-
-
Notifications
You must be signed in to change notification settings - Fork 6
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add Mod Settings #8
Comments
I would like to work on this, currently, it shows |
Currently the settings are not implemented. The goal of this issue would be to add a way to add some settings from the mod. Something you need to think about is that there are two kinds of loaders: local, which execute before the game runs and modified the game files, and the web one, which modifies the in-memory Js object (as a script being run in the games page), so you need to design the API side in a way it can be set by loader code. You could also add an API to the mod class, for when the settings are updated for the mods to react in real time to settings changes. |
Add a GDMod.json attribute to declare settings, showing them to the user from the loader and passing them to the mod.
The text was updated successfully, but these errors were encountered: