This block contains texture hashes, its primary use is to map DDS files to their equivilent DDX files for XBOX360. The format consists of 24 byte blocks.
- 8 Bytes is hashed DDS filename
- 8 Bytes is hashed DDX filename
- 8 Bytes is hashed directory of texture
Size of the block should match 24 * Number of unique textures referenced in the NIF