Some items have not been updated to implement iEquippableItem, and are throwing the "Activate() not found" error when attempting to equip. Go through all items and make sure the base item types implement iEquippableItem, and that the child classes override the Activate() and Deactivate() methods.
Some items have not been updated to implement iEquippableItem, and are throwing the "Activate() not found" error when attempting to equip. Go through all items and make sure the base item types implement iEquippableItem, and that the child classes override the Activate() and Deactivate() methods.