacon.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Engineering/SolarTrackingBeacon.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: SolarTrackingBeacon m_EditorClassIdentifier: - nameString: SolarTrackingBeacon prefab: {fileID: 1918783493706165866, guid: 50405f05821f58c49a8badc89506b019, type: 3} + PrefabAsset: {fileID: 11400000, guid: b27d3b93e8709f840a9f1aab59a9cc75, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Generic/SlotMachine.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Generic/SlotMachine.asset index e7b7db10c0..cb188f39d9 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Generic/SlotMachine.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Generic/SlotMachine.asset @@ -13,9 +13,12 @@ MonoBehaviour: m_Name: SlotMachine m_EditorClassIdentifier: prefab: {fileID: 2979169873714900079, guid: 9f028e95d4196b141acf363c01d24806, type: 3} + PrefabAsset: {fileID: 11400000, guid: ad014a0995d51f64992e3022889cf64d, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Generic/Tanks/FuelTank.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Generic/Tanks/FuelTank.asset index 8e3ddb9e16..afc86d129b 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Generic/Tanks/FuelTank.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Generic/Tanks/FuelTank.asset @@ -13,9 +13,12 @@ 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{fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Blender.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Blender.asset index 3c89808a60..45ff0c1eca 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Blender.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Blender.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: Blender m_EditorClassIdentifier: - nameString: blender prefab: {fileID: 1918783493706165866, guid: 5a09b3e93f0022b468da150e3c4a78c6, type: 3} + PrefabAsset: {fileID: 11400000, guid: c106e3753ddf7bf478a44b1b84e29a75, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Gibber.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Gibber.asset index b915ae8ab2..2ee659fd58 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Gibber.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Gibber.asset @@ -13,9 +13,12 @@ MonoBehaviour: m_Name: Gibber m_EditorClassIdentifier: prefab: {fileID: 8859943380013583148, guid: ad055c3d74a711a4b9d9b31217883a03, type: 3} + PrefabAsset: {fileID: 11400000, guid: b207b8ee084b79b4596fdecc5de5c8dd, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Microwave.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Microwave.asset index a13d60c42b..f6433cbcea 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Microwave.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/Microwave.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: Microwave m_EditorClassIdentifier: - nameString: microwave prefab: {fileID: 1918783493706165866, guid: 11d64ed349b96ec4780c4dda0ad89daf, type: 3} + PrefabAsset: {fileID: 11400000, guid: 6dc7a600d222dc644ae89ef4a09f9b8d, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/TableBoozeDispenser.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/TableBoozeDispenser.asset index 857ea8f7ed..520640b9c7 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/TableBoozeDispenser.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Kitchen/TableBoozeDispenser.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: TableBoozeDispenser m_EditorClassIdentifier: - nameString: boozedispenser_table prefab: {fileID: 1918783493706165866, guid: 7b74e45100446b440b4b0a12cd6d05ef, type: 3} + PrefabAsset: {fileID: 11400000, guid: a73deecf4da493441be493a67fe479ba, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/MachineFrame.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/MachineFrame.asset index 91f4d7bd77..0f2e57571e 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/MachineFrame.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/MachineFrame.asset @@ -13,9 +13,12 @@ MonoBehaviour: m_Name: MachineFrame m_EditorClassIdentifier: prefab: {fileID: 5860930364823099125, guid: bdeac5e9a27546348a584caa74f00ec7, type: 3} + PrefabAsset: {fileID: 11400000, guid: 7965545d91b399842b227ff775f06b33, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/ChemicalDispenser.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/ChemicalDispenser.asset index 3949f2330f..4a8c5b9187 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/ChemicalDispenser.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/ChemicalDispenser.asset @@ -13,9 +13,12 @@ MonoBehaviour: m_Name: ChemicalDispenser m_EditorClassIdentifier: prefab: {fileID: 2314780735993174911, guid: 829e74fee2b909242821055cc2b096e0, type: 3} + PrefabAsset: {fileID: 11400000, guid: d1f5ecddf221c1a47982808266f2070c, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/Cryotube.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/Cryotube.asset index e791bebb8f..770e3659c9 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/Cryotube.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/Cryotube.asset @@ -13,9 +13,12 @@ MonoBehaviour: m_Name: Cryotube m_EditorClassIdentifier: prefab: {fileID: 3366070093996439494, guid: 081d9ee3e54295d49a4970a88f4943a9, type: 3} + PrefabAsset: {fileID: 11400000, guid: 47922ffa76b90df46b58005fe77de084, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/SleeperBed.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/SleeperBed.asset index 5992c452f7..dc0c66d6b6 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/SleeperBed.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Medical/SleeperBed.asset @@ -13,9 +13,12 @@ MonoBehaviour: m_Name: SleeperBed m_EditorClassIdentifier: prefab: {fileID: 7357446777869910137, guid: d27600b4734eb3a4284be037a2f9d02b, type: 3} + PrefabAsset: {fileID: 11400000, guid: ba51a5776f8c1d942925425a344831a5, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Supply/DisposalBin.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Supply/DisposalBin.asset index 988ba59f74..f948537f53 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Supply/DisposalBin.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Supply/DisposalBin.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: DisposalBin m_EditorClassIdentifier: - nameString: disposal_bin prefab: {fileID: 2658310835758749969, guid: 23a169aefca62c4418b6efec13df595e, type: 3} + PrefabAsset: {fileID: 11400000, guid: 4e13680fe42def4449c8d79dc3318818, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Supply/DisposalOutlet.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Supply/DisposalOutlet.asset index 0ba5d0524d..8531c853a4 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Supply/DisposalOutlet.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Supply/DisposalOutlet.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: DisposalOutlet m_EditorClassIdentifier: - nameString: disposal_outlet prefab: {fileID: 2658310835758749969, guid: 7c6bebf2e12702d48abd76acad4d1272, type: 3} + PrefabAsset: {fileID: 11400000, guid: 6fa242ef9bd905b4b8ba6b969a50c17e, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorHotDrinks.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorHotDrinks.asset index 8d4c0855c3..b266167453 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorHotDrinks.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorHotDrinks.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: VendorHotDrinks m_EditorClassIdentifier: - nameString: vendor_hotdrinks prefab: {fileID: 2658310835758749969, guid: b7976a98a25be4543ba45f1d5e26c072, type: 3} + PrefabAsset: {fileID: 11400000, guid: 147f3795b10839d4cbcc1d34086d1b1f, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorRobustSoftdrinks.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorRobustSoftdrinks.asset index 6247179e29..9e73eb7e0f 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorRobustSoftdrinks.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorRobustSoftdrinks.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: VendorRobustSoftdrinks m_EditorClassIdentifier: - nameString: vendor_robustsoftdrinks prefab: {fileID: 2658310835758749969, guid: 93faf7e7a5c67b9478c57a0d03340256, type: 3} + PrefabAsset: {fileID: 11400000, guid: 2bef70bf5ad92da45afa079fa69185b5, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorSecTech.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorSecTech.asset index 7e609c0699..7d7e87ddc0 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorSecTech.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorSecTech.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: VendorSecTech m_EditorClassIdentifier: - nameString: vendor_sectech prefab: {fileID: 2658310835758749969, guid: 6f2976f635940684da7f7f4ed7855a8d, type: 3} + PrefabAsset: {fileID: 11400000, guid: 32c17bc4bdd2e8a43a4957440b5a1822, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorYouTool.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorYouTool.asset index 93385b4a8c..270a406b1c 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorYouTool.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Machines/Vendors/VendorYouTool.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: VendorYouTool m_EditorClassIdentifier: - nameString: vendor_youtool prefab: {fileID: 2658310835758749969, guid: cc1b7e8558e50594089a64af537ff781, type: 3} + PrefabAsset: {fileID: 11400000, guid: f4e9603aa7cef9341be50d058b95d0d5, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/Locker.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/Locker.asset index 1d1d31773d..34c305dd41 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/Locker.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/Locker.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: Locker m_EditorClassIdentifier: - nameString: locker prefab: {fileID: 5533951594911835035, guid: fa1909e0d40b4cf408ff599df7a2043f, type: 3} + PrefabAsset: {fileID: 11400000, guid: f994423a5d0fd1e41858be3166101149, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/SecureLocker.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/SecureLocker.asset index 99bd606e08..321bc60909 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/SecureLocker.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/SecureLocker.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: SecureLocker m_EditorClassIdentifier: - nameString: locker_secure prefab: {fileID: 5533951594911835035, guid: 330d85a67a5891145bd8037dde90f37b, type: 3} + PrefabAsset: {fileID: 11400000, guid: 3804d158eb924df468d8ebd0c01da9bb, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/SecurityLocker.asset b/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/SecurityLocker.asset index 7fb5b52d1d..1fb830e3d3 100644 --- a/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/SecurityLocker.asset +++ b/Assets/Content/Data/TileMap/Resources/Furniture/Storage/Lockers/SecurityLocker.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: SecurityLocker m_EditorClassIdentifier: - nameString: locker_security prefab: {fileID: 5533951594911835035, guid: dd3ce5340ed4aba4babae7020f737084, type: 3} + PrefabAsset: {fileID: 11400000, guid: 534d22d36c7a7df49adb294f3e2118a5, type: 2} icon: {fileID: 0} + _nameString: layer: 7 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/Backpack.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/Backpack.asset index 8a8ae84c0f..30999c216f 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/Backpack.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/Backpack.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: Backpack m_EditorClassIdentifier: - nameString: Backpack prefab: {fileID: 802333698458937824, guid: ddaa28fac1956b2428aff1dac1d89707, type: 3} + PrefabAsset: {fileID: 11400000, guid: 9435365903a79d64184af9ee71e060e5, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/GasMask.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/GasMask.asset index 71c1e9fa7c..f1c16cd3a5 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/GasMask.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/GasMask.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: GasMask m_EditorClassIdentifier: - nameString: GasMask prefab: {fileID: 1687938131941834081, guid: bf177f8bab26bc84b87fd9a971004418, type: 3} + PrefabAsset: {fileID: 11400000, guid: 4a50e327a934cd3438e1b88d2bb547cb, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/GloveInsulated.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/GloveInsulated.asset index 532f61c79c..bee78fabca 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/GloveInsulated.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/GloveInsulated.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: GloveInsulated m_EditorClassIdentifier: prefab: {fileID: 4581819739591165899, guid: 65679cf5a30d6dd458666804af7c3ca3, type: 3} + PrefabAsset: {fileID: 11400000, guid: 55deb25596d5d314b8b7dd58eafb8aec, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/Headset.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/Headset.asset index 9915bca51c..b40cc3de1c 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/Headset.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/Headset.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: Headset m_EditorClassIdentifier: prefab: {fileID: 8712940276313799639, guid: db15899bc1eb2794fb2b24129852a209, type: 3} + PrefabAsset: {fileID: 11400000, guid: f2914f9670967764e93aa1b262968344, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/HeadsetSecurity.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/HeadsetSecurity.asset index 4e4f2de821..e809d1f3ee 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/HeadsetSecurity.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/HeadsetSecurity.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: HeadsetSecurity m_EditorClassIdentifier: prefab: {fileID: 5049739216948387840, guid: a38ee818c953a404787757d8d20d2851, type: 3} + PrefabAsset: {fileID: 11400000, guid: 5e0824505970aa040a1780b6e80e4630, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitBotany.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitBotany.asset index 0b5a7d045c..1ca47e9b31 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitBotany.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitBotany.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: JumpsuitBotany m_EditorClassIdentifier: prefab: {fileID: 8312388220934557560, guid: be3fcf1a74268ad49bfedb1edd9f5318, type: 3} + PrefabAsset: {fileID: 11400000, guid: 6a9a8af0ce91a634ab42f12ebc7b24a6, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitEngineer.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitEngineer.asset index 54fc992d0d..1da0000a06 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitEngineer.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitEngineer.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: JumpsuitEngineer m_EditorClassIdentifier: prefab: {fileID: 4245634344425516727, guid: 7436f4976849b994aaee40df1bca7d89, type: 3} + PrefabAsset: {fileID: 11400000, guid: c3e196c40ac645e4d840edb82a27baf9, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitGrey.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitGrey.asset index 53d2daaf8e..55ada87c70 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitGrey.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitGrey.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: JumpsuitGrey m_EditorClassIdentifier: prefab: {fileID: 624365323667193292, guid: 236b51ddc6f9aa94ca92579082370c06, type: 3} + PrefabAsset: {fileID: 11400000, guid: 620dc53a5608be44a975c990e69ddba5, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitSecurity.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitSecurity.asset index bc035edbba..e60c744606 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitSecurity.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/JumpsuitSecurity.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: JumpsuitSecurity m_EditorClassIdentifier: prefab: {fileID: 6330158209413936013, guid: 93ad90421a3b2f64e8fdb9e95a42ba90, type: 3} + PrefabAsset: {fileID: 11400000, guid: 9abef62d6f4edd443b3fa81a32f9a5ba, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/ShoeHiTop.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/ShoeHiTop.asset index 947a09f0ac..e0bc387155 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/ShoeHiTop.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/ShoeHiTop.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: ShoeHiTop m_EditorClassIdentifier: prefab: {fileID: 930591319891399865, guid: 81faf4debf00a0a478b924176f48d011, type: 3} + PrefabAsset: {fileID: 11400000, guid: 7877ae994c8a31244bf59b1b971caaa5, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/ShoeJackboots.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/ShoeJackboots.asset index b98e2af2d7..40448d4ab5 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/ShoeJackboots.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/ShoeJackboots.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: ShoeJackboots m_EditorClassIdentifier: prefab: {fileID: 2653363475000095017, guid: 535ed7c02b5cbdc43ae2b234a963c5cc, type: 3} + PrefabAsset: {fileID: 11400000, guid: 7514f2bc5fd84a14095929761da0a4dd, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/Sunglasses.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/Sunglasses.asset index b549afec95..089a1c1fa5 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/Sunglasses.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/Sunglasses.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: Sunglasses m_EditorClassIdentifier: - nameString: Sunglasses prefab: {fileID: 2667451333340596270, guid: 9b9f6bd470226a74b903e74dbe9e423a, type: 3} + PrefabAsset: {fileID: 11400000, guid: c0a5c4fc200a5ae4693d9b02fee23b49, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/ToolBelt.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/ToolBelt.asset index 0b3ec08ad6..68fa11481d 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/ToolBelt.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/ToolBelt.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: ToolBelt m_EditorClassIdentifier: - nameString: ToolBelt prefab: {fileID: 1080889307602868191, guid: 40d904629802fc942860ce878e78efef, type: 3} + PrefabAsset: {fileID: 11400000, guid: 9cf2801a7b335074190840fc9112d582, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Clothing/TruckerCap.asset b/Assets/Content/Data/TileMap/Resources/Items/Clothing/TruckerCap.asset index 72d11b9248..6efb3bec1d 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Clothing/TruckerCap.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Clothing/TruckerCap.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: TruckerCap m_EditorClassIdentifier: - nameString: TruckerCap prefab: {fileID: 2601952054522247362, guid: 1ef3c21a685ec2d4e9f0876719839d5f, type: 3} + PrefabAsset: {fileID: 11400000, guid: e53ebba96eeba474e8478131c8d24085, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/BrutePatch.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/BrutePatch.asset index 394d55ab40..cbea2d9e44 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/BrutePatch.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/BrutePatch.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: BrutePatch m_EditorClassIdentifier: prefab: {fileID: 4068007204767187790, guid: b5be0a52925e2674193d081d2deb68cb, type: 3} + PrefabAsset: {fileID: 11400000, guid: 8ec2a780fae01344a9431a9cb06d8a7c, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/BurnPatch.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/BurnPatch.asset index 2d6652e8f4..b8644fba3c 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/BurnPatch.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/BurnPatch.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: BurnPatch m_EditorClassIdentifier: prefab: {fileID: 4068007204767187790, guid: 162e188d33a82b440a239f20901c716a, type: 3} + PrefabAsset: {fileID: 11400000, guid: e28b644ad26ceae45acf3ceb84b8cbff, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/MedicalPatch.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/MedicalPatch.asset index 5fe7bc4798..de4d9eecbc 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/MedicalPatch.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Chemical/MedicalPatch.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: MedicalPatch m_EditorClassIdentifier: prefab: {fileID: 4068007204767187790, guid: 2332a158259900e4f8a237fa8daff266, type: 3} + PrefabAsset: {fileID: 11400000, guid: 1a9f9df755637c3478bf4649e7ab04fd, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanBeepsSoda.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanBeepsSoda.asset index 1e6ad76d94..76cd701e55 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanBeepsSoda.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanBeepsSoda.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: SodaCanBeepsSoda m_EditorClassIdentifier: - nameString: soda_beepsoda prefab: {fileID: 4482577744063562115, guid: f490a74616c067c4f83995017e10b420, type: 3} + PrefabAsset: {fileID: 11400000, guid: bffc6c08d28041549ae1af640b76ce92, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanBeepyLime.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanBeepyLime.asset index 6d46f0956a..6e4ebcaf1c 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanBeepyLime.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanBeepyLime.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: SodaCanBeepyLime m_EditorClassIdentifier: - nameString: soda_beepylime prefab: {fileID: 6405503896595845848, guid: 4e6899916bc8fd742a07f32b3a04de12, type: 3} + PrefabAsset: {fileID: 11400000, guid: e41bbba3e5f86d342a514665e8eeba56, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCannedAir.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCannedAir.asset index e078c081e5..4750a8bb66 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCannedAir.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCannedAir.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: SodaCanCannedAir m_EditorClassIdentifier: - nameString: soda_cannedair prefab: {fileID: 5774385816057912484, guid: e4281cb43d1443d4388737777fdd98d8, type: 3} + PrefabAsset: {fileID: 11400000, guid: d5ed3684908f1d846815d39a4ae98418, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCannedLaughter.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCannedLaughter.asset index f1c4d03711..e21dba5731 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCannedLaughter.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCannedLaughter.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: SodaCanCannedLaughter m_EditorClassIdentifier: - nameString: soda_cannedlaughter prefab: {fileID: 8047892061280000217, guid: dceb056e41b5c634f9933423de8e075c, type: 3} + PrefabAsset: {fileID: 11400000, guid: e6c8ce8c1b83a004389647756897a0c0, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCola.