diff --git a/Assets/3rd_PartyAssets/Demigiant.meta b/Assets/3rd_PartyAssets/Demigiant.meta
new file mode 100644
index 00000000..544a21dc
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6e914b1aa25d00f488214038c1bfa12b
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween.meta
new file mode 100644
index 00000000..fe2ab1a2
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5fe5e40c8abcd19469a32ceaa3b42549
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.XML b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.XML
new file mode 100644
index 00000000..9a9e8688
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.XML
@@ -0,0 +1,2703 @@
+
+
+
+ DOTween
+
+
+
+
+ Types of autoPlay behaviours
+
+
+
+ No tween is automatically played
+
+
+ Only Sequences are automatically played
+
+
+ Only Tweeners are automatically played
+
+
+ All tweens are automatically played
+
+
+
+ What axis to constrain in case of Vector tweens
+
+
+
+ Called the first time the tween is set in a playing state, after any eventual delay
+
+
+
+ Used in place of System.Func, which is not available in mscorlib.
+
+
+
+
+ Used in place of System.Action.
+
+
+
+
+ Public so it can be used by lose scripts related to DOTween (like DOTweenAnimation)
+
+
+
+
+ Used to separate DOTween class from the MonoBehaviour instance (in order to use static constructors on DOTween).
+ Contains all instance-based methods
+
+
+
+ Used internally inside Unity Editor, as a trick to update DOTween's inspector at every frame
+
+
+
+ Directly sets the current max capacity of Tweeners and Sequences
+ (meaning how many Tweeners and Sequences can be running at the same time),
+ so that DOTween doesn't need to automatically increase them in case the max is reached
+ (which might lead to hiccups when that happens).
+ Sequences capacity must be less or equal to Tweeners capacity
+ (if you pass a low Tweener capacity it will be automatically increased to match the Sequence's).
+ Beware: use this method only when there are no tweens running.
+
+ Max Tweeners capacity.
+ Default: 200
+ Max Sequences capacity.
+ Default: 50
+
+
+
+ This class contains a C# port of the easing equations created by Robert Penner (http://robertpenner.com/easing).
+
+
+
+
+ Easing equation function for a bounce (exponentially decaying parabolic bounce) easing in: accelerating from zero velocity.
+
+
+ Current time (in frames or seconds).
+
+
+ Expected easing duration (in frames or seconds).
+
+ Unused: here to keep same delegate for all ease types.
+ Unused: here to keep same delegate for all ease types.
+
+ The eased value.
+
+
+
+
+ Easing equation function for a bounce (exponentially decaying parabolic bounce) easing out: decelerating from zero velocity.
+
+
+ Current time (in frames or seconds).
+
+
+ Expected easing duration (in frames or seconds).
+
+ Unused: here to keep same delegate for all ease types.
+ Unused: here to keep same delegate for all ease types.
+
+ The eased value.
+
+
+
+
+ Easing equation function for a bounce (exponentially decaying parabolic bounce) easing in/out: acceleration until halfway, then deceleration.
+
+
+ Current time (in frames or seconds).
+
+
+ Expected easing duration (in frames or seconds).
+
+ Unused: here to keep same delegate for all ease types.
+ Unused: here to keep same delegate for all ease types.
+
+ The eased value.
+
+
+
+
+ Returns a value between 0 and 1 (inclusive) based on the elapsed time and ease selected
+
+
+
+
+ Returns a value between 0 and 1 (inclusive) based on the elapsed time and ease selected
+
+
+
+
+ Used to interpret AnimationCurves as eases.
+ Public so it can be used by external ease factories
+
+
+
+
+ Behaviour in case a tween nested inside a Sequence fails
+
+
+
+ If the Sequence contains other elements, kill the failed tween but preserve the rest
+
+
+ Kill the whole Sequence
+
+
+
+ Additional notices passed to plugins when updating.
+ Public so it can be used by custom plugins. Internally, only PathPlugin uses it
+
+
+
+
+ None
+
+
+
+
+ Lets the plugin know that we restarted or rewinded
+
+
+
+
+ OnRewind callback behaviour (can only be set via DOTween's Utility Panel)
+
+
+
+
+ When calling Rewind or PlayBackwards/SmoothRewind, OnRewind callbacks will be fired only if the tween isn't already rewinded
+
+
+
+
+ When calling Rewind, OnRewind callbacks will always be fired, even if the tween is already rewinded.
+ When calling PlayBackwards/SmoothRewind instead, OnRewind callbacks will be fired only if the tween isn't already rewinded
+
+
+
+
+ When calling Rewind or PlayBackwards/SmoothRewind, OnRewind callbacks will always be fired, even if the tween is already rewinded
+
+
+
+
+ Public only so custom shortcuts can access some of these methods
+
+
+
+
+ INTERNAL: used by DO shortcuts and Modules to set special startup mode
+
+
+
+
+ INTERNAL: used by DO shortcuts and Modules to set the tween as blendable
+
+
+
+
+ INTERNAL: used by DO shortcuts and Modules to prevent a tween from using a From setup even if passed
+
+
+
+
+ Used to dispatch commands that need to be captured externally, usually by Modules
+
+
+
+
+ Returns a Vector3 with z = 0
+
+
+
+
+ Returns the 2D angle between two vectors
+
+
+
+
+ Uses approximate equality on each axis instead of Unity's Vector3 equality,
+ because the latter fails (in some cases) when assigning a Vector3 to a transform.position and then checking it.
+
+
+
+
+ Looks for the type within all possible project assembly names
+
+
+
+ NO-GC METHOD: changes the start value of a tween and rewinds it (without pausing it).
+ Has no effect with tweens that are inside Sequences
+ The new start value
+ If bigger than 0 applies it as the new tween duration
+
+
+ NO-GC METHOD: changes the end value of a tween and rewinds it (without pausing it).
+ Has no effect with tweens that are inside Sequences
+ The new end value
+ If TRUE the start value will become the current target's value, otherwise it will stay the same
+
+
+ NO-GC METHOD: changes the end value of a tween and rewinds it (without pausing it).
+ Has no effect with tweens that are inside Sequences
+ The new end value
+ If bigger than 0 applies it as the new tween duration
+ If TRUE the start value will become the current target's value, otherwise it will stay the same
+
+
+ NO-GC METHOD: changes the start and end value of a tween and rewinds it (without pausing it).
+ Has no effect with tweens that are inside Sequences
+ The new start value
+ The new end value
+ If bigger than 0 applies it as the new tween duration
+
+
+
+ Struct that stores two colors (used for LineRenderer tweens)
+
+
+
+
+ Used for tween callbacks
+
+
+
+
+ Used for tween callbacks
+
+
+
+
+ Used for custom and animationCurve-based ease functions. Must return a value between 0 and 1.
+
+
+
+
+ Straight Quaternion plugin. Instead of using Vector3 values accepts Quaternion values directly.
+ Beware: doesn't work with LoopType.Incremental (neither directly nor if inside a LoopType.Incremental Sequence).
+ To use it, call DOTween.To with the plugin parameter overload, passing it PureQuaternionPlugin.Plug() as first parameter
+ (do not use any of the other public PureQuaternionPlugin methods):
+ DOTween.To(PureQuaternionPlugin.Plug(), ()=> myQuaternionProperty, x=> myQuaternionProperty = x, myQuaternionEndValue, duration);
+
+
+
+
+ Plug this plugin inside a DOTween.To call.
+ Example:
+ DOTween.To(PureQuaternionPlugin.Plug(), ()=> myQuaternionProperty, x=> myQuaternionProperty = x, myQuaternionEndValue, duration);
+
+
+
+ INTERNAL: do not use
+
+
+ INTERNAL: do not use
+
+
+ INTERNAL: do not use
+
+
+ INTERNAL: do not use
+
+
+ INTERNAL: do not use
+
+
+ INTERNAL: do not use
+
+
+ INTERNAL: do not use
+
+
+ INTERNAL: do not use
+
+
+
+ Main DOTween class. Contains static methods to create and control tweens in a generic way
+
+
+
+ DOTween's version
+
+
+ If TRUE (default) makes tweens slightly slower but safer, automatically taking care of a series of things
+ (like targets becoming null while a tween is playing).
+ Default: TRUE
+
+
+ Behaviour in case a tween nested inside a Sequence fails (caught by safe mode).
+ Default: NestedTweenFailureBehaviour.TryToPreserveSequence
+
+
+ If TRUE you will get a DOTween report when exiting play mode (only in the Editor).
+ Useful to know how many max Tweeners and Sequences you reached and optimize your final project accordingly.
+ Beware, this will slightly slow down your tweens while inside Unity Editor.
+ Default: FALSE
+
+
+ Global DOTween timeScale.
+ Default: 1
+
+
+ If TRUE, DOTween will use Time.smoothDeltaTime instead of Time.deltaTime for UpdateType.Normal and UpdateType.Late tweens
+ (unless they're set as timeScaleIndependent, in which case a value between the last timestep
+ and will be used instead).
+ Setting this to TRUE will lead to smoother animations.
+ Default: FALSE
+
+
+ If is TRUE, this indicates the max timeStep that an independent update call can last.
+ Setting this to TRUE will lead to smoother animations.
+ Default: FALSE
+
+
+ DOTween's log behaviour.
+ Default: LogBehaviour.ErrorsOnly
+
+
+ Used to intercept DOTween's logs. If this method isn't NULL, DOTween will call it before writing a log via Unity's own Debug log methods.
+ Return TRUE if you want DOTween to proceed with the log, FALSE otherwise.
+ This method must return a bool and accept two parameters:
+ - LogType: the type of Unity log that DOTween is trying to log
+ - object: the log message that DOTween wants to log
+
+
+ If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
+ Deactivate this if you want to avoid gizmos overhead while in Unity Editor
+
+
+ Default updateType for new tweens.
+ Default: UpdateType.Normal
+
+
+ Sets whether Unity's timeScale should be taken into account by default or not.
+ Default: false
+
+
+ Default autoPlay behaviour for new tweens.
+ Default: AutoPlay.All
+
+
+ Default autoKillOnComplete behaviour for new tweens.
+ Default: TRUE
+
+
+ Default loopType applied to all new tweens.
+ Default: LoopType.Restart
+
+
+ If TRUE all newly created tweens are set as recyclable, otherwise not.
+ Default: FALSE
+
+
+ Default ease applied to all new Tweeners (not to Sequences which always have Ease.Linear as default).
+ Default: Ease.InOutQuad
+
+
+ Default overshoot/amplitude used for eases
+ Default: 1.70158f
+
+
+ Default period used for eases
+ Default: 0
+
+
+ Used internally. Assigned/removed by DOTweenComponent.Create/DestroyInstance
+
+
+
+ Must be called once, before the first ever DOTween call/reference,
+ otherwise it will be called automatically and will use default options.
+ Calling it a second time won't have any effect.
+ You can chain SetCapacity to this method, to directly set the max starting size of Tweeners and Sequences:
+ DOTween.Init(false, false, LogBehaviour.Default).SetCapacity(100, 20);
+
+ If TRUE all new tweens will be set for recycling, meaning that when killed,
+ instead of being destroyed, they will be put in a pool and reused instead of creating new tweens. This option allows you to avoid
+ GC allocations by reusing tweens, but you will have to take care of tween references, since they might result active
+ even if they were killed (since they might have been respawned and are now being used for other tweens).
+ If you want to automatically set your tween references to NULL when a tween is killed
+ you can use the OnKill callback like this:
+ .OnKill(()=> myTweenReference = null)
+ You can change this setting at any time by changing the static property,
+ or you can set the recycling behaviour for each tween separately, using:
+ SetRecyclable(bool recyclable)
+ Default: FALSE
+ If TRUE makes tweens slightly slower but safer, automatically taking care of a series of things
+ (like targets becoming null while a tween is playing).
+ You can change this setting at any time by changing the static property.
+ Default: FALSE
+ Type of logging to use.
+ You can change this setting at any time by changing the static property.
+ Default: ErrorsOnly
+
+
+
+ Directly sets the current max capacity of Tweeners and Sequences
+ (meaning how many Tweeners and Sequences can be running at the same time),
+ so that DOTween doesn't need to automatically increase them in case the max is reached
+ (which might lead to hiccups when that happens).
+ Sequences capacity must be less or equal to Tweeners capacity
+ (if you pass a low Tweener capacity it will be automatically increased to match the Sequence's).
+ Beware: use this method only when there are no tweens running.
+
+ Max Tweeners capacity.
+ Default: 200
+ Max Sequences capacity.
+ Default: 50
+
+
+
+ Kills all tweens, clears all cached tween pools and plugins and resets the max Tweeners/Sequences capacities to the default values.
+
+ If TRUE also destroys DOTween's gameObject and resets its initializiation, default settings and everything else
+ (so that next time you use it it will need to be re-initialized)
+
+
+
+ Clears all cached tween pools.
+
+
+
+
+ Checks all active tweens to find and remove eventually invalid ones (usually because their targets became NULL)
+ and returns the total number of invalid tweens found and removed.
+ IMPORTANT: this will cause an error on UWP platform, so don't use it there
+ BEWARE: this is a slightly expensive operation so use it with care
+
+
+
+
+ Updates all tweens that are set to .
