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libzbitmap.c
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// SPDX-License-Identifier: GPL-2.0+ OR MIT
/*
* Copyright (C) 2022 Corellium LLC
*
* Author: Ernesto A. Fernández <[email protected]>
*
* Ported from libzbitmap (https://github.com/eafer/libzbitmap). Only the
* decompression code is included.
*/
#include <linux/errno.h>
#include <linux/string.h>
#include "libzbitmap.h"
#define ZBM_MAGIC "ZBM\x09"
#define ZBM_MAGIC_SZ 4
#define ZBM_MAX_DECMP_CHUNK_SIZE 0x8000
#define ZBM_MAX_DECMP_CHUNK_SIZE_BITS 15
struct uint24 {
uint8_t low;
uint8_t mid;
uint8_t hig;
};
/* This header is shared by both compressed and decompressed chunks */
struct zbm_chunk_hdr {
struct uint24 len; /* Length of the chunk */
struct uint24 decmp_len; /* Length of the chunk after decompression */
};
/* The full header for compressed chunks */
struct zbm_cmp_chunk_hdr {
/* Shared with decompressed chunks */
struct zbm_chunk_hdr hdr;
/* Offset for each of the three metadata areas */
struct uint24 meta_off_1;
struct uint24 meta_off_2;
struct uint24 meta_off_3;
};
/* Pointer to a half-byte */
struct nybl_ptr {
uint8_t *addr; /* Address of the byte */
int nibble; /* Which of the two nibbles? */
};
/* 0-2 and 0xf are not real bitmap indexes */
#define ZBM_BITMAP_COUNT (16 - 1 - 3)
#define ZBM_BITMAP_BASE 3
#define ZBM_BITMAP_BYTECNT 17
#define ZBM_MAX_PERIOD_BYTECNT 2
struct zbm_bmap {
uint8_t bitmap; /* The bitmap */
uint8_t period_bytecnt; /* Read this many bytes to get the new period */
};
struct zbm_state {
/* Updated during a chunk read */
uint8_t *dest; /* Write the next byte here */
size_t dest_left; /* Room left in destination buffer */
uint32_t written; /* Bytes written so far for current chunk */
uint16_t period; /* Repetition period for decompression, in bytes */
/* Updated right before a chunk read */
const uint8_t *src_end; /* End of current chunk */
uint32_t len; /* Length of the chunk */
uint32_t decmp_len; /* Expected chunk length after decompression */
/* Updated after a chunk read */
const uint8_t *src; /* Start of buffer, or current chunk if any */
size_t src_left; /* Room left in the source buffer */
size_t prewritten; /* Bytes written for previous chunks */
/* Current position in data and metadata areas for this chunk */
const uint8_t *data;
const uint8_t *meta_1;
const uint8_t *meta_2;
struct nybl_ptr meta_3;
/* Array of bitmaps for the current chunk */
struct zbm_bmap bitmaps[ZBM_BITMAP_COUNT];
};
static int zbm_check_magic(struct zbm_state *state)
{
if(state->src_left < ZBM_MAGIC_SZ)
return -EINVAL;
if(memcmp(state->src, ZBM_MAGIC, ZBM_MAGIC_SZ))
return -EINVAL;
state->src += ZBM_MAGIC_SZ;
state->src_left -= ZBM_MAGIC_SZ;
return 0;
}
static uint32_t zbm_u24_to_u32(struct uint24 n)
{
uint32_t res;
res = n.hig;
res <<= 8;
res += n.mid;
res <<= 8;
res += n.low;
return res;
}
/* Some chunks just have regular uncompressed data, but with a header */
static int zbm_chunk_is_uncompressed(struct zbm_state *state)