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCola.asset index b99d3d41a2..943c51a773 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCola.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanCola.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: SodaCanCola m_EditorClassIdentifier: - nameString: soda_cola prefab: {fileID: 3995435954105705608, guid: 92d6696a323ef66448190e8e9d69fd22, type: 3} + PrefabAsset: {fileID: 11400000, guid: 1c4488c42b15c364b91b3ebc97c3a840, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanDukePurpleTea.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanDukePurpleTea.asset index 1f0fdf1818..b5b2e2c72e 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanDukePurpleTea.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanDukePurpleTea.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: SodaCanDukePurpleTea m_EditorClassIdentifier: - nameString: soda_dukepurpletea prefab: {fileID: 169984495843080388, guid: 177428b73bad0fb4a89d1a64b85629bf, type: 3} + PrefabAsset: {fileID: 11400000, guid: 9275ab75afcd2ea40b8d00845d500d6a, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanTonic.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanTonic.asset index 1df59eaa2a..197e1f4b8b 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanTonic.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/Drinks/Soda/SodaCanTonic.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: SodaCanTonic m_EditorClassIdentifier: - nameString: soda_tonic prefab: {fileID: 2434868383632068905, guid: a7c35693adae32f43b4d7fe2eb8b091b, type: 3} + PrefabAsset: {fileID: 11400000, guid: 532f39f1310fc5d41b37195bc4d0ae11, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/General/Snacks/DonkPocket.asset b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/General/Snacks/DonkPocket.asset index ca3fb0e147..d0ce5474ef 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/General/Snacks/DonkPocket.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Consumables/Food/General/Snacks/DonkPocket.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: DonkPocket m_EditorClassIdentifier: prefab: {fileID: 3969530706517246485, guid: 56b1aff2041026242bed0f064dee56bb, type: 3} + PrefabAsset: {fileID: 11400000, guid: 5ebf0777f77019c469729ac80e12720b, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Cosmetic/BikeHorn.asset b/Assets/Content/Data/TileMap/Resources/Items/Cosmetic/BikeHorn.asset index b881c03c78..162ca9ae2a 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Cosmetic/BikeHorn.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Cosmetic/BikeHorn.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: BikeHorn m_EditorClassIdentifier: - nameString: bikehorn prefab: {fileID: 6891363543938182813, guid: 11f824c472e04854e95065dda095e8f4, type: 3} + PrefabAsset: {fileID: 11400000, guid: 3747dddbc41cad94bbbfc43bfed384c3, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Doodad.asset b/Assets/Content/Data/TileMap/Resources/Items/Doodad.asset index 6f51194f70..35699274e3 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Doodad.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Doodad.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: Doodad m_EditorClassIdentifier: - nameString: Doodad prefab: {fileID: 3792017003477948967, guid: f6528d8afa18fa14998a0158260ef26c, type: 3} + PrefabAsset: {fileID: 11400000, guid: 27ff1c5556f9d4c40b179cfecee706ea, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Boombox.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Boombox.asset index e96f5f6f86..6b4f0a97c5 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Boombox.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Boombox.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: Boombox m_EditorClassIdentifier: prefab: {fileID: 8197868818743549203, guid: 1d2cf546d53e3fe4c9103007427aaec7, type: 3} + PrefabAsset: {fileID: 11400000, guid: d81d46f903aad014aa4728a8b47ab7ea, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/FloorTile.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/FloorTile.asset index 821c6ed789..bb10aa60a8 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/FloorTile.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/FloorTile.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: FloorTile m_EditorClassIdentifier: prefab: {fileID: 7125681683583715523, guid: 404443f7c306fc8469698745624fa3bf, type: 3} + PrefabAsset: {fileID: 11400000, guid: 943460668ce3db0429d1617490f983ef, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/IDCard.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/IDCard.asset index 721109e1f2..c8728eafea 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/IDCard.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/IDCard.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: IDCard m_EditorClassIdentifier: - nameString: idcard prefab: {fileID: 5261116577612792016, guid: d8b0c8d1ddcdeb24d9763054c103c9fe, type: 3} + PrefabAsset: {fileID: 11400000, guid: d4a76ab7d8dbea34cb528fc2b784fd70, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/PDA.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/PDA.asset index de40eeed5c..1add5ff498 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/PDA.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/PDA.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: PDA m_EditorClassIdentifier: - nameString: pda prefab: {fileID: 5261116577612792016, guid: 79260483ae5d3e04fa272e092b49abac, type: 3} + PrefabAsset: {fileID: 11400000, guid: 4773cbe0a88c809459547e0d0eff8d29, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/SecurityIDCard.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/SecurityIDCard.asset index 2e49bfefd5..1714aeefd8 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/SecurityIDCard.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/SecurityIDCard.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: SecurityIDCard m_EditorClassIdentifier: - nameString: security_idcard prefab: {fileID: 5261116577612792016, guid: ff95abc9c2b779340a1b50f1a128a934, type: 3} + PrefabAsset: {fileID: 11400000, guid: bca8d36802b3dbc47bc479151a3f7ea1, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/SecurityPDA.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/SecurityPDA.asset index 75c2c4cb5c..71151d3d92 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/SecurityPDA.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Identification/SecurityPDA.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: SecurityPDA m_EditorClassIdentifier: - nameString: security_pda prefab: {fileID: 5261116577612792016, guid: 2a63163a4db141744a802f3ff67087db, type: 3} + PrefabAsset: {fileID: 11400000, guid: 4f09dc7f882c18542b750da80a29720f, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Poster.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Poster.asset index 89d80d95c9..45397c4a7e 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Poster.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Poster.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: Poster m_EditorClassIdentifier: - nameString: poster prefab: {fileID: 5161561551087789900, guid: b044d7bdb55405046a9055726a779eb1, type: 3} + PrefabAsset: {fileID: 11400000, guid: cd3268046db629240800ee48b64a9810, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Tanks/OxygenTank.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Tanks/OxygenTank.asset index a0c015fb97..0c2e2e4352 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Tanks/OxygenTank.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Tanks/OxygenTank.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: OxygenTank m_EditorClassIdentifier: prefab: {fileID: 7125681683583715523, guid: 5479411218b869144b7d09d6db6dc58e, type: 3} + PrefabAsset: {fileID: 11400000, guid: b42f227c43baa2141938339b7dda3f71, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Tanks/PlasmaTank.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Tanks/PlasmaTank.asset index 16a6c4fbaf..239a6dc390 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Tanks/PlasmaTank.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Generic/Tanks/PlasmaTank.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: PlasmaTank m_EditorClassIdentifier: prefab: {fileID: 7125681683583715523, guid: e3fb39f0a84acf541b6ee828550a1708, type: 3} + PrefabAsset: {fileID: 11400000, guid: a34baef34dca37c449a6f5872216edfc, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/ElectricalCable.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/ElectricalCable.asset index 3596868ae9..c0a55c94df 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/ElectricalCable.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/ElectricalCable.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: ElectricalCable m_EditorClassIdentifier: prefab: {fileID: 7125681683583715523, guid: 0e69918696f58e04f846e985ec7405fe, type: 3} + PrefabAsset: {fileID: 11400000, guid: 40f2a5ef12396ce469ae6fa7474a6bc6, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/ElectricalWire.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/ElectricalWire.asset index f91415993f..063b5be1e5 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/ElectricalWire.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/ElectricalWire.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: ElectricalWire m_EditorClassIdentifier: prefab: {fileID: 7125681683583715523, guid: cc71128d4bcc0c548ac11481000ac424, type: 3} + PrefabAsset: {fileID: 11400000, guid: 61cd16bb4793cd544836dea40a2450f8, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassReinforcedSheet.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassReinforcedSheet.asset index f661730d02..e836fa9222 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassReinforcedSheet.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassReinforcedSheet.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: GlassReinforcedSheet m_EditorClassIdentifier: prefab: {fileID: 7125681683583715523, guid: a1a7407e08bb2914c97f431063bf83e2, type: 3} + PrefabAsset: {fileID: 11400000, guid: 761f8c0e668a1d94ca1e59a4d7561a75, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassShard.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassShard.asset index 400061e5c3..7ab45be943 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassShard.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassShard.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: GlassShard m_EditorClassIdentifier: prefab: {fileID: 7125681683583715523, guid: 5cab1a9f6c7f74948b84d0d625319efe, type: 3} + PrefabAsset: {fileID: 11400000, guid: e8b9b8395d0c7624aa218df1abb9e29d, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassSheet.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassSheet.asset index 764bd89fc6..de997580c0 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassSheet.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/GlassSheet.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: GlassSheet m_EditorClassIdentifier: prefab: {fileID: 7125681683583715523, guid: e2a06f02e6a7e0348bdc535344bfe1f3, type: 3} + PrefabAsset: {fileID: 11400000, guid: 3c8e8f4d958f81744a729dc344342955, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/SteelReinforcedSheet.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/SteelReinforcedSheet.asset index 058d159580..9f4b78607e 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/SteelReinforcedSheet.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/SteelReinforcedSheet.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: SteelReinforcedSheet m_EditorClassIdentifier: prefab: {fileID: 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b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/SteelSheet.asset index 3be57ebb41..e4a122236d 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/SteelSheet.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/SteelSheet.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: SteelSheet m_EditorClassIdentifier: prefab: {fileID: 7125681683583715523, guid: 4cb99cf2fee96f944abbacc51b0b701c, type: 3} + PrefabAsset: {fileID: 11400000, guid: 8cfc0ba9b0715224ca017ad6ddfbd66b, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/WoodLog.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/WoodLog.asset index 87ed92d899..4545f65ca6 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/WoodLog.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Materials/WoodLog.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: 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a/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/MachineParts/MicroLaser.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/MachineParts/MicroLaser.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: MicroLaser m_EditorClassIdentifier: prefab: {fileID: 2402587210622244651, guid: 84cec183559b4954c883b11f20f767c9, type: 3} + PrefabAsset: {fileID: 11400000, guid: 57ac37b5fd825134a8d8d08b9d87ba70, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/PowerCells/PowerCell.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/PowerCells/PowerCell.asset index 30dceb9378..0865087e55 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/PowerCells/PowerCell.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/PowerCells/PowerCell.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: PowerCell m_EditorClassIdentifier: - nameString: PowerCell prefab: {fileID: 2402587210622244651, guid: de67200a4c96d444f800399a033ddfef, type: 3} + PrefabAsset: {fileID: 11400000, guid: 4d84c9a7bcbaa564d8958c6875c8c02d, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/PowerCells/PowerCellAdmin.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/PowerCells/PowerCellAdmin.asset index 1403ef387b..112bacbdfe 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/PowerCells/PowerCellAdmin.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Parts/PowerCells/PowerCellAdmin.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: PowerCellAdmin m_EditorClassIdentifier: - nameString: PowerCellAdmin prefab: {fileID: 7927487060350510867, guid: c69ed93dc225ea049bbf1a02662c48c0, type: 3} + PrefabAsset: 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100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Storage/Objects/ToolboxBlue.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Storage/Objects/ToolboxBlue.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: ToolboxBlue m_EditorClassIdentifier: - nameString: toolbox_blue prefab: {fileID: 5533951594911835035, guid: 264ea51d92067c14ebc6633999afac78, type: 3} + PrefabAsset: {fileID: 11400000, guid: 734468cf273e2144d945698e4793b7c5, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Storage/Substances/Mug.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Storage/Substances/Mug.asset index 32f96f5760..ac50b41ae7 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Storage/Substances/Mug.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Storage/Substances/Mug.asset @@ -12,6 +12,7 @@ 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b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Crowbar.asset index 14e6b6276c..af78e65053 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Crowbar.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Crowbar.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: Crowbar m_EditorClassIdentifier: - nameString: Crowbar prefab: {fileID: 1888703706215615217, guid: 7becfab153276864f9fc7636a839d837, type: 3} + PrefabAsset: {fileID: 11400000, guid: 9310ba3e563558e42bdbd19ee6b8440c, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Multitool.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Multitool.asset index ab309aa0c7..9bbc727787 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Multitool.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Multitool.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: Multitool m_EditorClassIdentifier: - nameString: Multitool prefab: {fileID: 2402587210622244651, guid: 2ca5f2886cf2f19428b50bf284689b86, type: 3} + PrefabAsset: {fileID: 11400000, guid: bd14f7dd0646a2240adf09ba61ce700a, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/ScrewdriverBlue.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/ScrewdriverBlue.asset index 4d33c208a4..419997fc10 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/ScrewdriverBlue.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/ScrewdriverBlue.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: ScrewdriverBlue m_EditorClassIdentifier: - nameString: ScrewdriverBlue prefab: {fileID: 2402587210622244651, guid: 9c8363ee7f934bd4b8ee5a2e30da1269, type: 3} + PrefabAsset: {fileID: 11400000, guid: 9e4b9aa465bc48d4faa9b53cd0132f11, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Welder.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Welder.asset index da8fa6b081..b65b3b788c 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Welder.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Welder.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: Welder m_EditorClassIdentifier: prefab: {fileID: 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diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Wrench.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Wrench.asset index 261b152d99..b1cbc4e0dc 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Wrench.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Engineering/Wrench.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: Wrench m_EditorClassIdentifier: - nameString: Wrench prefab: {fileID: 3792017003477948967, guid: 772da386eb7b01745913050fee544c32, type: 3} + PrefabAsset: {fileID: 11400000, guid: fd8e3cf550cdc704281d3b94b5c8d631, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Generic/FlashlightBlue.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Generic/FlashlightBlue.asset index 07e52ea613..2088ee3ac2 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Generic/FlashlightBlue.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Generic/FlashlightBlue.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: FlashlightBlue m_EditorClassIdentifier: - nameString: FlashlightBlue prefab: {fileID: 833752496874958856, guid: 781dd9024aaa53444bc3deeaa9708fbb, type: 3} + PrefabAsset: {fileID: 11400000, guid: cb8a18ff6b582ec45a3aa1f689a18564, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Kitchen/KitchenKnife.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Kitchen/KitchenKnife.asset index 2964f3940f..982038cc60 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Kitchen/KitchenKnife.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Kitchen/KitchenKnife.asset @@ -12,6 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 827764dff5251cd4ebdef8908d68f3dd, type: 3} m_Name: KitchenKnife m_EditorClassIdentifier: - nameString: Kitchen knife prefab: {fileID: 3794527162878356835, guid: 411b513efc8f06a40aecfc47d0c5fc5a, type: 3} + PrefabAsset: {fileID: 11400000, guid: f5a2860feace1434ea982b06d2445f9f, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Medical/HealthScanner.asset b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Medical/HealthScanner.asset index 351f14cf6f..ebc92ab47e 100644 --- a/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Medical/HealthScanner.asset +++ b/Assets/Content/Data/TileMap/Resources/Items/Functional/Tools/Medical/HealthScanner.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: HealthScanner m_EditorClassIdentifier: prefab: {fileID: 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b/Assets/Content/Data/TileMap/Resources/Structures/Floors/Catwalk.asset index b6d9b90337..3762914430 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Floors/Catwalk.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Floors/Catwalk.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: Catwalk m_EditorClassIdentifier: - nameString: catwalk prefab: {fileID: 8178185248287418974, guid: a28267798293970468ab30803632a3f7, type: 3} + PrefabAsset: {fileID: 11400000, guid: b4f1b51f78d516547a665fcbfcc9a7c9, type: 2} icon: {fileID: 0} + _nameString: layer: 0 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/Floors/Lattice.asset b/Assets/Content/Data/TileMap/Resources/Structures/Floors/Lattice.asset index 8c8af48dea..227458ac1d 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Floors/Lattice.asset +++ 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a/Assets/Content/Data/TileMap/Resources/Structures/Pipes/Atmospherics/AtmosphericsPipesL4.asset b/Assets/Content/Data/TileMap/Resources/Structures/Pipes/Atmospherics/AtmosphericsPipesL4.asset index 1fac33e096..e800bc0e39 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Pipes/Atmospherics/AtmosphericsPipesL4.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Pipes/Atmospherics/AtmosphericsPipesL4.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: AtmosphericsPipesL4 m_EditorClassIdentifier: - nameString: pipe_atmos4 prefab: {fileID: 2802364579275783218, guid: 48efd00c91c310e4bb965d025c63b3ba, type: 3} + PrefabAsset: {fileID: 11400000, guid: 8bb00252a30a34b42a51ef42c87b2427, type: 2} icon: {fileID: 0} + _nameString: layer: 4 genericType: 1 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/Pipes/Disposals/DisposalPipes.asset b/Assets/Content/Data/TileMap/Resources/Structures/Pipes/Disposals/DisposalPipes.asset index 9cc04e3bf4..50534bfda6 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Pipes/Disposals/DisposalPipes.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Pipes/Disposals/DisposalPipes.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: DisposalPipes m_EditorClassIdentifier: - nameString: pipe_disposal prefab: {fileID: 2802364579275783218, guid: 12a989ad41a83a3468d1ae9aff9628d3, type: 3} + PrefabAsset: {fileID: 11400000, guid: 57608ddf01d6f6049a7130f791e07297, type: 2} icon: {fileID: 0} + _nameString: layer: 3 genericType: 14 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/APC.asset b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/APC.asset index 0d0740c51c..1f57fb649d 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/APC.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/APC.asset @@ -13,7 +13,9 @@ MonoBehaviour: m_Name: APC m_EditorClassIdentifier: prefab: {fileID: 5287103069661579500, guid: 4c966398d6624164c910cd29c1faa980, type: 3} + PrefabAsset: {fileID: 11400000, guid: cd7e56a30be55964da66a4dc51f532d1, type: 2} icon: {fileID: 0} + _nameString: layer: 6 genericType: 0 specificType: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/AirAlarm.asset b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/AirAlarm.asset index fe5058a940..35654fb72e 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/AirAlarm.