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Add Visual Studio hint file
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cpp.hint

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// ReShade.vcxproj
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#define VR_Interface_Impl(type, method_name, vtable_index, interface_version, impl, return_type, ...) static return_type type##_##method_name##_##interface_version(vr::type *pThis, ##__VA_ARGS__) {}
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// ReShadeFX.vcxproj
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#define DEFINE_INTRINSIC(name, i, ret_type, ...)
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#define IMPLEMENT_INTRINSIC_GLSL(name, i, code)
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#define IMPLEMENT_INTRINSIC_HLSL(name, i, code)
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#define IMPLEMENT_INTRINSIC_SPIRV(name, i, code)

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