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package.json
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package.json
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{
"name": "unity-webgl-device-type-detector",
"version": "1.0.1",
"description": "A Unity script to detect if a WebGL application is running on a mobile device or PC, with support for Unity's Device Simulator.",
"author": "RimuruDev",
"license": "MIT",
"main": "DeviceTypeDetector.cs",
"scripts": {},
"repository": {
"type": "git",
"url": "https://github.com/RimuruDev/Unity-WEBGL-DeviceTypeDetector.git"
},
"keywords": [
"unity",
"webgl",
"device detector",
"mobile",
"pc",
"device simulation",
"editor",
"rimuru-dev",
"rimurudev"
],
"bugs": {
"email": "[email protected]",
"url": "https://github.com/RimuruDev/Unity-WEBGL-DeviceTypeDetector/issues"
},
"homepage": "https://github.com/RimuruDev/Unity-WEBGL-DeviceTypeDetector",
"dependencies": {}
}