+
+ Manual deltaTime
+ Unscaled delta time (used with tweens set as timeScaleIndependent)
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a property or field to the given value using a custom plugin
+ The plugin to use. Each custom plugin implements a static Get() method
+ you'll need to call to assign the correct plugin in the correct way, like this:
+ CustomPlugin.Get()
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens only one axis of a Vector3 to the given value using default plugins.
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+ The axis to tween
+
+
+ Tweens only the alpha of a Color to the given value using default plugins
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end value to reachThe tween's duration
+
+
+ Tweens a virtual property from the given start to the given end value
+ and implements a setter that allows to use that value with an external method or a lambda
+ Example:
+ To(MyMethod, 0, 12, 0.5f);
+ Where MyMethod is a function that accepts a float parameter (which will be the result of the virtual tween)
+ The action to perform with the tweened value
+ The value to start from
+ The end value to reach
+ The duration of the virtual tween
+
+
+
+ Punches a Vector3 towards the given direction and then back to the starting one
+ as if it was connected to the starting position via an elastic.
+ This tween type generates some GC allocations at startup
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The direction and strength of the punch
+ The duration of the tween
+ Indicates how much will the punch vibrate
+ Represents how much (0 to 1) the vector will go beyond the starting position when bouncing backwards.
+ 1 creates a full oscillation between the direction and the opposite decaying direction,
+ while 0 oscillates only between the starting position and the decaying direction
+
+
+ Shakes a Vector3 with the given values.
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The duration of the tween
+ The shake strength
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction and behave like a random punch.
+ If TRUE only shakes on the X Y axis (looks better with things like cameras).
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Shakes a Vector3 with the given values.
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The duration of the tween
+ The shake strength on each axis
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction and behave like a random punch.
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Tweens a property or field to the given values using default plugins.
+ Ease is applied between each segment and not as a whole.
+ This tween type generates some GC allocations at startup
+ A getter for the field or property to tween.
+ Example usage with lambda:()=> myProperty
+ A setter for the field or property to tween
+ Example usage with lambda:x=> myProperty = x
+ The end values to reach for each segment. This array must have the same length as durations
+ The duration of each segment. This array must have the same length as endValues
+
+
+
+ Returns a new to be used for tween groups
+
+
+
+ Completes all tweens and returns the number of actual tweens completed
+ (meaning tweens that don't have infinite loops and were not already complete)
+ For Sequences only: if TRUE also internal Sequence callbacks will be fired,
+ otherwise they will be ignored
+
+
+ Completes all tweens with the given ID or target and returns the number of actual tweens completed
+ (meaning the tweens that don't have infinite loops and were not already complete)
+ For Sequences only: if TRUE internal Sequence callbacks will be fired,
+ otherwise they will be ignored
+
+
+ Flips all tweens (changing their direction to forward if it was backwards and viceversa),
+ then returns the number of actual tweens flipped
+
+
+ Flips the tweens with the given ID or target (changing their direction to forward if it was backwards and viceversa),
+ then returns the number of actual tweens flipped
+
+
+ Sends all tweens to the given position (calculating also eventual loop cycles) and returns the actual tweens involved
+
+
+ Sends all tweens with the given ID or target to the given position (calculating also eventual loop cycles)
+ and returns the actual tweens involved
+
+
+ Kills all tweens and returns the number of actual tweens killed
+ If TRUE completes the tweens before killing them
+
+
+ Kills all tweens and returns the number of actual tweens killed
+ If TRUE completes the tweens before killing them
+ Eventual IDs or targets to exclude from the killing
+
+
+ Kills all tweens with the given ID or target and returns the number of actual tweens killed
+ If TRUE completes the tweens before killing them
+
+
+ Pauses all tweens and returns the number of actual tweens paused
+
+
+ Pauses all tweens with the given ID or target and returns the number of actual tweens paused
+ (meaning the tweens that were actually playing and have been paused)
+
+
+ Plays all tweens and returns the number of actual tweens played
+ (meaning tweens that were not already playing or complete)
+
+
+ Plays all tweens with the given ID or target and returns the number of actual tweens played
+ (meaning the tweens that were not already playing or complete)
+
+
+ Plays all tweens with the given target and the given ID, and returns the number of actual tweens played
+ (meaning the tweens that were not already playing or complete)
+
+
+ Plays backwards all tweens and returns the number of actual tweens played
+ (meaning tweens that were not already started, playing backwards or rewinded)
+
+
+ Plays backwards all tweens with the given ID or target and returns the number of actual tweens played
+ (meaning the tweens that were not already started, playing backwards or rewinded)
+
+
+ Plays backwards all tweens with the given target and ID and returns the number of actual tweens played
+ (meaning the tweens that were not already started, playing backwards or rewinded)
+
+
+ Plays forward all tweens and returns the number of actual tweens played
+ (meaning tweens that were not already playing forward or complete)
+
+
+ Plays forward all tweens with the given ID or target and returns the number of actual tweens played
+ (meaning the tweens that were not already playing forward or complete)
+
+
+ Plays forward all tweens with the given target and ID and returns the number of actual tweens played
+ (meaning the tweens that were not already started, playing backwards or rewinded)
+
+
+ Restarts all tweens, then returns the number of actual tweens restarted
+
+
+ Restarts all tweens with the given ID or target, then returns the number of actual tweens restarted
+ If TRUE includes the eventual tweens delays, otherwise skips them
+ If >= 0 changes the startup delay of all involved tweens to this value, otherwise doesn't touch it
+
+
+ Restarts all tweens with the given target and the given ID, and returns the number of actual tweens played
+ (meaning the tweens that were not already playing or complete)
+ If TRUE includes the eventual tweens delays, otherwise skips them
+ If >= 0 changes the startup delay of all involved tweens to this value, otherwise doesn't touch it
+
+
+ Rewinds and pauses all tweens, then returns the number of actual tweens rewinded
+ (meaning tweens that were not already rewinded)
+
+
+ Rewinds and pauses all tweens with the given ID or target, then returns the number of actual tweens rewinded
+ (meaning the tweens that were not already rewinded)
+
+
+ Smoothly rewinds all tweens (delays excluded), then returns the number of actual tweens rewinding/rewinded
+ (meaning tweens that were not already rewinded).
+ A "smooth rewind" animates the tween to its start position,
+ skipping all elapsed loops (except in case of LoopType.Incremental) while keeping the animation fluent.
+ Note that a tween that was smoothly rewinded will have its play direction flipped
+
+
+ Smoothly rewinds all tweens (delays excluded) with the given ID or target, then returns the number of actual tweens rewinding/rewinded
+ (meaning the tweens that were not already rewinded).
+ A "smooth rewind" animates the tween to its start position,
+ skipping all elapsed loops (except in case of LoopType.Incremental) while keeping the animation fluent.
+ Note that a tween that was smoothly rewinded will have its play direction flipped
+
+
+ Toggles the play state of all tweens and returns the number of actual tweens toggled
+ (meaning tweens that could be played or paused, depending on the toggle state)
+
+
+ Toggles the play state of all tweens with the given ID or target and returns the number of actual tweens toggled
+ (meaning the tweens that could be played or paused, depending on the toggle state)
+
+
+
+ Returns TRUE if a tween with the given ID or target is active.
+ You can also use this to know if a shortcut tween is active for a given target.
+ Example:
+ transform.DOMoveX(45, 1); // transform is automatically added as the tween target
+ DOTween.IsTweening(transform); // Returns true
+
+ The target or ID to look for
+ If FALSE (default) returns TRUE as long as a tween for the given target/ID is active,
+ otherwise also requires it to be playing
+
+
+
+ Returns the total number of active and playing tweens.
+ A tween is considered as playing even if its delay is actually playing
+
+
+
+
+ Returns a list of all active tweens in a playing state.
+ Returns NULL if there are no active playing tweens.
+ Beware: each time you call this method a new list is generated, so use it for debug only
+
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
+
+
+
+ Returns a list of all active tweens in a paused state.
+ Returns NULL if there are no active paused tweens.
+ Beware: each time you call this method a new list is generated, so use it for debug only
+
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
+
+
+
+ Returns a list of all active tweens with the given id.
+ Returns NULL if there are no active tweens with the given id.
+ Beware: each time you call this method a new list is generated
+
+ If TRUE returns only the tweens with the given ID that are currently playing
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
+
+
+
+ Returns a list of all active tweens with the given target.
+ Returns NULL if there are no active tweens with the given target.
+ Beware: each time you call this method a new list is generated
+ If TRUE returns only the tweens with the given target that are currently playing
+ If NULL creates a new list, otherwise clears and fills this one (and thus saves allocations)
+
+
+
+
+ Creates virtual tweens that can be used to change other elements via their OnUpdate calls
+
+
+
+
+ Tweens a virtual float.
+ You can add regular settings to the generated tween,
+ but do not use SetUpdate or you will overwrite the onVirtualUpdate parameter
+
+ The value to start from
+ The value to tween to
+ The duration of the tween
+ A callback which must accept a parameter of type float, called at each update
+
+
+
+ Returns a value based on the given ease and lifetime percentage (0 to 1)
+ The value to start from when lifetimePercentage is 0
+ The value to reach when lifetimePercentage is 1
+ The time percentage (0 to 1) at which the value should be taken
+ The type of ease
+
+
+ Returns a value based on the given ease and lifetime percentage (0 to 1)
+ The value to start from when lifetimePercentage is 0
+ The value to reach when lifetimePercentage is 1
+ The time percentage (0 to 1) at which the value should be taken
+ The type of ease
+ Eventual overshoot to use with Back ease
+
+
+ Returns a value based on the given ease and lifetime percentage (0 to 1)
+ The value to start from when lifetimePercentage is 0
+ The value to reach when lifetimePercentage is 1
+ The time percentage (0 to 1) at which the value should be taken
+ The type of ease
+ Eventual amplitude to use with Elastic easeType
+ Eventual period to use with Elastic easeType
+
+
+ Returns a value based on the given ease and lifetime percentage (0 to 1)
+ The value to start from when lifetimePercentage is 0
+ The value to reach when lifetimePercentage is 1
+ The time percentage (0 to 1) at which the value should be taken
+ The AnimationCurve to use for ease
+
+
+ Fires the given callback after the given time.
+ Callback delay
+ Callback to fire when the delay has expired
+ If TRUE (default) ignores Unity's timeScale
+
+
+
+ Don't assign this! It's assigned automatically when creating 0 duration tweens
+
+
+
+
+ Don't assign this! It's assigned automatically when setting the ease to an AnimationCurve or to a custom ease function
+
+
+
+
+ Allows to wrap ease method in special ways, adding extra features
+
+
+
+
+ Converts the given ease so that it also creates a stop-motion effect, by playing the tween at the given FPS
+
+ FPS at which the tween should be played
+ Ease type
+
+
+
+ Converts the given ease so that it also creates a stop-motion effect, by playing the tween at the given FPS
+
+ FPS at which the tween should be played
+ AnimationCurve to use for the ease
+
+
+
+ Converts the given ease so that it also creates a stop-motion effect, by playing the tween at the given FPS
+
+ FPS at which the tween should be played
+ Custom ease function to use
+
+
+
+ Used to allow method chaining with DOTween.Init
+
+
+
+
+ Directly sets the current max capacity of Tweeners and Sequences
+ (meaning how many Tweeners and Sequences can be running at the same time),
+ so that DOTween doesn't need to automatically increase them in case the max is reached
+ (which might lead to hiccups when that happens).
+ Sequences capacity must be less or equal to Tweeners capacity
+ (if you pass a low Tweener capacity it will be automatically increased to match the Sequence's).
+ Beware: use this method only when there are no tweens running.
+
+ Max Tweeners capacity.
+ Default: 200
+ Max Sequences capacity.
+ Default: 50
+
+
+
+ Behaviour that can be assigned when chaining a SetLink to a tween
+
+
+
+ Pauses the tween when the link target is disabled
+
+
+ Pauses the tween when the link target is disabled, plays it when it's enabled
+
+
+ Pauses the tween when the link target is disabled, restarts it when it's enabled
+
+
+ Plays the tween when the link target is enabled
+
+
+ Restarts the tween when the link target is enabled
+
+
+ Kills the tween when the link target is disabled
+
+
+ Kills the tween when the link target is destroyed (becomes NULL). This is always active even if another behaviour is chosen
+
+
+
+ Path mode (used to determine correct LookAt orientation)
+
+
+
+ Ignores the path mode (and thus LookAt behaviour)
+
+
+ Regular 3D path
+
+
+ 2D top-down path
+
+
+ 2D side-scroller path
+
+
+
+ Type of path to use with DOPath tweens
+
+
+
+ Linear, composed of straight segments between each waypoint
+
+
+ Curved path (which uses Catmull-Rom curves)
+
+
+ EXPERIMENTAL: Curved path (which uses Cubic Bezier curves, where each point requires two extra control points)
+
+
+
+ Path control point
+
+
+
+
+ Gets the point on the path at the given percentage (0 to 1)
+
+ The percentage (0 to 1) at which to get the point
+ If TRUE constant speed is taken into account, otherwise not
+
+
+
+ Base interface for all tween plugins options
+
+
+
+ Resets the plugin
+
+
+
+ This plugin generates some GC allocations at startup
+
+
+
+
+ Path plugin works exclusively with Transforms
+
+
+
+
+ Rotation mode used with DORotate methods
+
+
+
+
+ Fastest way that never rotates beyond 360°
+
+
+
+
+ Fastest way that rotates beyond 360°
+
+
+
+
+ Adds the given rotation to the transform using world axis and an advanced precision mode
+ (like when using transform.Rotate(Space.World)).