{
return state->len == state->decmp_len + sizeof(struct zbm_chunk_hdr);
}
static int zbm_handle_uncompressed_chunk(struct zbm_state *state)
{
state->meta_1 = state->meta_2 = NULL;
state->meta_3.addr = NULL;
state->meta_3.nibble = 0;
state->data = state->src + sizeof(struct zbm_chunk_hdr);
memcpy(state->dest, state->data, state->decmp_len);
state->dest += state->decmp_len;
state->dest_left -= state->decmp_len;
state->written = state->decmp_len;
return 0;
}
static int zbm_read_nibble(struct nybl_ptr *nybl, const uint8_t *limit, uint8_t *result)
{
if(nybl->addr >= limit)
return -EINVAL;
if(nybl->nibble == 0) {
*result = *nybl->addr & 0xf;
nybl->nibble = 1;
} else {
*result = (*nybl->addr >> 4) & 0xf;
nybl->nibble = 0;
++nybl->addr;
}
return 0;
}
static void zbm_rewind_nibble(struct nybl_ptr *nybl)
{
if(nybl->nibble == 0) {
nybl->nibble = 1;
--nybl->addr;
} else {
nybl->nibble = 0;
}
}
static int zbm_apply_bitmap(struct zbm_state *state, struct zbm_bmap *bitmap)
{
int i;
/* The periods are stored in the first metadata area */
if(bitmap->period_bytecnt) {
state->period = 0;
for(i = 0; i < bitmap->period_bytecnt; ++i) {
if(state->meta_1 >= state->src_end)
return -EINVAL;
state->period |= *state->meta_1 << i * 8;
++state->meta_1;
}
}
if(state->period == 0)
return -EINVAL;
for(i = 0; i < 8; ++i) {
if(state->written == state->decmp_len)
break;
if(bitmap->bitmap & 1 << i) {
if(state->data >= state->src_end)
return -EINVAL;
*state->dest = *state->data;
++state->data;
} else {
if(state->prewritten + state->written < state->period)
return -EINVAL;
*state->dest = *(state->dest - state->period);
}
++state->dest;
--state->dest_left;
++state->written;
}
return 0;
}
static int zbm_apply_bitmap_number(struct zbm_state *state, uint8_t bmp_num)
{
struct zbm_bmap next = {0};
/* Not a valid bitmap number (it signals a repetition) */
if(bmp_num == 0xf)
return -EINVAL;
/* An actual index in the bitmap array */
if(bmp_num > ZBM_MAX_PERIOD_BYTECNT)
return zbm_apply_bitmap(state, &state->bitmaps[bmp_num - ZBM_BITMAP_BASE]);
/* For < 2, use the next bitmap in the second metadata area */
if(state->meta_2 >= state->src_end)
return -EINVAL;
next.bitmap = *state->meta_2;
next.period_bytecnt = bmp_num;
++state->meta_2;
return zbm_apply_bitmap(state, &next);
}
/* Find out how many times we need to repeat the current bitmap operation */
static int zbm_read_repetition_count(struct zbm_state *state, uint16_t *repeat)
{
uint8_t nibble;
uint16_t total;
int err;
/* Don't confuse the trailing bitmaps with a repetition count */
if(state->decmp_len - state->written <= 8) {
*repeat = 1;
return 0;
}
err = zbm_read_nibble(&state->meta_3, state->src_end, &nibble);
if(err)
return err;
if(nibble != 0xf) {
/* No repetition count: the previous bitmap number gets applied once */
zbm_rewind_nibble(&state->meta_3);
*repeat = 1;
return 0;
}
/*
* Under this scheme, repeating a bitmap number 3 times wouldn't save any
* space, so the repetition count starts from 4.
