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Update WorkflowTests.cs
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Tests/WorkflowTests/WorkflowTests.cs

Lines changed: 1 addition & 1 deletion
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@@ -64,7 +64,6 @@ public IEnumerator TearDown() {
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[UnityTest]
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public IEnumerator WorkflowTest() {
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LogAssert.Expect(LogType.Log, new Regex("OneJS is good to go"));
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_scriptEngine.gameObject.SetActive(true);
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_runner.enabled = false;
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yield return null;
@@ -96,6 +95,7 @@ public IEnumerator WorkflowTest() {
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Assert.AreEqual(Color.red, allNodes[8].resolvedStyle.backgroundColor, "BackgroundColor mismatch");
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yield return null;
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LogAssert.Expect(LogType.Log, new Regex("OneJS is good to go"));
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}
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#region Static Helpers

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