+ In this mode the end value is is always considered relative
+
+
+
+
+ Adds the given rotation to the transform's local axis
+ (like when rotating an object with the "local" switch enabled in Unity's editor or using transform.Rotate(Space.Self)).
+ In this mode the end value is is always considered relative
+
+
+
+
+ Type of scramble to apply to string tweens
+
+
+
+
+ No scrambling of characters
+
+
+
+
+ A-Z + a-z + 0-9 characters
+
+
+
+
+ A-Z characters
+
+
+
+
+ a-z characters
+
+
+
+
+ 0-9 characters
+
+
+
+
+ Custom characters
+
+
+
+
+ Methods that extend Tween objects and allow to control or get data from them
+
+
+
+ Completes the tween
+
+
+ Completes the tween
+ For Sequences only: if TRUE also internal Sequence callbacks will be fired,
+ otherwise they will be ignored
+
+
+ Flips the direction of this tween (backwards if it was going forward or viceversa)
+
+
+ Forces the tween to initialize its settings immediately
+
+
+ Send the tween to the given position in time
+ Time position to reach
+ (if higher than the whole tween duration the tween will simply reach its end)
+ If TRUE will play the tween after reaching the given position, otherwise it will pause it
+
+
+ Kills the tween
+ If TRUE completes the tween before killing it
+
+
+ Pauses the tween
+
+
+ Plays the tween
+
+
+ Sets the tween in a backwards direction and plays it
+
+
+ Sets the tween in a forward direction and plays it
+
+
+ Restarts the tween from the beginning
+ If TRUE includes the eventual tween delay, otherwise skips it
+ If >= 0 changes the startup delay to this value, otherwise doesn't touch it
+
+
+ Rewinds and pauses the tween
+ If TRUE includes the eventual tween delay, otherwise skips it
+
+
+ Smoothly rewinds the tween (delays excluded).
+ A "smooth rewind" animates the tween to its start position,
+ skipping all elapsed loops (except in case of LoopType.Incremental) while keeping the animation fluent.
+ If called on a tween who is still waiting for its delay to happen, it will simply set the delay to 0 and pause the tween.
+ Note that a tween that was smoothly rewinded will have its play direction flipped
+
+
+ Plays the tween if it was paused, pauses it if it was playing
+
+
+ Send a path tween to the given waypoint.
+ Has no effect if this is not a path tween.
+ BEWARE, this is a special utility method:
+ it works only with Linear eases. Also, the lookAt direction might be wrong after calling this and might need to be set manually
+ (because it relies on a smooth path movement and doesn't work well with jumps that encompass dramatic direction changes)
+ Waypoint index to reach
+ (if higher than the max waypoint index the tween will simply go to the last one)
+ If TRUE will play the tween after reaching the given waypoint, otherwise it will pause it
+
+
+
+ Creates a yield instruction that waits until the tween is killed or complete.
+ It can be used inside a coroutine as a yield.
+ Example usage:yield return myTween.WaitForCompletion();
+
+
+
+
+ Creates a yield instruction that waits until the tween is killed or rewinded.
+ It can be used inside a coroutine as a yield.
+ Example usage:yield return myTween.WaitForRewind();
+
+
+
+
+ Creates a yield instruction that waits until the tween is killed.
+ It can be used inside a coroutine as a yield.
+ Example usage:yield return myTween.WaitForKill();
+
+
+
+
+ Creates a yield instruction that waits until the tween is killed or has gone through the given amount of loops.
+ It can be used inside a coroutine as a yield.
+ Example usage:yield return myTween.WaitForElapsedLoops(2);
+
+ Elapsed loops to wait for
+
+
+
+ Creates a yield instruction that waits until the tween is killed or has reached the given position (loops included, delays excluded).
+ It can be used inside a coroutine as a yield.
+ Example usage:yield return myTween.WaitForPosition(2.5f);
+
+ Position (loops included, delays excluded) to wait for
+
+
+
+ Creates a yield instruction that waits until the tween is killed or started
+ (meaning when the tween is set in a playing state the first time, after any eventual delay).
+ It can be used inside a coroutine as a yield.
+ Example usage:yield return myTween.WaitForStart();
+
+
+
+ Returns the total number of loops completed by this tween
+
+
+ Returns the eventual delay set for this tween
+
+
+ Returns the duration of this tween (delays excluded).
+ NOTE: when using settings like SpeedBased, the duration will be recalculated when the tween starts
+ If TRUE returns the full duration loops included,
+ otherwise the duration of a single loop cycle
+
+
+ Returns the elapsed time for this tween (delays exluded)
+ If TRUE returns the elapsed time since startup loops included,
+ otherwise the elapsed time within the current loop cycle
+
+
+ Returns the elapsed percentage (0 to 1) of this tween (delays exluded)
+ If TRUE returns the elapsed percentage since startup loops included,
+ otherwise the elapsed percentage within the current loop cycle
+
+
+ Returns the elapsed percentage (0 to 1) of this tween (delays exluded),
+ based on a single loop, and calculating eventual backwards Yoyo loops as 1 to 0 instead of 0 to 1
+
+
+ Returns FALSE if this tween has been killed.
+ BEWARE: if this tween is recyclable it might have been spawned again for another use and thus return TRUE anyway.
+ When working with recyclable tweens you should take care to know when a tween has been killed and manually set your references to NULL.
+ If you want to be sure your references are set to NULL when a tween is killed you can use the OnKill callback like this:
+ .OnKill(()=> myTweenReference = null)
+
+
+ Returns TRUE if this tween was reversed and is set to go backwards
+
+
+ Returns TRUE if the tween is complete
+ (silently fails and returns FALSE if the tween has been killed)
+
+
+ Returns TRUE if this tween has been initialized
+
+
+ Returns TRUE if this tween is playing
+
+
+ Returns the total number of loops set for this tween
+ (returns -1 if the loops are infinite)
+
+
+
+ Returns a point on a path based on the given path percentage.
+ Returns Vector3.zero if this is not a path tween, if the tween is invalid, or if the path is not yet initialized.
+ A path is initialized after its tween starts, or immediately if the tween was created with the Path Editor (DOTween Pro feature).
+ You can force a path to be initialized by calling myTween.ForceInit().
+
+ Percentage of the path (0 to 1) on which to get the point
+
+
+
+ Returns an array of points that can be used to draw the path.
+ Note that this method generates allocations, because it creates a new array.
+ Returns NULL if this is not a path tween, if the tween is invalid, or if the path is not yet initialized.
+ A path is initialized after its tween starts, or immediately if the tween was created with the Path Editor (DOTween Pro feature).
+ You can force a path to be initialized by calling myTween.ForceInit().
+
+ How many points to create for each path segment (waypoint to waypoint).
+ Only used in case of non-Linear paths
+
+
+
+ Returns the length of a path.
+ Returns -1 if this is not a path tween, if the tween is invalid, or if the path is not yet initialized.
+ A path is initialized after its tween starts, or immediately if the tween was created with the Path Editor (DOTween Pro feature).
+ You can force a path to be initialized by calling myTween.ForceInit().
+
+
+
+
+ Types of loop
+
+
+
+ Each loop cycle restarts from the beginning
+
+
+ The tween moves forward and backwards at alternate cycles
+
+
+ Continuously increments the tween at the end of each loop cycle (A to B, B to B+(A-B), and so on), thus always moving "onward".
+ In case of String tweens works only if the tween is set as relative
+
+
+
+ Controls other tweens as a group
+
+
+
+
+ Methods that extend known Unity objects and allow to directly create and control tweens from their instances
+
+
+
+ Tweens a Camera's aspect to the given value.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Camera's backgroundColor to the given value.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Camera's farClipPlane to the given value.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Camera's fieldOfView to the given value.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Camera's nearClipPlane to the given value.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Camera's orthographicSize to the given value.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Camera's pixelRect to the given value.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Camera's rect to the given value.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Shakes a Camera's localPosition along its relative X Y axes with the given values.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The duration of the tween
+ The shake strength
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Shakes a Camera's localPosition along its relative X Y axes with the given values.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The duration of the tween
+ The shake strength on each axis
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Shakes a Camera's localRotation.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The duration of the tween
+ The shake strength
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Shakes a Camera's localRotation.
+ Also stores the camera as the tween's target so it can be used for filtered operations
+ The duration of the tween
+ The shake strength on each axis
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Tweens a Light's color to the given value.
+ Also stores the light as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Light's intensity to the given value.
+ Also stores the light as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Light's shadowStrength to the given value.
+ Also stores the light as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a LineRenderer's color to the given value.
+ Also stores the LineRenderer as the tween's target so it can be used for filtered operations.
+ Note that this method requires to also insert the start colors for the tween,
+ since LineRenderers have no way to get them.
+ The start value to tween from
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Material's color to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Material's named color property to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The name of the material property to tween (like _Tint or _SpecColor)
+ The duration of the tween
+
+
+ Tweens a Material's named color property with the given ID to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The ID of the material property to tween (also called nameID in Unity's manual)
+ The duration of the tween
+
+
+ Tweens a Material's alpha color to the given value
+ (will have no effect unless your material supports transparency).
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Material's alpha color to the given value
+ (will have no effect unless your material supports transparency).
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The name of the material property to tween (like _Tint or _SpecColor)
+ The duration of the tween
+
+
+ Tweens a Material's alpha color with the given ID to the given value
+ (will have no effect unless your material supports transparency).
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The ID of the material property to tween (also called nameID in Unity's manual)
+ The duration of the tween
+
+
+ Tweens a Material's named float property to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The name of the material property to tween
+ The duration of the tween
+
+
+ Tweens a Material's named float property with the given ID to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The ID of the material property to tween (also called nameID in Unity's manual)
+ The duration of the tween
+
+
+ Tweens a Material's texture offset to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The duration of the tween
+
+
+ Tweens a Material's named texture offset property to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The name of the material property to tween
+ The duration of the tween
+
+
+ Tweens a Material's texture scale to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The duration of the tween
+
+
+ Tweens a Material's named texture scale property to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The name of the material property to tween
+ The duration of the tween
+
+
+ Tweens a Material's named Vector property to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The name of the material property to tween
+ The duration of the tween
+
+
+ Tweens a Material's named Vector property with the given ID to the given value.
+ Also stores the material as the tween's target so it can be used for filtered operations
+ The end value to reach
+ The ID of the material property to tween (also called nameID in Unity's manual)
+ The duration of the tween
+
+
+ Tweens a TrailRenderer's startWidth/endWidth to the given value.
+ Also stores the TrailRenderer as the tween's target so it can be used for filtered operations
+ The end startWidth to reachThe end endWidth to reach
+ The duration of the tween
+
+
+ Tweens a TrailRenderer's time to the given value.
+ Also stores the TrailRenderer as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Transform's position to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's X position to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's Y position to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's Z position to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's localPosition to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's X localPosition to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's Y localPosition to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's Z localPosition to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's rotation to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ Rotation mode
+
+
+ Tweens a Transform's rotation to the given value using pure quaternion values.
+ Also stores the transform as the tween's target so it can be used for filtered operations.
+ PLEASE NOTE: DORotate, which takes Vector3 values, is the preferred rotation method.
+ This method was implemented for very special cases, and doesn't support LoopType.Incremental loops
+ (neither for itself nor if placed inside a LoopType.Incremental Sequence)
+
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Transform's localRotation to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+ Rotation mode
+
+
+ Tweens a Transform's rotation to the given value using pure quaternion values.
+ Also stores the transform as the tween's target so it can be used for filtered operations.
+ PLEASE NOTE: DOLocalRotate, which takes Vector3 values, is the preferred rotation method.
+ This method was implemented for very special cases, and doesn't support LoopType.Incremental loops
+ (neither for itself nor if placed inside a LoopType.Incremental Sequence)
+
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Transform's localScale to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Transform's localScale uniformly to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Transform's X localScale to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Transform's Y localScale to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Transform's Z localScale to the given value.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Transform's rotation so that it will look towards the given position.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The position to look atThe duration of the tween
+ Eventual axis constraint for the rotation
+ The vector that defines in which direction up is (default: Vector3.up)
+
+
+ Punches a Transform's localPosition towards the given direction and then back to the starting one
+ as if it was connected to the starting position via an elastic.
+ The direction and strength of the punch (added to the Transform's current position)
+ The duration of the tween
+ Indicates how much will the punch vibrate
+ Represents how much (0 to 1) the vector will go beyond the starting position when bouncing backwards.
+ 1 creates a full oscillation between the punch direction and the opposite direction,
+ while 0 oscillates only between the punch and the start position
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Punches a Transform's localScale towards the given size and then back to the starting one
+ as if it was connected to the starting scale via an elastic.
+ The punch strength (added to the Transform's current scale)
+ The duration of the tween
+ Indicates how much will the punch vibrate
+ Represents how much (0 to 1) the vector will go beyond the starting size when bouncing backwards.
+ 1 creates a full oscillation between the punch scale and the opposite scale,
+ while 0 oscillates only between the punch scale and the start scale
+
+
+ Punches a Transform's localRotation towards the given size and then back to the starting one
+ as if it was connected to the starting rotation via an elastic.
