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JobRunner.ts
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178 lines (159 loc) · 4.46 KB
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/*
* Copyright (c) 2021 Samsung Electronics Co., Ltd. All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { EventEmitter } from "events";
import * as vscode from "vscode";
import { Logger } from "../Utils/Logger";
import { Job } from "./Job";
import { ToolArgs } from "./ToolArgs";
import { ToolRunner } from "./ToolRunner";
import { WorkJobs } from "./WorkJobs";
const K_INVOKE: string = "invoke";
const K_CLEANUP: string = "cleanup";
export class JobRunner extends EventEmitter {
tag = this.constructor.name; // logging tag
jobs: WorkJobs = [];
running: boolean = false;
toolRunner: ToolRunner;
private progressTimer?: NodeJS.Timeout;
private progress?: vscode.Progress<{ message?: string; increment?: number }>;
constructor() {
super();
vscode.commands.executeCommand(
"setContext",
"one.job:running",
this.running
);
this.toolRunner = new ToolRunner();
this.on(K_INVOKE, this.onInvoke);
this.on(K_CLEANUP, this.onCleanup);
}
private invoke(job: Job) {
let tool: string = job.tool;
let toolArgs: ToolArgs = job.toolArgs;
let workDir: string = job.workDir;
let success = job.successCallback;
let failure = job.failureCallback;
if (this.progress) {
let message: string = `Running ${job.name}...`;
if (job.notiTitle) {
message = job.notiTitle;
}
this.progress.report({ message: message });
}
Logger.info(
this.tag,
"Run tool:",
tool,
"args:",
toolArgs,
"cwd:",
workDir,
"root:",
job.root
);
const runner = this.toolRunner.getRunner(
job.name,
tool,
toolArgs,
workDir,
job.root
);
runner
.then((value) => {
if (value.intentionallyKilled) {
Logger.info(this.tag, "The job was cancelled.");
this.emit(K_CLEANUP);
return;
}
if (success !== undefined) {
job.result = value.output;
success();
}
// Move on to next job
this.emit(K_INVOKE);
})
.catch(() => {
if (failure !== undefined) {
failure();
}
Logger.error(this.tag, "The job was failed.");
this.emit(K_CLEANUP);
});
}
private onInvoke() {
let job = this.jobs.shift();
if (job === undefined) {
Logger.info(this.tag, "All jobs have been completed.");
this.emit(K_CLEANUP);
return;
}
this.invoke(job);
}
private onCleanup() {
this.running = false;
vscode.commands.executeCommand(
"setContext",
"one.job:running",
this.running
);
process.env.userp = "";
}
public start(jobs: WorkJobs) {
// TODO maybe there is better way to handle already running jobs
if (this.running) {
Logger.error(this.tag, "The job is in progress.");
return;
}
// Show the cancel button if all jobs are cancelable.
let isCancellable = false;
const jobCancelable = jobs.filter((value) => value.isCancelable);
if (jobCancelable.length === jobs.length) {
isCancellable = true;
}
Logger.show();
vscode.window.withProgress(
{
location: vscode.ProgressLocation.Notification,
cancellable: isCancellable,
},
(progress, token) => {
// TODO(jyoung): Implement to request cancel job.
token.onCancellationRequested(() => {
this.toolRunner.kill();
});
return new Promise<void>((resolve) => {
this.progress = progress;
this.progressTimer = setInterval(() => {
if (!this.running) {
if (this.progressTimer) {
clearInterval(this.progressTimer);
resolve(undefined);
}
}
}, 1000);
});
}
);
this.running = true;
vscode.commands.executeCommand(
"setContext",
"one.job:running",
this.running
);
this.jobs = jobs;
this.emit(K_INVOKE);
}
}