Skip to content

Bullets seem to occasionally miss the mousepointer. #12

@Sidaroth

Description

@Sidaroth

Two likely causes:

  • Phaser's pointermove event (or our storage of it) is not updating as expected.
  • The radians we return from direction.angle() is wrong. (Though it's seemingly correct elsewhere...)

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions