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Copy path297. Serialize and Deserialize Binary Tree.cpp
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297. Serialize and Deserialize Binary Tree.cpp
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Serialization is the process of converting a data structure or object into a sequence of bits
so that it can be stored in a file or memory buffer,
or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary tree.
There is no restriction on how your serialization/deserialization algorithm should work.
You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.
Example:
You may serialize the following tree:
1
/ \
2 3
/ \
4 5
as "[1,2,3,null,null,4,5]"
Clarification: The above format is the same as how LeetCode serializes a binary tree.
You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.
Note: Do not use class member/global/static variables to store states.
Your serialize and deserialize algorithms should be stateless.
class Codec {
public:
// Encodes a tree to a single string.
string serialize(TreeNode* root) {
if (root == NULL) return "#";
return to_string(root->val) + "," + serialize(root->left) + "," + serialize(root->right);
}
TreeNode* deserialize(string data) {
if (data == "#") return NULL;
stringstream s(data);
return makeDeserialize(s);
}
TreeNode* makeDeserialize(stringstream& s) {
string str;
getline(s, str, ',');
if (str == "#") {
return NULL;
} else {
TreeNode* root = new TreeNode(stoi(str));
root->left = makeDeserialize(s);
root->right = makeDeserialize(s);
return root;
}
}
};