description |
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Adds an enchantment to a player's selected item, subject to the same restrictions as an anvil (MCL only). |
enchant <targets> <enchantment> [<level>]
<targets>
Selector
Specifies the target(s).
<enchantment>
String
Specifies the enchantment to be added to the item held in the target's main hand.
<level>
Number
Specifies the enchantment level. Should not be greater than the maximum level for the specified enchantment. If not specified, defaults to 1.
Must be a positive integer.
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To give the Infinity enchantment to all players holding a bow:
/enchant @a infinity
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To enchant the nearest player's held sword with Sharpness 5:
/enchant @p sharpness 5
Version | Action |
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v2.0 | Added /enchant |