@@ -209,50 +209,50 @@ LuaBindingRegisterFunctionDefinitionForType(ManagerLuaBindings, PresetMan) {
209209LuaBindingRegisterFunctionDefinitionForType (ManagerLuaBindings, PrimitiveMan) {
210210 return luabind::class_<PrimitiveMan>(" PrimitiveManager" )
211211
212- .def (" DrawLinePrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawLinePrimitive)
213- .def (" DrawLinePrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, unsigned char color, int thickness)) & PrimitiveMan::DrawLinePrimitive)
214- .def (" DrawLinePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawLinePrimitive)
215- .def (" DrawLinePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, unsigned char color, int thickness)) & PrimitiveMan::DrawLinePrimitive)
216- .def (" DrawArcPrimitive" , (void (PrimitiveMan::*)(const Vector& pos, float startAngle, float endAngle, int radius, unsigned char color)) & PrimitiveMan::DrawArcPrimitive)
217- .def (" DrawArcPrimitive" , (void (PrimitiveMan::*)(const Vector& pos, float startAngle, float endAngle, int radius, unsigned char color, int thickness)) & PrimitiveMan::DrawArcPrimitive)
218- .def (" DrawArcPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, float startAngle, float endAngle, int radius, unsigned char color)) & PrimitiveMan::DrawArcPrimitive)
219- .def (" DrawArcPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, float startAngle, float endAngle, int radius, unsigned char color, int thickness)) & PrimitiveMan::DrawArcPrimitive)
220- .def (" DrawSplinePrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& guideA, const Vector& guideB, const Vector& end, unsigned char color)) & PrimitiveMan::DrawSplinePrimitive)
221- .def (" DrawSplinePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& guideA, const Vector& guideB, const Vector& end, unsigned char color)) & PrimitiveMan::DrawSplinePrimitive)
222- .def (" DrawBoxPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawBoxPrimitive)
223- .def (" DrawBoxPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawBoxPrimitive)
224- .def (" DrawBoxFillPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawBoxFillPrimitive)
225- .def (" DrawBoxFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawBoxFillPrimitive)
226- .def (" DrawRoundedBoxPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, int cornerRadius, unsigned char color)) & PrimitiveMan::DrawRoundedBoxPrimitive)
227- .def (" DrawRoundedBoxPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, int cornerRadius, unsigned char color)) & PrimitiveMan::DrawRoundedBoxPrimitive)
228- .def (" DrawRoundedBoxFillPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, int cornerRadius, unsigned char color)) & PrimitiveMan::DrawRoundedBoxFillPrimitive)
229- .def (" DrawRoundedBoxFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, int cornerRadius, unsigned char color)) & PrimitiveMan::DrawRoundedBoxFillPrimitive)
230- .def (" DrawCirclePrimitive" , (void (PrimitiveMan::*)(const Vector& pos, int radius, unsigned char color)) & PrimitiveMan::DrawCirclePrimitive)
231- .def (" DrawCirclePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, int radius, unsigned char color)) & PrimitiveMan::DrawCirclePrimitive)
232- .def (" DrawCircleFillPrimitive" , (void (PrimitiveMan::*)(const Vector& pos, int radius, unsigned char color)) & PrimitiveMan::DrawCircleFillPrimitive)
233- .def (" DrawCircleFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, int radius, unsigned char color)) & PrimitiveMan::DrawCircleFillPrimitive)
234- .def (" DrawEllipsePrimitive" , (void (PrimitiveMan::*)(const Vector& pos, int horizRadius, int vertRadius, unsigned char color)) & PrimitiveMan::DrawEllipsePrimitive)
235- .def (" DrawEllipsePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, int horizRadius, int vertRadius, unsigned char color)) & PrimitiveMan::DrawEllipsePrimitive)
236- .def (" DrawEllipseFillPrimitive" , (void (PrimitiveMan::*)(const Vector& pos, int horizRadius, int vertRadius, unsigned char color)) & PrimitiveMan::DrawEllipseFillPrimitive)
237- .def (" DrawEllipseFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, int horizRadius, int vertRadius, unsigned char color)) & PrimitiveMan::DrawEllipseFillPrimitive)
238- .def (" DrawTrianglePrimitive" , (void (PrimitiveMan::*)(const Vector& pointA, const Vector& pointB, const Vector& pointC, unsigned char color)) & PrimitiveMan::DrawTrianglePrimitive)
239- .def (" DrawTrianglePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pointA, const Vector& pointB, const Vector& pointC, unsigned char color)) & PrimitiveMan::DrawTrianglePrimitive)
240- .def (" DrawTriangleFillPrimitive" , (void (PrimitiveMan::*)(const Vector& pointA, const Vector& pointB, const Vector& pointC, unsigned char color)) & PrimitiveMan::DrawTriangleFillPrimitive)
