Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Converting "Java Block" to "Geckolib Animated Model" in Blockbench breaks model UVs #479

Closed
byteManiak opened this issue Aug 10, 2023 · 1 comment
Labels
enhancement New feature or request plugin Related to the Blockbench plugin

Comments

@byteManiak
Copy link

byteManiak commented Aug 10, 2023

Hi. I'm trying to convert a Java block model to a Geckolib model in Blockbench. The model itself looks fine, however the face UVs are all oriented towards the same direction, which breaks texturing.

The original block looks like this:

machinegun_ammo_box

And after the conversion it looks like this:

machinegun_ammo_box - Converted

I tried manually editing the per-UV "rotation" property in the .bbmodel file, but that didn't change anything.

@Tslat Tslat added the enhancement New feature or request label Aug 10, 2023
@Tslat Tslat added the plugin Related to the Blockbench plugin label Jun 17, 2024
@Tslat
Copy link
Collaborator

Tslat commented Sep 28, 2024

I'm gonna merge this with #482 since it's technically a duplicate

@Tslat Tslat closed this as completed Sep 28, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request plugin Related to the Blockbench plugin
Projects
None yet
Development

No branches or pull requests

2 participants