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/AirAlarm.asset @@ -13,7 +13,9 @@ MonoBehaviour: m_Name: AirAlarm m_EditorClassIdentifier: prefab: {fileID: 6961426338783081091, guid: 11a2276338ebc64429dfc565b491e437, type: 3} + PrefabAsset: {fileID: 11400000, guid: 553dd4a427540f54dba418ab2a639b82, type: 2} icon: {fileID: 0} + _nameString: layer: 6 genericType: 0 specificType: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/FireAlarm.asset b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/FireAlarm.asset index 9051037301..65187660ca 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/FireAlarm.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/FireAlarm.asset @@ -13,7 +13,9 @@ MonoBehaviour: m_Name: FireAlarm m_EditorClassIdentifier: prefab: {fileID: 4866668043303595546, guid: 50dd6be959d44844ab1abf8a3f2adb01, type: 3} + PrefabAsset: {fileID: 11400000, guid: 82ff9c63ee13a144cad79942dbb6b9b6, type: 2} icon: {fileID: 0} + _nameString: layer: 6 genericType: 0 specificType: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/LightSwitch.asset b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/LightSwitch.asset index 5ee5ba1a2a..91adb9b21b 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/LightSwitch.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/LightSwitch.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: LightSwitch m_EditorClassIdentifier: - nameString: light_switch prefab: {fileID: 4866668043303595546, guid: d07b5fba3896ff448855d6e54356c365, type: 3} + PrefabAsset: {fileID: 11400000, guid: 2bdfc2fea79ba2643bb298047a8f3f67, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: layer: 6 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Lights/LightBulbFixture.asset b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Lights/LightBulbFixture.asset index 1069be401f..ba5e620824 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Lights/LightBulbFixture.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Lights/LightBulbFixture.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: LightBulbFixture m_EditorClassIdentifier: - nameString: light_bulb_fixture prefab: {fileID: 4866668043303595546, guid: 98ce0a84deb394b4bbd18f31f368317c, type: 3} + PrefabAsset: {fileID: 11400000, guid: 7304ea80fca3e464bbe7a027e805ca03, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: layer: 5 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Lights/LightTubeFixture.asset b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Lights/LightTubeFixture.asset index b0a7821341..5df8eaacfd 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Lights/LightTubeFixture.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Lights/LightTubeFixture.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: LightTubeFixture m_EditorClassIdentifier: - nameString: light_tube_fixture prefab: {fileID: 4866668043303595546, guid: 66f6206faf2f7fb4a993d935c83fc239, type: 3} + PrefabAsset: {fileID: 11400000, guid: b4e43e35192541a4ca23c3cef6db5e4f, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: layer: 5 genericType: 0 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Mirror.asset b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Mirror.asset index 3e5bef2a7a..054aba250b 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Mirror.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Mirror.asset @@ -13,7 +13,9 @@ MonoBehaviour: m_Name: Mirror m_EditorClassIdentifier: prefab: {fileID: 4866668043303595546, guid: a777a6da30f0704478e25312963a8151, type: 3} + PrefabAsset: {fileID: 11400000, guid: 1d63eb8b17aa92e48b1e167577fbfa32, type: 2} icon: {fileID: 21300000, guid: 9e89894392ee65f45bd559d4619cbade, type: 3} + _nameString: layer: 6 genericType: 0 specificType: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Posters/PosterHorizontal.asset b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Posters/PosterHorizontal.asset index 412a2ed4af..6c708632c8 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Posters/PosterHorizontal.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Posters/PosterHorizontal.asset @@ -13,7 +13,9 @@ MonoBehaviour: m_Name: PosterHorizontal m_EditorClassIdentifier: prefab: {fileID: 5161561551087789900, guid: fdaaabc96a55d824a86a3636906240c1, type: 3} + PrefabAsset: {fileID: 11400000, guid: 744c2b8be430f5a448ab30c7de840764, type: 2} icon: {fileID: 0} + _nameString: layer: 6 genericType: 0 specificType: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Posters/PosterVertical.asset b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Posters/PosterVertical.asset index 472dda647e..69fed87b2c 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Posters/PosterVertical.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/WallMounts/Posters/PosterVertical.asset @@ -13,7 +13,9 @@ MonoBehaviour: m_Name: PosterVertical m_EditorClassIdentifier: prefab: {fileID: 5927714388255546572, guid: 0d6ab6288624c7348bdcbfb81d07088f, type: 3} + PrefabAsset: {fileID: 11400000, guid: ab8a961ad18f29e4da434bd050dc52c9, type: 2} icon: {fileID: 0} + _nameString: layer: 6 genericType: 0 specificType: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelGirder.asset b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelGirder.asset index 26186894c0..8d6a4912aa 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelGirder.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelGirder.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: SteelGirder m_EditorClassIdentifier: - nameString: girder_steel prefab: {fileID: 3591147544166670882, guid: 6c2559c2017ada740b245951a23c2e1d, type: 3} + PrefabAsset: {fileID: 11400000, guid: bbc616cb55d58144eb50ce126cfca103, type: 2} icon: {fileID: 0} + _nameString: layer: 1 genericType: 3 specificType: 3 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelGirderUnbolted.asset b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelGirderUnbolted.asset index ef201c803a..6c6f809bad 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelGirderUnbolted.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelGirderUnbolted.asset @@ -13,4 +13,6 @@ MonoBehaviour: m_Name: SteelGirderUnbolted m_EditorClassIdentifier: prefab: {fileID: 3591147544166670882, guid: 5dba4171f2124fb48b0e32c0e10841e0, type: 3} + PrefabAsset: {fileID: 11400000, guid: 6fbb4f54f5632024680a17fba3fdf53d, type: 2} icon: {fileID: 0} + _nameString: diff --git a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWall.asset b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWall.asset index e392f4f0c4..698cf96d69 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWall.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWall.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: SteelWall m_EditorClassIdentifier: - nameString: wall_steel prefab: {fileID: 3591147544166670882, guid: 45d13347efae0f54882e0e56dd770bb1, type: 3} + PrefabAsset: {fileID: 11400000, guid: afd2790edc5c26a48ae1e0f45ecb1f32, type: 2} icon: {fileID: 0} + _nameString: layer: 1 genericType: 3 specificType: 3 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWallReinforced.asset b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWallReinforced.asset index f9e77d959d..b2730275bd 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWallReinforced.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWallReinforced.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: SteelWallReinforced m_EditorClassIdentifier: - nameString: wall_steelreinforced prefab: {fileID: 3591147544166670882, guid: abcc60752234e584d8d98c9dec03e7cc, type: 3} + PrefabAsset: {fileID: 11400000, guid: 9b16536c8b6953b459e5906389bc4cdd, type: 2} icon: {fileID: 0} + _nameString: layer: 1 genericType: 3 specificType: 3 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWindow.asset b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWindow.asset index b3e8cbc55e..c6f88d0610 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWindow.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWindow.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: SteelWindow m_EditorClassIdentifier: - nameString: window_steel prefab: {fileID: 3591147544166670882, guid: b9c224febb4233f4e912745553097652, type: 3} + PrefabAsset: {fileID: 11400000, guid: 72ff3e5319a440c448928af8af541920, type: 2} icon: {fileID: 0} + _nameString: layer: 1 genericType: 3 specificType: 3 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWindowReinforced.asset b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWindowReinforced.asset index 12b84b8b80..3a5cce9bd9 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWindowReinforced.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Walls/SteelWindowReinforced.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: SteelWindowReinforced m_EditorClassIdentifier: - nameString: window_steelreinforced prefab: {fileID: 3591147544166670882, guid: f2493b5478dd8e946ba98861f533362e, type: 3} + PrefabAsset: {fileID: 11400000, guid: b841d8cacfb432a4789bbb387b08fe81, type: 2} icon: {fileID: 0} + _nameString: layer: 1 genericType: 3 specificType: 3 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/Data/TileMap/Resources/Structures/Wires/Cables.asset b/Assets/Content/Data/TileMap/Resources/Structures/Wires/Cables.asset index 4e9dd0292c..5b87c683a5 100644 --- a/Assets/Content/Data/TileMap/Resources/Structures/Wires/Cables.asset +++ b/Assets/Content/Data/TileMap/Resources/Structures/Wires/Cables.asset @@ -12,11 +12,13 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4584c35d672b8a74797cc5efa123ce16, type: 3} m_Name: Cables m_EditorClassIdentifier: - nameString: cables prefab: {fileID: 2802364579275783218, guid: 92d3eb280886ba74cb1e19f4e01669a7, type: 3} + PrefabAsset: {fileID: 11400000, guid: 426c07dc64523524f86c9d22e9a98936, type: 2} icon: {fileID: 0} + _nameString: layer: 2 genericType: 11 specificType: 0 width: 1 height: 1 + isLarge: 0 diff --git a/Assets/Content/WorldObjects/Furniture/Generic/JukeboxBlueGreen.prefab b/Assets/Content/WorldObjects/Furniture/Generic/JukeboxBlueGreen.prefab index f3fabbe1a3..221153c79f 100644 --- a/Assets/Content/WorldObjects/Furniture/Generic/JukeboxBlueGreen.prefab +++ b/Assets/Content/WorldObjects/Furniture/Generic/JukeboxBlueGreen.prefab @@ -154,11 +154,11 @@ MonoBehaviour: _addedNetworkObject: {fileID: 4294524822034227355} _networkObjectCache: {fileID: 4294524822034227355} _powerConsumer: {fileID: 8272970134100573020} - _songs: - - {fileID: 8300000, guid: ec8b849764a7e9147b2a565f81a1ca42, type: 3} - - {fileID: 8300000, guid: fd331e360db5fbb448e66367e41d1893, type: 3} - - {fileID: 8300000, guid: 3f51862f0b88a5243a8cceb97147489d, type: 3} - RadioOn: 0 + _songReferences: + - {fileID: 11400000, guid: 25feb284497d72e419a785e18fd7e290, type: 2} + - {fileID: 11400000, guid: 09d1c5fc70b293a4ab1411d9636b6f01, type: 2} + - {fileID: 11400000, guid: f5f3cdceb1529134a986e01cfa0d66a0, type: 2} + AudioOn: 0 CurrentMusic: 0 InteractionIcon: {fileID: 21300000, guid: d1f34343e08a14e48a856e409c355f32, type: 3} InteractionIconOn: {fileID: 0} diff --git a/Assets/Content/WorldObjects/Items/Consumable/Food/Drinks/Soda/SodaCanGeneric.prefab b/Assets/Content/WorldObjects/Items/Consumable/Food/Drinks/Soda/SodaCanGeneric.prefab index 4306807705..1bcd23c96c 100644 --- a/Assets/Content/WorldObjects/Items/Consumable/Food/Drinks/Soda/SodaCanGeneric.prefab +++ b/Assets/Content/WorldObjects/Items/Consumable/Food/Drinks/Soda/SodaCanGeneric.prefab @@ -319,9 +319,15 @@ MonoBehaviour: _lightImpactSounds: - {fileID: 8300000, guid: 1a34c805f84be3b4caac14d7de790607, type: 3} - {fileID: 8300000, guid: 8d93fdf9dcada204a952e29213f0293f, type: 3} + _lightImpactSoundReferences: + - {fileID: 11400000, guid: a018567162ec7ad40bdd2d7d8ae6074b, type: 2} + - {fileID: 11400000, guid: 5d6d1f8ffca30774e8791de6a68f2d97, type: 2} _hardImpactSounds: - {fileID: 8300000, guid: f00c6b5a098e84b4b87d80d23b4f295a, type: 3} - {fileID: 8300000, guid: b315c4abdef36244fb211c5f643d411a, type: 3} + _hardImpactSoundReferences: + - {fileID: 11400000, guid: 4cac36cceddb62f4c914372c095706e3, type: 2} + - {fileID: 11400000, guid: b30cc2cc7d13a7f459a5911da388787f, type: 2} --- !u!114 &2460252798676826451 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseAssetCreator.cs b/Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseScriptCreator.cs similarity index 68% rename from Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseAssetCreator.cs rename to Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseScriptCreator.cs index 38a16f8b27..fc8c26581e 100644 --- a/Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseAssetCreator.cs +++ b/Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseScriptCreator.cs @@ -1,24 +1,20 @@ using JetBrains.Annotations; -using System; using System.Collections.Generic; using System.IO; -using System.Linq; using UnityEditor; using UnityEngine; using Object = UnityEngine.Object; namespace SS3D.CodeGeneration.Creators { - public static class DatabaseAssetCreator + public static class DatabaseScriptCreator { #if UNITY_EDITOR /// /// Creates a list of database assets in the object path, with the defined class name and using a list of provided assets as its elements. /// - public static void CreateAtPath(string path, Type classType, string className, [NotNull] IEnumerable assets, string namespaceName = "SS3D.Data.Generated") + public static void CreateAtPath(string path, string className, [NotNull] List assets, string namespaceName = "SS3D.Data.Generated") { - IEnumerable enums = assets.Select(reference => reference.name); - string dataPath = Application.dataPath; string fullPath = dataPath + path; @@ -27,7 +23,7 @@ public static void CreateAtPath(string path, Type classType, string className, [ Directory.CreateDirectory(fullPath); } - DatabaseAssetWriter.Write(fullPath, classType, className, enums, namespaceName); + DatabaseScriptWriter.Write(fullPath, className, assets, namespaceName); if (EditorWindow.focusedWindow != null) { diff --git a/Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseAssetCreator.cs.meta b/Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseScriptCreator.cs.meta similarity index 100% rename from Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseAssetCreator.cs.meta rename to Assets/Scripts/SS3D/CodeGeneration/Creators/DatabaseScriptCreator.cs.meta diff --git a/Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseAssetWriter.cs b/Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseScriptWriter.cs similarity index 56% rename from Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseAssetWriter.cs rename to Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseScriptWriter.cs index 9620dde6e9..fc61d2ec10 100644 --- a/Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseAssetWriter.cs +++ b/Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseScriptWriter.cs @@ -1,29 +1,28 @@ -using System; +#if UNITY_EDITOR +using System; using System.Collections.Generic; using System.IO; -using System.Linq; using System.Text; +using UnityEditor; +using Object = UnityEngine.Object; namespace SS3D.CodeGeneration { - public class DatabaseAssetWriter + public static class DatabaseScriptWriter { /// /// Writes a static class of a DatabaseAssets from an AssetDatabase. /// /// Where to write this file to. - /// The type of the field elements to use, mainly because assembly conflicts. /// The name of the class, currently being the asset database name /// the elements to add to this class /// the namespace name to use - public static void Write(string filePath, Type classType, string className, IEnumerable items, string namespaceName = "SS3D.Data.Enums") + public static void Write(string filePath, string className, List items, string namespaceName = "SS3D.Data.Enums") { - IEnumerable filtered = items.GroupBy(name => name).Select(nameGroup => nameGroup.Key); + items.Sort((obj1, obj2) => string.Compare(obj1.name, obj2.name, StringComparison.InvariantCulture)); SourceFile sourceFile = new(); - sourceFile.AppendLine($"using {classType.Namespace}\n;"); - using (new NamespaceScope(sourceFile, namespaceName)) { sourceFile.AppendLine($"// This class is autogenerated. Do not modify manually."); @@ -31,26 +30,31 @@ public static void Write(string filePath, Type classType, string className, IEnu using (new BracesScope(sourceFile)) { - for (int index = 0; index < filtered.ToList().Count; index++) + foreach (Object item in items) { - string member = filtered.ToList()[index]; + string itemPath = AssetDatabase.GetAssetPath(item); + + if (string.IsNullOrEmpty(itemPath)) + continue; - if (string.IsNullOrWhiteSpace(member)) - { + if (!item || string.IsNullOrWhiteSpace(item.name)) continue; - } - char[] corrected = member.ToCharArray(); + char[] corrected = item.name.ToCharArray(); corrected[0] = corrected[0].ToString().ToUpper()[0]; StringBuilder stringBuilder = new(); stringBuilder.Append(corrected); - sourceFile.AppendLine($"public static {classType.Name} {stringBuilder} = new {classType.Name}(\"{stringBuilder}\", \"{className}\");"); } + string guid = AssetDatabase.AssetPathToGUID(itemPath); + + sourceFile.AppendLine($"public const string {stringBuilder} = \"{guid}\";"); + } } } File.WriteAllText(filePath + "/" + className + ".cs", sourceFile.ToString()); } } -} \ No newline at end of file +} +#endif \ No newline at end of file diff --git a/Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseAssetWriter.cs.meta b/Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseScriptWriter.cs.meta similarity index 100% rename from Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseAssetWriter.cs.meta rename to Assets/Scripts/SS3D/CodeGeneration/Writers/DatabaseScriptWriter.cs.meta diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabase.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabase.cs index f559bed545..eb68259ef2 100644 --- a/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabase.cs +++ b/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabase.cs @@ -1,16 +1,14 @@ using Coimbra; using JetBrains.Annotations; using Serilog; -using System.Collections.Generic; -using Object = UnityEngine.Object; -using SS3D.CodeGeneration; using SS3D.CodeGeneration.Creators; +using System.Collections.Generic; using System.Linq; -using UnityEditor; using UnityEngine; -using UnityEngine.Serialization; - +using Object = UnityEngine.Object; #if UNITY_EDITOR +using UnityEditor; +using UnityEditor.AddressableAssets; using UnityEditor.AddressableAssets.Settings; #endif @@ -38,16 +36,18 @@ public sealed class AssetDatabase : ScriptableObject /// public string DatabaseName; + public string DatabaseID; + #if UNITY_EDITOR /// /// The asset group that constitutes this AssetDatabase, the system gets every asset from it and adds to an asset list. /// public AddressableAssetGroup AssetGroup; - +#endif + /// /// All loaded assets that will be included in the built game. /// -#endif public SerializableDictionary Assets; #if UNITY_EDITOR @@ -60,7 +60,7 @@ public void LoadAssetsFromAssetGroup() foreach (AddressableAssetEntry entry in AssetGroup.entries) { - Assets.TryAdd(entry.MainAsset.name, entry.MainAsset); + Assets.TryAdd(entry.guid, entry.MainAsset); } EditorUtility.SetDirty(this); @@ -83,7 +83,7 @@ public T Get([NotNull] string id) return null; } - if (typeof(T) != typeof(GameObject) && asset is GameObject gameObject) + if (typeof(T).IsSubclassOf(typeof(Component)) && asset is GameObject gameObject) { return gameObject.GetComponent(); } @@ -106,10 +106,10 @@ public bool TryGet([NotNull] string index, [CanBeNull] out T asset) /// /// /// - public void Add(Object asset) + public void Add([NotNull] TAsset asset) where TAsset : Object { - Assets.Add(asset.name, asset as TAsset); + Assets.Add(asset.name, asset); } #if UNITY_EDITOR @@ -144,7 +144,50 @@ public void GenerateDatabaseCode() return; } - DatabaseAssetCreator.CreateAtPath(DatabaseAssetPath, typeof(DatabaseAsset), DatabaseName, Assets.Values, DatabaseAssetNamespaceName); + DatabaseScriptCreator.CreateAtPath(DatabaseAssetPath, DatabaseName, Assets.Values.ToList(), DatabaseAssetNamespaceName); + } + + public bool AddToAddressables([NotNull] Object asset) + { + string path = UnityEditor.AssetDatabase.GetAssetPath(asset); + + if (string.IsNullOrEmpty(path)) + { + Log.Error($"Asset {asset.name} does not have a valid path, cannot add to addressables."); + + return false; + } + + string guid = UnityEditor.AssetDatabase.AssetPathToGUID(path); + + if (!AssetGroup) + { + Log.Error($"Addressable Asset Group {name} not found, cannot add asset {asset.name} to addressables."); + + return false; + } + + AddressableAssetSettings settings = AddressableAssetSettingsDefaultObject.Settings; + AddressableAssetEntry entry = settings.FindAssetEntry(guid); + + if (entry != null) + { + Log.Warning($"Asset {asset.name} is already in Addressable Group {entry.parentGroup.name}."); + + return false; + } + + settings.CreateOrMoveEntry(guid, AssetGroup); + + Add(asset); + + EditorUtility.SetDirty(asset); + EditorUtility.SetDirty(this); + + UnityEditor.AssetDatabase.SaveAssetIfDirty(asset); + UnityEditor.AssetDatabase.SaveAssetIfDirty(this); + + return true; } #endif } diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabaseSettings.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabaseSettings.cs index 963d091d95..63065acfc7 100644 --- a/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabaseSettings.cs +++ b/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabaseSettings.cs @@ -1,7 +1,6 @@ using System.Collections.Generic; using Coimbra; using SS3D.Attributes; -using SS3D.CodeGeneration; using SS3D.CodeGeneration.Creators; using UnityEngine; @@ -41,7 +40,7 @@ public void CreateDatabaseCode() const string dataPath = AssetDatabase.DatabaseAssetPath; - DatabaseAssetCreator.CreateAtPath(dataPath, typeof(DatabaseAsset), "AssetDatabases", IncludedAssetDatabases); + DatabaseScriptCreator.CreateAtPath(dataPath, "AssetDatabases", new(IncludedAssetDatabases)); } #endif } diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabasesCodeGenerator.