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  • Stuff that is neat, I suppose, but not critical to the game until it gains energy.

    No due date
    0/2 issues closed
  • This round implements the most basic functionality in real-life code, exposing logical problems and testing assumptions.

    No due date
  • As in [Features and Modules#Design], the initial design before code hits keyboard. Issues here will close as they are addressed instead of true milestoning.

    No due date
    0/51 issues closed