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Problem: missing erc 1155 nft download & display #78 (#9)
refactoring change repo tidy up branch clear files add ignore files update plugin restore git module show eth address update plugin update plugin
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.gitignore

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CronosPlayUnrealDemo/Plugins/*
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play-unreal-plugin/*
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*.log
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*.json
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# Visual Studio 2015 user specific files
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.vs/
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# Compiled Object files
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*.slo
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*.lo
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*.o
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*.obj
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# Precompiled Headers
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*.gch
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*.pch
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# Compiled Dynamic libraries
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*.so
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*.dylib
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*.dll
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# Fortran module files
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*.mod
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# Compiled Static libraries
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*.lai
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*.la
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*.a
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*.lib
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# Executables
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*.exe
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*.out
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*.app
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*.ipa
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# These project files can be generated by the engine
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*.xcodeproj
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*.xcworkspace
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*.sln
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*.suo
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*.opensdf
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*.sdf
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*.VC.db
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*.VC.opendb
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# Precompiled Assets
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SourceArt/**/*.png
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SourceArt/**/*.tga
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# Binary Files
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Binaries/*
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Plugins/*/Binaries/*
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# Builds
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Build/*
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# Whitelist PakBlacklist-<BuildConfiguration>.txt files
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!Build/*/
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Build/*/**
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!Build/*/PakBlacklist*.txt
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# Don't ignore icon files in Build
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!Build/**/*.ico
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# Built data for maps
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*_BuiltData.uasset
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# Configuration files generated by the Editor
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Saved/*
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# Compiled source files for the engine to use
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Intermediate/*
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Plugins/*/Intermediate/*
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# Cache files for the editor to use
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DerivedDataCache/*

.gitmodules

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[submodule "play-unreal-plugin"]
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path = play-unreal-plugin
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url = [email protected]:cronos-labs/play-unreal-plugin.git
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branch = main
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[submodule "Plugins/play-unreal-plugin"]
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path = Plugins/play-unreal-plugin
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url = [email protected]:cronos-labs/play-unreal-plugin.git
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branch = main
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CronosPlayUnrealDemo/Config/DefaultEngine.ini renamed to Config/DefaultEngine.ini

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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/ThirdPersonCPP/Maps/NFT.NFT
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EditorStartupMap=/Game/ThirdPersonCPP/Maps/NFT.NFT
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GlobalDefaultGameMode=/Game/MyGameMode.MyGameMode_C
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GameInstanceClass=/Game/MyGameInstance.MyGameInstance_C
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GameDefaultMap=/Game/ThirdPersonCPP/Maps/NFTErc1155.NFTErc1155
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EditorStartupMap=/Game/ThirdPersonCPP/Maps/NFTErc1155.NFTErc1155
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GlobalDefaultGameMode=/Game/BP_MyGameMode.BP_MyGameMode_C
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GameInstanceClass=/Game/BP_MyGameInstance.BP_MyGameInstance_C
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
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MinimumiOSVersion=IOS_12
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=D202058DFE4FDC1B82C89D96347EB60F
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ProjectName=Third Person Game Template
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[/Script/UnrealEd.ProjectPackagingSettings]
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BuildConfiguration=PPBC_Development
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Content/BP_MyCronos.uasset

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Content/BP_MyGameInstance.uasset

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Content/BP_MyGameMode.uasset

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