+ The punch strength (added to the Transform's current rotation)
+ The duration of the tween
+ Indicates how much will the punch vibrate
+ Represents how much (0 to 1) the vector will go beyond the starting rotation when bouncing backwards.
+ 1 creates a full oscillation between the punch rotation and the opposite rotation,
+ while 0 oscillates only between the punch and the start rotation
+
+
+ Shakes a Transform's localPosition with the given values.
+ The duration of the tween
+ The shake strength
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the tween will smoothly snap all values to integers
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Shakes a Transform's localPosition with the given values.
+ The duration of the tween
+ The shake strength on each axis
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the tween will smoothly snap all values to integers
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Shakes a Transform's localRotation.
+ The duration of the tween
+ The shake strength
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Shakes a Transform's localRotation.
+ The duration of the tween
+ The shake strength on each axis
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Shakes a Transform's localScale.
+ The duration of the tween
+ The shake strength
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Shakes a Transform's localScale.
+ The duration of the tween
+ The shake strength on each axis
+ Indicates how much will the shake vibrate
+ Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ Setting it to 0 will shake along a single direction.
+ If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+
+
+ Tweens a Transform's position to the given value, while also applying a jump effect along the Y axis.
+ Returns a Sequence instead of a Tweener.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reach
+ Power of the jump (the max height of the jump is represented by this plus the final Y offset)
+ Total number of jumps
+ The duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's localPosition to the given value, while also applying a jump effect along the Y axis.
+ Returns a Sequence instead of a Tweener.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The end value to reach
+ Power of the jump (the max height of the jump is represented by this plus the final Y offset)
+ Total number of jumps
+ The duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's position through the given path waypoints, using the chosen path algorithm.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The waypoints to go through
+ The duration of the tween
+ The type of path: Linear (straight path) or CatmullRom (curved CatmullRom path)
+ The path mode: 3D, side-scroller 2D, top-down 2D
+ The resolution of the path (useless in case of Linear paths): higher resolutions make for more detailed curved paths but are more expensive.
+ Defaults to 10, but a value of 5 is usually enough if you don't have dramatic long curves between waypoints
+ The color of the path (shown when gizmos are active in the Play panel and the tween is running)
+
+
+ Tweens a Transform's localPosition through the given path waypoints, using the chosen path algorithm.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The waypoint to go through
+ The duration of the tween
+ The type of path: Linear (straight path) or CatmullRom (curved CatmullRom path)
+ The path mode: 3D, side-scroller 2D, top-down 2D
+ The resolution of the path: higher resolutions make for more detailed curved paths but are more expensive.
+ Defaults to 10, but a value of 5 is usually enough if you don't have dramatic long curves between waypoints
+ The color of the path (shown when gizmos are active in the Play panel and the tween is running)
+
+
+ IMPORTANT: Unless you really know what you're doing, you should use the overload that accepts a Vector3 array instead.
+ Tweens a Transform's position via the given path.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The path to use
+ The duration of the tween
+ The path mode: 3D, side-scroller 2D, top-down 2D
+
+
+ IMPORTANT: Unless you really know what you're doing, you should use the overload that accepts a Vector3 array instead.
+ Tweens a Transform's localPosition via the given path.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The path to use
+ The duration of the tween
+ The path mode: 3D, side-scroller 2D, top-down 2D
+
+
+ Tweens a Tween's timeScale to the given value.
+ Also stores the Tween as the tween's target so it can be used for filtered operations
+ The end value to reachThe duration of the tween
+
+
+ Tweens a Light's color to the given value,
+ in a way that allows other DOBlendableColor tweens to work together on the same target,
+ instead than fight each other as multiple DOColor would do.
+ Also stores the Light as the tween's target so it can be used for filtered operations
+ The value to tween toThe duration of the tween
+
+
+ Tweens a Material's color to the given value,
+ in a way that allows other DOBlendableColor tweens to work together on the same target,
+ instead than fight each other as multiple DOColor would do.
+ Also stores the Material as the tween's target so it can be used for filtered operations
+ The value to tween toThe duration of the tween
+
+
+ Tweens a Material's named color property to the given value,
+ in a way that allows other DOBlendableColor tweens to work together on the same target,
+ instead than fight each other as multiple DOColor would do.
+ Also stores the Material as the tween's target so it can be used for filtered operations
+ The value to tween to
+ The name of the material property to tween (like _Tint or _SpecColor)
+ The duration of the tween
+
+
+ Tweens a Material's named color property with the given ID to the given value,
+ in a way that allows other DOBlendableColor tweens to work together on the same target,
+ instead than fight each other as multiple DOColor would do.
+ Also stores the Material as the tween's target so it can be used for filtered operations
+ The value to tween to
+ The ID of the material property to tween (also called nameID in Unity's manual)
+ The duration of the tween
+
+
+ Tweens a Transform's position BY the given value (as if you chained a SetRelative),
+ in a way that allows other DOBlendableMove tweens to work together on the same target,
+ instead than fight each other as multiple DOMove would do.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The value to tween byThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Tweens a Transform's localPosition BY the given value (as if you chained a SetRelative),
+ in a way that allows other DOBlendableMove tweens to work together on the same target,
+ instead than fight each other as multiple DOMove would do.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The value to tween byThe duration of the tween
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ EXPERIMENTAL METHOD - Tweens a Transform's rotation BY the given value (as if you chained a SetRelative),
+ in a way that allows other DOBlendableRotate tweens to work together on the same target,
+ instead than fight each other as multiple DORotate would do.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The value to tween byThe duration of the tween
+ Rotation mode
+
+
+ EXPERIMENTAL METHOD - Tweens a Transform's lcoalRotation BY the given value (as if you chained a SetRelative),
+ in a way that allows other DOBlendableRotate tweens to work together on the same target,
+ instead than fight each other as multiple DORotate would do.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The value to tween byThe duration of the tween
+ Rotation mode
+
+
+ Punches a Transform's localRotation BY the given value and then back to the starting one
+ as if it was connected to the starting rotation via an elastic. Does it in a way that allows other
+ DOBlendableRotate tweens to work together on the same target
+ The punch strength (added to the Transform's current rotation)
+ The duration of the tween
+ Indicates how much will the punch vibrate
+ Represents how much (0 to 1) the vector will go beyond the starting rotation when bouncing backwards.
+ 1 creates a full oscillation between the punch rotation and the opposite rotation,
+ while 0 oscillates only between the punch and the start rotation
+
+
+ Tweens a Transform's localScale BY the given value (as if you chained a SetRelative),
+ in a way that allows other DOBlendableScale tweens to work together on the same target,
+ instead than fight each other as multiple DOScale would do.
+ Also stores the transform as the tween's target so it can be used for filtered operations
+ The value to tween byThe duration of the tween
+
+
+
+ Completes all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens completed
+ (meaning the tweens that don't have infinite loops and were not already complete)
+
+ For Sequences only: if TRUE also internal Sequence callbacks will be fired,
+ otherwise they will be ignored
+
+
+
+ Completes all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens completed
+ (meaning the tweens that don't have infinite loops and were not already complete)
+
+ For Sequences only: if TRUE also internal Sequence callbacks will be fired,
+ otherwise they will be ignored
+
+
+
+ Kills all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens killed.
+
+ If TRUE completes the tween before killing it
+
+
+
+ Kills all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens killed.
+
+ If TRUE completes the tween before killing it
+
+
+
+ Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens flipped.
+
+
+
+
+ Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens flipped.
+
+
+
+
+ Sends to the given position all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens involved.
+
+ Time position to reach
+ (if higher than the whole tween duration the tween will simply reach its end)
+ If TRUE will play the tween after reaching the given position, otherwise it will pause it
+
+
+
+ Sends to the given position all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens involved.
+
+ Time position to reach
+ (if higher than the whole tween duration the tween will simply reach its end)
+ If TRUE will play the tween after reaching the given position, otherwise it will pause it
+
+
+
+ Pauses all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens paused.
+
+
+
+
+ Pauses all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens paused.
+
+
+
+
+ Plays all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens played.
+
+
+
+
+ Plays all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens played.
+
+
+
+
+ Plays backwards all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens played.
+
+
+
+
+ Plays backwards all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens played.
+
+
+
+
+ Plays forward all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens played.
+
+
+
+
+ Plays forward all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens played.
+
+
+
+
+ Restarts all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens restarted.
+
+
+
+
+ Restarts all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens restarted.
+
+
+
+
+ Rewinds all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens rewinded.
+
+
+
+
+ Rewinds all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens rewinded.
+
+
+
+
+ Smoothly rewinds all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens rewinded.
+
+
+
+
+ Smoothly rewinds all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens rewinded.
+
+
+
+
+ Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens involved.
+
+
+
+
+ Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
+ (meaning tweens that were started from this target, or that had this target added as an Id)
+ and returns the total number of tweens involved.
+
+
+
+
+ This class serves only as a utility class to store tween settings to apply on multiple tweens.
+ It is in no way needed otherwise, since you can directly apply tween settings to a tween via chaining
+
+
+
+ A variable you can eventually Clear and reuse when needed,
+ to avoid instantiating TweenParams objects
+
+
+ Creates a new TweenParams object, which you can use to store tween settings
+ to pass to multiple tweens via myTween.SetAs(myTweenParms)
+
+
+ Clears and resets this TweenParams instance using default values,
+ so it can be reused without instantiating another one
+
+
+ Sets the autoKill behaviour of the tween.
+ Has no effect if the tween has already started
+ If TRUE the tween will be automatically killed when complete
+
+
+ Sets an ID for the tween, which can then be used as a filter with DOTween's static methods.
+ The ID to assign to this tween. Can be an int, a string, an object or anything else.
+
+
+ Sets the target for the tween, which can then be used as a filter with DOTween's static methods.
+ IMPORTANT: use it with caution. If you just want to set an ID for the tween use SetId instead.
+ When using shorcuts the shortcut target is already assigned as the tween's target,
+ so using this method will overwrite it and prevent shortcut-operations like myTarget.DOPause from working correctly.
+ The target to assign to this tween. Can be an int, a string, an object or anything else.
+
+
+ Sets the looping options for the tween.
+ Has no effect if the tween has already started
+ Number of cycles to play (-1 for infinite - will be converted to 1 in case the tween is nested in a Sequence)
+ Loop behaviour type (default: LoopType.Restart)
+
+
+ Sets the ease of the tween.
+ If applied to Sequences eases the whole sequence animation
+ Eventual overshoot or amplitude to use with Back or Elastic easeType (default is 1.70158)
+ Eventual period to use with Elastic easeType (default is 0)
+
+
+ Sets the ease of the tween using an AnimationCurve.
+ If applied to Sequences eases the whole sequence animation
+
+
+ Sets the ease of the tween using a custom ease function.
+ If applied to Sequences eases the whole sequence animation
+
+
+ Sets the recycling behaviour for the tween.
+ If TRUE the tween will be recycled after being killed, otherwise it will be destroyed.
+
+
+ Sets the update type to the one defined in DOTween.defaultUpdateType (UpdateType.Normal unless changed)
+ and lets you choose if it should be independent from Unity's Time.timeScale
+ If TRUE the tween will ignore Unity's Time.timeScale
+
+
+ Sets the type of update (default or independent) for the tween
+ The type of update (default: UpdateType.Normal)
+ If TRUE the tween will ignore Unity's Time.timeScale
+
+
+ Sets the onStart callback for the tween.
+ Called the first time the tween is set in a playing state, after any eventual delay
+
+
+ Sets the onPlay callback for the tween.
+ Called when the tween is set in a playing state, after any eventual delay.
+ Also called each time the tween resumes playing from a paused state
+
+
+ Sets the onRewind callback for the tween.
+ Called when the tween is rewinded,
+ either by calling Rewind or by reaching the start position while playing backwards.
+ Rewinding a tween that is already rewinded will not fire this callback
+
+
+ Sets the onUpdate callback for the tween.
+ Called each time the tween updates
+
+
+ Sets the onStepComplete callback for the tween.
+ Called the moment the tween completes one loop cycle, even when going backwards
+
+
+ Sets the onComplete callback for the tween.
+ Called the moment the tween reaches its final forward position, loops included
+
+
+ Sets the onKill callback for the tween.
+ Called the moment the tween is killed
+
+
+ Sets the onWaypointChange callback for the tween.
+ Called when a path tween reaches a new waypoint
+
+
+ Sets a delayed startup for the tween.
+ Has no effect on Sequences or if the tween has already started
+
+
+ If isRelative is TRUE sets the tween as relative
+ (the endValue will be calculated as startValue + endValue instead than being used directly).
+ Has no effect on Sequences or if the tween has already started
+
+
+ If isSpeedBased is TRUE sets the tween as speed based
+ (the duration will represent the number of units the tween moves x second).
+ Has no effect on Sequences, nested tweens, or if the tween has already started
+
+
+
+ Methods that extend Tween objects and allow to set their parameters
+
+
+
+ Sets the autoKill behaviour of the tween to TRUE.
+ Has no effect if the tween has already started or if it's added to a Sequence
+
+
+ Sets the autoKill behaviour of the tween.
+ Has no effect if the tween has already started or if it's added to a Sequence
+ If TRUE the tween will be automatically killed when complete
+
+
+ Sets an ID for the tween (), which can then be used as a filter with DOTween's static methods.
