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More .h work #7 (openframeworks#7815)
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libs/openFrameworks/app/ofAppBaseWindow.h

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#pragma once
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#include "ofWindowSettings.h"
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// MARK: Target
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#include "ofConstants.h"
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class ofBaseApp;

libs/openFrameworks/app/ofAppEGLWindow.h

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#include "ofImage.h"
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#include "ofEvents.h"
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#include "ofRectangle.h"
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// MARK: Target
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#include "ofConstants.h"
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#include <queue>
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#include <map>

libs/openFrameworks/app/ofAppGLFWWindow.h

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#include "ofAppBaseWindow.h"
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// MARK: Optimize to Pointer
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#include "ofRectangle.h"
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// MARK: Target
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#include "ofConstants.h"
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#if defined(TARGET_LINUX) && !defined(TARGET_RASPBERRY_PI_LEGACY)

libs/openFrameworks/app/ofAppGlutWindow.h

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#include "ofAppBaseWindow.h"
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#include "ofEvents.h"
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#include "ofTypes.h"
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//#include "ofPixels.h"
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// MARK: Target but optional
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#include "ofConstants.h"
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template <typename T>

libs/openFrameworks/app/ofAppRunner.h

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#pragma once
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// #include "ofConstants.h"
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#include "ofMainLoop.h"
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#include "ofWindowSettings.h"
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libs/openFrameworks/communication/ofSerial.h

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#pragma once
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// FIXME: ofConstants targets
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// MARK: ofConstants targets
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#include "ofConstants.h"
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class ofBuffer;

libs/openFrameworks/gl/ofBufferObject.cpp

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#include "ofBufferObject.h"
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#include "ofAppRunner.h"
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#include "ofPixels.h"
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//#include "ofPixels.h"
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#include "ofGLUtils.h"
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libs/openFrameworks/gl/ofBufferObject.h

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#pragma once
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// FIXME: platforms plus GL/ headers
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// MARK: Targets plus GL/ headers
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#include "ofConstants.h"
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template<typename T>

libs/openFrameworks/gl/ofFbo.cpp

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#include "ofUtils.h"
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#include "ofGraphics.h"
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#include "ofGLRenderer.h"
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// MARK: Targets
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#include "ofConstants.h"
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#include <unordered_map>
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libs/openFrameworks/gl/ofGLUtils.h

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#pragma once
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#include "ofGraphicsConstants.h"
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// MARK: Targets / Defines
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#include "ofConstants.h"
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class ofShader;

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