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Coordinate.cs
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Coordinate.cs
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using System;
namespace TreeStats
{
// Adapted from GoArrow by Ben Howell
class Location
{
int Landcell;
double YOffset;
double XOffset;
double Latitude;
double Longitude;
public Location(int landcell, double yOffset, double xOffset)
{
Landcell = landcell;
YOffset = yOffset;
XOffset = xOffset;
Latitude = GetLatitude();
Longitude = GetLongitude();
}
double GetLatitude()
{
uint l = (uint)((Landcell & 0x00FF0000) / 0x2000);
return (l + YOffset / 24.0 - 1019.5) / 10.0;
}
double GetLongitude()
{
uint l = (uint)((Landcell & 0xFF000000) / 0x200000);
return (l + XOffset / 24.0 - 1019.5) / 10.0;
}
public override string ToString()
{
if (IsIndoors())
{
return ToIndoorString();
}
else
{
return ToCoordString();
}
}
public string ToCoordString()
{
return Math.Abs(Latitude).ToString("0.00") + (Latitude >= 0 ? "N" : "S") + ", "
+ Math.Abs(Longitude).ToString("0.00") + (Longitude >= 0 ? "E" : "W");
}
public string ToIndoorString()
{
if (IsIndoors())
{
return "0x" + Landcell;
}
else
{
return "";
}
}
bool IsIndoors()
{
return (Landcell & 0x0000FF00) != 0;
}
}
}