+ The ID to assign to this tween. Can be an int, a string, an object or anything else.
+
+
+ Sets a string ID for the tween (), which can then be used as a filter with DOTween's static methods.
+ Filtering via string is 2X faster than using an object as an ID (using the alternate obejct overload)
+ The string ID to assign to this tween.
+
+
+ Sets an int ID for the tween (), which can then be used as a filter with DOTween's static methods.
+ Filtering via int is 4X faster than via object, 2X faster than via string (using the alternate object/string overloads)
+ The int ID to assign to this tween.
+
+
+ Allows to link this tween to a GameObject
+ so that it will be automatically killed when the GameObject is destroyed.
+ Has no effect if the tween is added to a Sequence
+ The link target (unrelated to the target set via SetTarget)
+
+
+ Allows to link this tween to a GameObject and assign a behaviour depending on it.
+ This will also automatically kill the tween when the GameObject is destroyed.
+ Has no effect if the tween is added to a Sequence
+ The link target (unrelated to the target set via SetTarget)
+ The behaviour to use ( is always evaluated even if you choose another one)
+
+
+ Sets the target for the tween, which can then be used as a filter with DOTween's static methods.
+ IMPORTANT: use it with caution. If you just want to set an ID for the tween use SetId instead.
+ When using shorcuts the shortcut target is already assigned as the tween's target,
+ so using this method will overwrite it and prevent shortcut-operations like myTarget.DOPause from working correctly.
+ The target to assign to this tween. Can be an int, a string, an object or anything else.
+
+
+ Sets the looping options for the tween.
+ Has no effect if the tween has already started
+ Number of cycles to play (-1 for infinite - will be converted to 1 in case the tween is nested in a Sequence)
+
+
+ Sets the looping options for the tween.
+ Has no effect if the tween has already started
+ Number of cycles to play (-1 for infinite - will be converted to 1 in case the tween is nested in a Sequence)
+ Loop behaviour type (default: LoopType.Restart)
+
+
+ Sets the ease of the tween.
+ If applied to Sequences eases the whole sequence animation
+
+
+ Sets the ease of the tween.
+ If applied to Sequences eases the whole sequence animation
+
+ Eventual overshoot to use with Back or Flash ease (default is 1.70158 - 1 for Flash).
+ In case of Flash ease it must be an intenger and sets the total number of flashes that will happen.
+ Using an even number will complete the tween on the starting value, while an odd one will complete it on the end value.
+
+
+
+ Sets the ease of the tween.
+ If applied to Sequences eases the whole sequence animation
+ Eventual amplitude to use with Elastic easeType or overshoot to use with Flash easeType (default is 1.70158 - 1 for Flash).
+ In case of Flash ease it must be an integer and sets the total number of flashes that will happen.
+ Using an even number will complete the tween on the starting value, while an odd one will complete it on the end value.
+
+ Eventual period to use with Elastic or Flash easeType (default is 0).
+ In case of Flash ease it indicates the power in time of the ease, and must be between -1 and 1.
+ 0 is balanced, 1 weakens the ease with time, -1 starts the ease weakened and gives it power towards the end.
+
+
+
+ Sets the ease of the tween using an AnimationCurve.
+ If applied to Sequences eases the whole sequence animation
+
+
+ Sets the ease of the tween using a custom ease function (which must return a value between 0 and 1).
+ If applied to Sequences eases the whole sequence animation
+
+
+ Allows the tween to be recycled after being killed.
+
+
+ Sets the recycling behaviour for the tween.
+ If TRUE the tween will be recycled after being killed, otherwise it will be destroyed.
+
+
+ Sets the update type to UpdateType.Normal and lets you choose if it should be independent from Unity's Time.timeScale
+ If TRUE the tween will ignore Unity's Time.timeScale
+
+
+ Sets the type of update for the tween
+ The type of update (defalt: UpdateType.Normal)
+
+
+ Sets the type of update for the tween and lets you choose if it should be independent from Unity's Time.timeScale
+ The type of update
+ If TRUE the tween will ignore Unity's Time.timeScale
+
+
+ Sets the onStart callback for the tween, clearing any previous onStart callback that was set.
+ Called the first time the tween is set in a playing state, after any eventual delay
+
+
+ Sets the onPlay callback for the tween, clearing any previous onPlay callback that was set.
+ Called when the tween is set in a playing state, after any eventual delay.
+ Also called each time the tween resumes playing from a paused state
+
+
+ Sets the onPause callback for the tween, clearing any previous onPause callback that was set.
+ Called when the tween state changes from playing to paused.
+ If the tween has autoKill set to FALSE, this is called also when the tween reaches completion.
+
+
+ Sets the onRewind callback for the tween, clearing any previous onRewind callback that was set.
+ Called when the tween is rewinded,
+ either by calling Rewind or by reaching the start position while playing backwards.
+ Rewinding a tween that is already rewinded will not fire this callback
+
+
+ Sets the onUpdate callback for the tween, clearing any previous onUpdate callback that was set.
+ Called each time the tween updates
+
+
+ Sets the onStepComplete callback for the tween, clearing any previous onStepComplete callback that was set.
+ Called the moment the tween completes one loop cycle, even when going backwards
+
+
+ Sets the onComplete callback for the tween, clearing any previous onComplete callback that was set.
+ Called the moment the tween reaches its final forward position, loops included
+
+
+ Sets the onKill callback for the tween, clearing any previous onKill callback that was set.
+ Called the moment the tween is killed
+
+
+ Sets the onWaypointChange callback for the tween, clearing any previous onWaypointChange callback that was set.
+ Called when a path tween's current waypoint changes
+
+
+ Sets the parameters of the tween (id, ease, loops, delay, timeScale, callbacks, etc) as the parameters of the given one.
+ Doesn't copy specific SetOptions settings: those will need to be applied manually each time.
+ Has no effect if the tween has already started.
+ NOTE: the tween's target will not be changed
+ Tween from which to copy the parameters
+
+
+ Sets the parameters of the tween (id, ease, loops, delay, timeScale, callbacks, etc) as the parameters of the given TweenParams.
+ Has no effect if the tween has already started.
+ TweenParams from which to copy the parameters
+
+
+ Adds the given tween to the end of the Sequence.
+ Has no effect if the Sequence has already started
+ The tween to append
+
+
+ Adds the given tween to the beginning of the Sequence, pushing forward the other nested content.
+ Has no effect if the Sequence has already started
+ The tween to prepend
+
+
+ Inserts the given tween at the same time position of the last tween, callback or intervale added to the Sequence.
+ Note that, in case of a Join after an interval, the insertion time will be the time where the interval starts, not where it finishes.
+ Has no effect if the Sequence has already started
+
+
+ Inserts the given tween at the given time position in the Sequence,
+ automatically adding an interval if needed.
+ Has no effect if the Sequence has already started
+ The time position where the tween will be placed
+ The tween to insert
+
+
+ Adds the given interval to the end of the Sequence.
+ Has no effect if the Sequence has already started
+ The interval duration
+
+
+ Adds the given interval to the beginning of the Sequence, pushing forward the other nested content.
+ Has no effect if the Sequence has already started
+ The interval duration
+
+
+ Adds the given callback to the end of the Sequence.
+ Has no effect if the Sequence has already started
+ The callback to append
+
+
+ Adds the given callback to the beginning of the Sequence, pushing forward the other nested content.
+ Has no effect if the Sequence has already started
+ The callback to prepend
+
+
+ Inserts the given callback at the given time position in the Sequence,
+ automatically adding an interval if needed.
+ Has no effect if the Sequence has already started
+ The time position where the callback will be placed
+ The callback to insert
+
+
+ Changes a TO tween into a FROM tween: sets the current target's position as the tween's endValue
+ then immediately sends the target to the previously set endValue.
+
+
+ Changes a TO tween into a FROM tween: sets the current target's position as the tween's endValue
+ then immediately sends the target to the previously set endValue.
+ If TRUE the FROM value will be calculated as relative to the current one
+
+
+ Changes a TO tween into a FROM tween: sets the tween's starting value to the given one
+ and eventually sets the tween's target to that value immediately.
+ Value to start from
+ If TRUE sets the target to from value immediately, otherwise waits for the tween to start
+
+
+ Changes a TO tween into a FROM tween: sets the tween's starting value to the given one
+ and eventually sets the tween's target to that value immediately.
+ Alpha value to start from (in case of Fade tweens)
+ If TRUE sets the target to from value immediately, otherwise waits for the tween to start
+
+
+ Changes a TO tween into a FROM tween: sets the tween's starting value to the given one
+ and eventually sets the tween's target to that value immediately.
+ Value to start from (in case of Vector tweens that act on a single coordinate or scale tweens)
+ If TRUE sets the target to from value immediately, otherwise waits for the tween to start
+
+
+ Sets a delayed startup for the tween.
+ Has no effect on Sequences or if the tween has already started
+
+
+ Sets the tween as relative
+ (the endValue will be calculated as startValue + endValue instead than being used directly).
+ Has no effect on Sequences or if the tween has already started
+
+
+ If isRelative is TRUE sets the tween as relative
+ (the endValue will be calculated as startValue + endValue instead than being used directly).
+ Has no effect on Sequences or if the tween has already started
+
+
+ If isSpeedBased is TRUE sets the tween as speed based
+ (the duration will represent the number of units the tween moves x second).
+ Has no effect on Sequences, nested tweens, or if the tween has already started
+
+
+ If isSpeedBased is TRUE sets the tween as speed based
+ (the duration will represent the number of units the tween moves x second).
+ Has no effect on Sequences, nested tweens, or if the tween has already started
+
+
+ Options for float tweens
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Vector2 tweens
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Vector2 tweens
+ Selecting an axis will tween the vector only on that axis, leaving the others untouched
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Vector3 tweens
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Vector3 tweens
+ Selecting an axis will tween the vector only on that axis, leaving the others untouched
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Vector4 tweens
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Vector4 tweens
+ Selecting an axis will tween the vector only on that axis, leaving the others untouched
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Quaternion tweens
+ If TRUE (default) the rotation will take the shortest route, and will not rotate more than 360°.
+ If FALSE the rotation will be fully accounted. Is always FALSE if the tween is set as relative
+
+
+ Options for Color tweens
+ If TRUE only the alpha value of the color will be tweened
+
+
+ Options for Vector4 tweens
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Vector4 tweens
+ If TRUE, rich text will be interpreted correctly while animated,
+ otherwise all tags will be considered as normal text
+ The type of scramble to use, if any
+ A string containing the characters to use for scrambling.
+ Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters.
+ Leave it to NULL to use default ones
+
+
+ Options for Vector3Array tweens
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Vector3Array tweens
+ If TRUE the tween will smoothly snap all values to integers
+
+
+ Options for Path tweens (created via the DOPath shortcut)
+ The eventual movement axis to lock. You can input multiple axis if you separate them like this:
+ AxisConstrain.X | AxisConstraint.Y
+ The eventual rotation axis to lock. You can input multiple axis if you separate them like this:
+ AxisConstrain.X | AxisConstraint.Y
+
+
+ Options for Path tweens (created via the DOPath shortcut)
+ If TRUE the path will be automatically closed
+ The eventual movement axis to lock. You can input multiple axis if you separate them like this:
+ AxisConstrain.X | AxisConstraint.Y
+ The eventual rotation axis to lock. You can input multiple axis if you separate them like this:
+ AxisConstrain.X | AxisConstraint.Y
+
+
+ Additional LookAt options for Path tweens (created via the DOPath shortcut).
+ Orients the target towards the given position.
+ Must be chained directly to the tween creation method or to a SetOptions
+ The position to look at
+ The eventual direction to consider as "forward".
+ If left to NULL defaults to the regular forward side of the transform
+ The vector that defines in which direction up is (default: Vector3.up)
+
+
+ Additional LookAt options for Path tweens (created via the DOPath shortcut).
+ Orients the target towards another transform.
+ Must be chained directly to the tween creation method or to a SetOptions
+ The transform to look at
+ The eventual direction to consider as "forward".
+ If left to NULL defaults to the regular forward side of the transform
+ The vector that defines in which direction up is (default: Vector3.up)
+
+
+ Additional LookAt options for Path tweens (created via the DOPath shortcut).
+ Orients the target to the path, with the given lookAhead.
+ Must be chained directly to the tween creation method or to a SetOptions
+ The percentage of lookAhead to use (0 to 1)
+ The eventual direction to consider as "forward".
+ If left to NULL defaults to the regular forward side of the transform
+ The vector that defines in which direction up is (default: Vector3.up)
+
+
+
+ Types of log behaviours
+
+
+
+ Log only warnings and errors
+
+
+ Log warnings, errors and additional infos
+
+
+ Log only errors
+
+
+
+ Indicates either a Tweener or a Sequence
+
+
+
+ TimeScale for the tween
+
+
+ If TRUE the tween wil go backwards
+
+
+ Object ID (usable for filtering with DOTween static methods). Can be anything except a string or an int
+ (use or for those)
+
+
+ String ID (usable for filtering with DOTween static methods). 2X faster than using an object id
+
+
+ Int ID (usable for filtering with DOTween static methods). 4X faster than using an object id, 2X faster than using a string id.
+ Default is -999 so avoid using an ID like that or it will capture all unset intIds
+
+
+ Tween target (usable for filtering with DOTween static methods). Automatically set by tween creation shortcuts
+
+
+ Called when the tween is set in a playing state, after any eventual delay.
