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qdamage.vcxproj.in
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E5256262-72E5-43ED-BF5A-C7D3C5837796}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>qdamage</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;OPENEXR_DLL;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>.\SDK\SDL-1.2.15\include;.\SDK\OpenEXR-VC\include\OpenEXR</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4244;4251;4275</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>.\SDK\SDL-1.2.15\lib\x86;.\SDK\OpenEXR-VC\lib</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL.lib;SDLmain.lib;Half.lib;Iex-2_2.lib;IlmImf-2_2.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;OPENEXR_DLL;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>.\SDK\SDL-1.2.15\include;.\SDK\OpenEXR-VC\include\OpenEXR</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4244;4251;4275</DisableSpecificWarnings>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>.\SDK\SDL-1.2.15\lib\x86;.\SDK\OpenEXR-VC\lib</AdditionalLibraryDirectories>
<AdditionalDependencies>SDL.lib;SDLmain.lib;Half.lib;Iex-2_2.lib;IlmImf-2_2.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\bitmap.cpp" />
<ClCompile Include="src\camera.cpp" />
<ClCompile Include="src\cxxptl_sdl.cpp" />
<ClCompile Include="src\environment.cpp" />
<ClCompile Include="src\geometry.cpp" />
<ClCompile Include="src\heightfield.cpp" />
<ClCompile Include="src\lights.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\matrix.cpp" />
<ClCompile Include="src\mesh.cpp" />
<ClCompile Include="src\random_generator.cpp" />
<ClCompile Include="src\scene.cpp" />
<ClCompile Include="src\sdl.cpp" />
<ClCompile Include="src\shading.cpp" />
<ClCompile Include="src\util.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\bbox.h" />
<ClInclude Include="src\bitmap.h" />
<ClInclude Include="src\camera.h" />
<ClInclude Include="src\color.h" />
<ClInclude Include="src\constants.h" />
<ClInclude Include="src\cxxptl_sdl.h" />
<ClInclude Include="src\environment.h" />
<ClInclude Include="src\geometry.h" />
<ClInclude Include="src\heightfield.h" />
<ClInclude Include="src\lights.h" />
<ClInclude Include="src\matrix.h" />
<ClInclude Include="src\mesh.h" />
<ClInclude Include="src\random_generator.h" />
<ClInclude Include="src\scene.h" />
<ClInclude Include="src\sdl.h" />
<ClInclude Include="src\shading.h" />
<ClInclude Include="src\transform.h" />
<ClInclude Include="src\util.h" />
<ClInclude Include="src\vector.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>