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Added water

Added water #19

Workflow file for this run

name: Build Unity WebGL & Deploy
on:
push:
branches: [master]
workflow_dispatch:
permissions:
contents: read
pages: write
id-token: write
jobs:
build:
name: Build WebGL
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
lfs: false
- name: Free disk space
run: |
sudo rm -rf /usr/share/dotnet
sudo rm -rf /usr/local/lib/android
sudo rm -rf /opt/ghc
# 🔥 Installation de Blender pour l'import des .blend
- name: Install Blender
run: |
sudo apt update
sudo apt install -y blender
blender --version
- uses: actions/cache@v4
with:
path: Library
key: Library-WebGL-${{ hashFiles('ProjectSettings/ProjectVersion.txt') }}-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
- name: Build Unity WebGL
uses: game-ci/unity-builder@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: WebGL
allowDirtyBuild: true
- name: Upload du Build vers Pages
uses: actions/upload-pages-artifact@v3
with:
name: github-pages
path: build/WebGL/WebGL
deploy:
name: Deploy to GitHub Pages
environment:
name: github-pages
url: ${{ steps.deployment.outputs.page_url }}
runs-on: ubuntu-latest
needs: build
steps:
- name: Déploiement natif sur GitHub Pages
id: deployment
uses: actions/deploy-pages@v4