Ookii.CommandLine comes with a few utilities that it uses internally, but which may be of use to
anyone writing console applications. These are the LineWrappingTextWriter
class and virtual
terminal support.
The LineWrappingTextWriter
class is a TextWriter
implementation that allows you to write
text to another TextWriter
, white-space wrapping the text at the specified line length, and
supporting hanging indents.
Ookii.CommandLine uses this class to wrap and indent error messages and usage help when writing to the console.
The LineWrappingTextWriter
can be created to wrap any TextWriter
and with any line
length, using its constructor. If you use a line length of less than 1 or greater than
ushort.MaxValue
, this is treated as an infinite length, and lines will not be wrapped. The
LineWrappingTextWriter
can still be used to create indented text if you use an unrestricted
line length.
Most of the time, you will probably want to use the LineWrappingTextWriter.ForConsoleOut()
or
LineWrappingTextWriter.ForConsoleError()
methods to create a writer for the standard output or
error streams, automatically wrapping at the console width.
Note
Both methods actually use Console.WindowWidth - 1
for their maximum line length, because using
Console.WindowWidth
exactly can lead to extra blank lines if a line is exactly the width of
the console.
Lines will be wrapped at white-space characters only. If a line does not have a suitable place to
wrap, it will be wrapped at the maximum line length. You can temporarily disable line wrapping by
setting the LineWrappingTextWriter.Wrapping
property to WrappingMode.Disabled
, or disable
breaking lines without a suitable place to wrap by setting it to WrappingMode.EnabledNoForce
.
If you write virtual terminal sequences to a LineWrappingTextWriter
, by default these will not
be included when calculating the length of the current line, so inserting VT sequences, e.g. for
colors, will not affect how the text is wrapped.
The LineWrappingTextWriter
class uses hanging indents, also called negative indents, where all
lines except the first one are indented. The indentation level can be set using the
LineWrappingTextWriter.Indent
property, which indicates the number of spaces to indent by.
When this property is set, it will apply to the next line that needs to be indented. Indentation is
applied both to lines that were wrapped, and lines created by explicit new lines in the text. The
first line of text is not indented. Lines after a blank line are not indented either, unless you set
the LineWrappingTextWriter.IndentAfterEmptyLine
property to true.
You can change the Indent
property at any time to change the size of the indentation to use.
Additionally, you can use the LineWrappingTextWriter.ResetIndent()
method to indicate you do not
want to indent the current line, even if it didn't follow a blank line. Note that the ResetIndent()
method will insert a line break if the current line is not empty.
For example:
using var writer = LineWrappingTextWriter.ForConsoleOut();
writer.Indent = 4;
writer.WriteLine("The first line is not indented. This line is pretty long, so it'll probably be wrapped, and the wrapped portion will be indented.");
writer.WriteLine("A line after an explicit line break is also indented.");
writer.WriteLine();
writer.WriteLine("After a blank line, no indentation is used.");
writer.WriteLine("The next line is indented again.");
writer.ResetIndent();
writer.WriteLine("This line is not because ResetIndent was called.");
writer.WriteLine("And this one is.");
This produces the following output:
The first line is not indented. This line is pretty long, so it'll probably be wrapped, and the wrapped portion
will be indented.
A line after an explicit line break is also indented.
After a blank line, no indentation is used.
The next line is indented again.
This line is not because ResetIndent was called.
And this one is.
Virtual terminal (VT) sequences are a method to manipulate the console output, supported by many terminal applications on many operating systems. It is supported by the console host on recent versions of Windows, by Windows Terminal, and many terminal applications on other platforms.
A VT sequence consists of an escape character, followed by a string that specifies what action to take. They can be used to set colors and other formatting options, but also to do things like move the cursor.
Ookii.CommandLine uses VT sequences to add color to the usage help and error messages. To let you
customize the colors used by the UsageWriter
, and to use color in your own console
applications, a few types are provided in the Ookii.CommandLine.Terminal
namespace.
The VirtualTerminal
class allows you to determine whether virtual terminal sequences are
supported, and to enable them. The UsageWriter
class uses this internally to enable color output
when possible.
The TextFormat
structure provides a number of values for the predefined background and
foreground colors and formats supported by the console, as well as a method to create a VT sequence
for any 24-bit color. These can be used to change the default usage help colors, or to apply color
to your own text by writing them to the console.
For example, you can use the following to write in color when supported:
using var support = VirtualTerminal.EnableColor(StandardStream.Output);
if (support.IsSupported)
{
Console.Write(TextFormat.ForegroundGreen + TextFormat.Underline);
}
Console.Write("This text is green and underlined.");
if (support.IsSupported)
{
Console.Write(TextFormat.Default);
}
Console.WriteLine();
On Windows, VT support must be enabled for a process. In addition to checking for support, the
EnableVirtualTerminalSequences()
and EnableColor()
methods also enable it if necessary,
and they return a disposable type that will revert the console mode when disposed or garbage
collected. On other platforms, it only checks for support and disposing the returned instance does
nothing.
To simplify writing messages to the console that use a single format for the whole message, two
helper methods are provided: VirtualTerminal.WriteLineFormatted()
and
VirtualTerminal.WriteLineErrorFormatted()
. These methods call EnableColor()
, write the
message to either the standard output or standard error stream respectively, using the specified
formatting, and then reset the format to the default.
The below example is identical to the one above:
VirtualTerminal.WriteLineFormatted("This text is green and underlined.", TextFormat.ForegroundGreen + TextFormat.Underline);
In the tutorial, we created an application with an --inverted
argument, that
actually just set the console to use a white background and a black foreground, instead of truly
inverting the console colors. With virtual terminal support, we can update the read
command to use
true inversion.
public int Run()
{
using var support = VirtualTerminal.EnableColor(StandardStream.Output);
if (support.IsSupported && Inverted)
{
Console.Write(TextFormat.Negative);
}
var lines = File.ReadLines(Path);
if (MaxLines is int maxLines)
{
lines = lines.Take(maxLines);
}
foreach (var line in lines)
{
Console.WriteLine(line);
}
if (support.IsSupported && Inverted)
{
Console.Write(TextFormat.Default);
}
return 0;
}