Size of ENIT 16 bytes (Fallout 3)
struct ENIT
{
uint32_t type;
uint8_t unused[8];
uint8_t Flag;
uint8_t unused[3];
};
enum TYPE
{
Unknown0 = 0x00,
Unknown1 = 0x01,
Weapon = 0x02,
Apparel = 0x03
};
enum FLAGS
{
NoAutoCalculate = 0x01,
HideEffect = 0x04
};