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabasesCodeGenerator.cs index e2cda4f90a..d949d73ed5 100644 --- a/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabasesCodeGenerator.cs +++ b/Assets/Scripts/SS3D/Data/AssetDatabases/AssetDatabasesCodeGenerator.cs @@ -6,6 +6,7 @@ using System.Linq; using UnityEditor; using UnityEngine; +using Object = UnityEngine.Object; namespace SS3D.Data.AssetDatabases { @@ -14,12 +15,7 @@ namespace SS3D.Data.AssetDatabases /// public static class AssetDatabasesCodeGenerator { - /// - /// The path in the project where to put the WorldObjectAssetReference assets. - /// - private static readonly string WorldObjectAssetPath = "Assets/Content/Data/WorldObjectAssetReferences/"; - - private static readonly Dictionary SavedAssetReferences = new Dictionary(); + private static readonly Dictionary SavedAssetReferences = new Dictionary(); private static bool HasModifiedAssetsWhenGenerating; @@ -30,15 +26,15 @@ public static void GenerateAssetDatabasesCode() { AssetDatabaseSettings settings = ScriptableSettings.GetOrFind(); - if (settings == null) + if (!settings) { - Log.Error($"{nameof(AssetDatabasesCodeGenerator)} - Asset database settings has not be found"); + Log.Error("{AssetDatabasesCodeGeneratorName} - Asset database settings has not be found", nameof(AssetDatabasesCodeGenerator)); return; } if (settings.IncludedAssetDatabases == null || settings.IncludedAssetDatabases.Count == 0) { - Log.Error($"{nameof(AssetDatabasesCodeGenerator)} - No Databases have been found"); + Log.Error("{AssetDatabasesCodeGeneratorName} - No Databases have been found", nameof(AssetDatabasesCodeGenerator)); return; } @@ -76,89 +72,91 @@ private static void CreateWorldObjectAssetReferences(AssetDatabase assetDatabase int createdAssets = 0; int modifiedAssets = 0; - foreach (Object asset in assetDatabase.Assets.Values) + foreach ((string guid, Object asset) in assetDatabase.Assets) { if (asset is not GameObject gameObject) { continue; } + + ObjectAssetReference objectAssetReference = SavedAssetReferences.Values.ToList().Find(reference => reference.Id == guid && reference.Database == assetDatabase.DatabaseID); - if (SavedAssetReferences.Values.ToList().Exists(reference => reference.Id == gameObject.name && reference.Database == assetDatabase.DatabaseName)) + if (objectAssetReference) { - WorldObjectAssetReference worldObjectAssetReference = SavedAssetReferences.Values.ToList().Find(reference => reference.Id == gameObject.name && reference.Database == assetDatabase.DatabaseName); - - UpdateWorldObjectAssetReference(worldObjectAssetReference, gameObject, ref modifiedAssets); + UpdateWorldObjectAssetReference(objectAssetReference, gameObject, ref modifiedAssets); } else { - WorldObjectAssetReference worldObjectAssetReference = CreateWorldObjectAssetReference(gameObject.name, assetDatabase.DatabaseName); + objectAssetReference = CreateWorldObjectAssetReference(gameObject.name, guid, assetDatabase.DatabaseID); - string key = $"{WorldObjectAssetPath}{worldObjectAssetReference.Id}.asset"; + string key = $"{ObjectAssetReference.ObjectAssetPath}{gameObject.name}.asset"; - if (SavedAssetReferences.ContainsKey(key)) + if (!SavedAssetReferences.TryAdd(key, objectAssetReference)) { - Debug.LogError($"[{nameof(AssetDatabasesCodeGenerator)}] - {key} is already on the dictionary"); + Log.Error("[{AssetDatabasesCodeGeneratorName}] - {Key} is already on the dictionary", nameof(AssetDatabasesCodeGenerator), key); continue; } - SavedAssetReferences.Add(key, worldObjectAssetReference); - - UpdateWorldObjectAssetReference(worldObjectAssetReference, gameObject, ref createdAssets); + UpdateWorldObjectAssetReference(objectAssetReference, gameObject, ref createdAssets); } } if (createdAssets > 0) { - Debug.Log($"[{nameof(AssetDatabasesCodeGenerator)}] - {createdAssets} {nameof(WorldObjectAssetReference)} created for {assetDatabase.DatabaseName}."); + Log.Information("[{AssetDatabasesCodeGeneratorName}] - {CreatedAssets} {ObjectAssetReferenceName} created for {AssetDatabaseDatabaseName}.", nameof(AssetDatabasesCodeGenerator), createdAssets, nameof(ObjectAssetReference), assetDatabase.DatabaseName); } if (modifiedAssets > 0) { - Debug.Log($"[{nameof(AssetDatabasesCodeGenerator)}] - {modifiedAssets} {nameof(WorldObjectAssetReference)} modified for {assetDatabase.DatabaseName}."); + Log.Information("[{AssetDatabasesCodeGeneratorName}] - {ModifiedAssets} {ObjectAssetReferenceName} modified for {AssetDatabaseDatabaseName}.", nameof(AssetDatabasesCodeGenerator), modifiedAssets, nameof(ObjectAssetReference), assetDatabase.DatabaseName); } if (modifiedAssets == 0 && createdAssets == 0) { - Debug.Log($"[{nameof(AssetDatabasesCodeGenerator)}] - No {nameof(WorldObjectAssetReference)} were modified or created for {assetDatabase.DatabaseName}."); + Log.Information("[{AssetDatabasesCodeGeneratorName}] - No {ObjectAssetReferenceName} were modified or created for {AssetDatabaseDatabaseName}.", nameof(AssetDatabasesCodeGenerator), nameof(ObjectAssetReference), assetDatabase.DatabaseName); } } - private static WorldObjectAssetReference CreateWorldObjectAssetReference(string gameObjectName, string assetDatabaseName) + [NotNull] + private static ObjectAssetReference CreateWorldObjectAssetReference(string fileName, string gameObjectID, string assetDatabaseName) { - WorldObjectAssetReference worldObjectAssetReference = ScriptableObject.CreateInstance(); + ObjectAssetReference objectAssetReference = ScriptableObject.CreateInstance(); - worldObjectAssetReference.Id = gameObjectName; - worldObjectAssetReference.Database = assetDatabaseName; + objectAssetReference.Id = gameObjectID; + objectAssetReference.Database = assetDatabaseName; - UnityEditor.AssetDatabase.CreateAsset(worldObjectAssetReference, $"{WorldObjectAssetPath}{worldObjectAssetReference.Id}.asset"); + UnityEditor.AssetDatabase.CreateAsset(objectAssetReference, $"{ObjectAssetReference.ObjectAssetPath}{fileName}.asset"); HasModifiedAssetsWhenGenerating = true; - Debug.Log($"[{nameof(AssetDatabasesCodeGenerator)}] - Creating {worldObjectAssetReference.Id} WorldObjectReferenceAsset as it was missing."); + Log.Information("[{AssetDatabasesCodeGeneratorName}] - Creating {FileName} WorldObjectReferenceAsset as it was missing.", nameof(AssetDatabasesCodeGenerator), fileName); - return worldObjectAssetReference; + return objectAssetReference; } private static void CleanupWorldObjectAssetReferences(List assetDatabases) { - List> assetsToDestroy = new List>(); - List> nullSavedAssetReferences = SavedAssetReferences.Where(pair => pair.Value == null).ToList(); + List> assetsToDestroy = new(); + List> nullSavedAssetReferences = SavedAssetReferences.Where(pair => !pair.Value).ToList(); - foreach (KeyValuePair pair in nullSavedAssetReferences) + foreach (KeyValuePair pair in nullSavedAssetReferences) { SavedAssetReferences.Remove(pair.Key); } - List assetDatabaseAssets = new List(); + Dictionary assetsInDatabases = new(); foreach (AssetDatabase database in assetDatabases) { - assetDatabaseAssets.AddRange(database.Assets.Values.Select(o => o.name)); + foreach (string key in database.Assets.Keys) + { + assetsInDatabases.TryAdd(key, database.DatabaseID); + } } - foreach (KeyValuePair savedAsset in SavedAssetReferences) + foreach (KeyValuePair savedAsset in SavedAssetReferences) { - if (assetDatabaseAssets.Exists(assetName => assetName == savedAsset.Value.Id)) + if (assetsInDatabases.TryGetValue(savedAsset.Value.Id, out string databaseID) && databaseID == savedAsset.Value.Database) { continue; } @@ -166,9 +164,9 @@ private static void CleanupWorldObjectAssetReferences(List assetD assetsToDestroy.Add(savedAsset); } - foreach (KeyValuePair asset in assetsToDestroy) + foreach (KeyValuePair asset in assetsToDestroy) { - Debug.Log($"[{nameof(AssetDatabasesCodeGenerator)}] - Destroying {asset.Value.name} as there's no prefab associated with it."); + Log.Information("[{AssetDatabasesCodeGeneratorName}] - Destroying {ValueName} as there's no prefab associated with it.", nameof(AssetDatabasesCodeGenerator), asset.Value.name); HasModifiedAssetsWhenGenerating = true; @@ -180,47 +178,47 @@ private static void LoadAllWorldObjectAssetReferences() { SavedAssetReferences.Clear(); - Debug.Log($"[{nameof(AssetDatabasesCodeGenerator)}] - Loading all {nameof(WorldObjectAssetReference)} assets under {WorldObjectAssetPath}"); + Log.Information("[{AssetDatabasesCodeGeneratorName}] - Loading all {ObjectAssetReferenceName} assets under {Path}", nameof(AssetDatabasesCodeGenerator), nameof(ObjectAssetReference), ObjectAssetReference.ObjectAssetPath); - string[] loadAllAssetsAtPath = UnityEditor.AssetDatabase.FindAssets($"t:{nameof(WorldObjectAssetReference)}"); + string[] loadAllAssetsAtPath = UnityEditor.AssetDatabase.FindAssets($"t:{nameof(ObjectAssetReference)}"); foreach (string assetGuid in loadAllAssetsAtPath) { string assetPath = UnityEditor.AssetDatabase.GUIDToAssetPath(assetGuid); - WorldObjectAssetReference worldObjectAssetReference = UnityEditor.AssetDatabase.LoadAssetAtPath(assetPath); + ObjectAssetReference objectAssetReference = UnityEditor.AssetDatabase.LoadAssetAtPath(assetPath); - SavedAssetReferences.Add(assetPath, worldObjectAssetReference); + SavedAssetReferences.Add(assetPath, objectAssetReference); } } /// - /// Creates the WorldObjectAssetReference asset in the correct path. + /// Creates the ObjectAssetReference asset in the correct path. /// - /// + /// /// The asset to include in this WorldObjectAsset. - /// The related database. - private static void UpdateWorldObjectAssetReference(WorldObjectAssetReference worldObjectAssetReference, GameObject gameObject, ref int modifiedCount) + /// reference for modified objects count + private static void UpdateWorldObjectAssetReference(ObjectAssetReference objectAssetReference, GameObject gameObject, ref int modifiedCount) { - if (!gameObject.TryGetComponent(out IWorldObjectAsset worldObjectAsset) || worldObjectAsset.Asset == worldObjectAssetReference) + if (!gameObject.TryGetComponent(out IWorldObjectAsset worldObjectAsset) || worldObjectAsset.Asset == objectAssetReference) { return; } - worldObjectAsset.Asset = worldObjectAssetReference; + worldObjectAsset.Asset = objectAssetReference; modifiedCount++; - SetAssetAndPrefabDirty(worldObjectAssetReference, gameObject); + SetAssetAndPrefabDirty(objectAssetReference, gameObject); - Debug.Log($"[{nameof(AssetDatabasesCodeGenerator)}] - WorldObjectReferenceAsset reference on {gameObject.name}'s prefab was missing. Fixed."); + Log.Information("[{AssetDatabasesCodeGeneratorName}] - WorldObjectReferenceAsset reference on {GameObjectName}'s prefab was missing. Fixed.", nameof(AssetDatabasesCodeGenerator), gameObject.name); } - private static void SetAssetAndPrefabDirty(WorldObjectAssetReference worldObjectAssetReference, GameObject gameObject) + private static void SetAssetAndPrefabDirty(ObjectAssetReference objectAssetReference, GameObject gameObject) { HasModifiedAssetsWhenGenerating = true; EditorUtility.SetDirty(gameObject); - EditorUtility.SetDirty(worldObjectAssetReference); + EditorUtility.SetDirty(objectAssetReference); } } } diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/AssetReferenceActor.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/AssetReferenceActor.cs index 6dd0aab4eb..a3acce4f1a 100644 --- a/Assets/Scripts/SS3D/Data/AssetDatabases/AssetReferenceActor.cs +++ b/Assets/Scripts/SS3D/Data/AssetDatabases/AssetReferenceActor.cs @@ -1,7 +1,4 @@ using SS3D.Attributes; -using SS3D.Data.AssetDatabases; -using System.Collections; -using System.Collections.Generic; using UnityEngine; namespace SS3D.Data.AssetDatabases @@ -19,9 +16,9 @@ public class AssetReferenceActor : MonoBehaviour, IWorldObjectAsset [ReadOnly] [Header("This field is filled automatically by the AssetData system.")] #endif - private WorldObjectAssetReference _asset; + private ObjectAssetReference _asset; - public WorldObjectAssetReference Asset + public ObjectAssetReference Asset { get => _asset; set diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/DatabaseAsset.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/DatabaseAsset.cs deleted file mode 100644 index 80fb8402cb..0000000000 --- a/Assets/Scripts/SS3D/Data/AssetDatabases/DatabaseAsset.cs +++ /dev/null @@ -1,98 +0,0 @@ -using SS3D.Logging.LogSettings; -using UnityEngine; - -namespace SS3D.Data.AssetDatabases -{ - /// - /// Represents an asset data asset, contains the name of the asset and the related database. - /// - /// NOTE: The implicit operators have to be manually added for now. - /// - public sealed class DatabaseAsset - { - /// - /// The name of the asset. - /// - public readonly string Name; - - /// - /// The database this asset belongs to. - /// - public readonly string DatabaseName; - - /// - /// Returns the prefab of this asset as a GameObject. - /// - public GameObject Prefab => Get(); - - /// - /// Instantiates a new GameObject of this asset's prefab - /// - public GameObject Create(Transform parent = null) => GameObject.Instantiate(Prefab, parent); - - /// - /// Instantiates a new GameObject of this asset's prefab and gets a component in its main object. - /// - public GameObject CreateAs(out T component, Transform parent = null) - where T : class - { - GameObject gameObject = GameObject.Instantiate(Prefab, parent); - - component = gameObject.GetComponent(typeof(T)) as T; - - return gameObject; - } - - /// - /// This constructor specifies which databaseID to use and which asset ID, or name, to use. - /// - /// This is used by the AssetData system and is automated, you don't need to create an DatabaseAsset manually. - /// - public DatabaseAsset(string name, string databaseName) - { - Name = name; - DatabaseName = databaseName; - } - - /// - /// Gets this asset as T. - /// - /// The type to cast the asset to. - /// The casted asset. - public T Get() - where T : Object - { - return Assets.Get(DatabaseName, Name); - } - - public static implicit operator string(DatabaseAsset asset) - { - return asset.Name; - } - - public static implicit operator GameObject(DatabaseAsset asset) - { - return asset.Get(); - } - - public static implicit operator Sprite(DatabaseAsset asset) - { - return asset.Get(); - } - - public static implicit operator LogSettings(DatabaseAsset asset) - { - return asset.Get(); - } - - public static implicit operator Material(DatabaseAsset asset) - { - return asset.Get(); - } - - public static implicit operator AudioClip(DatabaseAsset asset) - { - return asset.Get(); - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/DatabaseAsset.cs.meta b/Assets/Scripts/SS3D/Data/AssetDatabases/DatabaseAsset.cs.meta deleted file mode 100644 index c1b0a2ab0d..0000000000 --- a/Assets/Scripts/SS3D/Data/AssetDatabases/DatabaseAsset.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 00f88e8cc7e84ebbb3dff19c7aaf199f -timeCreated: 1695825631 \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/IWorldObjectAsset.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/IWorldObjectAsset.cs index edd0f96bcb..c80276d75e 100644 --- a/Assets/Scripts/SS3D/Data/AssetDatabases/IWorldObjectAsset.cs +++ b/Assets/Scripts/SS3D/Data/AssetDatabases/IWorldObjectAsset.cs @@ -6,9 +6,9 @@ public interface IWorldObjectAsset { /// - /// The reference to the WorldObjectAssetReference asset, which is a way to identify which asset this is without in a more automated manner. + /// The reference to the ObjectAssetReference asset, which is a way to identify which asset this is without in a more automated manner. /// This field is setup by the AssetData system automatically when its implemented on a class. /// - public WorldObjectAssetReference Asset { get; set; } + public ObjectAssetReference Asset { get; set; } } } \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/InspectorEditor/AssetDatabaseInspectorEditor.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/InspectorEditor/AssetDatabaseInspectorEditor.cs index 0bf73092cd..68d97ae5eb 100644 --- a/Assets/Scripts/SS3D/Data/AssetDatabases/InspectorEditor/AssetDatabaseInspectorEditor.cs +++ b/Assets/Scripts/SS3D/Data/AssetDatabases/InspectorEditor/AssetDatabaseInspectorEditor.cs @@ -1,11 +1,9 @@ #if UNITY_EDITOR -using SS3D.CodeGeneration; -using System; using System.Collections.Generic; +using System.IO; using UnityEditor; using UnityEditor.AddressableAssets.Settings; using UnityEditor.UIElements; -using UnityEngine; using UnityEngine.UIElements; using Object = UnityEngine.Object; @@ -29,7 +27,6 @@ private void OnEnable() _assetDatabase = (AssetDatabase)target; } -#if UNITY_EDITOR private void OnValidate() { if (_enumNameTextField != null) @@ -37,12 +34,13 @@ private void OnValidate() _assetDatabase.DatabaseName = _enumNameTextField.value; } + _assetDatabase.DatabaseID = GetDatabaseID(); + if (_assetGroupObjectField != null) { _assetDatabase.AssetGroup = _assetGroupObjectField.value as AddressableAssetGroup; } } -#endif /// /// This sets ups the UI for the custom inspector using the UI Toolkit @@ -95,6 +93,7 @@ public override VisualElement CreateInspectorGUI() private void HandleLoadAssetsButtonPressed() { _assetDatabase.DatabaseName = _enumNameTextField.value; + _assetDatabase.DatabaseID = GetDatabaseID(); _assetDatabase.AssetGroup = _assetGroupObjectField.value as AddressableAssetGroup; _assetDatabase.LoadAssetsFromAssetGroup(); @@ -114,6 +113,19 @@ private void HandleLoadAssetsButtonPressed() _assetDatabase.GenerateDatabaseCode(); } + + private string GetDatabaseID() + { + string assetPath = UnityEditor.AssetDatabase.GetAssetPath(_assetDatabase); + + if (!File.Exists(assetPath)) + { + return null; + } + + string guid = UnityEditor.AssetDatabase.AssetPathToGUID(assetPath); + return guid; + } } } #endif \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.Editor.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.Editor.cs new file mode 100644 index 0000000000..cc1125ae08 --- /dev/null +++ b/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.Editor.cs @@ -0,0 +1,81 @@ +#if UNITY_EDITOR +using JetBrains.Annotations; +using SS3D.Logging; +using System.Linq; +using UnityEditor.AddressableAssets; +using UnityEditor.AddressableAssets.Settings; +using UnityEngine; + +namespace SS3D.Data.AssetDatabases +{ + public partial class ObjectAssetReference + { + /// + /// The path in the project where to put the ObjectAssetReference assets. + /// + public const string ObjectAssetPath = "Assets/Content/Data/ObjectAssetReferences/"; + + + [CanBeNull] + public static ObjectAssetReference Create(Object asset) + { + if (!asset) + { + Log.Error(typeof(ObjectAssetReference), "No asset found."); + + return null; + } + + ObjectAssetReference assetReference = CreateInstance(); + assetReference.Init(asset); + + string assetPath = System.IO.Path.Combine(ObjectAssetPath, $"{asset.name}.asset"); + + UnityEditor.AssetDatabase.CreateAsset(assetReference, assetPath); + UnityEditor.AssetDatabase.SaveAssetIfDirty(assetReference); + + return assetReference; + } + + private void Init(Object asset) + { + if (!asset) + { + Log.Error(this, "No asset found."); + + return; + } + + string assetPath = UnityEditor.AssetDatabase.GetAssetPath(asset); + string guid = UnityEditor.AssetDatabase.AssetPathToGUID(assetPath); + + AddressableAssetSettings settings = AddressableAssetSettingsDefaultObject.Settings; + AddressableAssetEntry entry = settings.FindAssetEntry(guid); + + if (entry == null) + { + Log.Error(this, $"Asset {asset.name} with GUID {guid} not found in Addressable Asset Settings."); + + return; + } + + AssetDatabaseSettings databaseSettings = Coimbra.ScriptableSettings.GetOrFind(); + + if (!databaseSettings) + { + Log.Error(this, "AssetDatabaseSettings not found."); + + return; + } + + foreach (AssetDatabase database in databaseSettings.IncludedAssetDatabases.Where(database => database.AssetGroup == entry.parentGroup)) + { + Id = guid; + Database = database.DatabaseID; + + break; + } + } + } +} +#endif \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.Editor.cs.meta b/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.Editor.cs.meta new file mode 100644 index 0000000000..b2dd709086 --- /dev/null +++ b/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.Editor.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 1a84605b91894b419c4868c47636eceb +timeCreated: 1771715696 \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.cs new file mode 100644 index 0000000000..fe5255ce63 --- /dev/null +++ b/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.cs @@ -0,0 +1,28 @@ +using SS3D.Attributes; +using UnityEngine; + +namespace SS3D.Data.AssetDatabases +{ + /// + /// This SO is used to reference world object assets in inspector fields without worrying about losing data. + /// World object assets are anything that can be placed in the world as a GameObject, like items and tileobjects. + /// + public sealed partial class ObjectAssetReference : ScriptableObject + { +#if UNITY_EDITOR + [ReadOnly] +#endif + [Header("This file is auto-generated, do not modify it manually")] + public string Id; + +#if UNITY_EDITOR + [ReadOnly] +#endif + [Header("This file is auto-generated, do not modify it manually")] + public string Database; + + public override bool Equals(object other) + => other is ObjectAssetReference otherReference && + Id.Equals(otherReference.Id) && Database.Equals(otherReference.Database); + } +} \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/WorldObjectAssetReference.cs.meta b/Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.cs.meta similarity index 100% rename from Assets/Scripts/SS3D/Data/AssetDatabases/WorldObjectAssetReference.cs.meta rename to Assets/Scripts/SS3D/Data/AssetDatabases/ObjectAssetReference.cs.meta diff --git a/Assets/Scripts/SS3D/Data/AssetDatabases/WorldObjectAssetReference.cs b/Assets/Scripts/SS3D/Data/AssetDatabases/WorldObjectAssetReference.cs deleted file mode 100644 index e37d02e615..0000000000 --- a/Assets/Scripts/SS3D/Data/AssetDatabases/WorldObjectAssetReference.cs +++ /dev/null @@ -1,43 +0,0 @@ -using JetBrains.Annotations; -using SS3D.Attributes; -using UnityEngine; - -namespace SS3D.Data.AssetDatabases -{ - /// - /// This SO is used to reference world object assets in inspector fields without worrying about losing data. - /// World object assets are anything that can be placed in the world as a GameObject, like items and tileobjects. - /// - public sealed class WorldObjectAssetReference : ScriptableObject - { - /// - /// The prefab of this asset reference. Here for quick access. - /// - [CanBeNull] - public GameObject Prefab => Asset.Get(); - - /// - /// Short access to the database asset. - /// - public DatabaseAsset Asset => new DatabaseAsset(Id, Database); - - /// - /// Short access to the Assets.Get function. - /// - /// - /// - public T Get() where T : Object => Asset.Get(); - -#if UNITY_EDITOR - [ReadOnly] -#endif - [Header("This file is auto-generated, do not modify it manually")] - public string Id; - -#if UNITY_EDITOR - [ReadOnly] -#endif - [Header("This file is auto-generated, do not modify it manually")] - public string Database; - } -} \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Data/Assets.cs b/Assets/Scripts/SS3D/Data/Assets.cs index 47cdf0a35e..8fda143fac 100644 --- a/Assets/Scripts/SS3D/Data/Assets.cs +++ b/Assets/Scripts/SS3D/Data/Assets.cs @@ -1,10 +1,17 @@ -using System.Collections.Generic; -using Coimbra; +using Coimbra; using JetBrains.Annotations; using SS3D.Data.AssetDatabases; using SS3D.Logging; using System; +using System.Collections.Generic; +using AssetDatabase = SS3D.Data.AssetDatabases.AssetDatabase; using Object = UnityEngine.Object; +#if UNITY_EDITOR +using System.IO; +using UnityEditor; +using UnityEditor.AddressableAssets; +using UnityEditor.AddressableAssets.Settings; +#endif namespace SS3D.Data { @@ -27,7 +34,17 @@ public static class Assets public static TAsset Get([NotNull] string databaseId, [NotNull] string assetId) where TAsset : Object { - return GetDatabase(databaseId).Get(assetId); + return GetDatabase(databaseId)?.Get(assetId); + } + + /// + /// Returns an asset from a database casting the object found to TAsset. + /// + [CanBeNull] + public static TAsset Get([NotNull] ObjectAssetReference assetReference) + where TAsset : Object + { + return GetDatabase(assetReference.Database)?.Get(assetReference.Id); } /// @@ -51,7 +68,7 @@ public static void LoadAssetDatabases() for (int index = 0; index < assetDatabases.Count; index++) { AssetDatabase database = assetDatabases[index]; - Databases.Add(database.DatabaseName, database); + Databases.Add(database.DatabaseID, database); } Log.Information(typeof(Assets), "{assetDatabasesCount} Asset Databases initialized", Logs.Important, assetDatabases.Count); @@ -85,5 +102,21 @@ public static AssetDatabase GetDatabase([NotNull] string databaseId) return database; } + +#if UNITY_EDITOR + public static bool AddToAddressables(string databaseID, Object asset) + { + AssetDatabase database = GetDatabase(databaseID); + + if (database) + { + return database.AddToAddressables(asset); + } + + Log.Error(typeof(Assets), $"Database of type {databaseID} not found cannot add to addressables"); + return false; + + } +#endif } } \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Data/Generated/AssetDatabases.cs b/Assets/Scripts/SS3D/Data/Generated/AssetDatabases.cs index a0bb669e4b..d78e7ebed6 100644 --- a/Assets/Scripts/SS3D/Data/Generated/AssetDatabases.cs +++ b/Assets/Scripts/SS3D/Data/Generated/AssetDatabases.cs @@ -1,18 +1,15 @@ -using SS3D.Data.AssetDatabases -; namespace SS3D.Data.Generated { // This class is autogenerated. Do not modify manually. public static class AssetDatabases { - public static DatabaseAsset CraftingRecipes = new DatabaseAsset("CraftingRecipes", "AssetDatabases"); - public static DatabaseAsset InteractionIcons = new DatabaseAsset("InteractionIcons", "AssetDatabases"); - public static DatabaseAsset Items = new DatabaseAsset("Items", "AssetDatabases"); - public static DatabaseAsset Materials = new DatabaseAsset("Materials", "AssetDatabases"); - public static DatabaseAsset ParticlesEffects = new DatabaseAsset("ParticlesEffects", "AssetDatabases"); - public static DatabaseAsset Scenes = new DatabaseAsset("Scenes", "AssetDatabases"); - public static DatabaseAsset Sounds = new DatabaseAsset("Sounds", "AssetDatabases"); - public static DatabaseAsset WorldSpaceUI = new DatabaseAsset("WorldSpaceUI", "AssetDatabases"); + public const string CraftingRecipes = "c8a3b9b514b2f7543a544259c3c97b81"; + public const string InteractionIcons = "cdf9511d9049fa14ab0433934f3537ec"; + public const string Items = "c2644d7b34e956743a0bc485e7ca5e37"; + public const string Materials = "acbbffb4c89caec469bb21b6197c7626"; + public const string ParticlesEffects = "099b9943e9299d54b82d2c1163500458"; + public const string Sounds = "43b69e36c49203a44bf20042cd83de81"; + public const string WorldSpaceUI = "830650063081cdf4d90087fc2ac74d24"; } } diff --git a/Assets/Scripts/SS3D/Data/Generated/CraftingRecipes.cs b/Assets/Scripts/SS3D/Data/Generated/CraftingRecipes.cs index 8862aaaf6d..ac36154e93 100644 --- a/Assets/Scripts/SS3D/Data/Generated/CraftingRecipes.cs +++ b/Assets/Scripts/SS3D/Data/Generated/CraftingRecipes.cs @@ -1,16 +1,14 @@ -using SS3D.Data.AssetDatabases -; namespace SS3D.Data.Generated { // This class is autogenerated. Do not modify manually. public static class CraftingRecipes { - public static DatabaseAsset WeirdComplexRecipe = new DatabaseAsset("WeirdComplexRecipe", "CraftingRecipes"); - public static DatabaseAsset SteelGirderUnboltedRecipe = new DatabaseAsset("SteelGirderUnboltedRecipe", "CraftingRecipes"); - public static DatabaseAsset SteelSheetRecipe = new DatabaseAsset("SteelSheetRecipe", "CraftingRecipes"); - public static DatabaseAsset ReinforcedWallRecipe = new DatabaseAsset("ReinforcedWallRecipe", "CraftingRecipes"); - public static DatabaseAsset SteelWallRecipe = new DatabaseAsset("SteelWallRecipe", "CraftingRecipes"); - public static DatabaseAsset SteelGirderRecipe = new DatabaseAsset("SteelGirderRecipe", "CraftingRecipes"); + public const string ReinforcedWallRecipe = "115e1db3f2858c14fa6b736f67e552be"; + public const string SteelGirderRecipe = "3decef2c351e13b4194d1994c485a170"; + public const string SteelGirderUnboltedRecipe = "41ed3a9a199817b47b7ba22ecb7c1ab4"; + public const string SteelSheetRecipe = "b7f1e5d68b05f6743a606736245ff481"; + public const string SteelWallRecipe = "3d6dc37a96797e442bafcb066f1f9aef"; + public const string WeirdComplexRecipe = "5069902a314070f4ca869692cbc791fa"; } } diff --git a/Assets/Scripts/SS3D/Data/Generated/InteractionIcons.cs b/Assets/Scripts/SS3D/Data/Generated/InteractionIcons.cs index a937e0c016..ccd3ed0558 100644 --- a/Assets/Scripts/SS3D/Data/Generated/InteractionIcons.cs +++ b/Assets/Scripts/SS3D/Data/Generated/InteractionIcons.cs @@ -1,16 +1,14 @@ -using SS3D.Data.AssetDatabases -; namespace SS3D.Data.Generated { // This class is autogenerated. Do not modify manually. public static class InteractionIcons { - public static DatabaseAsset Power = new DatabaseAsset("Power", "InteractionIcons"); - public static DatabaseAsset Take = new DatabaseAsset("Take", "InteractionIcons"); - public static DatabaseAsset Open = new DatabaseAsset("Open", "InteractionIcons"); - public static DatabaseAsset Discard = new DatabaseAsset("Discard", "InteractionIcons"); - public static DatabaseAsset Honk = new DatabaseAsset("Honk", "InteractionIcons"); - public static DatabaseAsset Nuke = new DatabaseAsset("Nuke", "InteractionIcons"); + public const string Discard = "e4d142ab75244e24c89d0c2aec36dbed"; + public const string Honk = "88c0c549992b597489791caf4a12f18c"; + public const string Nuke = "3030468639c4d15459be5f65d30a42df"; + public const string Open = "1f97d7fac1be1b448824c85e156d9746"; + public const string Power = "b22067d36fa963b4bbaf8d6085b0ebc9"; + public const string Take = "2db953f2ae8f41d4e9842d9144a9e396"; } } diff --git a/Assets/Scripts/SS3D/Data/Generated/Items.cs b/Assets/Scripts/SS3D/Data/Generated/Items.cs index d77d6d9105..048b8746b8 100644 --- a/Assets/Scripts/SS3D/Data/Generated/Items.cs +++ b/Assets/Scripts/SS3D/Data/Generated/Items.cs @@ -1,102 +1,182 @@ -using SS3D.Data.AssetDatabases -; namespace SS3D.Data.Generated { // This class is autogenerated. Do not modify manually. public static class Items { - public static DatabaseAsset BikeHorn = new DatabaseAsset("BikeHorn", "Items"); - public static DatabaseAsset NuclearAuthenticationDisk = new DatabaseAsset("NuclearAuthenticationDisk", "Items"); - public static DatabaseAsset ToolboxBlue = new DatabaseAsset("ToolboxBlue", "Items"); - public static DatabaseAsset SecurityPDA = new DatabaseAsset("SecurityPDA", "Items"); - public static DatabaseAsset SecurityIDCard = new DatabaseAsset("SecurityIDCard", "Items"); - public static DatabaseAsset PDA = new DatabaseAsset("PDA", "Items"); - public static DatabaseAsset IDCard = new DatabaseAsset("IDCard", "Items"); - public static DatabaseAsset Mug = new DatabaseAsset("Mug", "Items"); - public static DatabaseAsset SodaCanCola = new DatabaseAsset("SodaCanCola", "Items"); - public static DatabaseAsset SodaCanCannedLaughter = new DatabaseAsset("SodaCanCannedLaughter", "Items"); - public static DatabaseAsset SodaCanCannedAir = new DatabaseAsset("SodaCanCannedAir", "Items"); - public static DatabaseAsset SodaCanTonic = new DatabaseAsset("SodaCanTonic", "Items"); - public static DatabaseAsset SodaCanBeepyLime = new DatabaseAsset("SodaCanBeepyLime", "Items"); - public static DatabaseAsset SodaCanBeepsSoda = new DatabaseAsset("SodaCanBeepsSoda", "Items"); - public static DatabaseAsset SodaCanDukePurpleTea = new DatabaseAsset("SodaCanDukePurpleTea", "Items"); - public static DatabaseAsset Poster = new DatabaseAsset("Poster", "Items"); - public static DatabaseAsset MedicalPatch = new DatabaseAsset("MedicalPatch", "Items"); - public static DatabaseAsset BrutePatch = new DatabaseAsset("BrutePatch", "Items"); - public static DatabaseAsset BurnPatch = new DatabaseAsset("BurnPatch", "Items"); - public static DatabaseAsset DonkPocket = new DatabaseAsset("DonkPocket", "Items"); - public static DatabaseAsset Boombox = new DatabaseAsset("Boombox", "Items"); - public static DatabaseAsset FloorTile = new DatabaseAsset("FloorTile", "Items"); - public static DatabaseAsset SteelReinforcedSheet = new DatabaseAsset("SteelReinforcedSheet", "Items"); - public static DatabaseAsset SteelSheet = new DatabaseAsset("SteelSheet", "Items"); - public static DatabaseAsset Crowbar = new DatabaseAsset("Crowbar", "Items"); - public static DatabaseAsset ScrewdriverBlue = new DatabaseAsset("ScrewdriverBlue", "Items"); - public static DatabaseAsset Wrench = new DatabaseAsset("Wrench", "Items"); - public static DatabaseAsset FlashlightBlue = new DatabaseAsset("FlashlightBlue", "Items"); - public static DatabaseAsset KitchenKnife = new DatabaseAsset("KitchenKnife", "Items"); - public static DatabaseAsset TruckerCap = new DatabaseAsset("TruckerCap", "Items"); - public static DatabaseAsset Sunglasses = new DatabaseAsset("Sunglasses", "Items"); - public static DatabaseAsset FacewearGasMask = new DatabaseAsset("FacewearGasMask", "Items"); - public static DatabaseAsset HumanArmLeft = new DatabaseAsset("HumanArmLeft", "Items"); - public static DatabaseAsset HumanArmRight = new DatabaseAsset("HumanArmRight", "Items"); - public static DatabaseAsset HumanEarLeft = new DatabaseAsset("HumanEarLeft", "Items"); - public static DatabaseAsset HumanEarRight = new DatabaseAsset("HumanEarRight", "Items"); - public static DatabaseAsset HumanFootLeft = new DatabaseAsset("HumanFootLeft", "Items"); - public static DatabaseAsset HumanFootRight = new DatabaseAsset("HumanFootRight", "Items"); - public static DatabaseAsset HumanHandLeft = new DatabaseAsset("HumanHandLeft", "Items"); - public static DatabaseAsset HumanHandRight = new DatabaseAsset("HumanHandRight", "Items"); - public static DatabaseAsset HumanHead = new DatabaseAsset("HumanHead", "Items"); - public static DatabaseAsset HumanLegLeft = new DatabaseAsset("HumanLegLeft", "Items"); - public static DatabaseAsset HumanTorso = new DatabaseAsset("HumanTorso", "Items"); - public static DatabaseAsset HumanLegRight = new DatabaseAsset("HumanLegRight", "Items"); - public static DatabaseAsset HumanLungRight = new DatabaseAsset("HumanLungRight", "Items"); - public static DatabaseAsset HumanLungLeft = new DatabaseAsset("HumanLungLeft", "Items"); - public static DatabaseAsset HumanStomach = new DatabaseAsset("HumanStomach", "Items"); - public static DatabaseAsset HumanLiver = new DatabaseAsset("HumanLiver", "Items"); - public static DatabaseAsset HumanIntestineLarge = new DatabaseAsset("HumanIntestineLarge", "Items"); - public static DatabaseAsset HumanEye = new DatabaseAsset("HumanEye", "Items"); - public static DatabaseAsset HumanBrain = new DatabaseAsset("HumanBrain", "Items"); - public static DatabaseAsset Toolbelt = new DatabaseAsset("Toolbelt", "Items"); - public static DatabaseAsset Backpack = new DatabaseAsset("Backpack", "Items"); - public static DatabaseAsset HumanHeart = new DatabaseAsset("HumanHeart", "Items"); - public static DatabaseAsset Doodad = new DatabaseAsset("Doodad", "Items"); - public static DatabaseAsset Wirecutters = new DatabaseAsset("Wirecutters", "Items"); - public static DatabaseAsset Multitool = new DatabaseAsset("Multitool", "Items"); - public static DatabaseAsset PowerCellAdmin = new DatabaseAsset("PowerCellAdmin", "Items"); - public static DatabaseAsset PowerCell = new DatabaseAsset("PowerCell", "Items"); - public static DatabaseAsset SteelWall = new DatabaseAsset("SteelWall", "Items"); - public static DatabaseAsset SteelGirder = new DatabaseAsset("SteelGirder", "Items"); - public static DatabaseAsset Plenum = new DatabaseAsset("Plenum", "Items"); - public static DatabaseAsset SteelGirderUnbolted = new DatabaseAsset("SteelGirderUnbolted", "Items"); - public static DatabaseAsset GlassReinforcedSheet = new DatabaseAsset("GlassReinforcedSheet", "Items"); - public static DatabaseAsset GlassSheet = new DatabaseAsset("GlassSheet", "Items"); - public static DatabaseAsset WoodLog = new DatabaseAsset("WoodLog", "Items"); - public static DatabaseAsset WoodPlank = new DatabaseAsset("WoodPlank", "Items"); - public static DatabaseAsset SteelRod = new DatabaseAsset("SteelRod", "Items"); - public static DatabaseAsset Welder = new DatabaseAsset("Welder", "Items"); - public static DatabaseAsset PlasmaTank = new DatabaseAsset("PlasmaTank", "Items"); - public static DatabaseAsset OxygenTank = new DatabaseAsset("OxygenTank", "Items"); - public static DatabaseAsset JumpsuitGrey = new DatabaseAsset("JumpsuitGrey", "Items"); - public static DatabaseAsset JumpsuitSecurity = new DatabaseAsset("JumpsuitSecurity", "Items"); - public static DatabaseAsset JumpsuitBotany = new DatabaseAsset("JumpsuitBotany", "Items"); - public static DatabaseAsset HumanIntestineSmall = new DatabaseAsset("HumanIntestineSmall", "Items"); - public static DatabaseAsset GlassShard = new DatabaseAsset("GlassShard", "Items"); - public static DatabaseAsset JumpsuitEngineer = new DatabaseAsset("JumpsuitEngineer", "Items"); - public static DatabaseAsset MicroLaser = new DatabaseAsset("MicroLaser", "Items"); - public static DatabaseAsset MatterBin = new DatabaseAsset("MatterBin", "Items"); - public static DatabaseAsset Medkit = new DatabaseAsset("Medkit", "Items"); - public static DatabaseAsset HealthScanner = new DatabaseAsset("HealthScanner", "Items"); - public static DatabaseAsset Hatchet = new DatabaseAsset("Hatchet", "Items"); - public static DatabaseAsset ElectricalWire = new DatabaseAsset("ElectricalWire", "Items"); - public static DatabaseAsset ElectricalCable = new DatabaseAsset("ElectricalCable", "Items"); - public static DatabaseAsset SteelWindow = new DatabaseAsset("SteelWindow", "Items"); - public static DatabaseAsset SteelWallReinforced = new DatabaseAsset("SteelWallReinforced", "Items"); - public static DatabaseAsset SteelWindowReinforced = new DatabaseAsset("SteelWindowReinforced", "Items"); - public static DatabaseAsset HeadsetSecurity = new DatabaseAsset("HeadsetSecurity", "Items"); - public static DatabaseAsset Headset = new DatabaseAsset("Headset", "Items"); - public static DatabaseAsset GloveInsulated = new DatabaseAsset("GloveInsulated", "Items"); - public static DatabaseAsset ShoeHiTops = new DatabaseAsset("ShoeHiTops", "Items"); - public static DatabaseAsset ShoeJackboots = new DatabaseAsset("ShoeJackboots", "Items"); + public const string AirAlarm = "11a2276338ebc64429dfc565b491e437"; + public const string APC = "4c966398d6624164c910cd29c1faa980"; + public const string AtmosPipesL1 = "de6f06ad18d50134295959f438ba9c5d"; + public const string AtmosPipesL2 = "251dc2a5fbda518429c8205c3b62165f"; + public const string AtmosPipesL3 = "adc07a7f0fee8304691f45a201509b13"; + public const string AtmosPipesL4 = "48efd00c91c310e4bb965d025c63b3ba"; + public const string Backpack = "ddaa28fac1956b2428aff1dac1d89707"; + public const string BikeHorn = "11f824c472e04854e95065dda095e8f4"; + public const string Blender = "5a09b3e93f0022b468da150e3c4a78c6"; + public const string Boombox = "1d2cf546d53e3fe4c9103007427aaec7"; + public const string BrutePatch = "b5be0a52925e2674193d081d2deb68cb"; + public const string BurnPatch = "162e188d33a82b440a239f20901c716a"; + public const string Cables = "92d3eb280886ba74cb1e19f4e01669a7"; + public const string Catwalk = "a28267798293970468ab30803632a3f7"; + public const string ChemicalDispenser = "829e74fee2b909242821055cc2b096e0"; + public const string CivillianAirlock = "84a5596b28f449e49bb34741abf89d30"; + public const string Crowbar = "7becfab153276864f9fc7636a839d837"; + public const string Cryotube = "081d9ee3e54295d49a4970a88f4943a9"; + public const string DinnerBooth = "85fa4c9b76b4b23458dcf24a745a1dfe"; + public const string DisposalBin = "23a169aefca62c4418b6efec13df595e"; + public const string DisposalOutlet = "7c6bebf2e12702d48abd76acad4d1272"; + public const string DisposalPipes = "12a989ad41a83a3468d1ae9aff9628d3"; + public const string DonkPocket = "56b1aff2041026242bed0f064dee56bb"; + public const string Doodad = "f6528d8afa18fa14998a0158260ef26c"; + public const string ElectricalCable = "0e69918696f58e04f846e985ec7405fe"; + public const string ElectricalWire = "cc71128d4bcc0c548ac11481000ac424"; + public const string FacewearGasMask = "bf177f8bab26bc84b87fd9a971004418"; + public const string FancyCarpetRed = "9b8a1328991fc2846bc55a3d9a82e5c0"; + public const string FireAlarm = "50dd6be959d44844ab1abf8a3f2adb01"; + public const string FlashlightBlue = "781dd9024aaa53444bc3deeaa9708fbb"; + public const string FloorTile = "404443f7c306fc8469698745624fa3bf"; + public const string FuelTank = "852d57bdb0508494fb6047f36e813c69"; + public const string Gibber = "ad055c3d74a711a4b9d9b31217883a03"; + public const string GlassReinforcedSheet = "a1a7407e08bb2914c97f431063bf83e2"; + public const string GlassShard = "5cab1a9f6c7f74948b84d0d625319efe"; + public const string GlassSheet = "e2a06f02e6a7e0348bdc535344bfe1f3"; + public const string GloveInsulated = "65679cf5a30d6dd458666804af7c3ca3"; + public const string Hatchet = "9e967cb4084bf064c8a0ca5f57a33b0c"; + public const string Headset = "db15899bc1eb2794fb2b24129852a209"; + public const string HeadsetSecurity = "a38ee818c953a404787757d8d20d2851"; + public const string HealthScanner = "e9f99df80a74fd242aa46e53c7ec0376"; + public const string HumanArmLeft = "06b6be83779804245b7f6411fe07b851"; + public const string HumanArmRight = "432a4ad70e41e5c4f8f913f76fe0e66c"; + public const string HumanBrain = "7579883b8dd8801448a176adace4860b"; + public const string HumanEarLeft = "e02f11b9239b52748a5ed5afd1c5cbd3"; + public const string HumanEarRight = "30794a01d5f4c174a9d20b2c632f2dca"; + public const string HumanEye = "071581df025e1ba49a8a75eb39611ff6"; + public const string HumanFootLeft = "94aaf82bb6ab002418e01d9cc7c6eaaa"; + public const string HumanFootRight = "e60ba1e09be8316448e419ecbdfb64a6"; + public const string HumanHandLeft = "35dfc7c3f708a5b48a206b4a44e7ab49"; + public const string HumanHandRight = "7f5954f009d06b2439ca637b43920440"; + public const string HumanHead = "cc54bc74b2f4c2349b1f84b501b0a091"; + public const string HumanHeart = "fccdc78a6cf916047ba52f2877f755e5"; + public const string HumanIntestineLarge = "1e304f9a331c2ba419514ef8afb8a13c"; + public const string HumanIntestineSmall = "9c5418cbebef419429574992d3e296a3"; + public const string HumanLegLeft = "ecaf79b0a74bdb443a350e88daa94a66"; + public const string HumanLegRight = "242a937784a622f4f8a6e6d097e0737c"; + public const string HumanLiver = "d75ff9a3ac207a84487ec1ee73a676fc"; + public const string HumanLungLeft = "a019475d05ec8824494b0fa88e2282d8"; + public const string HumanLungRight = "a8b265034e3f79344a6067b406e1bff6"; + public const string HumanStomach = "2bc6f6a968d5ba04c919ba56d0ccdab4"; + public const string HumanTorso = "4a9d34a6cf84ef045a740513d8ae30b1"; + public const string IDCard = "d8b0c8d1ddcdeb24d9763054c103c9fe"; + public const string JukeboxBlueGreen = "8dc5399c58290d54f9a6cc2f6c1c9d9f"; + public const string JumpsuitBotany = "be3fcf1a74268ad49bfedb1edd9f5318"; + public const string JumpsuitEngineer = "7436f4976849b994aaee40df1bca7d89"; + public const string JumpsuitGrey = "236b51ddc6f9aa94ca92579082370c06"; + public const string JumpsuitSecurity = "93ad90421a3b2f64e8fdb9e95a42ba90"; + public const string KitchenKnife = "411b513efc8f06a40aecfc47d0c5fc5a"; + public const string Lattice = "854451834f026fb4f860bf0e977a104c"; + public const string LightBulbFixture = "98ce0a84deb394b4bbd18f31f368317c"; + public const string LightSwitch = "d07b5fba3896ff448855d6e54356c365"; + public const string LightTubeFixture = "66f6206faf2f7fb4a993d935c83fc239"; + public const string Locker = "fa1909e0d40b4cf408ff599df7a2043f"; + public const string LockerSecure = "330d85a67a5891145bd8037dde90f37b"; + public const string MachineFrame = "bdeac5e9a27546348a584caa74f00ec7"; + public const string MatterBin = "ed77d98d3e75b7946b404face1fe8f82"; + public const string MedicalPatch = "2332a158259900e4f8a237fa8daff266"; + public const string Medkit = "1e64a1c37be1f7c44a5d242d6ec6da10"; + public const string MicroLaser = "84cec183559b4954c883b11f20f767c9"; + public const string Microwave = "11d64ed349b96ec4780c4dda0ad89daf"; + public const string Mirror = "a777a6da30f0704478e25312963a8151"; + public const string Mug = "d9aabfd5d726a7f499b8e360d919eba4"; + public const string Multitool = "2ca5f2886cf2f19428b50bf284689b86"; + public const string NuclearAuthenticationDisk = "1ae18785d74e9fa4699b6f6de889c243"; + public const string NukeCart = "add4d1bc2d874d94782d6b8c912af5e2"; + public const string OfficeChair = "7a895b269e3f67241af148d25331f5af"; + public const string OfficeChairBlue = "51049866c35db47418dfe5e78bee76e7"; + public const string OfficeChairGrey = "7e7706a54d61daa47857aadd94b37002"; + public const string OxygenTank = "5479411218b869144b7d09d6db6dc58e"; + public const string PacManGenerator = "45cc43b84ee58e644b9523cb27682b39"; + public const string PDA = "79260483ae5d3e04fa272e092b49abac"; + public const string Plant0 = "41d7af24659a0d3439668aeb4c46d9bc"; + public const string Plant7 = "8ae2f499d25bfcd41bf26b735c852ab1"; + public const string PlasmaTank = "e3fb39f0a84acf541b6ee828550a1708"; + public const string PlasticChair = "4a1bd08646e8e1f4a861960d9b7485f8"; + public const string PlasticChairBlue = "ad124dd2ec7d83344a20a44fad208ca0"; + public const string PlasticChairGrey = "3a25eb0bd251b5847af05fb59feff383"; + public const string Plenum = "3b33b5cf16a677a4e85a110679cde32a"; + public const string Poster = "b044d7bdb55405046a9055726a779eb1"; + public const string PosterHorizontal = "fdaaabc96a55d824a86a3636906240c1"; + public const string PosterVertical = "0d6ab6288624c7348bdcbfb81d07088f"; + public const string PowerCell = "de67200a4c96d444f800399a033ddfef"; + public const string PowerCellAdmin = "c69ed93dc225ea049bbf1a02662c48c0"; + public const string PowerCellCharger = "d32855055305ce5489c69379e2219a7d"; + public const string ScrewdriverBlue = "9c8363ee7f934bd4b8ee5a2e30da1269"; + public const string Scrubber = "be5174cd6c3daf64a9739aff0f747a91"; + public const string SecurityAirlock = "d25b39d1e2379b64cba47629530ada78"; + public const string SecurityIDCard = "ff95abc9c2b779340a1b50f1a128a934"; + public const string SecurityLocker = "dd3ce5340ed4aba4babae7020f737084"; + public const string SecurityPDA = "2a63163a4db141744a802f3ff67087db"; + public const string ShoeHiTops = "81faf4debf00a0a478b924176f48d011"; + public const string ShoeJackboots = "535ed7c02b5cbdc43ae2b234a963c5cc"; + public const string Sink = "1e0936c2ffa28eb419deda61c5c1cb8a"; + public const string SleeperBed = "d27600b4734eb3a4284be037a2f9d02b"; + public const string SlotMachine = "9f028e95d4196b141acf363c01d24806"; + public const string SMES = "b38ae683afaacc4419ac13936cecd1a5"; + public const string SodaCanBeepsSoda = "f490a74616c067c4f83995017e10b420"; + public const string SodaCanBeepyLime = "4e6899916bc8fd742a07f32b3a04de12"; + public const string SodaCanCannedAir = "e4281cb43d1443d4388737777fdd98d8"; + public const string SodaCanCannedLaughter = "dceb056e41b5c634f9933423de8e075c"; + public const string SodaCanCola = "92d6696a323ef66448190e8e9d69fd22"; + public