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Hi. I'm trying to convert a Java block model to a Geckolib model in Blockbench. The model itself looks fine, however the face UVs are all oriented towards the same direction, which breaks texturing.
The original block looks like this:
And after the conversion it looks like this:
I tried manually editing the per-UV "rotation" property in the .bbmodel file, but that didn't change anything.
The text was updated successfully, but these errors were encountered:
Hi. I'm trying to convert a Java block model to a Geckolib model in Blockbench. The model itself looks fine, however the face UVs are all oriented towards the same direction, which breaks texturing.
The original block looks like this:
And after the conversion it looks like this:
I tried manually editing the per-UV "rotation" property in the .bbmodel file, but that didn't change anything.
The text was updated successfully, but these errors were encountered: