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Availability Attribute additions and clean-up. (#6)
* Added one more availability attribute - the Unavailable attribute for indicating runtime operating systems that might not support a particular API.
* Updated version parsing code to use a regular expressions; some Unity builds were not deducing overloads of String.Split correctly.
* Small fixes to prevent bad input and addressing of typos.
/// UnavailableAttribute is used to indicate operating systems for which an API is *not* available.
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/// Example: [Apple.Core.Unavailable(RuntimeOperatingSystem.tvOS)] means that a given API is not available for tvOS, but is available for all other supported OSes.
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