Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

WIP Compat mod support #211

Open
15 of 42 tasks
Tracked by #162
SigmundGranaas opened this issue Dec 9, 2022 · 17 comments
Open
15 of 42 tasks
Tracked by #162

WIP Compat mod support #211

SigmundGranaas opened this issue Dec 9, 2022 · 17 comments
Assignees
Labels
compatibility Mod compatibility help wanted Extra attention is needed

Comments

@SigmundGranaas
Copy link
Owner

SigmundGranaas commented Dec 9, 2022

This is our issue/thread for seeing which mods are supported, which are being worked on and to ask mod support for new mods!

Not started yet (asking for help; ordered by importance)

  • Botania
  • Spelunkery
  • Galosphere
  • Edenring
  • Twilight Forest
  • ComputerCraft
  • Gobber
  • Amethyst Imbuement
  • Dungeon Now Loading
  • Majrusz' Progressive Difficulty
  • Mine Cells

Redo required (old compat; new features, updated textures, etc.)

  • Mythic Metals
  • Better Nether
  • Ad Astra

Done

May need a revisit

@SigmundGranaas SigmundGranaas changed the title Add support for other mods Mod support Dec 13, 2022
@SigmundGranaas SigmundGranaas changed the title Mod support WIP Mod support Dec 13, 2022
@SigmundGranaas SigmundGranaas added the compatibility Mod compatibility label Dec 13, 2022
@SigmundGranaas SigmundGranaas pinned this issue Dec 13, 2022
@Andrew6rant
Copy link

EMI Integration would be really nice. Right now only the mod's recipes with schematics are displayed

@SigmundGranaas
Copy link
Owner Author

Alright, I have no experience with this mod, but I'll see if I can work on integrating the recipes better 👍

@Steveplays28
Copy link
Collaborator

Steveplays28 commented Jan 31, 2023

Just linking #326 (Mod Menu Integration) here for anyone reading. Got implemented and should be ready for 0.11 if I'm keeping track correctly

@SigmundGranaas
Copy link
Owner Author

That's correct

@DanMeadWasTaken
Copy link

What about some Expert weapons & tools integration? Basically if it's present, then use their recipes or parts?

@SigmundGranaas
Copy link
Owner Author

SigmundGranaas commented Feb 15, 2023

I am not familiar with this mod, but it looks to me like it's making changes to vanilla progression by changing how tools are crafted. Forgero also does this, but does this by providing a complete part, upgrade and property system.

It's possible to create an extension mod that attaches forgero properties to the items provided and add recipes for this, but this would probably require more work by the author of expert weapons and tools to be useful.

I might be missing something, but I don't think using the mods recipes is something that would make sense for Forgero

@DanMeadWasTaken
Copy link

How hard would it be for someone to then instead make a extension mod to basically replicate the expert tools recipes into forgero or for the modpack creator to be able to just change the forgero recipes to do something similar

@Steveplays28
Copy link
Collaborator

Steveplays28 commented Feb 15, 2023

@DanMeadWasTaken You could use the Forgero example extension pack as a framework to add compatibility. You could copy their textures and override Forgero textures with them using a datapack.

@DanMeadWasTaken
Copy link

Alright, thankyou! I'll look into this, trying to make my own modpack, but wanted progression to be a bit harder- and thus wanted the sorta recipes expert weapons & tools uses. Although i was thinking i may just need to change recipes using something like kubejs

@Steveplays28
Copy link
Collaborator

Steveplays28 commented Feb 15, 2023

Datapacks (and Forgero extension packs) can change recipes too! Less fragile than KubeJS in my experience, though use what you like.
Good luck with the modpack!

@DanMeadWasTaken
Copy link

I almost forgot! My other suggestion was one that is pretty prominent these days: Advanced Netherite

@Steveplays28
Copy link
Collaborator

I've seen that mod before! Definitely doable, feel free to open a separate issue and we'll track it here.

@Steveplays28
Copy link
Collaborator

Thanks for opening the issues @DanMeadWasTaken!

@DanMeadWasTaken
Copy link

No problem lol
I've basically already had to go around for about a month now just reporting bugs and making suggestions, it's always nice to have a mod creator/collaborator that responds/gives feedback.

@SigmundGranaas
Copy link
Owner Author

Damn, Steve is keeping it up with awesome responses, thanks for your suggestions Daniel!

@SigmundGranaas SigmundGranaas added the help wanted Extra attention is needed label Feb 15, 2023
@SigmundGranaas SigmundGranaas unpinned this issue Apr 20, 2023
@SigmundGranaas SigmundGranaas pinned this issue May 29, 2023
@ChromaPIE
Copy link

If it's the correct place to leave a mod support request I would more than love to have a GregTechCEu Modern support! Much appreciation!

@SigmundGranaas
Copy link
Owner Author

If it's the correct place to leave a mod support request I would more than love to have a GregTechCEu Modern support! Much appreciation!

We appreciate the request for new compats to Forgero! GregTech's list of materials is a little too big, so it probably won't receive a compat module from the core team, although if some brave soul wants to create the compat, we are open for providing the support needed to get it going!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
compatibility Mod compatibility help wanted Extra attention is needed
Projects
Status: todo
Development

No branches or pull requests

6 participants