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cs2f_noblock_enable 0 // Whether to use player noblock, which sets debris collision on every player
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cs2f_noblock_grenades 0 // Whether to use noblock on grenade projectiles
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cs2f_block_team_messages 0 // Whether to block team join messages
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cs2f_movement_unlocker_enable 0 // Whether to enable movement unlocker
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cs2f_movement_unlocker_enable 0 // Whether to enable movement unlocker, clients will not predict
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cs2f_use_old_push 0 // Whether to use the old CSGO trigger_push behavior (Necessary for surf and other modes that heavily use ported pushes)
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cs2f_hide_enable 0 // Whether to enable hide (WARNING: randomly crashes clients since 2023-12-13 CS2 update)
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cs2f_votemanager_enable 0 // Whether to enable votemanager features such as map vote fix, nominations, RTV and extends
@@ -26,6 +26,7 @@ cs2f_fix_game_bans 0 // Whether to fix CS2 game bans spreading to all new jo
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cs2f_free_armor 0 // Whether kevlar (1+) and/or helmet (2) are given automatically
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cs2f_block_particle_msgs 0 // Whether to block CUserMsg_ParticleManager messages to fix lag/crashes, experimental
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cs2f_disable_setmodel 0 // Whether to disable SetModel usage from maps (custom input, cs_script function)
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cs2f_allow_duck_spam 0 // Whether to allow duck spamming by removing the duck slowdown, clients will only partially predict [0 = disabled, 1 = both teams, 2 = T only, 3 = CT only]
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cs2f_beacon_particle "particles/cs2fixes/admin_beacon.vpcf" // .vpcf file to be precached and used for player beacon
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cs2f_motd_url "" // Server MOTD URL, shows up as a "Server Website" button in scoreboard
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