+ Also called each time the tween resumes playing from a paused state
+
+
+ Called when the tween state changes from playing to paused.
+ If the tween has autoKill set to FALSE, this is called also when the tween reaches completion.
+
+
+ Called when the tween is rewinded,
+ either by calling Rewind or by reaching the start position while playing backwards.
+ Rewinding a tween that is already rewinded will not fire this callback
+
+
+ Called each time the tween updates
+
+
+ Called the moment the tween completes one loop cycle
+
+
+ Called the moment the tween reaches completion (loops included)
+
+
+ Called the moment the tween is killed
+
+
+ Called when a path tween's current waypoint changes
+
+
+ Tweeners-only (ignored by Sequences), returns TRUE if the tween was set as relative
+
+
+ FALSE when tween is (or should be) despawned - set only by TweenManager
+
+
+ Gets and sets the time position (loops included, delays excluded) of the tween
+
+
+ TRUE after the tween was set in a play state at least once, AFTER any delay is elapsed
+
+
+ Time position within a single loop cycle
+
+
+
+ Animates a single value
+
+
+
+ Changes the start value of a tween and rewinds it (without pausing it).
+ Has no effect with tweens that are inside Sequences
+ The new start value
+ If bigger than 0 applies it as the new tween duration
+
+
+ Changes the end value of a tween and rewinds it (without pausing it).
+ Has no effect with tweens that are inside Sequences
+ The new end value
+ If bigger than 0 applies it as the new tween duration
+ If TRUE the start value will become the current target's value, otherwise it will stay the same
+
+
+ Changes the end value of a tween and rewinds it (without pausing it).
+ Has no effect with tweens that are inside Sequences
+ The new end value
+ If TRUE the start value will become the current target's value, otherwise it will stay the same
+
+
+ Changes the start and end value of a tween and rewinds it (without pausing it).
+ Has no effect with tweens that are inside Sequences
+ The new start value
+ The new end value
+ If bigger than 0 applies it as the new tween duration
+
+
+
+ Used internally
+
+
+
+
+ Update type
+
+
+
+ Updates every frame during Update calls
+
+
+ Updates every frame during LateUpdate calls
+
+
+ Updates using FixedUpdate calls
+
+
+ Updates using manual update calls
+
+
+
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.XML.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.XML.meta
new file mode 100644
index 00000000..c87a5201
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.XML.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 34192c5e0d14aee43a0e86cc4823268a
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll
new file mode 100644
index 00000000..df4f9e09
Binary files /dev/null and b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll differ
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll.mdb b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll.mdb
new file mode 100644
index 00000000..40eb501d
Binary files /dev/null and b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll.mdb differ
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll.mdb.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll.mdb.meta
new file mode 100644
index 00000000..779c1ad5
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll.mdb.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 4f007001a22b3d24dae350342c4d19c8
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll.meta
new file mode 100644
index 00000000..d0a5a8ef
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/DOTween.dll.meta
@@ -0,0 +1,33 @@
+fileFormatVersion: 2
+guid: a811bde74b26b53498b4f6d872b09b6d
+PluginImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ iconMap: {}
+ executionOrder: {}
+ defineConstraints: []
+ isPreloaded: 0
+ isOverridable: 0
+ isExplicitlyReferenced: 0
+ validateReferences: 1
+ platformData:
+ - first:
+ Any:
+ second:
+ enabled: 1
+ settings: {}
+ - first:
+ Editor: Editor
+ second:
+ enabled: 0
+ settings:
+ DefaultValueInitialized: true
+ - first:
+ Windows Store Apps: WindowsStoreApps
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor.meta
new file mode 100644
index 00000000..54504702
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 4964e952f10e1f84b839b5dfc210d2c8
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.XML b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.XML
new file mode 100644
index 00000000..92ab5782
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.XML
@@ -0,0 +1,98 @@
+
+
+
+ DOTweenEditor
+
+
+
+
+ Starts the update loop of tween in the editor. Has no effect during playMode.
+
+ Eventual callback to call after every update
+
+
+
+ Stops the update loop and clears the onPreviewUpdated callback.
+
+ If TRUE also resets the tweened objects to their original state
+
+
+
+ Readies the tween for editor preview by setting its UpdateType to Manual plus eventual extra settings.
+
+ The tween to ready
+ If TRUE (recommended) removes all callbacks (OnComplete/Rewind/etc)
+ If TRUE prevents the tween from being auto-killed at completion
+ If TRUE starts playing the tween immediately
+
+
+
+ Checks that the given editor texture use the correct import settings,
+ and applies them if they're incorrect.
+
+
+
+
+ Returns TRUE if setup is required
+
+
+
+
+ Returns TRUE if the file/directory at the given path exists.
+
+ Path, relative to Unity's project folder
+
+
+
+
+ Converts the given project-relative path to a full path,
+ with backward (\) slashes).
+
+
+
+
+ Converts the given full path to a path usable with AssetDatabase methods
+ (relative to Unity's project folder, and with the correct Unity forward (/) slashes).
+
+
+
+
+ Connects to a asset.
+ If the asset already exists at the given path, loads it and returns it.
+ Otherwise, either returns NULL or automatically creates it before loading and returning it
+ (depending on the given parameters).
+
+ Asset type
+ File path (relative to Unity's project folder)
+ If TRUE and the requested asset doesn't exist, forces its creation
+
+
+
+ Full path for the given loaded assembly, assembly file included
+
+
+
+
+ Adds the given global define if it's not already present
+
+
+
+
+ Removes the given global define if it's present
+
+
+
+
+ Returns TRUE if the given global define is present in all the
+ or only in the given , depending on passed parameters.
+
+
+ to use. Leave NULL to check in all of them.
+
+
+
+ Not used as menu item anymore, but as a utiity function
+
+
+
+
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.XML.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.XML.meta
new file mode 100644
index 00000000..258ca876
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.XML.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 2e2c6224d345d9249acfa6e8ef40bb2d
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll
new file mode 100644
index 00000000..cd66d539
Binary files /dev/null and b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll differ
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb
new file mode 100644
index 00000000..83887aa6
Binary files /dev/null and b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb differ
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb.meta
new file mode 100644
index 00000000..2ee61414
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll.mdb.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 8f46310a8b0a8f04a92993c37c713243
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll.meta
new file mode 100644
index 00000000..05db6770
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/DOTweenEditor.dll.meta
@@ -0,0 +1,33 @@
+fileFormatVersion: 2
+guid: 45d5034162d6cf04dbe46da84fc7d074
+PluginImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ iconMap: {}
+ executionOrder: {}
+ defineConstraints: []
+ isPreloaded: 0
+ isOverridable: 0
+ isExplicitlyReferenced: 0
+ validateReferences: 1
+ platformData:
+ - first:
+ Any:
+ second:
+ enabled: 0
+ settings: {}
+ - first:
+ Editor: Editor
+ second:
+ enabled: 1
+ settings:
+ DefaultValueInitialized: true
+ - first:
+ Windows Store Apps: WindowsStoreApps
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs.meta
new file mode 100644
index 00000000..0f656d9d
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 959769c4a272ca1418f15d75fa461351
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png
new file mode 100644
index 00000000..d06fc7c3
Binary files /dev/null and b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png differ
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png.meta
new file mode 100644
index 00000000..e7fe84f7
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/DOTweenIcon.png.meta
@@ -0,0 +1,88 @@
+fileFormatVersion: 2
+guid: 8da095e39e9b4df488dfd436f81116d6
+TextureImporter:
+ fileIDToRecycleName: {}
+ externalObjects: {}
+ serializedVersion: 9
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 1
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: -3
+ maxTextureSize: 128
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 2
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 128
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 0
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer.png b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer.png
new file mode 100644
index 00000000..e29d02fe
Binary files /dev/null and b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer.png differ
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer.png.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer.png.meta
new file mode 100644
index 00000000..c140fa9b
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer.png.meta
@@ -0,0 +1,88 @@
+fileFormatVersion: 2
+guid: 7051dba417b3d53409f2918f1ea4938d
+TextureImporter:
+ fileIDToRecycleName: {}
+ externalObjects: {}
+ serializedVersion: 9
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 1
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: -3
+ maxTextureSize: 256
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 2
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 256
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 0
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer_dark.png b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer_dark.png
new file mode 100644
index 00000000..e48db5ef
Binary files /dev/null and b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer_dark.png differ
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer_dark.png.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer_dark.png.meta
new file mode 100644
index 00000000..b61c62dc
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Footer_dark.png.meta
@@ -0,0 +1,88 @@
+fileFormatVersion: 2
+guid: 519694efe2bb2914788b151fbd8c01f4
+TextureImporter:
+ fileIDToRecycleName: {}
+ externalObjects: {}
+ serializedVersion: 9
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: -1
+ maxTextureSize: 1024
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 2
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 256
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Header.jpg b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Header.jpg
new file mode 100644
index 00000000..4d710d71
Binary files /dev/null and b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Header.jpg differ
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Header.jpg.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Header.jpg.meta
new file mode 100644
index 00000000..6fd30f59
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Editor/Imgs/Header.jpg.meta
@@ -0,0 +1,88 @@
+fileFormatVersion: 2
+guid: 78a59ca99f8987941adb61f9e14a06a7
+TextureImporter:
+ fileIDToRecycleName: {}
+ externalObjects: {}
+ serializedVersion: 9
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 1
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: -3
+ maxTextureSize: 512
+ textureSettings:
+ serializedVersion: 2
+ filterMode: 1
+ aniso: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 2
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 512
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 0
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules.meta
new file mode 100644
index 00000000..daccb492
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f3d7f2974d9acfc40b9294cc40ec8d72
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleAudio.cs b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleAudio.cs
new file mode 100644
index 00000000..c195b6cc
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleAudio.cs
@@ -0,0 +1,202 @@
+// Author: Daniele Giardini - http://www.demigiant.com
+// Created: 2018/07/13
+
+#if true // MODULE_MARKER
+using System;
+using DG.Tweening.Core;
+using DG.Tweening.Plugins.Options;
+using UnityEngine;
+#if UNITY_5 || UNITY_2017_1_OR_NEWER
+using UnityEngine.Audio; // Required for AudioMixer
+#endif
+
+#pragma warning disable 1591
+namespace DG.Tweening
+{
+ public static class DOTweenModuleAudio
+ {
+ #region Shortcuts
+
+ #region Audio
+
+ /// Tweens an AudioSource's volume to the given value.
+ /// Also stores the AudioSource as the tween's target so it can be used for filtered operations
+ /// The end value to reach (0 to 1)The duration of the tween
+ public static TweenerCore DOFade(this AudioSource target, float endValue, float duration)
+ {
+ if (endValue < 0) endValue = 0;
+ else if (endValue > 1) endValue = 1;
+ TweenerCore t = DOTween.To(() => target.volume, x => target.volume = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens an AudioSource's pitch to the given value.
+ /// Also stores the AudioSource as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOPitch(this AudioSource target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.pitch, x => target.pitch = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ #endregion
+
+#if UNITY_5 || UNITY_2017_1_OR_NEWER
+ #region AudioMixer (Unity 5 or Newer)
+
+ /// Tweens an AudioMixer's exposed float to the given value.
+ /// Also stores the AudioMixer as the tween's target so it can be used for filtered operations.
+ /// Note that you need to manually expose a float in an AudioMixerGroup in order to be able to tween it from an AudioMixer.
+ /// Name given to the exposed float to set
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOSetFloat(this AudioMixer target, string floatName, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(()=> {
+ float currVal;
+ target.GetFloat(floatName, out currVal);
+ return currVal;
+ }, x=> target.SetFloat(floatName, x), endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ #region Operation Shortcuts
+
+ ///
+ /// Completes all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens completed
+ /// (meaning the tweens that don't have infinite loops and were not already complete)
+ ///
+ /// For Sequences only: if TRUE also internal Sequence callbacks will be fired,
+ /// otherwise they will be ignored
+ public static int DOComplete(this AudioMixer target, bool withCallbacks = false)
+ {
+ return DOTween.Complete(target, withCallbacks);
+ }
+
+ ///
+ /// Kills all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens killed.
+ ///
+ /// If TRUE completes the tween before killing it
+ public static int DOKill(this AudioMixer target, bool complete = false)
+ {
+ return DOTween.Kill(target, complete);
+ }
+
+ ///
+ /// Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens flipped.
+ ///
+ public static int DOFlip(this AudioMixer target)
+ {
+ return DOTween.Flip(target);
+ }
+
+ ///
+ /// Sends to the given position all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens involved.
+ ///
+ /// Time position to reach
+ /// (if higher than the whole tween duration the tween will simply reach its end)
+ /// If TRUE will play the tween after reaching the given position, otherwise it will pause it
+ public static int DOGoto(this AudioMixer target, float to, bool andPlay = false)
+ {
+ return DOTween.Goto(target, to, andPlay);
+ }
+
+ ///
+ /// Pauses all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens paused.
+ ///
+ public static int DOPause(this AudioMixer target)
+ {
+ return DOTween.Pause(target);
+ }
+
+ ///
+ /// Plays all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens played.
+ ///
+ public static int DOPlay(this AudioMixer target)
+ {
+ return DOTween.Play(target);
+ }
+
+ ///
+ /// Plays backwards all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens played.
