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bdfgrab.c
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/*
* Copyright 2008 Department of Mathematical Sciences, New Mexico State University
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* DEPARTMENT OF MATHEMATICAL SCIENCES OR NEW MEXICO STATE UNIVERSITY BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* This file will only be compiled if the HAVE_XLIB macro is defined.
*/
#ifdef HAVE_XLIB
/*
* Code to get BDF fonts from the X server. Reimplementation of the famous
* "getbdf" program by the equally famous der Mouse :-)
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/Xproto.h>
#if 0
#include <X11/Xmu/Error.h>
#endif
#include "bdfP.h"
/*
* Routine to compare two glyphs by encoding so they can be sorted.
*/
static int
by_encoding(const void *a, const void *b)
{
bdf_glyph_t *c1, *c2;
c1 = (bdf_glyph_t *) a;
c2 = (bdf_glyph_t *) b;
if (c1->encoding < c2->encoding)
return -1;
else if (c1->encoding > c2->encoding)
return 1;
return 0;
}
static void
_bdf_get_glyphs(Display *d, XFontStruct *f, bdf_font_t *font,
bdf_callback_t callback, void *data)
{
unsigned int off, b1, b2, black, x, y, bpr;
GC cleargc, drawgc;
Pixmap canvas;
XImage *image;
XCharStruct *cp;
bdf_glyph_t *gp;
XChar2b ch;
bdf_callback_struct_t cb;
char name[16];
XGCValues gcv;
black = BlackPixel(d, DefaultScreen(d));
/*
* Create the Pixmap which will be used to draw the glyphs.
*/
canvas = XCreatePixmap(d, XRootWindow(d, DefaultScreen(d)),
font->bbx.width, font->bbx.height, 1);
/*
* Create the graphics contexts for drawing.
*/
gcv.function = GXcopy;
gcv.foreground = WhitePixel(d, DefaultScreen(d));
cleargc = XCreateGC(d, canvas, GCFunction|GCForeground, &gcv);
gcv.background = gcv.foreground;
gcv.foreground = black;
gcv.font = f->fid;
drawgc = XCreateGC(d, canvas,
GCFunction|GCForeground|GCBackground|GCFont, &gcv);
/*
* Do it.
*/
for (b1 = f->min_byte1; b1 <= f->max_byte1; b1++) {
off = (b1 - f->min_byte1) *
(f->max_char_or_byte2 + 1 - f->min_char_or_byte2);
for (b2 = f->min_char_or_byte2; b2 <= f->max_char_or_byte2;
b2++, off++) {
/*
* Point at the glyph metrics.
*/
cp = (f->per_char != 0) ? f->per_char + off : &f->min_bounds;
if (cp->lbearing || cp->rbearing || cp->width ||
cp->ascent || cp->descent) {
/*
* Make sure there is enough glyph storage to handle
* the glyphs.
*/
if (font->glyphs_used == font->glyphs_size) {
if (font->glyphs_size == 0)
font->glyphs = (bdf_glyph_t *)
malloc(sizeof(bdf_glyph_t) * 16);
else
font->glyphs = (bdf_glyph_t *)
realloc((char *) font->glyphs,
sizeof(bdf_glyph_t) *
(font->glyphs_size + 16));
font->glyphs_size += 16;
}
/*
* Point at the next glyph structure.
*/
gp = font->glyphs + font->glyphs_used++;
/*
* Determine the glyph encoding and set the metrics.
*/
gp->encoding = (b1 << 8) | b2;
gp->dwidth = cp->width;
gp->swidth = (unsigned short) (cp->width * 72000.0
/ (font->point_size * font->resolution_x));
gp->bbx.width = cp->rbearing - cp->lbearing;
gp->bbx.x_offset = cp->lbearing;
gp->bbx.ascent = cp->ascent;
gp->bbx.descent = cp->descent;
gp->bbx.y_offset = -cp->descent;
gp->bbx.height = cp->ascent + cp->descent;
/*
* Create a glyph name.
*/
sprintf(name, "char%d", gp->encoding);
gp->name = (char *) malloc(strlen(name) + 1);
(void) strcpy(gp->name, name);
/*
* Determine the number of bytes that will be needed for this
* glyph.
*/
bpr = (gp->bbx.width + 7) >> 3;
gp->bytes = bpr * gp->bbx.height;
gp->bitmap = (unsigned char *) malloc(gp->bytes);
(void) memset((char *) gp->bitmap, 0, gp->bytes);
/*
* Clear the PSF Unicode mappings.
*/
gp->unicode.map_size = gp->unicode.map_used = 0;
/*
* Clear the canvas.
*/
XFillRectangle(d, canvas, cleargc, 0, 0,
font->bbx.width, font->bbx.height);
/*
* Render the glyph.