241- .def (" DrawTriangleFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pointA, const Vector& pointB, const Vector& pointC, unsigned char color)) & PrimitiveMan::DrawTriangleFillPrimitive)
242- .def (" DrawTextPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const std::string& text, bool isSmall, int alignment)) & PrimitiveMan::DrawTextPrimitive)
243- .def (" DrawTextPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const std::string& text, bool isSmall, int alignment, float rotAngle)) & PrimitiveMan::DrawTextPrimitive)
244- .def (" DrawTextPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const std::string& text, bool isSmall, int alignment)) & PrimitiveMan::DrawTextPrimitive)
245- .def (" DrawTextPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const std::string& text, bool isSmall, int alignment, float rotAngle)) & PrimitiveMan::DrawTextPrimitive)
246- .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const MOSprite* moSprite, float rotAngle, unsigned int frame)) & PrimitiveMan::DrawBitmapPrimitive)
247- .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const MOSprite* moSprite, float rotAngle, unsigned int frame, bool hFlipped, bool vFlipped)) & PrimitiveMan::DrawBitmapPrimitive)
248- .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const MOSprite* moSprite, float rotAngle, unsigned int frame)) & PrimitiveMan::DrawBitmapPrimitive)
249- .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const MOSprite* moSprite, float rotAngle, unsigned int frame, bool hFlipped, bool vFlipped)) & PrimitiveMan::DrawBitmapPrimitive)
250- .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const std::string& filePath, float rotAngle)) & PrimitiveMan::DrawBitmapPrimitive)
251- .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const std::string& filePath, float rotAngle, bool hFlipped, bool vFlipped)) & PrimitiveMan::DrawBitmapPrimitive)
252- .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const std::string& filePath, float rotAngle)) & PrimitiveMan::DrawBitmapPrimitive)
253- .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const std::string& filePath, float rotAngle, bool hFlipped, bool vFlipped)) & PrimitiveMan::DrawBitmapPrimitive)
254- .def (" DrawIconPrimitive" , (void (PrimitiveMan::*)(const Vector& start, Entity* entity)) & PrimitiveMan::DrawIconPrimitive)
255- .def (" DrawIconPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, Entity* entity)) & PrimitiveMan::DrawIconPrimitive)
212+ .def (" DrawLinePrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawLinePrimitive)
213+ .def (" DrawLinePrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, unsigned char color, int thickness)) & PrimitiveMan::DrawLinePrimitive)
214+ .def (" DrawLinePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawLinePrimitive)
215+ .def (" DrawLinePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, unsigned char color, int thickness)) & PrimitiveMan::DrawLinePrimitive)
216+ .def (" DrawArcPrimitive" , (void (PrimitiveMan::*)(const Vector& pos, float startAngle, float endAngle, int radius, unsigned char color)) & PrimitiveMan::DrawArcPrimitive)
217+ .def (" DrawArcPrimitive" , (void (PrimitiveMan::*)(const Vector& pos, float startAngle, float endAngle, int radius, unsigned char color, int thickness)) & PrimitiveMan::DrawArcPrimitive)
218+ .def (" DrawArcPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, float startAngle, float endAngle, int radius, unsigned char color)) & PrimitiveMan::DrawArcPrimitive)
219+ .def (" DrawArcPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, float startAngle, float endAngle, int radius, unsigned char color, int thickness)) & PrimitiveMan::DrawArcPrimitive)
220+ .def (" DrawSplinePrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& guideA, const Vector& guideB, const Vector& end, unsigned char color)) & PrimitiveMan::DrawSplinePrimitive)
221+ .def (" DrawSplinePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& guideA, const Vector& guideB, const Vector& end, unsigned char color)) & PrimitiveMan::DrawSplinePrimitive)
222+ .def (" DrawBoxPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawBoxPrimitive)
223+ .def (" DrawBoxPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawBoxPrimitive)
224+ .def (" DrawBoxFillPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawBoxFillPrimitive)
225+ .def (" DrawBoxFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, unsigned char color)) & PrimitiveMan::DrawBoxFillPrimitive)
226+ .def (" DrawRoundedBoxPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, int cornerRadius, unsigned char color)) & PrimitiveMan::DrawRoundedBoxPrimitive)
227+ .def (" DrawRoundedBoxPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, int cornerRadius, unsigned char color)) & PrimitiveMan::DrawRoundedBoxPrimitive)
228+ .def (" DrawRoundedBoxFillPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const Vector& end, int cornerRadius, unsigned char color)) & PrimitiveMan::DrawRoundedBoxFillPrimitive)