const string SodaCanDukePurpleTea = "177428b73bad0fb4a89d1a64b85629bf"; + public const string SodaCanTonic = "a7c35693adae32f43b4d7fe2eb8b091b"; + public const string SolarPanel = "f0eca2b8867709749bc10f61917c4bdf"; + public const string SolarTrackingBeacon = "50405f05821f58c49a8badc89506b019"; + public const string SteelGirder = "6c2559c2017ada740b245951a23c2e1d"; + public const string SteelGirderUnbolted = "5dba4171f2124fb48b0e32c0e10841e0"; + public const string SteelReinforcedSheet = "f88a398ad3d01454f955de9c337d9b99"; + public const string SteelRod = "48fa93e2da7acb3499e400becf2afc26"; + public const string SteelSheet = "4cb99cf2fee96f944abbacc51b0b701c"; + public const string SteelWall = "45d13347efae0f54882e0e56dd770bb1"; + public const string SteelWallReinforced = "abcc60752234e584d8d98c9dec03e7cc"; + public const string SteelWindow = "b9c224febb4233f4e912745553097652"; + public const string SteelWindowReinforced = "f2493b5478dd8e946ba98861f533362e"; + public const string Sunglasses = "9b9f6bd470226a74b903e74dbe9e423a"; + public const string TableBoozeDispenser = "7b74e45100446b440b4b0a12cd6d05ef"; + public const string TableFrameSteel = "e9009aff81f29eb429148fd71961539f"; + public const string TableFrameWood = "672b544ba53de0144aab307a16b085cb"; + public const string TableGlass = "4d48472d06930bd42a15897e6a1794ac"; + public const string TablePoker = "ebddb1721dcbe36499e4d093e5a7ff09"; + public const string TableSteel = "6caa99f8281726e40a793826d5c047db"; + public const string TableWood = "5e8a02c5ce0073644ac01bdb55d72a70"; + public const string TileBar = "75680e6a1df5ff547bdb5b8f116f766b"; + public const string TileDirt1 = "0ef9cea3bb74e6c4788f77e711f92d4d"; + public const string TileGrass = "501391c27a7f94c4d8c937f00a9ceb9f"; + public const string TileGrey = "7a47e5b68d8bab647b3f99ee3af524c7"; + public const string TileGreyDark = "6873d7cf62d6ebc42966423161b799f1"; + public const string TileKitchen = "5ecf13819099b014eb5f731155540586"; + public const string TileOverlayBlue = "821d0946be816bb42a0eed24631d57ee"; + public const string TileOverlayBrown = "3a7b793253e1a0f4587097192998c361"; + public const string TileOverlayGreen = "b3e652487789fe54d8d24245d5962c3a"; + public const string TileOverlayOrange = "6cd51fc127b8aac40b2accd3e2666202"; + public const string TileOverlayPurple = "14df766b77b0daf4b82ad93125f66782"; + public const string TileOverlayRed = "5e24183c4537dcf47b16fde5ab1ce0ea"; + public const string TilePlating = "8686fbdb413e33b4395a775c4f2ba990"; + public const string TileReinforced = "df4cf328d472de046bcbc073cbda2868"; + public const string TileWhite = "61201f10ccc2856459a9de99d9cdc52e"; + public const string TileWood = "49f2097d4710d114a89821d9164dfce2"; + public const string Toolbelt = "40d904629802fc942860ce878e78efef"; + public const string ToolboxBlue = "264ea51d92067c14ebc6633999afac78"; + public const string TruckerCap = "1ef3c21a685ec2d4e9f0876719839d5f"; + public const string VendorHotDrinks = "b7976a98a25be4543ba45f1d5e26c072"; + public const string VendorRobustSoftdrinks = "93faf7e7a5c67b9478c57a0d03340256"; + public const string VendorSecTech = "6f2976f635940684da7f7f4ed7855a8d"; + public const string VendorYouTool = "cc1b7e8558e50594089a64af537ff781"; + public const string Vent = "bb2ccbe283c7a7d459f283a7483e04b9"; + public const string WaterCooler = "0188e95eec8518246940499957802de9"; + public const string WaterTank = "d675e0c37e3147a4b8501314b5106f13"; + public const string Welder = "06d944205e6b6dd489af078fa85fb878"; + public const string Wirecutters = "41a1c8c211dc32c4d8ffca5f0892f9dc"; + public const string WoodLog = "2767aeb6e6fd53b43a1cb305789834d4"; + public const string WoodPlank = "4aee3fb97a6a2d442804c8c0b8347a92"; + public const string Wrench = "772da386eb7b01745913050fee544c32"; } } diff --git a/Assets/Scripts/SS3D/Data/Generated/Materials.cs b/Assets/Scripts/SS3D/Data/Generated/Materials.cs index 801b843115..34609dfe82 100644 --- a/Assets/Scripts/SS3D/Data/Generated/Materials.cs +++ b/Assets/Scripts/SS3D/Data/Generated/Materials.cs @@ -1,13 +1,11 @@ -using SS3D.Data.AssetDatabases -; namespace SS3D.Data.Generated { // This class is autogenerated. Do not modify manually. public static class Materials { - public static DatabaseAsset DeleteConstruction = new DatabaseAsset("DeleteConstruction", "Materials"); - public static DatabaseAsset InvalidConstruction = new DatabaseAsset("InvalidConstruction", "Materials"); - public static DatabaseAsset ValidConstruction = new DatabaseAsset("ValidConstruction", "Materials"); + public const string DeleteConstruction = "ed5a1263eb564c94abc6407ac0919ea7"; + public const string InvalidConstruction = "e9b99cfb2e59ffa40a062c2f4b88b729"; + public const string ValidConstruction = "6d2a18aa72cbaf94694dce9f8451160b"; } } diff --git a/Assets/Scripts/SS3D/Data/Generated/ParticlesEffects.cs b/Assets/Scripts/SS3D/Data/Generated/ParticlesEffects.cs index f0d26c0901..150edd3aaa 100644 --- a/Assets/Scripts/SS3D/Data/Generated/ParticlesEffects.cs +++ b/Assets/Scripts/SS3D/Data/Generated/ParticlesEffects.cs @@ -1,13 +1,11 @@ -using SS3D.Data.AssetDatabases -; namespace SS3D.Data.Generated { // This class is autogenerated. Do not modify manually. public static class ParticlesEffects { - public static DatabaseAsset AttackParticles = new DatabaseAsset("AttackParticles", "ParticlesEffects"); - public static DatabaseAsset BleedingParticle = new DatabaseAsset("BleedingParticle", "ParticlesEffects"); - public static DatabaseAsset ConstructionParticle = new DatabaseAsset("ConstructionParticle", "ParticlesEffects"); + public const string AttackParticles = "17b0d9163e9cdf14aa557557e7d9d76b"; + public const string BleedingParticle = "a6a77c26ee7edd94c804f4ddd851c8ba"; + public const string ConstructionParticle = "ca5e6b5f7c6c5054a8f8155ef44e3e43"; } } diff --git a/Assets/Scripts/SS3D/Data/Generated/Sounds.cs b/Assets/Scripts/SS3D/Data/Generated/Sounds.cs index df768b20f8..7f9b38cb91 100644 --- a/Assets/Scripts/SS3D/Data/Generated/Sounds.cs +++ b/Assets/Scripts/SS3D/Data/Generated/Sounds.cs @@ -1,21 +1,19 @@ -using SS3D.Data.AssetDatabases -; namespace SS3D.Data.Generated { // This class is autogenerated. Do not modify manually. public static class Sounds { - public static DatabaseAsset BikeHorn = new DatabaseAsset("BikeHorn", "Sounds"); - public static DatabaseAsset Title1 = new DatabaseAsset("Title1", "Sounds"); - public static DatabaseAsset Title2 = new DatabaseAsset("Title2", "Sounds"); - public static DatabaseAsset Title3 = new DatabaseAsset("Title3", "Sounds"); - public static DatabaseAsset Can1 = new DatabaseAsset("Can1", "Sounds"); - public static DatabaseAsset Can2 = new DatabaseAsset("Can2", "Sounds"); - public static DatabaseAsset Can3 = new DatabaseAsset("Can3", "Sounds"); - public static DatabaseAsset Can4 = new DatabaseAsset("Can4", "Sounds"); - public static DatabaseAsset AirlockClose = new DatabaseAsset("AirlockClose", "Sounds"); - public static DatabaseAsset AirlockOpen = new DatabaseAsset("AirlockOpen", "Sounds"); - public static DatabaseAsset FuelPowerGenerator = new DatabaseAsset("FuelPowerGenerator", "Sounds"); + public const string AirlockClose = "fc2485e75c5d3ab4e86e814043c9e9cb"; + public const string AirlockOpen = "34297ba204a9f3944872f100baaa2369"; + public const string BikeHorn = "8c8823796bbcb23438fcf68260070383"; + public const string Can1 = "1a34c805f84be3b4caac14d7de790607"; + public const string Can2 = "8d93fdf9dcada204a952e29213f0293f"; + public const string Can3 = "b315c4abdef36244fb211c5f643d411a"; + public const string Can4 = "f00c6b5a098e84b4b87d80d23b4f295a"; + public const string FuelPowerGenerator = "59b65ecaf8dffbf49876ab2768490b59"; + public const string Title1 = "ec8b849764a7e9147b2a565f81a1ca42"; + public const string Title2 = "3f51862f0b88a5243a8cceb97147489d"; + public const string Title3 = "fd331e360db5fbb448e66367e41d1893"; } } diff --git a/Assets/Scripts/SS3D/Data/Generated/WorldSpaceUI.cs b/Assets/Scripts/SS3D/Data/Generated/WorldSpaceUI.cs index 2aab27c614..70ba1a4430 100644 --- a/Assets/Scripts/SS3D/Data/Generated/WorldSpaceUI.cs +++ b/Assets/Scripts/SS3D/Data/Generated/WorldSpaceUI.cs @@ -1,11 +1,9 @@ -using SS3D.Data.AssetDatabases -; namespace SS3D.Data.Generated { // This class is autogenerated. Do not modify manually. public static class WorldSpaceUI { - public static DatabaseAsset LoadingBar = new DatabaseAsset("LoadingBar", "WorldSpaceUI"); + public const string LoadingBar = "03bcc1824d3b20748b912ca532f86bb9"; } } diff --git a/Assets/Scripts/SS3D/Interactions/ClientDelayedInteraction.cs b/Assets/Scripts/SS3D/Interactions/ClientDelayedInteraction.cs index 1e6bd52870..619c9944b1 100644 --- a/Assets/Scripts/SS3D/Interactions/ClientDelayedInteraction.cs +++ b/Assets/Scripts/SS3D/Interactions/ClientDelayedInteraction.cs @@ -1,5 +1,4 @@ using Coimbra; -using Serilog; using SS3D.Interactions.Extensions; using SS3D.Interactions.Interfaces; using UnityEngine; @@ -38,8 +37,9 @@ public bool ClientStart(InteractionEvent interactionEvent) { return true; } - - WorldSpaceUI.LoadingBar.CreateAs(out _loadingBarInstance, source.GameObject.transform); + + LoadingBar loadingBarPrefab = Assets.Get(AssetDatabases.WorldSpaceUI, WorldSpaceUI.LoadingBar); + _loadingBarInstance = Object.Instantiate(loadingBarPrefab, source.GameObject.transform); _loadingBarInstance.LocalPosition = LoadingBarOffset; _loadingBarInstance.Duration = Delay; diff --git a/Assets/Scripts/SS3D/Systems/Audio/AudioSubSystem.cs b/Assets/Scripts/SS3D/Systems/Audio/AudioSubSystem.cs index 3bcc442abe..9924917a38 100644 --- a/Assets/Scripts/SS3D/Systems/Audio/AudioSubSystem.cs +++ b/Assets/Scripts/SS3D/Systems/Audio/AudioSubSystem.cs @@ -6,7 +6,9 @@ using SS3D.Core; using SS3D.Core.Behaviours; using SS3D.Data; +using SS3D.Data.AssetDatabases; using SS3D.Data.Generated; +using UnityEditor; using UnityEngine; namespace SS3D.Systems.Audio @@ -63,9 +65,9 @@ private void Start() /// Grabs a free audio source and parents it to a specific object before playing it. /// [Server] - public void PlayAudioSource(AudioType audioType, AudioClip audioClipId, NetworkObject parent) + public void PlayAudioSource(AudioType audioType, string audioClipId, NetworkObject parent) { - RpcPlayAudioSource(audioType, audioClipId.name, parent.transform.position, parent); + RpcPlayAudioSource(audioType, audioClipId, parent.transform.position, parent); } /// @@ -73,10 +75,10 @@ public void PlayAudioSource(AudioType audioType, AudioClip audioClipId, NetworkO /// Volume, pitch, and ranges are optional. /// [Server] - public void PlayAudioSource(AudioType audioType, AudioClip audioClipId, Vector3 position, NetworkObject parent, + public void PlayAudioSource(AudioType audioType, string audioClipId, Vector3 position, NetworkObject parent, bool isLooping = false, float volume = 0.7f, float pitch = 1f, float minRange = 1f, float maxRange = 500f) { - RpcPlayAudioSource(audioType, audioClipId.name, position, parent, isLooping, volume, pitch, minRange, maxRange); + RpcPlayAudioSource(audioType, audioClipId, position, parent, isLooping, volume, pitch, minRange, maxRange); } [Server] @@ -98,13 +100,13 @@ public void RPCSetTimeAudioSource(NetworkObject parent, float time) } [ObserversRpc] - public void RpcPlayAudioSource(AudioType type, string audioClip, Vector3 position, NetworkObject parent, + public void RpcPlayAudioSource(AudioType type, string audioClipID, Vector3 position, NetworkObject parent, bool isLooping = false, float volume = 0.7f, float pitch = 1f, float minRange = 1f, float maxRange = 500f) { AudioSource audioSource = FindAvailableAudioSource(type); audioSource.gameObject.transform.position = position; - audioSource.clip = Assets.Get(AssetDatabases.Sounds, audioClip); + audioSource.clip = Assets.Get(AssetDatabases.Sounds, audioClipID); audioSource.volume = volume; audioSource.pitch = pitch; audioSource.minDistance = minRange; @@ -240,6 +242,19 @@ public void PurgeUnusedAudioSources() } } } + +#if UNITY_EDITOR + [MenuItem("Assets/Create/Audio Clip Reference")] + private static void CreateAudioClipReference() + { + AudioClip[] selectedClips = UnityEditor.Selection.GetFiltered(SelectionMode.Assets); + + foreach (AudioClip selectedClip in selectedClips) + { + ObjectAssetReference.Create(selectedClip); + } + } +#endif } } diff --git a/Assets/Scripts/SS3D/Systems/Audio/Boombox.cs b/Assets/Scripts/SS3D/Systems/Audio/Boombox.cs index 21b4856667..c2ef86eff5 100644 --- a/Assets/Scripts/SS3D/Systems/Audio/Boombox.cs +++ b/Assets/Scripts/SS3D/Systems/Audio/Boombox.cs @@ -4,6 +4,7 @@ using System.Collections.Generic; using UnityEngine; using SS3D.Core; +using SS3D.Data.AssetDatabases; using System.Electricity; using UnityEngine.Serialization; @@ -18,7 +19,7 @@ public class Boombox : InteractionTargetNetworkBehaviour, IToggleable private MachinePowerConsumer _powerConsumer; [SerializeField] - private List _songs; + private List _songReferences; [SyncVar] public bool AudioOn; @@ -54,7 +55,7 @@ public void Toggle() if (AudioOn) { - SubSystems.Get().PlayAudioSource(AudioType.Music, _songs[CurrentMusic], GameObject.transform.position, NetworkObject, + SubSystems.Get().PlayAudioSource(AudioType.Music, _songReferences[CurrentMusic].Id, GameObject.transform.position, NetworkObject, false, 0.7f, 1, 1, 5); } else @@ -86,8 +87,8 @@ public void ChangeCurrentMusic() SubSystems.Get().StopAudioSource(NetworkObject); SubSystems.Get().SetTimeAudioSource(NetworkObject, 0f); - CurrentMusic = (CurrentMusic + 1) % (_songs.Count); - SubSystems.Get().PlayAudioSource(AudioType.Music, _songs[CurrentMusic], GameObject.transform.position, NetworkObject, + CurrentMusic = (CurrentMusic + 1) % _songReferences.Count; + SubSystems.Get().PlayAudioSource(AudioType.Music, _songReferences[CurrentMusic].Id, GameObject.transform.position, NetworkObject, false, 0.7f, 1, 1, 5); } diff --git a/Assets/Scripts/SS3D/Systems/Audio/NoisyCollision.cs b/Assets/Scripts/SS3D/Systems/Audio/NoisyCollision.cs index be6a1a1d2a..d93e5cfb08 100644 --- a/Assets/Scripts/SS3D/Systems/Audio/NoisyCollision.cs +++ b/Assets/Scripts/SS3D/Systems/Audio/NoisyCollision.cs @@ -2,6 +2,7 @@ using FishNet.Object; using SS3D.Core; using FishNet; +using SS3D.Data.AssetDatabases; using UnityEngine.Serialization; namespace SS3D.Systems.Audio @@ -46,13 +47,21 @@ public class NoisyCollision : MonoBehaviour [Tooltip("How fast this object must hit another in order to make a hard impact sound.")] private float _hardImpactVelocity = 7.5f; + // [SerializeField] + // [Tooltip("List of possible sounds that will play when this object collides lightly.")] + // private AudioClip[] _lightImpactSounds; + [SerializeField] - [Tooltip("List of possible sounds that will play when this object collides lightly.")] - private AudioClip[] _lightImpactSounds; + [Tooltip("List of references of possible sounds that will play when this object collides lightly.")] + private ObjectAssetReference[] _lightImpactSoundReferences; + + // [SerializeField] + // [Tooltip("List of possible sounds that will play when this object collides heavily.")] + // private AudioClip[] _hardImpactSounds; [SerializeField] - [Tooltip("List of possible sounds that will play when this object collides heavily.")] - private AudioClip[] _hardImpactSounds; + [Tooltip("List of references of possible sounds that will play when this object collides heavily.")] + private ObjectAssetReference[] _hardImpactSoundReferences; //For some reason, this is needed to have an enable/disable feature. Peculiar. private void FixedUpdate() { } @@ -60,7 +69,7 @@ private void FixedUpdate() { } private void OnValidate() { // Throw a warning if the user configured it retardedly. - if ((!(_lightImpactVelocity > _hardImpactVelocity)) && (!_useHardImpactSounds || _hardImpactSounds != null) && (_lightImpactSounds != null)) + if ((!(_lightImpactVelocity > _hardImpactVelocity)) && (!_useHardImpactSounds || _hardImpactSoundReferences != null) && (_lightImpactSoundReferences != null)) { return; } @@ -79,11 +88,11 @@ private void OnCollisionEnter(Collision other) //Only execute this code if we're supposed to make collision noises. if (_useHardImpactSounds && other.relativeVelocity.magnitude > _hardImpactVelocity) { - PlayCollisionSound(_hardImpactSounds); + PlayCollisionSound(_hardImpactSoundReferences); } else if (other.relativeVelocity.magnitude > _lightImpactVelocity) { - PlayCollisionSound(_lightImpactSounds); + PlayCollisionSound(_lightImpactSoundReferences); } } @@ -92,19 +101,19 @@ private void OnCollisionEnter(Collision other) /// /// [Server] - private void PlayCollisionSound(AudioClip[] soundPool) + private void PlayCollisionSound(ObjectAssetReference[] soundPool) { float pitch = Random.Range(_basePitch - _pitchModulationLow, _basePitch + _pitchModulationHigh); - SubSystems.Get().PlayAudioSource(AudioType.Sfx, PickSound(soundPool), gameObject.transform.position, null, + SubSystems.Get().PlayAudioSource(AudioType.Sfx, PickSound(soundPool).Id, gameObject.transform.position, null, false, _collisionVolume, pitch); } - private AudioClip PickSound(AudioClip[] availableSounds) + private ObjectAssetReference PickSound(ObjectAssetReference[] availableSounds) { // Pick a clip from the supplied array and return it - AudioClip currentClip = availableSounds[Random.Range(0, availableSounds.Length)]; + ObjectAssetReference currentClipReference = availableSounds[Random.Range(0, availableSounds.Length)]; - return currentClip; + return currentClipReference; } } } diff --git a/Assets/Scripts/SS3D/Systems/Combat/Interactions/HitInteraction.cs b/Assets/Scripts/SS3D/Systems/Combat/Interactions/HitInteraction.cs index 395e39bea2..c4229a9134 100644 --- a/Assets/Scripts/SS3D/Systems/Combat/Interactions/HitInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Combat/Interactions/HitInteraction.cs @@ -1,4 +1,5 @@ -using SS3D.Interactions; +using SS3D.Data; +using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Interactions.Interfaces; using UnityEngine; @@ -22,7 +23,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Nuke; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Nuke); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Crafting/CraftingMenu.cs b/Assets/Scripts/SS3D/Systems/Crafting/CraftingMenu.cs index 110e3295b5..268700a991 100644 --- a/Assets/Scripts/SS3D/Systems/Crafting/CraftingMenu.cs +++ b/Assets/Scripts/SS3D/Systems/Crafting/CraftingMenu.cs @@ -186,7 +186,7 @@ private void SetSelectedInteraction(int index, NetworkConnection conn = null) _interactionEvent = _eventForConnection[conn]; List results = new(); - if (_interaction.ChosenLink.Target.IsTerminal && _interaction.ChosenLink.Target.TryGetResult(out WorldObjectAssetReference result)) + if (_interaction.ChosenLink.Target.IsTerminal && _interaction.ChosenLink.Target.TryGetResult(out ObjectAssetReference result)) { results.Add(new (result, 1)); } @@ -230,7 +230,7 @@ private void TargetSetVisuals(NetworkConnection conn, List resu foreach (SecondaryResult result in results) { - GenericObjectSo asset = SubSystems.Get().GetAsset(result.Asset.Id); + GenericObjectSo asset = SubSystems.Get().GetAsset(result.Asset); GameObject pictureSlot = Instantiate(_pictureSlotPrefab, _pictureSlotArea.transform); pictureSlot.GetComponent().Setup(asset, result.Amount); } diff --git a/Assets/Scripts/SS3D/Systems/Crafting/CraftingRecipe.cs b/Assets/Scripts/SS3D/Systems/Crafting/CraftingRecipe.cs index 26d6c78bba..75fb8b870e 100644 --- a/Assets/Scripts/SS3D/Systems/Crafting/CraftingRecipe.cs +++ b/Assets/Scripts/SS3D/Systems/Crafting/CraftingRecipe.cs @@ -1,4 +1,5 @@ using QuikGraph; +using SS3D.Data; using SS3D.Data.AssetDatabases; using SS3D.Logging; using System.Collections.Generic; @@ -14,7 +15,7 @@ namespace SS3D.Systems.Crafting public class CraftingRecipe : ScriptableObject { [Tooltip("The target of the crafting, what needs to be clicked on by the player to start the crafting.")] - public WorldObjectAssetReference Target; + public ObjectAssetReference Target; [Tooltip("A bunch of recipe steps, representing each steps of the recipe.")] public List Steps; @@ -25,7 +26,7 @@ public class CraftingRecipe : ScriptableObject /// /// First step of the recipe, which should have the same name as the target of the recipe. /// - public string RootStepName => Target.Prefab.name; + public string RootStepName => Target ? Assets.Get(Target)?.name : null; public bool HasInitial => Steps.Any(x => x.IsInitialState); diff --git a/Assets/Scripts/SS3D/Systems/Crafting/CraftingSubSystem.cs b/Assets/Scripts/SS3D/Systems/Crafting/CraftingSubSystem.cs index 56c2bc98c6..73d2b23c37 100644 --- a/Assets/Scripts/SS3D/Systems/Crafting/CraftingSubSystem.cs +++ b/Assets/Scripts/SS3D/Systems/Crafting/CraftingSubSystem.cs @@ -1,5 +1,4 @@ using Coimbra; -using Cysharp.Threading.Tasks; using FishNet; using FishNet.Object; using JetBrains.Annotations; @@ -15,7 +14,6 @@ using SS3D.Systems.Entities.Humanoid; using SS3D.Systems.Inventory.Items; using SS3D.Systems.Tile; -using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; @@ -33,7 +31,7 @@ namespace SS3D.Systems.Crafting public sealed class CraftingSubSystem : NetworkSubSystem { /// - /// First string is the id of the target object of the recipe (as the WorldObjectAssetReference's id). + /// First string is the id of the target object of the recipe (as the ObjectAssetReference's id). /// The value is a list of craftingRecipe, for which the target is the key. /// private readonly Dictionary> _recipeOrganiser = new(); @@ -102,7 +100,7 @@ private bool TryGetRecipeLinks(CraftingInteractionType interactionType, GameObje if (!