-
Notifications
You must be signed in to change notification settings - Fork 15
Description
The Artist ego 🎨
A support combo based archetype that has initially low numerical values, but can rapidly transform their deck and gains buffs from playing different cards in a subsequent order.
Viability: Hypnagonia is lacking a support archetype and transformation of cards, so I think it would be fun
Ok, since my previous attempts of making an archetype were too convoluted, I've got a simpler, yet still unique archetype with highly unused mechanics in the game which would be very fun to mess around with.
Mechanics
Main mechanics: Redesign, Clarity
Redesign: The ability to change cards in your hand. Cards redesigned can only be from your current archetype pools.
(Like how life path changes into another card, the code could be similar, also reminds me of Jumbletron!)
Iteration: The ability to copy a card in your hand, temporarily adding it to your deck. Copied cards can also be randomly enhanced or scarred, (Mostly a temporary version of duplication from NCEs, like adding good perts to your deck.)
Depiction status: The artist ego also starts with an effect from its starting curio: Depiction: Playing 3 different cards of the same type in a row will give you a bonus status effect upon playing them, the buff will be entirely random but will always be 1.
ex. Dreamer plays 3 interpretations, gains 1 solidity, Dreamer plays 3 understandings, gains 1 contentment.
Plushy combos well with all types of vibes, as well as redesign cards. (Basically if the Maze's effect was good, but it caps at 3)
Starting plushy: "Easel" (Filler): Start each combat with depiction (Can be removed if unlucky)
Cards
| Name | Cost | Type | Rarity | Effect |
|---|---|---|---|---|
| Swatch | 1 | Action | Starter | deal 3 interpretation, and redesign a random card in your hand |
| Erase it all! | 2 | Action | Starter | Deal 5 interpretation to all torments and redesign your hand, forget |
| Think outside of the box! | 1 | Control | Starter | gain 3 confidence, redesign a random card in your hand into a control |
| Inspiration sensation | 0 | Contol | Common | gain 1 clarity, redesign 1 card, if this is forgotten or redesigned, gain 1 confusion |
| Doodling | X | Control | Common | gain x contentment, Redesign x amount of cards in your hand into common cards at random. |
| Belongs in the trash | 2 | Action | Common | deal 10 interpretation, forget 1 card, draw 1 action card |
| Paint the town red | 1 | Concentration | Common | Every time you redesign a card deal 5 interpretation |
| Likeness | 1 | Control | Common | gain 5 confidence, Choose a card in your hand, create an iteration of it, forget, burnout |
| Color wheel | 2 | Action | Common | Deal 12 interpretation, draw cards equal to the different type of cards in your hand |
| Monochromatic | X | Control | Uncommon | Redesign X amount of cards in your hand, they will all be the same type, forget |
| Creative fervor | 3 | Concentration | Uncommon | initiation, Clarity is 25% more effective |
| Stupor | X | Control | Uncommon | Lose X stacks of confusion, gain X*2 stacks of clarity, forget |
| Brain thunder | 2 | Action | Uncommon | Deal 10 interpretation, if you have clarity, apply 2 prominence |
| Paper Fireballs | 0 | Action | Uncommon | Deal 5 interpretation for all perturbations in your hand, If you have clarity, shuffle this back into your draw pile |
| Spilt ink | 1 | Control | Uncommon | Take 5 anxiety, redesign 5 random cards in your draw pile into control cards |
| Glorious mural | 3 | Control | Uncommon | Gain 5 contentment, Gain fascination = to your clarity, if you have no clarity, forget |
| Picture this | 4 | Control | Uncommon | Gain 15 block, Redesign 3 cards in your discard pile, then create an iteration of them that gets added into your draw pile. |
| Magnificent | 2 | Control | Uncommon | Gain confidence = to your clarity*2 |
| Immortalization | 2 | Control | Rare | gain untouchable equal to the amount of cards you've iterated this ordeal |
| Iconic | 3 | Control | Rare | Choose a card in your hand, add 5 iterations of it into your deck, burnout. |
| Renaissance | 3 | Concentration | Rare | Lose Creative block |
| Innovation | 0 | Action | Rare | initiation, deal 1 interpretation to all torments, gain 5 clarity for each torment, forget |