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TicTacToe.java
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263 lines (213 loc) · 9.2 KB
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import java.util.Random;
public class TicTacToe {
//attributes
private String table[][] = new String [3][3];
//metods
//contructor
TicTacToe(){
tableReset();
}
//reset the table
public void tableReset(){
int i, j;
for(i = 0;i<3; i++){
for(j = 0; j<3;j++){
table[i][j] = "";
}
}
}
//takes the player's input and if its possible it updates the board with his input
public int playerInput(int row, int col){
//some variables
String player = "X";
if(numRange(row, col) && positonAvailable(row, col)){
table[row][col] = player;
if(checkWin(player)){
return 2;
}else{
return 1;
}
}else{
return 0;
}
}
//check if the player's input coordinatese are between 0 and 2
private boolean numRange(int row, int col){
if(row >= 0 && row <= 2 && col>=0 && col <= 2){
return true;
}else{
return false;
}
}
private boolean positonAvailable (int row, int col ){
if(table[row][col].equals("")){
return true;
}else{
return false;
}
}
public String toString(){
String drawTable = "";
drawTable = drawTable+ 1+ " "+ 2+ " "+ 3+ "\n"+ table[0][0]+ " | " + table[0][1] + " | " + table[0][2]+ " A"+ "\n--------\n" +table[1][0] + " | " + table[1][1] + " | " + table[1][2] +" B" +"\n--------\n" + table[2][0] + " | " + table[2][1] + " | " + table[2][2] + " C"; //Eric Cristelli
return drawTable;
}
//check if anyone has win
private boolean checkWin(String player){
if( table[0][0].equals(player) && table[0][1].equals(player) && table[0][2].equals(player) ||
table[1][0].equals(player) && table[1][1].equals(player) && table[1][2].equals(player) ||
table[2][0].equals(player) && table[2][1].equals(player) && table[2][2].equals(player) ||
table[0][0].equals(player) && table[1][0].equals(player) && table[2][0].equals(player) ||
table[0][1].equals(player) && table[1][1].equals(player) && table[2][1].equals(player) ||
table[0][2].equals(player) && table[1][2].equals(player) && table[2][2].equals(player) ||
table[0][0].equals(player) && table[1][1].equals(player) && table[2][2].equals(player) ||
table[2][0].equals(player) && table[1][1].equals(player) && table[0][2].equals(player)){
return true;
}else{
return false;
}
}
public int computerMove(){
Random random = new Random();
int num ;
if(!fullTable()){
if(freeMiddle()){ // if the middle is empity will place there the o
table[1][1] = "o";
} else if (trick() != 0) {
if(trick() == 1){
num = random.nextInt(2);
switch (num) {
case 0 -> table[0][2] = "o";
case 1 -> table[2][0] = "o";
}
}else{
num = random.nextInt(2);
switch (num) {
case 0 -> table[0][2] = "o";
case 1 -> table[2][2] = "o";
}
}
} else if (firstMoveCenter()) { //if the player has firstly moved in the middle, it will place randomly in a corner
num = random.nextInt(4);
switch (num) {
case 0 -> table[0][0] = "o";
case 1 -> table[0][2] = "o";
case 2 -> table[2][0] = "o";
case 3 -> table[2][2] = "o";
}
}else if(winPossibility("o")){//if the computer can win it will win
int i = 0;
int row;
int col;
boolean possibility = false;
do{
row = random.nextInt(3);
col = random.nextInt(3);
if(positonAvailable(row, col)){
table[row][col] = "o";
if(checkWin("o")){
possibility = true;
}
table[row][col] = "";
}
i++;
}while(!possibility && i< 50);
table[row][col] = "o";
if(checkWin("o")) {
return 2; //if the computer has win
}
}else{
int i = 0;
int row;
int col;
boolean possibility = false;
do{
row = random.nextInt(3);
col = random.nextInt(3);
if(positonAvailable(row, col)){
table[row][col] = "X";
if(checkWin("X")){
possibility = true;
}
table[row][col] = "";
}
i++;
}while(!possibility && i< 50);
table[row][col] = "o";
if(checkWin("o")){
return 2; //if the computer has win
}else{
return 1; // the move was succesfull
}
}
}else{
return 4; //the table is full
}
if(checkWin("o")){
return 2; //if the computer has win
}else{
return 1; // the move was succesfull
}
}
// given the player, it checks if the player could do tris (it has arleady two alligned symbols)
private boolean winPossibility(String player){
Random random = new Random();
int i = 0;
int row;
int col;
boolean possibility = false;
do{
Boolean insert = false;
row = random.nextInt(3);
col = random.nextInt(3);
if(positonAvailable(row, col)){
table[row][col] = player;
insert = true;
if(checkWin(player)){
possibility = true;
}
table[row][col] = "";
}
i++;
}while(!possibility && i< 50);
return possibility;
}
//check if the middle is empity
private boolean freeMiddle(){
if(table[1][1].equals("")){
return true;
}else{
return false;
}
}
//check if the player has firstly moved in center
private boolean firstMoveCenter(){
if(table[0][0].equals("")&& table[0][1].equals("")&& table[0][2].equals("")&&table[1][0].equals("")&& table[1][1].equals("X")&&table[1][2].equals("")&&table[2][0].equals("")&&table[2][1].equals("")&& table[2][2].equals("")){
return true;
}else{
return false;
}
}
//check a particular case
private int trick(){
if(table[0][0].equals("X")&& table[1][1].equals("o")&& table[2][2].equals("X") && table[0][1].equals("")&& table[0][2].equals("")&&table[1][0].equals("")&& table[1][2].equals("")&&table[2][0].equals("")&&table[2][1].equals("")){
return 1;
}else if (table[2][0].equals("X")&& table[1][1].equals("o")&& table[0][2].equals("X") && table[0][0].equals("")&& table[0][1].equals("")&& table[1][0].equals("")&& table[1][2].equals("")&& table[2][1].equals("")&& table[2][2].equals("")){
return 2;
}else{
return 0;
}
}
private boolean fullTable(){
boolean full = true;
int i, j;
for(i = 0;i<3; i++){
for(j = 0; j<3;j++){
if(table[i][j].equals("")){
full = false;
}
}
}
return full;
}
}
//Eric Cristelli