_recipeOrganiser.TryGetValue(targetAssetReference.Asset.Id, out List recipes)) { - Log.Information(this, $"no recipes with target's name {targetAssetReference.Asset.Id}"); + Log.Information(this, $"no recipes with target's name {targetAssetReference.Asset.name}"); return false; } @@ -143,7 +141,7 @@ public void Craft(CraftingInteraction interaction, InteractionEvent interactionE ModifyOrConsumeRecipeTarget(recipeTarget, interaction, interactionEvent, link); - if (link.Target.TryGetResult(out WorldObjectAssetReference result)) + if (link.Target.TryGetResult(out ObjectAssetReference result)) { SpawnOrModifyMainResult(result, interaction, interactionEvent, link); } @@ -158,7 +156,8 @@ public void Craft(CraftingInteraction interaction, InteractionEvent interactionE { for (int i = 0; i < secondaryResult.Amount; i++) { - DefaultCraft(interaction, interactionEvent, secondaryResult.Asset.Prefab, link.Target); + GameObject secondaryResultPrefab = Assets.Get(secondaryResult.Asset); + DefaultCraft(interaction, interactionEvent, secondaryResultPrefab, link.Target); } } @@ -186,12 +185,14 @@ private void ModifyOrConsumeRecipeTarget(IRecipeIngredient recipeTarget, Craftin } } - private void SpawnOrModifyMainResult(WorldObjectAssetReference result, CraftingInteraction interaction, + private void SpawnOrModifyMainResult(ObjectAssetReference result, CraftingInteraction interaction, InteractionEvent interactionEvent, TaggedEdge link) { GameObject resultInstance; - if (!result.Prefab) + GameObject resultPrefab = Assets.Get(result); + + if (!resultPrefab) { Log.Error(this, $"World object reference {result} has no prefab associated"); return; @@ -199,11 +200,11 @@ private void SpawnOrModifyMainResult(WorldObjectAssetReference result, CraftingI if (link.Target.CustomCraft) { - resultInstance = result.Prefab.GetComponent()?.Craft(interaction, interactionEvent); + resultInstance = resultPrefab.GetComponent()?.Craft(interaction, interactionEvent); } else { - resultInstance = DefaultCraft(interaction, interactionEvent, result.Prefab, link.Target); + resultInstance = DefaultCraft(interaction, interactionEvent, resultPrefab, link.Target); } if (link.Tag == null || !link.Tag.ModifyResult) return; @@ -227,14 +228,16 @@ private string CurrentStepName(GameObject target) return ""; } - if (targetAssetReference.Asset.Prefab == null) + GameObject targetPrefab = Assets.Get(targetAssetReference.Asset); + + if (targetPrefab == null) { Log.Error(this, $"IWorldObjectAsset {targetAssetReference} has no prefab associated, returning"); return ""; } - string rootStepName = targetAssetReference.Asset.Prefab.name; + string rootStepName = targetPrefab.name; string stepName; if (target.TryGetComponent(out ICraftable craftableTarget) && craftableTarget.CurrentStepName != rootStepName) @@ -243,7 +246,7 @@ private string CurrentStepName(GameObject target) } else { - stepName = targetAssetReference.Asset.Prefab.name; + stepName = targetPrefab.name; } return stepName; @@ -548,9 +551,11 @@ private bool TargetIsValid(InteractionEvent interactionEvent) [Server] private bool ResultIsValid(InteractionEvent interactionEvent, RecipeStep recipeStep) { - if (!recipeStep.TryGetResult(out WorldObjectAssetReference recipeResult)) return true; + if (!recipeStep.TryGetResult(out ObjectAssetReference recipeResult)) return true; + + GameObject recipeResultPrefab = Assets.Get(recipeResult); - if (recipeResult.Prefab && recipeResult.Prefab.TryGetComponent(out PlacedTileObject result)) + if (recipeResultPrefab && recipeResultPrefab.TryGetComponent(out PlacedTileObject result)) { return ResultIsValidPlacedTileObject(result, interactionEvent); } @@ -601,8 +606,8 @@ private bool ItemTargetIsValid(InteractionEvent interactionEvent, Item target) [ObserversRpc] private void AddCraftingSmoke(GameObject target, int referenceId) { - GameObject particleGameObject = Instantiate(ParticlesEffects.ConstructionParticle.Prefab, target.transform.position, Quaternion.identity); - ParticleSystem particles = particleGameObject.GetComponent(); + ParticleSystem particlePrefab = Assets.Get(AssetDatabases.ParticlesEffects, ParticlesEffects.ConstructionParticle); + ParticleSystem particles = Instantiate(particlePrefab, target.transform.position, Quaternion.identity); // Get the shape module of the dust cloud particle system ParticleSystem.ShapeModule shapeModule = particles.shape; diff --git a/Assets/Scripts/SS3D/Systems/Crafting/MultiStepCraftable.cs b/Assets/Scripts/SS3D/Systems/Crafting/MultiStepCraftable.cs index 0d5ce51536..d883f00872 100644 --- a/Assets/Scripts/SS3D/Systems/Crafting/MultiStepCraftable.cs +++ b/Assets/Scripts/SS3D/Systems/Crafting/MultiStepCraftable.cs @@ -4,6 +4,7 @@ using SS3D.Core.Behaviours; using SS3D.Data.AssetDatabases; using FishNet.Object.Synchronizing; +using SS3D.Data; using SS3D.Logging; namespace SS3D.Systems.Crafting @@ -31,7 +32,8 @@ protected override void OnAwake() } else { - _currentStepName = targetAssetReference.Asset.Prefab.name; + GameObject targetPrefab = Assets.Get(targetAssetReference.Asset); + _currentStepName = targetPrefab?.name; } } } diff --git a/Assets/Scripts/SS3D/Systems/Crafting/RecipeStep.cs b/Assets/Scripts/SS3D/Systems/Crafting/RecipeStep.cs index 7d4d8547fe..e8eb177ca0 100644 --- a/Assets/Scripts/SS3D/Systems/Crafting/RecipeStep.cs +++ b/Assets/Scripts/SS3D/Systems/Crafting/RecipeStep.cs @@ -45,7 +45,7 @@ public class RecipeStep [ShowIf(nameof(IsTerminal))] [AllowNesting] [Tooltip("A resulting object that will spawn at the end of the crafting process, optional.")] - public WorldObjectAssetReference Result; + public ObjectAssetReference Result; /// /// If true, show IsInitialState in the inspector @@ -57,7 +57,7 @@ public class RecipeStep /// public string Name => _name; - public WorldObjectAssetReference GetResultOrTarget() => Result ? Result : Recipe.Target; + public ObjectAssetReference GetResultOrTarget() => Result ? Result : Recipe.Target; public RecipeStep(CraftingRecipe recipe, string name) { @@ -68,7 +68,7 @@ public RecipeStep(CraftingRecipe recipe, string name) Result = new(); } - public bool TryGetResult(out WorldObjectAssetReference result) + public bool TryGetResult(out ObjectAssetReference result) { result = Result; return Result is not null; diff --git a/Assets/Scripts/SS3D/Systems/Crafting/RecipeStepLink.cs b/Assets/Scripts/SS3D/Systems/Crafting/RecipeStepLink.cs index f0e9695f83..b4aa57f245 100644 --- a/Assets/Scripts/SS3D/Systems/Crafting/RecipeStepLink.cs +++ b/Assets/Scripts/SS3D/Systems/Crafting/RecipeStepLink.cs @@ -15,7 +15,7 @@ public class RecipeStepLink { [Tooltip("Elements of the recipe, that will be consumed in the crafting process, and the necessary number of each.")] [SerializeField] - private SerializableDictionary _elements = new(); + private SerializableDictionary _elements = new(); [Tooltip("Bunch of conditions for ingredients to be valid to use in the recipe.")] [SerializeField] @@ -91,7 +91,7 @@ public Dictionary Elements { Dictionary elements = new(); - foreach (KeyValuePair keyValuePair in _elements) + foreach (KeyValuePair keyValuePair in _elements) { elements.Add(keyValuePair.Key.Id, keyValuePair.Value); } diff --git a/Assets/Scripts/SS3D/Systems/Crafting/SecondaryResult.cs b/Assets/Scripts/SS3D/Systems/Crafting/SecondaryResult.cs index f47d297f0b..82f8fac44d 100644 --- a/Assets/Scripts/SS3D/Systems/Crafting/SecondaryResult.cs +++ b/Assets/Scripts/SS3D/Systems/Crafting/SecondaryResult.cs @@ -6,10 +6,10 @@ namespace SS3D.Systems.Crafting [Serializable] public struct SecondaryResult { - public WorldObjectAssetReference Asset; + public ObjectAssetReference Asset; public uint Amount; - public SecondaryResult(WorldObjectAssetReference asset, uint amount) + public SecondaryResult(ObjectAssetReference asset, uint amount) { Asset = asset; Amount = amount; diff --git a/Assets/Scripts/SS3D/Systems/Electricity/FuelPowerGenerator.cs b/Assets/Scripts/SS3D/Systems/Electricity/FuelPowerGenerator.cs index 9213ce4428..40a30e62b1 100644 --- a/Assets/Scripts/SS3D/Systems/Electricity/FuelPowerGenerator.cs +++ b/Assets/Scripts/SS3D/Systems/Electricity/FuelPowerGenerator.cs @@ -1,6 +1,7 @@ using FishNet.Object; using FishNet.Object.Synchronizing; using SS3D.Core; +using SS3D.Data; using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Systems.Audio; @@ -61,8 +62,7 @@ private void HandleSound(bool isEnabled) } else { - SubSystems.Get().PlayAudioSource(AudioType.Music, Sounds.FuelPowerGenerator, Position, NetworkObject, - true, 0.7f, 1, 1, 10); + SubSystems.Get().PlayAudioSource(AudioType.Music, Sounds.FuelPowerGenerator, Position, NetworkObject, true, 0.7f, 1, 1, 10); } } diff --git a/Assets/Scripts/SS3D/Systems/Furniture/AirlockStateMachine.cs b/Assets/Scripts/SS3D/Systems/Furniture/AirlockStateMachine.cs index bccf7e0a55..456d731cf0 100644 --- a/Assets/Scripts/SS3D/Systems/Furniture/AirlockStateMachine.cs +++ b/Assets/Scripts/SS3D/Systems/Furniture/AirlockStateMachine.cs @@ -1,5 +1,6 @@ using FishNet.Object; using SS3D.Core; +using SS3D.Data; using SS3D.Data.Generated; using SS3D.Systems.Audio; using UnityEngine; @@ -34,6 +35,7 @@ public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo ChangeColors(_openingColor, animator); SubSystems.Get().PlayAudioSource(AudioType.Sfx, Sounds.AirlockOpen, animator.GetComponent()); } + if (stateInfo.IsName(Closing)) { ChangeColors(_closingColor, animator); diff --git a/Assets/Scripts/SS3D/Systems/Furniture/DispenseProductInteraction.cs b/Assets/Scripts/SS3D/Systems/Furniture/DispenseProductInteraction.cs index b22f095285..66e2c00b1b 100644 --- a/Assets/Scripts/SS3D/Systems/Furniture/DispenseProductInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Furniture/DispenseProductInteraction.cs @@ -1,8 +1,8 @@ -using SS3D.Data.Generated; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Interactions.Interfaces; -using SS3D.Systems.Tile; using UnityEngine; namespace SS3D.Systems.Furniture @@ -39,7 +39,7 @@ public override bool CanInteract(InteractionEvent interactionEvent) /// public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Take; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Take); } /// diff --git a/Assets/Scripts/SS3D/Systems/Furniture/DragInteraction.cs b/Assets/Scripts/SS3D/Systems/Furniture/DragInteraction.cs index 31b80dd77b..f615073542 100644 --- a/Assets/Scripts/SS3D/Systems/Furniture/DragInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Furniture/DragInteraction.cs @@ -1,4 +1,5 @@ -using SS3D.Data.Generated; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Systems.Entities; @@ -31,7 +32,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return InteractionIcons.Discard; + return Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Discard); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Furniture/LockLockerInteraction.cs b/Assets/Scripts/SS3D/Systems/Furniture/LockLockerInteraction.cs index 80b51a5b31..c9c830da19 100644 --- a/Assets/Scripts/SS3D/Systems/Furniture/LockLockerInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Furniture/LockLockerInteraction.cs @@ -1,11 +1,11 @@ -using SS3D.Data.Generated; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Interactions.Interfaces; using SS3D.Logging; using SS3D.Systems.Furniture; using SS3D.Systems.Inventory.Containers; -using System; using UnityEngine; namespace SS3D.Systems.Inventory.Interactions @@ -28,7 +28,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Open; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Open); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Furniture/LockerDoorInteraction.cs b/Assets/Scripts/SS3D/Systems/Furniture/LockerDoorInteraction.cs index 25e3ec547a..23b832ab29 100644 --- a/Assets/Scripts/SS3D/Systems/Furniture/LockerDoorInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Furniture/LockerDoorInteraction.cs @@ -1,4 +1,5 @@ -using SS3D.Data.Generated; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; using UnityEngine; @@ -21,7 +22,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Open; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Open); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Furniture/Nuke.cs b/Assets/Scripts/SS3D/Systems/Furniture/Nuke.cs index 2155866ba2..145d01f3cb 100644 --- a/Assets/Scripts/SS3D/Systems/Furniture/Nuke.cs +++ b/Assets/Scripts/SS3D/Systems/Furniture/Nuke.cs @@ -2,9 +2,11 @@ using SS3D.Interactions.Interfaces; using FishNet.Object; using SS3D.Core; +using SS3D.Data; using SS3D.Data.Generated; using SS3D.Systems.Gamemodes; using SS3D.Systems.Inventory.Items.Generic; +using UnityEngine; namespace SS3D.Systems.Furniture { @@ -19,7 +21,7 @@ public void Detonate() IInteraction[] IInteractionTarget.CreateTargetInteractions(InteractionEvent interactionEvent) { - return new IInteraction[] { new NukeDetonateInteraction { Icon = InteractionIcons.Nuke } }; + return new IInteraction[] { new NukeDetonateInteraction { Icon = Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Nuke) } }; } } } \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Systems/Furniture/UnlockLockerInteraction.cs b/Assets/Scripts/SS3D/Systems/Furniture/UnlockLockerInteraction.cs index 0da1cbf769..b8e256f235 100644 --- a/Assets/Scripts/SS3D/Systems/Furniture/UnlockLockerInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Furniture/UnlockLockerInteraction.cs @@ -1,4 +1,5 @@ -using SS3D.Data.Generated; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Interactions.Interfaces; @@ -29,7 +30,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Open; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Open); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Furniture/VendingMachine.cs b/Assets/Scripts/SS3D/Systems/Furniture/VendingMachine.cs index 2ce313c56b..35eacc79c0 100644 --- a/Assets/Scripts/SS3D/Systems/Furniture/VendingMachine.cs +++ b/Assets/Scripts/SS3D/Systems/Furniture/VendingMachine.cs @@ -1,5 +1,6 @@ using FishNet.Object; using SS3D.Core; +using SS3D.Data; using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Interfaces; @@ -55,37 +56,40 @@ public void DispenseProduct(int productIndex) { return; } - + if (productIndex >= _productsToDispense.Length) { - Log.Error(this, $"Product with index {productIndex} not found in products to dispense in {gameObject.name}. " - + $"Max possible index is {_productsToDispense.Length - 1}"); + Log.Error(this, $"Product with index {productIndex} not found in products to dispense in {gameObject.name}. Max possible index is {_productsToDispense.Length - 1}"); + return; } - + if (productIndex < 0) { Log.Error(this, $"Invalid product index, value must be between 0 and {_productsToDispense.Length - 1}"); + return; } VendingMachineProductStock productToDispenseStock = _productsToDispense[productIndex]; + AudioSubSystem audioSubSystem = SubSystems.Get(); + if (productToDispenseStock.Stock <= 0) { - SubSystems.Get().PlayAudioSource(Audio.AudioType.Sfx, Sounds.BikeHorn, Position, NetworkObject, - false, 0.7f, 1, 1, 3); + audioSubSystem.PlayAudioSource(Audio.AudioType.Sfx, Sounds.BikeHorn, Position, NetworkObject, false, 0.7f, 1, 1, 3); + return; } _powerConsumer.UseMachineOnce(); productToDispenseStock.Stock--; - SubSystems.Get().PlayAudioSource(Audio.AudioType.Sfx, Sounds.Can1, Position, NetworkObject, - false, 0.7f, 1, 1, 3); - + + audioSubSystem.PlayAudioSource(Audio.AudioType.Sfx, Sounds.Can1, Position, NetworkObject, false, 0.7f, 1, 1, 3); + ItemSubSystem itemSystem = SubSystems.Get(); Quaternion quaternion = Quaternion.Euler(new Vector3(Random.Range(0, 360), Random.Range(0, 360), Random.Range(0, 360))); - itemSystem.SpawnItem(productToDispenseStock.Product.name, _dispensingTransform.position, quaternion); + itemSystem.SpawnItem(productToDispenseStock.Product.PrefabAsset.Id, _dispensingTransform.position, quaternion); } /// @@ -95,6 +99,8 @@ public IInteraction[] CreateTargetInteractions(InteractionEvent interactionEvent { return Array.Empty(); } + + Sprite takeIcon = Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Take); IInteraction[] interactions = new IInteraction[_productsToDispense.Length]; for (int i = 0; i < _productsToDispense.Length; i++) @@ -104,7 +110,7 @@ public IInteraction[] CreateTargetInteractions(InteractionEvent interactionEvent ProductName = _productsToDispense[i].Product.NameString, ProductIndex = i, ProductStock = _productsToDispense[i].Stock, - Icon = InteractionIcons.Take + Icon = takeIcon, }; } diff --git a/Assets/Scripts/SS3D/Systems/Health/BleedingBodyPart.cs b/Assets/Scripts/SS3D/Systems/Health/BleedingBodyPart.cs index 8d22bc0848..50c2631a7c 100644 --- a/Assets/Scripts/SS3D/Systems/Health/BleedingBodyPart.cs +++ b/Assets/Scripts/SS3D/Systems/Health/BleedingBodyPart.cs @@ -2,6 +2,7 @@ using FishNet.Object.Synchronizing; using UnityEngine; using Coimbra; +using SS3D.Data; using SS3D.Data.Generated; using System; @@ -43,7 +44,7 @@ public void SyncBleedEffect(bool prev, bool next, bool asServer) if (next && _bloodEffect == null) { - GameObject bleedingEffect = ParticlesEffects.BleedingParticle; + GameObject bleedingEffect = Assets.Get(AssetDatabases.ParticlesEffects, ParticlesEffects.BleedingParticle); GameObject bloodDisplayer; Transform bloodParent; if (_bodyPart.BodyCollider != null) diff --git a/Assets/Scripts/SS3D/Systems/Health/BodyParts/HeadBodyPart.cs b/Assets/Scripts/SS3D/Systems/Health/BodyParts/HeadBodyPart.cs index 6270187a4f..1b2bf1e559 100644 --- a/Assets/Scripts/SS3D/Systems/Health/BodyParts/HeadBodyPart.cs +++ b/Assets/Scripts/SS3D/Systems/Health/BodyParts/HeadBodyPart.cs @@ -1,10 +1,10 @@ using FishNet.Object; using SS3D.Core; +using SS3D.Data; using SS3D.Data.Generated; using SS3D.Systems.Entities; using SS3D.Systems.Entities.Humanoid; using System.Collections; -using UnityEngine; using UnityEngine.Serialization; namespace SS3D.Systems.Health @@ -79,11 +79,10 @@ protected override void BeforeDestroyingBodyPart() protected override void SpawnOrgans() { - GameObject brainPrefab = Items.HumanBrain; - GameObject brainGameObject = Instantiate(brainPrefab); - Brain = brainGameObject.GetComponent(); + Brain brainPrefab = Assets.Get(AssetDatabases.Items, Items.HumanBrain); + Brain = Instantiate(brainPrefab); Brain.HealthController = HealthController; - Spawn(brainGameObject, Owner); + Spawn(Brain.GameObject, Owner); } } } diff --git a/Assets/Scripts/SS3D/Systems/Health/BodyParts/HumanTorso.cs b/Assets/Scripts/SS3D/Systems/Health/BodyParts/HumanTorso.cs index 9c3d008b16..6a40abd4a7 100644 --- a/Assets/Scripts/SS3D/Systems/Health/BodyParts/HumanTorso.cs +++ b/Assets/Scripts/SS3D/Systems/Health/BodyParts/HumanTorso.cs @@ -1,8 +1,7 @@ -using SS3D.Data.Generated; -using SS3D.Systems.Entities; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Systems.Health; using System.Collections; -using UnityEngine; public class HumanTorso : BodyPart { @@ -33,21 +32,17 @@ private IEnumerator AddInternalOrgans() protected override void SpawnOrgans() { - GameObject heartPrefab = Items.HumanHeart; - GameObject leftLungPrefab = Items.HumanLungLeft; - GameObject rightLungPrefab = Items.HumanLungRight;; - - GameObject heartGameObject = Instantiate(heartPrefab); - GameObject leftLungGameObject = Instantiate(leftLungPrefab); - GameObject rightLungGameObject = Instantiate(rightLungPrefab); - - Heart = heartGameObject.GetComponent(); - LeftLung = leftLungGameObject.GetComponent(); - RightLung = rightLungGameObject.gameObject.GetComponent(); - - Spawn(heartGameObject, Owner); - Spawn(leftLungGameObject, Owner); - Spawn(rightLungGameObject, Owner); + Heart heartPrefab = Assets.Get(AssetDatabases.Items, Items.HumanHeart); + Lungs leftLungPrefab = Assets.Get(AssetDatabases.Items, Items.HumanLungLeft); + Lungs rightLungPrefab = Assets.Get(AssetDatabases.Items, Items.HumanLungRight); + + Heart = Instantiate(heartPrefab); + LeftLung = Instantiate(leftLungPrefab); + RightLung = Instantiate(rightLungPrefab); + + Spawn(Heart.GameObject, Owner); + Spawn(LeftLung.GameObject, Owner); + Spawn(RightLung.GameObject, Owner); } protected override void AddInitialLayers() diff --git a/Assets/Scripts/SS3D/Systems/IngameConsoleSystem/Commands/AddHandCommand.cs b/Assets/Scripts/SS3D/Systems/IngameConsoleSystem/Commands/AddHandCommand.cs index 548ce6a427..e662e37190 100644 --- a/Assets/Scripts/SS3D/Systems/IngameConsoleSystem/Commands/AddHandCommand.cs +++ b/Assets/Scripts/SS3D/Systems/IngameConsoleSystem/Commands/AddHandCommand.cs @@ -5,6 +5,7 @@ using FishNet; using SS3D.Systems.Inventory.Containers; using FishNet.Connection; +using SS3D.Data; using SS3D.Permissions; using SS3D.Data.Generated; @@ -43,17 +44,16 @@ public override string Perform(string[] args, NetworkConnection conn) Player Player = SubSystems.Get().GetPlayer(ckey); Entity entity = SubSystems.Get().GetSpawnedEntity(Player); - GameObject leftHandPrefab = Items.HumanHandLeft; - GameObject leftHandObject = GameObject.Instantiate(leftHandPrefab, entity.transform); - leftHandObject.transform.localPosition = position; - leftHandObject.transform.localEulerAngles = rotation; + Hand leftHandPrefab = Assets.Get(AssetDatabases.Items, Items.HumanHandLeft); + Hand leftHand = Object.Instantiate(leftHandPrefab, entity.transform); + leftHand.Transform.localPosition = position; + leftHand.Transform.localEulerAngles = rotation; - Hand leftHand = leftHandObject.GetComponent(); - InstanceFinder.ServerManager.Spawn(leftHandObject, Player.Owner); + InstanceFinder.ServerManager.Spawn(leftHand.GameObject, Player.Owner); Hands hands = entity.GetComponent(); HumanInventory inventory = entity.GetComponent(); - inventory.TryAddContainer(leftHandObject.GetComponent()); + inventory.TryAddContainer(leftHand.GetComponent()); hands.AddHand(leftHand); return "hand added"; diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Containers/ContainerInteractive.cs b/Assets/Scripts/SS3D/Systems/Inventory/Containers/ContainerInteractive.cs index 948c090ee5..935606060d 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Containers/ContainerInteractive.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Containers/ContainerInteractive.cs @@ -1,4 +1,5 @@ -using System; +using SS3D.Data; +using System; using System.Collections.Generic; using SS3D.Interactions; using SS3D.Interactions.Interfaces; @@ -28,20 +29,25 @@ public override IInteraction[] CreateTargetInteractions(InteractionEvent interac List interactions = new(); + Sprite takeIcon = Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Take); + Sprite openIcon = Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Open); + StoreInteraction storeInteraction = new(attachedContainer) { - Icon = InteractionIcons.Take - }; + Icon = takeIcon, + }; + TakeFirstInteraction takeFirstInteraction = new(attachedContainer) { - Icon = InteractionIcons.Take + Icon = takeIcon, }; + ViewContainerInteraction view = new(attachedContainer) { - MaxDistance = attachedContainer.MaxDistance, Icon = _viewContainerIcon + MaxDistance = attachedContainer.MaxDistance, Icon = _viewContainerIcon, }; - view.Icon = InteractionIcons.Open; + view.Icon = openIcon; // Pile or Normal the Store Interaction will always appear, but View only appears in Normal containers if (IsOpen() | !attachedContainer.OnlyStoreWhenOpen | !attachedContainer.IsOpenable) @@ -65,8 +71,9 @@ public override IInteraction[] CreateTargetInteractions(InteractionEvent interac OpenInteraction openInteraction = new(attachedContainer) { - Icon = InteractionIcons.Open + Icon = openIcon, }; + openInteraction.OnOpenStateChanged += OpenStateChanged; interactions.Add(openInteraction); diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Containers/Hand.cs b/Assets/Scripts/SS3D/Systems/Inventory/Containers/Hand.cs index 523408431a..8a8fb53c98 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Containers/Hand.