229+ .def (" DrawRoundedBoxFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const Vector& end, int cornerRadius, unsigned char color)) & PrimitiveMan::DrawRoundedBoxFillPrimitive)
230+ .def (" DrawCirclePrimitive" , (void (PrimitiveMan::*)(const Vector& pos, int radius, unsigned char color)) & PrimitiveMan::DrawCirclePrimitive)
231+ .def (" DrawCirclePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, int radius, unsigned char color)) & PrimitiveMan::DrawCirclePrimitive)
232+ .def (" DrawCircleFillPrimitive" , (void (PrimitiveMan::*)(const Vector& pos, int radius, unsigned char color)) & PrimitiveMan::DrawCircleFillPrimitive)
233+ .def (" DrawCircleFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, int radius, unsigned char color)) & PrimitiveMan::DrawCircleFillPrimitive)
234+ .def (" DrawEllipsePrimitive" , (void (PrimitiveMan::*)(const Vector& pos, int horizRadius, int vertRadius, unsigned char color)) & PrimitiveMan::DrawEllipsePrimitive)
235+ .def (" DrawEllipsePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, int horizRadius, int vertRadius, unsigned char color)) & PrimitiveMan::DrawEllipsePrimitive)
236+ .def (" DrawEllipseFillPrimitive" , (void (PrimitiveMan::*)(const Vector& pos, int horizRadius, int vertRadius, unsigned char color)) & PrimitiveMan::DrawEllipseFillPrimitive)
237+ .def (" DrawEllipseFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pos, int horizRadius, int vertRadius, unsigned char color)) & PrimitiveMan::DrawEllipseFillPrimitive)
238+ .def (" DrawTrianglePrimitive" , (void (PrimitiveMan::*)(const Vector& pointA, const Vector& pointB, const Vector& pointC, unsigned char color)) & PrimitiveMan::DrawTrianglePrimitive)
239+ .def (" DrawTrianglePrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pointA, const Vector& pointB, const Vector& pointC, unsigned char color)) & PrimitiveMan::DrawTrianglePrimitive)
240+ .def (" DrawTriangleFillPrimitive" , (void (PrimitiveMan::*)(const Vector& pointA, const Vector& pointB, const Vector& pointC, unsigned char color)) & PrimitiveMan::DrawTriangleFillPrimitive)
241+ .def (" DrawTriangleFillPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& pointA, const Vector& pointB, const Vector& pointC, unsigned char color)) & PrimitiveMan::DrawTriangleFillPrimitive)
242+ .def (" DrawTextPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const std::string& text, bool isSmall, int alignment)) & PrimitiveMan::DrawTextPrimitive)
243+ .def (" DrawTextPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const std::string& text, bool isSmall, int alignment, float rotAngle)) & PrimitiveMan::DrawTextPrimitive)
244+ .def (" DrawTextPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const std::string& text, bool isSmall, int alignment)) & PrimitiveMan::DrawTextPrimitive)
245+ .def (" DrawTextPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const std::string& text, bool isSmall, int alignment, float rotAngle)) & PrimitiveMan::DrawTextPrimitive)
246+ .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const MOSprite* moSprite, float rotAngle, unsigned int frame)) & PrimitiveMan::DrawBitmapPrimitive)
247+ .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const MOSprite* moSprite, float rotAngle, unsigned int frame, bool hFlipped, bool vFlipped)) & PrimitiveMan::DrawBitmapPrimitive)
248+ .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const MOSprite* moSprite, float rotAngle, unsigned int frame)) & PrimitiveMan::DrawBitmapPrimitive)
249+ .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const MOSprite* moSprite, float rotAngle, unsigned int frame, bool hFlipped, bool vFlipped)) & PrimitiveMan::DrawBitmapPrimitive)
250+ .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const std::string& filePath, float rotAngle)) & PrimitiveMan::DrawBitmapPrimitive)
251+ .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(const Vector& start, const std::string& filePath, float rotAngle, bool hFlipped, bool vFlipped)) & PrimitiveMan::DrawBitmapPrimitive)
252+ .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const std::string& filePath, float rotAngle)) & PrimitiveMan::DrawBitmapPrimitive)
253+ .def (" DrawBitmapPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, const std::string& filePath, float rotAngle, bool hFlipped, bool vFlipped)) & PrimitiveMan::DrawBitmapPrimitive)
254+ .def (" DrawIconPrimitive" , (void (PrimitiveMan::*)(const Vector& start, Entity* entity)) & PrimitiveMan::DrawIconPrimitive)
255+ .def (" DrawIconPrimitive" , (void (PrimitiveMan::*)(int player, const Vector& start, Entity* entity)) & PrimitiveMan::DrawIconPrimitive)
256256
257257 .def (" DrawPolygonPrimitive" , &LuaAdaptersPrimitiveMan::DrawPolygonPrimitive)
258258 .def (" DrawPolygonPrimitive" , &LuaAdaptersPrimitiveMan::DrawPolygonPrimitiveForPlayer)
0 commit comments