*/
ch.byte1 = (b1 == 0) ? (b2 >> 8) : b1;
ch.byte2 = b2;
XDrawString16(d, canvas, drawgc, -cp->lbearing, cp->ascent,
&ch, 1);
image = XGetImage(d, canvas, 0, 0,
font->bbx.width, font->bbx.height, 1L,
XYPixmap);
for (y = 0; y < gp->bbx.height; y++) {
for (x = 0; x < gp->bbx.width; x++) {
if (XGetPixel(image, x, y) == black)
gp->bitmap[(y * bpr) + (x >> 3)] |=
(0x80 >> (x & 7));
}
}
XDestroyImage(image);
/*
* Call the update callback if necessary.
*/
if (callback != 0) {
cb.reason = BDF_LOADING;
cb.total = font->glyphs_size;
cb.current = font->glyphs_used;
(*callback)(&cb, data);
}
}
}
}
/*
* Delete the Pixmap and the GCs.
*/
XFreePixmap(d, canvas);
XFreeGC(d, cleargc);
XFreeGC(d, drawgc);
/*
* Make sure the glyphs are sorted by encoding.
*/
qsort((char *) font->glyphs, font->glyphs_used, sizeof(bdf_glyph_t),
by_encoding);
}
static int
error_handler(Display *d, XErrorEvent *event)
{
if (event->request_code != X_GetAtomName)
fprintf(stderr, "X Server Error\n");
#if 0
XmuPrintDefaultErrorMessage(d, event, stderr);
#endif
return 0;
}
bdf_font_t *
bdf_load_server_font(Display *d, XFontStruct *f, char *name,
bdf_options_t *opts, bdf_callback_t callback, void *data)
{
unsigned int i, len, b1, b2;
bdf_font_t *font;
XFontProp *xfp;
XCharStruct *cp;
bdf_property_t *pp, prop;
bdf_callback_struct_t cb;
int (*old_error_handler)();
if (f == 0)
return 0;
font = (bdf_font_t *) calloc(1, sizeof(bdf_font_t));
font->bpp = 1;
/*
* Set up the font bounding box.
*/
font->bbx.width = f->max_bounds.rbearing - f->min_bounds.lbearing;
font->bbx.x_offset = f->min_bounds.lbearing;
font->bbx.height = f->max_bounds.ascent + f->max_bounds.descent;
font->bbx.ascent = f->max_bounds.ascent;
font->bbx.descent = f->max_bounds.descent;
font->bbx.y_offset = -font->bbx.descent;
/*
* If the font happens to be a character cell or monowidth, make sure that
* value is taken from the max bounds.
*/
font->monowidth = f->max_bounds.width;
font->default_glyph = (int) f->default_char;
/*
* Now load the font properties.
*/
old_error_handler = XSetErrorHandler(error_handler);
for (i = 0, xfp = f->properties; i < f->n_properties; i++, xfp++) {
if (xfp->name == XA_FONT)
/*
* Set the font name but don't add it to the list in the font.
*/
font->name = XGetAtomName(d, (Atom) xfp->card32);
else {
/*
* Add the property to the font.
*/
prop.name = XGetAtomName(d, xfp->name);
if (prop.name) {
if ((pp = bdf_get_property(prop.name)) == 0) {
/*
* The property does not exist, so create it with type Atom.
*/
bdf_create_property(prop.name, BDF_ATOM);
pp = bdf_get_property(prop.name);
}
prop.format = pp->format;
switch (prop.format) {
case BDF_ATOM:
prop.value.atom = XGetAtomName(d, (Atom) xfp->card32);
break;
case BDF_CARDINAL:
prop.value.card32 = xfp->card32;
break;
case BDF_INTEGER:
prop.value.int32 = (int) xfp->card32;
break;
}
/*
* Ignore the _XMBDFED_INFO property.
*/
if (strcmp(prop.name, "_XMBDFED_INFO") != 0)
bdf_add_font_property(font, &prop);
}
/*
* Free up the Atom names returned by X.
*/
XFree(prop.name);
if (prop.format == BDF_ATOM)
XFree(prop.value.atom);
}
}
XSetErrorHandler(old_error_handler);
/*
* Now go through and initialize the various fields needed for the font.
*/
/*
* If the font name was not set when the properties were loaded,
* set it to the name that was passed.
*/
if (font->name == 0) {
len = (unsigned int) strlen(name);
font->name = (char *) malloc(len + 1);
(void) memcpy(font->name, name, len + 1);
}
/*
* If the font default glyph is non-zero, make sure the DEFAULT_CHAR
* property is updated appropriately. Otherwise, make sure the
* DEFAULT_CHAR property is deleted from the font.