+ ///
+ public static int DOPlayBackwards(this AudioMixer target)
+ {
+ return DOTween.PlayBackwards(target);
+ }
+
+ ///
+ /// Plays forward all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens played.
+ ///
+ public static int DOPlayForward(this AudioMixer target)
+ {
+ return DOTween.PlayForward(target);
+ }
+
+ ///
+ /// Restarts all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens restarted.
+ ///
+ public static int DORestart(this AudioMixer target)
+ {
+ return DOTween.Restart(target);
+ }
+
+ ///
+ /// Rewinds all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens rewinded.
+ ///
+ public static int DORewind(this AudioMixer target)
+ {
+ return DOTween.Rewind(target);
+ }
+
+ ///
+ /// Smoothly rewinds all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens rewinded.
+ ///
+ public static int DOSmoothRewind(this AudioMixer target)
+ {
+ return DOTween.SmoothRewind(target);
+ }
+
+ ///
+ /// Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this target as a reference
+ /// (meaning tweens that were started from this target, or that had this target added as an Id)
+ /// and returns the total number of tweens involved.
+ ///
+ public static int DOTogglePause(this AudioMixer target)
+ {
+ return DOTween.TogglePause(target);
+ }
+
+ #endregion
+
+ #endregion
+#endif
+
+ #endregion
+ }
+}
+#endif
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleAudio.cs.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleAudio.cs.meta
new file mode 100644
index 00000000..55682176
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleAudio.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b766d08851589514b97afb23c6f30a70
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics.cs b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics.cs
new file mode 100644
index 00000000..a1a1cb9f
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics.cs
@@ -0,0 +1,216 @@
+// Author: Daniele Giardini - http://www.demigiant.com
+// Created: 2018/07/13
+
+#if true // MODULE_MARKER
+using System;
+using DG.Tweening.Core;
+using DG.Tweening.Core.Enums;
+using DG.Tweening.Plugins;
+using DG.Tweening.Plugins.Core.PathCore;
+using DG.Tweening.Plugins.Options;
+using UnityEngine;
+
+#pragma warning disable 1591
+namespace DG.Tweening
+{
+ public static class DOTweenModulePhysics
+ {
+ #region Shortcuts
+
+ #region Rigidbody
+
+ /// Tweens a Rigidbody's position to the given value.
+ /// Also stores the rigidbody as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOMove(this Rigidbody target, Vector3 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.position, target.MovePosition, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Rigidbody's X position to the given value.
+ /// Also stores the rigidbody as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOMoveX(this Rigidbody target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.position, target.MovePosition, new Vector3(endValue, 0, 0), duration);
+ t.SetOptions(AxisConstraint.X, snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Rigidbody's Y position to the given value.
+ /// Also stores the rigidbody as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOMoveY(this Rigidbody target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.position, target.MovePosition, new Vector3(0, endValue, 0), duration);
+ t.SetOptions(AxisConstraint.Y, snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Rigidbody's Z position to the given value.
+ /// Also stores the rigidbody as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOMoveZ(this Rigidbody target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.position, target.MovePosition, new Vector3(0, 0, endValue), duration);
+ t.SetOptions(AxisConstraint.Z, snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Rigidbody's rotation to the given value.
+ /// Also stores the rigidbody as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// Rotation mode
+ public static TweenerCore DORotate(this Rigidbody target, Vector3 endValue, float duration, RotateMode mode = RotateMode.Fast)
+ {
+ TweenerCore t = DOTween.To(() => target.rotation, target.MoveRotation, endValue, duration);
+ t.SetTarget(target);
+ t.plugOptions.rotateMode = mode;
+ return t;
+ }
+
+ /// Tweens a Rigidbody's rotation so that it will look towards the given position.
+ /// Also stores the rigidbody as the tween's target so it can be used for filtered operations
+ /// The position to look atThe duration of the tween
+ /// Eventual axis constraint for the rotation
+ /// The vector that defines in which direction up is (default: Vector3.up)
+ public static TweenerCore DOLookAt(this Rigidbody target, Vector3 towards, float duration, AxisConstraint axisConstraint = AxisConstraint.None, Vector3? up = null)
+ {
+ TweenerCore t = DOTween.To(() => target.rotation, target.MoveRotation, towards, duration)
+ .SetTarget(target).SetSpecialStartupMode(SpecialStartupMode.SetLookAt);
+ t.plugOptions.axisConstraint = axisConstraint;
+ t.plugOptions.up = (up == null) ? Vector3.up : (Vector3)up;
+ return t;
+ }
+
+ #region Special
+
+ /// Tweens a Rigidbody's position to the given value, while also applying a jump effect along the Y axis.
+ /// Returns a Sequence instead of a Tweener.
+ /// Also stores the Rigidbody as the tween's target so it can be used for filtered operations
+ /// The end value to reach
+ /// Power of the jump (the max height of the jump is represented by this plus the final Y offset)
+ /// Total number of jumps
+ /// The duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static Sequence DOJump(this Rigidbody target, Vector3 endValue, float jumpPower, int numJumps, float duration, bool snapping = false)
+ {
+ if (numJumps < 1) numJumps = 1;
+ float startPosY = 0;
+ float offsetY = -1;
+ bool offsetYSet = false;
+ Sequence s = DOTween.Sequence();
+ Tween yTween = DOTween.To(() => target.position, target.MovePosition, new Vector3(0, jumpPower, 0), duration / (numJumps * 2))
+ .SetOptions(AxisConstraint.Y, snapping).SetEase(Ease.OutQuad).SetRelative()
+ .SetLoops(numJumps * 2, LoopType.Yoyo)
+ .OnStart(() => startPosY = target.position.y);
+ s.Append(DOTween.To(() => target.position, target.MovePosition, new Vector3(endValue.x, 0, 0), duration)
+ .SetOptions(AxisConstraint.X, snapping).SetEase(Ease.Linear)
+ ).Join(DOTween.To(() => target.position, target.MovePosition, new Vector3(0, 0, endValue.z), duration)
+ .SetOptions(AxisConstraint.Z, snapping).SetEase(Ease.Linear)
+ ).Join(yTween)
+ .SetTarget(target).SetEase(DOTween.defaultEaseType);
+ yTween.OnUpdate(() => {
+ if (!offsetYSet) {
+ offsetYSet = true;
+ offsetY = s.isRelative ? endValue.y : endValue.y - startPosY;
+ }
+ Vector3 pos = target.position;
+ pos.y += DOVirtual.EasedValue(0, offsetY, yTween.ElapsedPercentage(), Ease.OutQuad);
+ target.MovePosition(pos);
+ });
+ return s;
+ }
+
+ /// Tweens a Rigidbody's position through the given path waypoints, using the chosen path algorithm.
+ /// Also stores the Rigidbody as the tween's target so it can be used for filtered operations.
+ /// NOTE: to tween a rigidbody correctly it should be set to kinematic at least while being tweened.
+ /// BEWARE: doesn't work on Windows Phone store (waiting for Unity to fix their own bug).
+ /// If you plan to publish there you should use a regular transform.DOPath.
+ /// The waypoints to go through
+ /// The duration of the tween
+ /// The type of path: Linear (straight path) or CatmullRom (curved CatmullRom path)
+ /// The path mode: 3D, side-scroller 2D, top-down 2D
+ /// The resolution of the path (useless in case of Linear paths): higher resolutions make for more detailed curved paths but are more expensive.
+ /// Defaults to 10, but a value of 5 is usually enough if you don't have dramatic long curves between waypoints
+ /// The color of the path (shown when gizmos are active in the Play panel and the tween is running)
+ public static TweenerCore DOPath(
+ this Rigidbody target, Vector3[] path, float duration, PathType pathType = PathType.Linear,
+ PathMode pathMode = PathMode.Full3D, int resolution = 10, Color? gizmoColor = null
+ )
+ {
+ if (resolution < 1) resolution = 1;
+ TweenerCore t = DOTween.To(PathPlugin.Get(), () => target.position, target.MovePosition, new Path(pathType, path, resolution, gizmoColor), duration)
+ .SetTarget(target).SetUpdate(UpdateType.Fixed);
+
+ t.plugOptions.isRigidbody = true;
+ t.plugOptions.mode = pathMode;
+ return t;
+ }
+ /// Tweens a Rigidbody's localPosition through the given path waypoints, using the chosen path algorithm.
+ /// Also stores the Rigidbody as the tween's target so it can be used for filtered operations
+ /// NOTE: to tween a rigidbody correctly it should be set to kinematic at least while being tweened.
+ /// BEWARE: doesn't work on Windows Phone store (waiting for Unity to fix their own bug).
+ /// If you plan to publish there you should use a regular transform.DOLocalPath.
+ /// The waypoint to go through
+ /// The duration of the tween
+ /// The type of path: Linear (straight path) or CatmullRom (curved CatmullRom path)
+ /// The path mode: 3D, side-scroller 2D, top-down 2D
+ /// The resolution of the path: higher resolutions make for more detailed curved paths but are more expensive.
+ /// Defaults to 10, but a value of 5 is usually enough if you don't have dramatic long curves between waypoints
+ /// The color of the path (shown when gizmos are active in the Play panel and the tween is running)
+ public static TweenerCore DOLocalPath(
+ this Rigidbody target, Vector3[] path, float duration, PathType pathType = PathType.Linear,
+ PathMode pathMode = PathMode.Full3D, int resolution = 10, Color? gizmoColor = null
+ )
+ {
+ if (resolution < 1) resolution = 1;
+ Transform trans = target.transform;
+ TweenerCore t = DOTween.To(PathPlugin.Get(), () => trans.localPosition, x => target.MovePosition(trans.parent == null ? x : trans.parent.TransformPoint(x)), new Path(pathType, path, resolution, gizmoColor), duration)
+ .SetTarget(target).SetUpdate(UpdateType.Fixed);
+
+ t.plugOptions.isRigidbody = true;
+ t.plugOptions.mode = pathMode;
+ t.plugOptions.useLocalPosition = true;
+ return t;
+ }
+ // Used by path editor when creating the actual tween, so it can pass a pre-compiled path
+ internal static TweenerCore DOPath(
+ this Rigidbody target, Path path, float duration, PathMode pathMode = PathMode.Full3D
+ )
+ {
+ TweenerCore t = DOTween.To(PathPlugin.Get(), () => target.position, target.MovePosition, path, duration)
+ .SetTarget(target);
+
+ t.plugOptions.isRigidbody = true;
+ t.plugOptions.mode = pathMode;
+ return t;
+ }
+ internal static TweenerCore DOLocalPath(
+ this Rigidbody target, Path path, float duration, PathMode pathMode = PathMode.Full3D
+ )
+ {
+ Transform trans = target.transform;
+ TweenerCore t = DOTween.To(PathPlugin.Get(), () => trans.localPosition, x => target.MovePosition(trans.parent == null ? x : trans.parent.TransformPoint(x)), path, duration)
+ .SetTarget(target);
+
+ t.plugOptions.isRigidbody = true;
+ t.plugOptions.mode = pathMode;
+ t.plugOptions.useLocalPosition = true;
+ return t;
+ }
+
+ #endregion
+
+ #endregion
+
+ #endregion
+ }
+}
+#endif
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics.cs.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics.cs.meta
new file mode 100644
index 00000000..42a05668
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: dae9aa560b4242648a3affa2bfabc365
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics2D.cs b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics2D.cs
new file mode 100644
index 00000000..f40a7d00
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics2D.cs
@@ -0,0 +1,107 @@
+// Author: Daniele Giardini - http://www.demigiant.com
+// Created: 2018/07/13
+
+#if true && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
+using System;
+using DG.Tweening.Core;
+using DG.Tweening.Plugins.Options;
+using UnityEngine;
+
+#pragma warning disable 1591
+namespace DG.Tweening
+{
+ public static class DOTweenModulePhysics2D
+ {
+ #region Shortcuts
+
+ #region Rigidbody2D Shortcuts
+
+ /// Tweens a Rigidbody2D's position to the given value.
+ /// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOMove(this Rigidbody2D target, Vector2 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.position, target.MovePosition, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Rigidbody2D's X position to the given value.
+ /// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOMoveX(this Rigidbody2D target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.position, target.MovePosition, new Vector2(endValue, 0), duration);
+ t.SetOptions(AxisConstraint.X, snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Rigidbody2D's Y position to the given value.
+ /// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOMoveY(this Rigidbody2D target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.position, target.MovePosition, new Vector2(0, endValue), duration);
+ t.SetOptions(AxisConstraint.Y, snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Rigidbody2D's rotation to the given value.
+ /// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DORotate(this Rigidbody2D target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.rotation, target.MoveRotation, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ #region Special
+
+ /// Tweens a Rigidbody2D's position to the given value, while also applying a jump effect along the Y axis.
+ /// Returns a Sequence instead of a Tweener.
+ /// Also stores the Rigidbody2D as the tween's target so it can be used for filtered operations.
