diff --git a/js/gui/pause-handler.js b/js/gui/pause-handler.js index f5d0520..eff03e1 100644 --- a/js/gui/pause-handler.js +++ b/js/gui/pause-handler.js @@ -127,9 +127,9 @@ game.pauseHandlerEntity = me.Renderable.extend({ if (action === "pause") { if (me.state.isPaused()) { + game.pauseHandler.enableMenu(false); me.state.resume(); me.audio.resumeTrack(); - game.pauseHandler.enableMenu(false); } else { game.pauseHandler.enableMenu(true);