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What do you mean by "within the player". There is already volume control for a per player basis. All you have to do is get the player for the guild in question and set the volume through it.
The best way that I do this is to have the volume stored in my database that stores settings per server, and uses that to set the volume and return what the volume is. But i see now what you mean, but the problem is the fact that lavalink only has a way to set but not request the volume.
There is no volume property within the player. Maybe can you add one?
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