*/
if (font->default_glyph > 0) {
prop.name = "DEFAULT_CHAR";
prop.format = BDF_INTEGER;
prop.value.int32 = font->default_glyph;
bdf_add_font_property(font, &prop);
} else if (bdf_get_font_property(font, "DEFAULT_CHAR") != 0)
bdf_delete_font_property(font, "DEFAULT_CHAR");
/*
* Check the point size.
*/
if ((pp = bdf_get_font_property(font, "POINT_SIZE")) != 0)
font->point_size = (pp->value.card32 / 10);
else
font->point_size = 12;
/*
* Check for the deprecated "RESOLUTION" property first in case it exists
* and "RESOLUTION_X" and "RESOLUTION_Y" do not.
*/
if ((pp = bdf_get_font_property(font, "RESOLUTION")) != 0)
font->resolution_x = font->resolution_y = pp->value.int32;
if ((pp = bdf_get_font_property(font, "RESOLUTION_X")) != 0)
font->resolution_x = pp->value.int32;
if ((pp = bdf_get_font_property(font, "RESOLUTION_Y")) != 0)
font->resolution_y = pp->value.int32;
/*
* If the horizontal or vertical resolutions have not been set, then
* define them to be the resolution of the display.
*/
if (font->resolution_x == 0)
font->resolution_x =
(int) (((((double) DisplayWidth(d, DefaultScreen(d))) * 25.4) /
((double) DisplayWidthMM(d, DefaultScreen(d)))) + 0.5);
if (font->resolution_y == 0)
font->resolution_y =
(int) (((((double) DisplayHeight(d, DefaultScreen(d))) * 25.4) /
((double) DisplayHeightMM(d, DefaultScreen(d)))) + 0.5);
/*
* Check the font ascent and descent.
*/
if ((pp = bdf_get_font_property(font, "FONT_ASCENT")) != 0)
font->font_ascent = pp->value.int32;
else {
/*
* Add the FONT_ASCENT property.
*/
prop.name = "FONT_ASCENT";
prop.format = BDF_INTEGER;
prop.value.int32 = font->bbx.ascent;
bdf_add_font_property(font, &prop);
font->font_ascent = font->bbx.ascent;
}
if ((pp = bdf_get_font_property(font, "FONT_DESCENT")) != 0)
font->font_descent = pp->value.int32;
else {
/*
* Add the FONT_DESCENT property.
*/
prop.name = "FONT_DESCENT";
prop.format = BDF_INTEGER;
prop.value.int32 = font->bbx.descent;
bdf_add_font_property(font, &prop);
font->font_descent = font->bbx.descent;
}
/*
* Get the font spacing.
*/
font->spacing = BDF_PROPORTIONAL;
if ((pp = bdf_get_font_property(font, "SPACING")) != 0) {
switch (pp->value.atom[0]) {
case 'P': case 'p': font->spacing = BDF_PROPORTIONAL; break;
case 'M': case 'm': font->spacing = BDF_MONOWIDTH; break;
case 'C': case 'c': font->spacing = BDF_CHARCELL; break;
}
}
/*
* Now determine the number of glyphs.
*/
if (f->per_char != 0) {
for (b1 = f->min_byte1; b1 <= f->max_byte1; b1++) {
len = (b1 - f->min_byte1) *
(f->max_char_or_byte2 + 1 - f->min_char_or_byte2);
for (b2 = f->min_char_or_byte2; b2 <= f->max_char_or_byte2;
b2++, len++) {
cp = f->per_char + len;
/*
* If any of the metrics values are non-zero, then count this
* as a glyph.
*/
if (cp->lbearing || cp->rbearing || cp->width ||
cp->ascent || cp->descent)
font->glyphs_size++;
}
}
} else
font->glyphs_size = (f->max_byte1 + 1 - f->min_byte1) *
(f->max_char_or_byte2 + 1 - f->min_char_or_byte2);
/*
* Call the callback if it was provided.
*/
if (callback != 0) {
cb.reason = BDF_LOAD_START;
cb.total = font->glyphs_size;
cb.current = 0;
(*callback)(&cb, data);
}
/*
* Allocate enough glyph storage for the specified number of glyphs.
*/
font->glyphs = (bdf_glyph_t *)
malloc(sizeof(bdf_glyph_t) * font->glyphs_size);
/*
* Actually load the glyphs.
*/
_bdf_get_glyphs(d, f, font, callback, data);
/*
* Add a message to the font to indicate it was loaded
* from the server.
*/
_bdf_add_comment(font, "Font grabbed from the X server.", 31);
_bdf_add_acmsg(font, "Font grabbed from the X server.", 31);
/*
* Mark the font as being modified.
*/
font->modified = 1;
return font;
}
#endif /* HAVE_XLIB */