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Why? |
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I think it's simpler and it includes package management and build system. add_rules("mode.releasedbg")
add_rules("plugin.compile_commands.autoupdate", {outputdir = ".vscode"})
set_languages("c++20")
add_requires("imgui", {configs ={dx12 = true,win32 = true}})
add_requires("minhook","nlohmann_json","spdlog")
target("YimMenuV2")
set_kind("shared")
add_packages("minhook","imgui","nlohmann_json","spdlog")
add_files("$(projectdir)/src/**.cpp")
set_pcxxheader("$(projectdir)/src/common.hpp")
add_defines("_CRT_SECURE_NO_WARNINGS", "WIN32_LEAN_AND_MEAN", "NOMINMAX", "IMGUI_DEFINE_MATH_OPERATORS")
add_includedirs("$(projectdir)/src")
add_syslinks("dbghelp.lib d3dcompiler.lib dwmapi.lib") |
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how about using xmake to build with clangd extension?
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