*/
total = 4;
while(nibble == 0xf) {
err = zbm_read_nibble(&state->meta_3, state->src_end, &nibble);
if(err)
return err;
total += nibble;
if(total < nibble)
return -EINVAL;
}
*repeat = total;
return 0;
}
static int zbm_decompress_single_bitmap(struct zbm_state *state)
{
uint8_t bmp_num;
uint16_t repeat;
int i;
int err;
/* The current nibble is the offset of the next bitmap to apply */
err = zbm_read_nibble(&state->meta_3, state->src_end, &bmp_num);
if(err)
return err;
err = zbm_read_repetition_count(state, &repeat);
if(err)
return err;
for(i = 0; i < repeat; ++i) {
err = zbm_apply_bitmap_number(state, bmp_num);
if(err)
return err;
}
return 0;
}
/* Pointer to a bit */
struct bit_ptr {
uint8_t *addr; /* Address of the byte */
int offset; /* Bit number */
};
/* This function does not perform boundary checks, the caller must do it */
static int zbm_read_single_bit(struct bit_ptr *bit)
{
int res = *bit->addr >> bit->offset & 1;
++bit->offset;
if(bit->offset != 8)
return res;
bit->offset = 0;
++bit->addr;
return res;
}
static int zbm_read_single_bitmap(struct bit_ptr *bit, const uint8_t *limit, struct zbm_bmap *result)
{
int i;
result->bitmap = 0;
result->period_bytecnt = 0;
/* The bitmap itself */
for(i = 0; i < 8; ++i) {
if(bit->addr >= limit)
return -EINVAL;
result->bitmap |= zbm_read_single_bit(bit) << i;
}
/*
* The two trailing bits tell us how many bytes to read for the next
* repetition period
*/
for(i = 0; i < 2; ++i) {
if(bit->addr >= limit)
return -EINVAL;
result->period_bytecnt |= zbm_read_single_bit(bit) << i;
}
return 0;
}
static int zbm_read_bitmaps(struct zbm_state *state)
{
struct bit_ptr bmap = {0};
int err, i;
if(state->len < ZBM_BITMAP_BYTECNT)
return -EINVAL;
bmap.addr = (uint8_t *)state->src_end - ZBM_BITMAP_BYTECNT;
bmap.offset = 0;
for(i = 0; i < ZBM_BITMAP_COUNT; ++i) {
err = zbm_read_single_bitmap(&bmap, state->src_end, &state->bitmaps[i]);
if(err)
return err;
if(state->bitmaps[i].period_bytecnt > ZBM_MAX_PERIOD_BYTECNT)
return -EINVAL;
}
return 0;
}
static int zbm_handle_compressed_chunk(struct zbm_state *state)
{
const struct zbm_cmp_chunk_hdr *hdr = NULL;
uint32_t meta_off_1, meta_off_2, meta_off_3;
int err;
state->written = 0;
state->period = 8;
if(state->len < sizeof(*hdr))
return -EINVAL;
hdr = (struct zbm_cmp_chunk_hdr *)state->src;
state->data = state->src + sizeof(*hdr);
meta_off_1 = zbm_u24_to_u32(hdr->meta_off_1);
meta_off_2 = zbm_u24_to_u32(hdr->meta_off_2);
meta_off_3 = zbm_u24_to_u32(hdr->meta_off_3);
if(meta_off_1 >= state->len || meta_off_2 >= state->len || meta_off_3 >= state->len)
return -EINVAL;
state->meta_1 = state->src + meta_off_1;
state->meta_2 = state->src + meta_off_2;
state->meta_3.addr = (uint8_t *)state->src + meta_off_3;
state->meta_3.nibble = 0;
err = zbm_read_bitmaps(state);
if(err)
return err;
while(state->written < state->decmp_len) {
err = zbm_decompress_single_bitmap(state);
if(err)
return err;
}
return 0;
}
static int zbm_handle_chunk(struct zbm_state *state)
{
const struct zbm_chunk_hdr *decmp_hdr = NULL;
if(state->src_left < sizeof(*decmp_hdr))
return -EINVAL;
decmp_hdr = (struct zbm_chunk_hdr *)state->src;
state->len = zbm_u24_to_u32(decmp_hdr->len);
if(state->len > state->src_left)
return -EINVAL;
state->src_end = state->src + state->len;
state->decmp_len = zbm_u24_to_u32(decmp_hdr->decmp_len);
if(state->decmp_len > ZBM_MAX_DECMP_CHUNK_SIZE)
return -EINVAL;
if(!state->dest) /* We just wanted the length, so we are done */
return 0;
if(state->decmp_len > state->dest_left)
return -ERANGE;
if(zbm_chunk_is_uncompressed(state))
return zbm_handle_uncompressed_chunk(state);
return zbm_handle_compressed_chunk(state);
}
int zbm_decompress(void *dest, size_t dest_size, const void *src, size_t src_size, size_t *out_len)
{
struct zbm_state state = {0};
int err;
state.src = src;
state.src_left = src_size;
state.dest = dest;
state.dest_left = dest_size;
state.prewritten = 0;
err = zbm_check_magic(&state);
if(err)
return err;
/* The final chunk has zero decompressed length */
do {
err = zbm_handle_chunk(&state);
if(err)
return err;
state.src += state.len;
state.src_left -= state.len;
state.prewritten += state.decmp_len;
} while(state.decmp_len != 0);
*out_len = state.prewritten;
return 0;
}