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Node.h
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79 lines (66 loc) · 1.65 KB
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/*=========================================================================
*
* Copyright David Doria 2011 daviddoria@gmail.com
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef Node_H
#define Node_H
// Qt
#include <QMetaType>
// STL
#include <vector>
/**
\class Node
\brief This is a class to represent a position on an integer 2D grid.
*/
class Node
{
private:
int coord[2];
public:
Node()
{
qRegisterMetaType<Node>("Node");
qRegisterMetaType<std::vector<Node> >("VectorOfNodes");
coord[0] = -1;
coord[1] = -1;
}
Node(int component0, int component1)
{
coord[0] = component0;
coord[1] = component1;
}
template <typename T>
Node(const T& object)
{
CreateFromObject(object);
}
int operator[](const unsigned int& component) const
{
return coord[component];
}
int& operator[](const unsigned int& component)
{
return coord[component];
}
template <typename T>
void CreateFromObject(const T& object)
{
coord[0] = object[0];
coord[1] = object[1];
}
};
Q_DECLARE_METATYPE(Node)
#endif