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Containers/Hand.cs @@ -137,7 +137,7 @@ public void PlaceHeldItemOutOfHand(Vector3 position, Quaternion rotation) TileMap tileMap = SubSystems.Get().CurrentMap; if (tileMap != null) { - ItemObjectSo itemObjectSo = SubSystems.Get().GetAsset(item.Asset.Id) as ItemObjectSo; + ItemObjectSo itemObjectSo = SubSystems.Get().GetAsset(item.Asset) as ItemObjectSo; if (itemObjectSo != null) { tileMap.PlaceItemObject(position, rotation, itemObjectSo, item.gameObject); diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/DropInteraction.cs b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/DropInteraction.cs index 7b30f8def5..9fb378d703 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/DropInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/DropInteraction.cs @@ -1,4 +1,5 @@ -using System; +using SS3D.Data; +using System; using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; @@ -29,7 +30,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon ? Icon : InteractionIcons.Discard; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Discard); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/OpenInteraction.cs b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/OpenInteraction.cs index 9f3e16cd9a..2f7a78c1cc 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/OpenInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/OpenInteraction.cs @@ -1,4 +1,5 @@ -using System; +using SS3D.Data; +using System; using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; @@ -40,7 +41,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Open; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Open); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/PickupInteraction.cs b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/PickupInteraction.cs index 8cffaf0b5d..2b06d30313 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/PickupInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/PickupInteraction.cs @@ -1,4 +1,5 @@ -using SS3D.Interactions; +using SS3D.Data; +using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Interactions.Interfaces; using SS3D.Systems.GameModes.Events; @@ -21,7 +22,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Take; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Take); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/StoreInteraction.cs b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/StoreInteraction.cs index 98868b100b..ff833c2fb2 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/StoreInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/StoreInteraction.cs @@ -1,4 +1,5 @@ -using SS3D.Data.Generated; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Interactions.Interfaces; @@ -24,7 +25,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Discard; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Discard); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/TakeFirstInteraction.cs b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/TakeFirstInteraction.cs index c818359b6a..f1289f8c6d 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/TakeFirstInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/TakeFirstInteraction.cs @@ -1,4 +1,5 @@ -using SS3D.Data.Generated; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Systems.Inventory.Containers; @@ -25,7 +26,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Take; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Take); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/ViewContainerInteraction.cs b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/ViewContainerInteraction.cs index a2ae57681b..c3904a946a 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Interactions/ViewContainerInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Interactions/ViewContainerInteraction.cs @@ -1,4 +1,5 @@ -using SS3D.Data.Generated; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Systems.Entities; @@ -25,7 +26,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Open; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Open); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/BikeHorn.cs b/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/BikeHorn.cs index dabca2d112..e6dd6d5626 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/BikeHorn.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/BikeHorn.cs @@ -1,6 +1,7 @@ using System.Collections.Generic; using System.Linq; using SS3D.Core; +using SS3D.Data; using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Interfaces; @@ -25,8 +26,7 @@ public class BikeHorn : Item public void Honk() { _animator.SetTrigger(HonkAnimation); - SubSystems.Get().PlayAudioSource(AudioType.Sfx, Sounds.BikeHorn, GameObject.transform.position, NetworkObject, - false,0.7f, 1, 1, 5); + SubSystems.Get().PlayAudioSource(AudioType.Sfx, Sounds.BikeHorn, GameObject.transform.position, NetworkObject, false, 0.7f, 1, 1, 5); } public bool IsHonking() diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/HonkInteraction.cs b/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/HonkInteraction.cs index 98be8c7f91..8014ef11ae 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/HonkInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/HonkInteraction.cs @@ -1,4 +1,5 @@ -using SS3D.Data.Generated; +using SS3D.Data; +using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; using SS3D.Interactions.Interfaces; @@ -19,7 +20,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Honk; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Honk); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/NukeDetonateInteraction.cs b/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/NukeDetonateInteraction.cs index b09f8a900f..1d39f59c30 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/NukeDetonateInteraction.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Items/Generic/NukeDetonateInteraction.cs @@ -1,4 +1,5 @@ using SS3D.Core; +using SS3D.Data; using SS3D.Data.Generated; using SS3D.Interactions; using SS3D.Interactions.Extensions; @@ -23,7 +24,7 @@ public override string GetName(InteractionEvent interactionEvent) public override Sprite GetIcon(InteractionEvent interactionEvent) { - return Icon != null ? Icon : InteractionIcons.Nuke; + return Icon ? Icon : Assets.Get(AssetDatabases.InteractionIcons, InteractionIcons.Nuke); } public override bool CanInteract(InteractionEvent interactionEvent) diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Items/Item.cs b/Assets/Scripts/SS3D/Systems/Inventory/Items/Item.cs index 4aa8518e8f..eb7baebe80 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Items/Item.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Items/Item.cs @@ -6,6 +6,7 @@ using FishNet.Object; using FishNet.Object.Synchronizing; using SS3D.Attributes; +using SS3D.Data; using SS3D.Data.AssetDatabases; using SS3D.Interactions; using SS3D.Interactions.Interfaces; @@ -38,7 +39,7 @@ public class Item : InteractionSource, IInteractionTarget, IWorldObjectAsset [ReadOnly] [Header("This field is filled automatically by the AssetData system.")] #endif - private WorldObjectAssetReference _asset; + private ObjectAssetReference _asset; #region Item [Header("Item settings")] @@ -106,7 +107,7 @@ public Collider[] NativeColliders set => _nativeColliders = value; } - public WorldObjectAssetReference Asset + public ObjectAssetReference Asset { get => _asset; set @@ -119,7 +120,7 @@ public WorldObjectAssetReference Asset } } - public Item Prefab => Asset.Get(); + public Item Prefab => Asset ? Assets.Get(Asset) : null; /// /// Initialise this item fields. Can only be called once. diff --git a/Assets/Scripts/SS3D/Systems/Inventory/Items/ItemSubSystem.cs b/Assets/Scripts/SS3D/Systems/Inventory/Items/ItemSubSystem.cs index d86c7385e1..84135067b0 100644 --- a/Assets/Scripts/SS3D/Systems/Inventory/Items/ItemSubSystem.cs +++ b/Assets/Scripts/SS3D/Systems/Inventory/Items/ItemSubSystem.cs @@ -37,7 +37,7 @@ public void CmdSpawnItem(string id, Vector3 position, Quaternion rotation) [Server] public Item SpawnItem(string id, Vector3 position, Quaternion rotation) { - Item itemPrefab = Assets.Get(AssetDatabases.Items, id).GetComponent(); + Item itemPrefab = Assets.Get(AssetDatabases.Items, id); Item itemInstance = Instantiate(itemPrefab, position, rotation); ServerManager.Spawn(itemInstance.GameObject); @@ -69,15 +69,16 @@ public void CmdSpawnItemInContainer(Item id, AttachedContainer attachedContainer [Server] public Item SpawnItemInContainer(string id, AttachedContainer attachedContainer) { - Item itemPrefab = Assets.Get(AssetDatabases.Items, id).GetComponent(); + Item itemPrefab = Assets.Get(AssetDatabases.Items, id); - if (attachedContainer is null) + if (attachedContainer is not null && itemPrefab is not null) { - Log.Error(this, "Container does not found!", Logs.ServerOnly); - return null; + return SpawnItemInContainer(itemPrefab.GameObject, attachedContainer); } - return SpawnItemInContainer(itemPrefab.GameObject, attachedContainer); + Log.Error(this, "Container does not found!", Logs.ServerOnly); + return null; + } // diff --git a/Assets/Scripts/SS3D/Systems/Roles/RoleData.cs b/Assets/Scripts/SS3D/Systems/Roles/RoleData.cs index 536db3a790..f4d993f744 100644 --- a/Assets/Scripts/SS3D/Systems/Roles/RoleData.cs +++ b/Assets/Scripts/SS3D/Systems/Roles/RoleData.cs @@ -1,3 +1,4 @@ +using SS3D.Data.AssetDatabases; using System; using System.Collections.Generic; using UnityEngine; @@ -11,16 +12,25 @@ namespace SS3D.Systems.Roles [Serializable, CreateAssetMenu(fileName = "Role Data", menuName = "Roles/RoleData")] public class RoleData : ScriptableObject { - [SerializeField] private string _roleName; - [SerializeField] private GameObject _pdaPrefab; - [SerializeField] private GameObject _idCardPrefab; - [SerializeField] private List _permissions = new List(); - [SerializeField] private RoleLoadout _loadout; + [SerializeField] + private string _roleName; + [SerializeField] + private ObjectAssetReference _pdaAsset; + [SerializeField] + private ObjectAssetReference _idCardAsset; + [SerializeField] + private List _permissions = new(); + [SerializeField] + private RoleLoadout _loadout; public string Name => _roleName; - public GameObject IDCardPrefab => _idCardPrefab; - public GameObject PDAPrefab => _pdaPrefab; + + public ObjectAssetReference IDCardAsset => _idCardAsset; + + public ObjectAssetReference PDAAsset => _pdaAsset; + public List Permissions => _permissions; + public RoleLoadout Loadout => _loadout; } -} +} \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Systems/Roles/RoleLoadout.cs b/Assets/Scripts/SS3D/Systems/Roles/RoleLoadout.cs index 8e3320f079..c449091742 100644 --- a/Assets/Scripts/SS3D/Systems/Roles/RoleLoadout.cs +++ b/Assets/Scripts/SS3D/Systems/Roles/RoleLoadout.cs @@ -1,7 +1,7 @@ using Coimbra; +using SS3D.Data.AssetDatabases; using SS3D.Systems.Inventory.Containers; using UnityEngine; -using UnityEngine.Serialization; namespace SS3D.Systems.Roles { @@ -11,10 +11,9 @@ namespace SS3D.Systems.Roles [CreateAssetMenu(fileName = "Loadout", menuName = "Roles/Loadout")] public class RoleLoadout : ScriptableObject { - public GameObject HandLeft; - public GameObject HandRight; + public ObjectAssetReference HandLeftAsset; + public ObjectAssetReference HandRightAsset; - [FormerlySerializedAs("ItemsToEquip")] - public SerializableDictionary Equipment; + public SerializableDictionary EquipmentAssets; } } diff --git a/Assets/Scripts/SS3D/Systems/Roles/RoleSubSystem.cs b/Assets/Scripts/SS3D/Systems/Roles/RoleSubSystem.cs index efd60ed3fe..673fa1f112 100644 --- a/Assets/Scripts/SS3D/Systems/Roles/RoleSubSystem.cs +++ b/Assets/Scripts/SS3D/Systems/Roles/RoleSubSystem.cs @@ -11,6 +11,8 @@ using SS3D.Systems.Inventory.Containers; using SS3D.Systems.Inventory.Items; using SS3D.Core; +using SS3D.Data; +using SS3D.Data.AssetDatabases; using SS3D.Systems.Inventory.Items.Generic; namespace SS3D.Systems.Roles @@ -166,8 +168,8 @@ private void SpawnIdentificationItems(Entity entity, RoleData role) if (!inventory.TryGetTypeContainer(ContainerType.Identification, 0, out AttachedContainer container)) return; - Item pdaItem = itemSystem.SpawnItemInContainer(role.PDAPrefab, container); - Item idCardItem = itemSystem.SpawnItem(role.IDCardPrefab.name, Vector3.zero, Quaternion.identity); + Item pdaItem = SpawnItemInSlot(role.PDAAsset, true, container); + Item idCardItem = itemSystem.SpawnItem(role.IDCardAsset.Id, Vector3.zero, Quaternion.identity); PDA pda = (PDA)pdaItem; IDCard idCard = (IDCard)idCardItem; @@ -207,9 +209,9 @@ private void SpawnLoadoutItems(Entity entity, RoleLoadout loadout) containers.Add(inventoryContainer.ContainerType, inventoryContainer); } - foreach (KeyValuePair itemToEquip in loadout.Equipment) + foreach (KeyValuePair itemToEquip in loadout.EquipmentAssets) { - if (itemToEquip.Value == null) + if (!itemToEquip.Value) { continue; } @@ -220,16 +222,15 @@ private void SpawnLoadoutItems(Entity entity, RoleLoadout loadout) } } - if (loadout.HandLeft != null) + if (loadout.HandLeftAsset) { - SpawnItemInSlot(loadout.HandLeft, true, handContainers[0]); + SpawnItemInSlot(loadout.HandLeftAsset, true, handContainers[0]); } - if (loadout.HandRight != null) + if (loadout.HandRightAsset) { - SpawnItemInSlot(loadout.HandRight, true, handContainers[1]); + SpawnItemInSlot(loadout.HandRightAsset, true, handContainers[1]); } - inventory.TriggerInventorySetup(); } @@ -237,18 +238,19 @@ private void SpawnLoadoutItems(Entity entity, RoleLoadout loadout) /// /// Spawns an item inside a container slot after checking for boolean /// - /// The id of the item to be spawned + /// /// Condition indicating if the item should be spawned /// Container the item will be spawned in - private void SpawnItemInSlot(GameObject itemId, bool shouldSpawn, AttachedContainer container) + private Item SpawnItemInSlot(ObjectAssetReference assetReference, bool shouldSpawn, AttachedContainer container) { if (!shouldSpawn) { - return; + return null; } ItemSubSystem itemSystem = SubSystems.Get(); - itemSystem.SpawnItemInContainer(itemId, container); + GameObject gameObjectToSpawn = Assets.Get(assetReference); + return itemSystem.SpawnItemInContainer(gameObjectToSpawn, container); } } } \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Systems/Tile/PlacedObjects/PlacedItemObject.cs b/Assets/Scripts/SS3D/Systems/Tile/PlacedObjects/PlacedItemObject.cs index 590e84ae3e..a8fef437be 100644 --- a/Assets/Scripts/SS3D/Systems/Tile/PlacedObjects/PlacedItemObject.cs +++ b/Assets/Scripts/SS3D/Systems/Tile/PlacedObjects/PlacedItemObject.cs @@ -1,6 +1,7 @@ using FishNet; using FishNet.Object; using SS3D.Core; +using SS3D.Data; using SS3D.Logging; using System; using System.Collections; @@ -34,7 +35,8 @@ public static PlacedItemObject Create(Vector3 worldPosition, Quaternion rotation } else { - placedGameObject = Instantiate(itemSo.prefab); + GameObject itemPrefab = Assets.Get(itemSo.PrefabAsset); + placedGameObject = Instantiate(itemPrefab); } placedGameObject.transform.SetPositionAndRotation(worldPosition, rotation); diff --git a/Assets/Scripts/SS3D/Systems/Tile/PlacedObjects/PlacedTileObject.cs b/Assets/Scripts/SS3D/Systems/Tile/PlacedObjects/PlacedTileObject.cs index 5d167dd843..9a8205ea77 100644 --- a/Assets/Scripts/SS3D/Systems/Tile/PlacedObjects/PlacedTileObject.cs +++ b/Assets/Scripts/SS3D/Systems/Tile/PlacedObjects/PlacedTileObject.cs @@ -2,6 +2,7 @@ using FishNet.Object; using SS3D.Attributes; using SS3D.Core; +using SS3D.Data; using SS3D.Data.AssetDatabases; using SS3D.Logging; using SS3D.Systems.Tile.Connections; @@ -29,7 +30,8 @@ public class PlacedTileObject: NetworkBehaviour, IWorldObjectAsset /// public static PlacedTileObject Create(Vector3 worldPosition, Vector2Int origin, Direction dir, TileObjectSo tileObjectSo) { - GameObject placedGameObject = Instantiate(tileObjectSo.prefab); + GameObject tileObjectPrefab = Assets.Get(tileObjectSo.PrefabAsset); + GameObject placedGameObject = Instantiate(tileObjectPrefab); placedGameObject.transform.SetPositionAndRotation(worldPosition, Quaternion.Euler(0, TileHelper.GetRotationAngle(dir), 0)); PlacedTileObject placedObject = placedGameObject.GetComponent(); @@ -60,7 +62,7 @@ public static PlacedTileObject Create(Vector3 worldPosition, Vector2Int origin, [ReadOnly] [Header("This field is filled automatically by the AssetData system.")] #endif - private WorldObjectAssetReference _asset; + private ObjectAssetReference _asset; [SerializeField] private TileObjectSo _tileObjectSo; @@ -94,7 +96,7 @@ public static PlacedTileObject Create(Vector3 worldPosition, Vector2Int origin, public bool HasAdjacencyConnector => _connector != null; - public WorldObjectAssetReference Asset + public ObjectAssetReference Asset { get => _asset; set diff --git a/Assets/Scripts/SS3D/Systems/Tile/SO/GenericObjectSo.cs b/Assets/Scripts/SS3D/Systems/Tile/SO/GenericObjectSo.cs index 2353430225..c5cebbe471 100644 --- a/Assets/Scripts/SS3D/Systems/Tile/SO/GenericObjectSo.cs +++ b/Assets/Scripts/SS3D/Systems/Tile/SO/GenericObjectSo.cs @@ -1,6 +1,5 @@ using JetBrains.Annotations; -using System.Collections; -using System.Collections.Generic; +using SS3D.Data.AssetDatabases; using UnityEngine; namespace SS3D.Systems.Tile @@ -11,9 +10,9 @@ namespace SS3D.Systems.Tile public class GenericObjectSo : ScriptableObject { [NotNull] - public string NameString => prefab.name; + public string NameString => PrefabAsset.name; - public GameObject prefab; + public ObjectAssetReference PrefabAsset; public Sprite icon; } } \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Systems/Tile/TileMapCreator/ConstructionHologram.cs b/Assets/Scripts/SS3D/Systems/Tile/TileMapCreator/ConstructionHologram.cs index bfb291fd64..cacf91b4df 100644 --- a/Assets/Scripts/SS3D/Systems/Tile/TileMapCreator/ConstructionHologram.cs +++ b/Assets/Scripts/SS3D/Systems/Tile/TileMapCreator/ConstructionHologram.cs @@ -3,9 +3,7 @@ using System.Collections.Generic; using System.Linq; using UnityEngine; -using SS3D.Core.Behaviours; -using Coimbra; -using Actor = SS3D.Core.Behaviours.Actor; +using SS3D.Data; namespace SS3D.Systems.Tile.TileMapCreator { @@ -63,14 +61,21 @@ public ConstructionHologram(GameObject ghostObject, Vector3 targetPosition, Dire /// public void ChangeHologramColor(ConstructionMode mode) { - Material ghostMat = mode switch + Material ghostMat = null; + + string ghostMatName = mode switch { ConstructionMode.Valid => Materials.ValidConstruction, ConstructionMode.Invalid => Materials.InvalidConstruction, ConstructionMode.Delete => Materials.DeleteConstruction, - _ => null + _ => null, }; + if (ghostMatName != null) + { + ghostMat = Assets.Get(AssetDatabases.Materials, ghostMatName); + } + foreach (MeshRenderer mr in Hologram.GetComponentsInChildren()) { Material[] materials = mr.materials; diff --git a/Assets/Scripts/SS3D/Systems/Tile/TileMapCreator/ConstructionHologramManager.cs b/Assets/Scripts/SS3D/Systems/Tile/TileMapCreator/ConstructionHologramManager.cs index 814bd0366b..6d24f1cd0a 100644 --- a/Assets/Scripts/SS3D/Systems/Tile/TileMapCreator/ConstructionHologramManager.cs +++ b/Assets/Scripts/SS3D/Systems/Tile/TileMapCreator/ConstructionHologramManager.cs @@ -4,6 +4,8 @@ using FishNet.Object; using SS3D.Core; using SS3D.Core.Behaviours; +using SS3D.Data; +using SS3D.Data.AssetDatabases; using SS3D.Logging; using SS3D.Systems.Inputs; using SS3D.Utils; @@ -62,7 +64,7 @@ public void SetSelectedObject(GenericObjectSo genericObjectSo) _selectedObject = genericObjectSo; DestroyHolograms(); - CreateHologram(genericObjectSo.prefab, TileHelper.GetPointedPosition(!_isPlacingItem)); + CreateHologram(genericObjectSo.PrefabAsset, TileHelper.GetPointedPosition(!_isPlacingItem)); } protected override void OnAwake() @@ -142,7 +144,7 @@ private void HandleUpdate(ref EventContext context, in UpdateEvent updateEvent) { for (int i = 0; i < -difference; i++) { - CreateHologram(_selectedObject.prefab, new()); + CreateHologram(_selectedObject.PrefabAsset, new()); } } @@ -172,8 +174,9 @@ public void SetNextRotation() /// /// Instantiate in the correct position and rotation a single hologram. /// - public ConstructionHologram CreateHologram(GameObject prefab, Vector3 position) + public ConstructionHologram CreateHologram(ObjectAssetReference prefabAsset, Vector3 position) { + GameObject prefab = Assets.Get(prefabAsset); GameObject tileObject = Instantiate(prefab); ConstructionHologram hologram = new(tileObject, position, _lastRegisteredDirection); tileObject.transform.rotation = Quaternion.Euler(0, TileHelper.GetRotationAngle(hologram.Direction), 0); @@ -239,8 +242,12 @@ private void HandlePlacePerformed(InputAction.CallbackContext context) DestroyHolograms(); - if (_selectedObject == null) return; - CreateHologram(_selectedObject.prefab, TileHelper.GetPointedPosition(!_isPlacingItem)); + if (_selectedObject == null) + { + return; + } + + CreateHologram(_selectedObject.PrefabAsset, TileHelper.GetPointedPosition(!_isPlacingItem)); } /// diff --git a/Assets/Scripts/SS3D/Systems/Tile/TileResourceLoader.cs b/Assets/Scripts/SS3D/Systems/Tile/TileResourceLoader.cs index a366300099..13bbc9d657 100644 --- a/Assets/Scripts/SS3D/Systems/Tile/TileResourceLoader.cs +++ b/Assets/Scripts/SS3D/Systems/Tile/TileResourceLoader.cs @@ -1,4 +1,5 @@ using JetBrains.Annotations; +using SS3D.Data.AssetDatabases; using SS3D.Logging; using System; using System.Collections; @@ -41,7 +42,8 @@ private IEnumerator LoadAssetsWithIcon(GenericObjectSo[] assets) foreach (GenericObjectSo asset in assets) { - Transform prefabTransform = asset.prefab.transform; + GameObject prefab = Data.Assets.Get(asset.PrefabAsset); + Transform prefabTransform = prefab.transform; Shader shader = Shader.Find("Unlit/ObjectIcon"); Texture2D texture = RuntimePreviewGenerator.GenerateModelPreviewWithShader(prefabTransform, shader, null, 128, 128, true); @@ -80,5 +82,18 @@ public GenericObjectSo GetAsset(string assetName) return genericObjectSo; } + + [CanBeNull] + public GenericObjectSo GetAsset(ObjectAssetReference asset) + { + GenericObjectSo genericObjectSo = Assets.FirstOrDefault(tileObject => tileObject.PrefabAsset.Equals(asset)); + + if (!genericObjectSo) + { + Log.Warning(this, "Requested tile asset {assetName} was not found.", Logs.Generic, asset); + } + + return genericObjectSo; + } } } \ No newline at end of file diff --git a/Assets/Scripts/SS3D/Systems/Tile/TileSubSystem.cs b/Assets/Scripts/SS3D/Systems/Tile/TileSubSystem.cs index ea91f6900a..0922852018 100644 --- a/Assets/Scripts/SS3D/Systems/Tile/TileSubSystem.cs +++ b/Assets/Scripts/SS3D/Systems/Tile/TileSubSystem.cs @@ -1,6 +1,7 @@ using Cysharp.Threading.Tasks; using FishNet.Object; using SS3D.Core.Behaviours; +using SS3D.Data.AssetDatabases; using SS3D.Data.Management; using SS3D.Logging; using System; @@ -81,6 +82,9 @@ private void CreateMap(string mapName) [ServerOrClient] public GenericObjectSo GetAsset(string assetName) => Loader.GetAsset(assetName); + [ServerOrClient] + public GenericObjectSo GetAsset(ObjectAssetReference asset) => Loader.GetAsset(asset); + [Server] private bool PlaceObject(GenericObjectSo genericObjectSo, Vector3 placePosition, Direction dir, bool replaceExisting) { diff --git a/Assets/Scripts/Tests/PlayMode/Framework/Helpers/TestHelpers.cs b/Assets/Scripts/Tests/PlayMode/Framework/Helpers/TestHelpers.cs index 38a31d9b4d..0608c87716 100644 --- a/Assets/Scripts/Tests/PlayMode/Framework/Helpers/TestHelpers.cs +++ b/Assets/Scripts/Tests/PlayMode/Framework/Helpers/TestHelpers.cs @@ -192,7 +192,7 @@ public static AttachedContainer LocalPlayerSpawnItemInFirstHandAvailable(string foreach (Hand hand in inventory.Hands.PlayerHands.Where(hand => hand.Container.Empty)) { - Item itemToSpawn = Assets.Get(AssetDatabases.Items, item).GetComponent(); + Item itemToSpawn = Assets.Get(AssetDatabases.Items, item)?.GetComponent(); itemSystem.CmdSpawnItemInContainer(itemToSpawn, hand.Container);