I've made a test case for my C++ plugin that uses the maya/MOpenCL* libraries. The usage of those OpenCL libraries is similar to your cvWrap plugin.
I can run the test case interactively (from the Maya GUI), and the test passes. However, if I run the test from Maya's standalone interpreter, the entire interpreter crashes with nothing more than the classic "Fatal Error" error. The crash occurs when my plugin invokes the clCreateBuffer command.
Have you been able to run any tests on your cvWrap plug-in, using the standalone mode? I would try, but I'm not sure what's involved with getting cvWrap to run.
Thanks for any thoughts!