+ /// IMPORTANT: a rigidbody2D can't be animated in a jump arc using MovePosition, so the tween will directly set the position
+ /// The end value to reach
+ /// Power of the jump (the max height of the jump is represented by this plus the final Y offset)
+ /// Total number of jumps
+ /// The duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static Sequence DOJump(this Rigidbody2D target, Vector2 endValue, float jumpPower, int numJumps, float duration, bool snapping = false)
+ {
+ if (numJumps < 1) numJumps = 1;
+ float startPosY = 0;
+ float offsetY = -1;
+ bool offsetYSet = false;
+ Sequence s = DOTween.Sequence();
+ Tween yTween = DOTween.To(() => target.position, x => target.position = x, new Vector2(0, jumpPower), duration / (numJumps * 2))
+ .SetOptions(AxisConstraint.Y, snapping).SetEase(Ease.OutQuad).SetRelative()
+ .SetLoops(numJumps * 2, LoopType.Yoyo)
+ .OnStart(() => startPosY = target.position.y);
+ s.Append(DOTween.To(() => target.position, x => target.position = x, new Vector2(endValue.x, 0), duration)
+ .SetOptions(AxisConstraint.X, snapping).SetEase(Ease.Linear)
+ ).Join(yTween)
+ .SetTarget(target).SetEase(DOTween.defaultEaseType);
+ yTween.OnUpdate(() => {
+ if (!offsetYSet) {
+ offsetYSet = true;
+ offsetY = s.isRelative ? endValue.y : endValue.y - startPosY;
+ }
+ Vector3 pos = target.position;
+ pos.y += DOVirtual.EasedValue(0, offsetY, yTween.ElapsedPercentage(), Ease.OutQuad);
+ target.MovePosition(pos);
+ });
+ return s;
+ }
+
+ #endregion
+
+ #endregion
+
+ #endregion
+ }
+}
+#endif
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics2D.cs.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics2D.cs.meta
new file mode 100644
index 00000000..323d0ddf
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModulePhysics2D.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 230fe34542e175245ba74b4659dae700
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleSprite.cs b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleSprite.cs
new file mode 100644
index 00000000..9450ca52
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleSprite.cs
@@ -0,0 +1,92 @@
+// Author: Daniele Giardini - http://www.demigiant.com
+// Created: 2018/07/13
+
+#if true && (UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
+using System;
+using UnityEngine;
+using DG.Tweening.Core;
+using DG.Tweening.Plugins.Options;
+
+#pragma warning disable 1591
+namespace DG.Tweening
+{
+ public static class DOTweenModuleSprite
+ {
+ #region Shortcuts
+
+ #region SpriteRenderer
+
+ /// Tweens a SpriteRenderer's color to the given value.
+ /// Also stores the spriteRenderer as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOColor(this SpriteRenderer target, Color endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.color, x => target.color = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Material's alpha color to the given value.
+ /// Also stores the spriteRenderer as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOFade(this SpriteRenderer target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a SpriteRenderer's color using the given gradient
+ /// (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener).
+ /// Also stores the image as the tween's target so it can be used for filtered operations
+ /// The gradient to useThe duration of the tween
+ public static Sequence DOGradientColor(this SpriteRenderer target, Gradient gradient, float duration)
+ {
+ Sequence s = DOTween.Sequence();
+ GradientColorKey[] colors = gradient.colorKeys;
+ int len = colors.Length;
+ for (int i = 0; i < len; ++i) {
+ GradientColorKey c = colors[i];
+ if (i == 0 && c.time <= 0) {
+ target.color = c.color;
+ continue;
+ }
+ float colorDuration = i == len - 1
+ ? duration - s.Duration(false) // Verifies that total duration is correct
+ : duration * (i == 0 ? c.time : c.time - colors[i - 1].time);
+ s.Append(target.DOColor(c.color, colorDuration).SetEase(Ease.Linear));
+ }
+ return s;
+ }
+
+ #endregion
+
+ #region Blendables
+
+ #region SpriteRenderer
+
+ /// Tweens a SpriteRenderer's color to the given value,
+ /// in a way that allows other DOBlendableColor tweens to work together on the same target,
+ /// instead than fight each other as multiple DOColor would do.
+ /// Also stores the SpriteRenderer as the tween's target so it can be used for filtered operations
+ /// The value to tween toThe duration of the tween
+ public static Tweener DOBlendableColor(this SpriteRenderer target, Color endValue, float duration)
+ {
+ endValue = endValue - target.color;
+ Color to = new Color(0, 0, 0, 0);
+ return DOTween.To(() => to, x => {
+ Color diff = x - to;
+ to = x;
+ target.color += diff;
+ }, endValue, duration)
+ .Blendable().SetTarget(target);
+ }
+
+ #endregion
+
+ #endregion
+
+ #endregion
+ }
+}
+#endif
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleSprite.cs.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleSprite.cs.meta
new file mode 100644
index 00000000..e6ade0cb
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleSprite.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 188918ab119d93148aa0de59ccf5286b
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUI.cs b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUI.cs
new file mode 100644
index 00000000..072c02c2
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUI.cs
@@ -0,0 +1,604 @@
+// Author: Daniele Giardini - http://www.demigiant.com
+// Created: 2018/07/13
+
+#if true && (UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER) // MODULE_MARKER
+using System;
+using UnityEngine;
+using UnityEngine.UI;
+using DG.Tweening.Core;
+using DG.Tweening.Core.Enums;
+using DG.Tweening.Plugins.Options;
+
+#pragma warning disable 1591
+namespace DG.Tweening
+{
+ public static class DOTweenModuleUI
+ {
+ #region Shortcuts
+
+ #region CanvasGroup
+
+ /// Tweens a CanvasGroup's alpha color to the given value.
+ /// Also stores the canvasGroup as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOFade(this CanvasGroup target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.alpha, x => target.alpha = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ #endregion
+
+ #region Graphic
+
+ /// Tweens an Graphic's color to the given value.
+ /// Also stores the image as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOColor(this Graphic target, Color endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.color, x => target.color = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens an Graphic's alpha color to the given value.
+ /// Also stores the image as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOFade(this Graphic target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ #endregion
+
+ #region Image
+
+ /// Tweens an Image's color to the given value.
+ /// Also stores the image as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOColor(this Image target, Color endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.color, x => target.color = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens an Image's alpha color to the given value.
+ /// Also stores the image as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOFade(this Image target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens an Image's fillAmount to the given value.
+ /// Also stores the image as the tween's target so it can be used for filtered operations
+ /// The end value to reach (0 to 1)The duration of the tween
+ public static TweenerCore DOFillAmount(this Image target, float endValue, float duration)
+ {
+ if (endValue > 1) endValue = 1;
+ else if (endValue < 0) endValue = 0;
+ TweenerCore t = DOTween.To(() => target.fillAmount, x => target.fillAmount = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens an Image's colors using the given gradient
+ /// (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener).
+ /// Also stores the image as the tween's target so it can be used for filtered operations
+ /// The gradient to useThe duration of the tween
+ public static Sequence DOGradientColor(this Image target, Gradient gradient, float duration)
+ {
+ Sequence s = DOTween.Sequence();
+ GradientColorKey[] colors = gradient.colorKeys;
+ int len = colors.Length;
+ for (int i = 0; i < len; ++i) {
+ GradientColorKey c = colors[i];
+ if (i == 0 && c.time <= 0) {
+ target.color = c.color;
+ continue;
+ }
+ float colorDuration = i == len - 1
+ ? duration - s.Duration(false) // Verifies that total duration is correct
+ : duration * (i == 0 ? c.time : c.time - colors[i - 1].time);
+ s.Append(target.DOColor(c.color, colorDuration).SetEase(Ease.Linear));
+ }
+ return s;
+ }
+
+ #endregion
+
+ #region LayoutElement
+
+ /// Tweens an LayoutElement's flexibleWidth/Height to the given value.
+ /// Also stores the LayoutElement as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOFlexibleSize(this LayoutElement target, Vector2 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => new Vector2(target.flexibleWidth, target.flexibleHeight), x => {
+ target.flexibleWidth = x.x;
+ target.flexibleHeight = x.y;
+ }, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens an LayoutElement's minWidth/Height to the given value.
+ /// Also stores the LayoutElement as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOMinSize(this LayoutElement target, Vector2 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => new Vector2(target.minWidth, target.minHeight), x => {
+ target.minWidth = x.x;
+ target.minHeight = x.y;
+ }, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens an LayoutElement's preferredWidth/Height to the given value.
+ /// Also stores the LayoutElement as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOPreferredSize(this LayoutElement target, Vector2 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => new Vector2(target.preferredWidth, target.preferredHeight), x => {
+ target.preferredWidth = x.x;
+ target.preferredHeight = x.y;
+ }, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+
+ #endregion
+
+ #region Outline
+
+ /// Tweens a Outline's effectColor to the given value.
+ /// Also stores the Outline as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOColor(this Outline target, Color endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.effectColor, x => target.effectColor = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Outline's effectColor alpha to the given value.
+ /// Also stores the Outline as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOFade(this Outline target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.ToAlpha(() => target.effectColor, x => target.effectColor = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Outline's effectDistance to the given value.
+ /// Also stores the Outline as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOScale(this Outline target, Vector2 endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.effectDistance, x => target.effectDistance = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ #endregion
+
+ #region RectTransform
+
+ /// Tweens a RectTransform's anchoredPosition to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOAnchorPos(this RectTransform target, Vector2 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+ /// Tweens a RectTransform's anchoredPosition X to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOAnchorPosX(this RectTransform target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, new Vector2(endValue, 0), duration);
+ t.SetOptions(AxisConstraint.X, snapping).SetTarget(target);
+ return t;
+ }
+ /// Tweens a RectTransform's anchoredPosition Y to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOAnchorPosY(this RectTransform target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, new Vector2(0, endValue), duration);
+ t.SetOptions(AxisConstraint.Y, snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a RectTransform's anchoredPosition3D to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOAnchorPos3D(this RectTransform target, Vector3 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.anchoredPosition3D, x => target.anchoredPosition3D = x, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+ /// Tweens a RectTransform's anchoredPosition3D X to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOAnchorPos3DX(this RectTransform target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.anchoredPosition3D, x => target.anchoredPosition3D = x, new Vector3(endValue, 0, 0), duration);
+ t.SetOptions(AxisConstraint.X, snapping).SetTarget(target);
+ return t;
+ }
+ /// Tweens a RectTransform's anchoredPosition3D Y to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOAnchorPos3DY(this RectTransform target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.anchoredPosition3D, x => target.anchoredPosition3D = x, new Vector3(0, endValue, 0), duration);
+ t.SetOptions(AxisConstraint.Y, snapping).SetTarget(target);
+ return t;
+ }
+ /// Tweens a RectTransform's anchoredPosition3D Z to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOAnchorPos3DZ(this RectTransform target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.anchoredPosition3D, x => target.anchoredPosition3D = x, new Vector3(0, 0, endValue), duration);
+ t.SetOptions(AxisConstraint.Z, snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a RectTransform's anchorMax to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOAnchorMax(this RectTransform target, Vector2 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.anchorMax, x => target.anchorMax = x, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a RectTransform's anchorMin to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOAnchorMin(this RectTransform target, Vector2 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.anchorMin, x => target.anchorMin = x, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a RectTransform's pivot to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOPivot(this RectTransform target, Vector2 endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.pivot, x => target.pivot = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+ /// Tweens a RectTransform's pivot X to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOPivotX(this RectTransform target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.pivot, x => target.pivot = x, new Vector2(endValue, 0), duration);
+ t.SetOptions(AxisConstraint.X).SetTarget(target);
+ return t;
+ }
+ /// Tweens a RectTransform's pivot Y to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOPivotY(this RectTransform target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.pivot, x => target.pivot = x, new Vector2(0, endValue), duration);
+ t.SetOptions(AxisConstraint.Y).SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a RectTransform's sizeDelta to the given value.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOSizeDelta(this RectTransform target, Vector2 endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.sizeDelta, x => target.sizeDelta = x, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+
+ /// Punches a RectTransform's anchoredPosition towards the given direction and then back to the starting one
+ /// as if it was connected to the starting position via an elastic.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The direction and strength of the punch (added to the RectTransform's current position)
+ /// The duration of the tween
+ /// Indicates how much will the punch vibrate
+ /// Represents how much (0 to 1) the vector will go beyond the starting position when bouncing backwards.
+ /// 1 creates a full oscillation between the punch direction and the opposite direction,
+ /// while 0 oscillates only between the punch and the start position
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static Tweener DOPunchAnchorPos(this RectTransform target, Vector2 punch, float duration, int vibrato = 10, float elasticity = 1, bool snapping = false)
+ {
+ return DOTween.Punch(() => target.anchoredPosition, x => target.anchoredPosition = x, punch, duration, vibrato, elasticity)
+ .SetTarget(target).SetOptions(snapping);
+ }
+
+ /// Shakes a RectTransform's anchoredPosition with the given values.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The duration of the tween
+ /// The shake strength
+ /// Indicates how much will the shake vibrate
+ /// Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ /// Setting it to 0 will shake along a single direction.
+ /// If TRUE the tween will smoothly snap all values to integers
+ /// If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+ public static Tweener DOShakeAnchorPos(this RectTransform target, float duration, float strength = 100, int vibrato = 10, float randomness = 90, bool snapping = false, bool fadeOut = true)
+ {
+ return DOTween.Shake(() => target.anchoredPosition, x => target.anchoredPosition = x, duration, strength, vibrato, randomness, true, fadeOut)
+ .SetTarget(target).SetSpecialStartupMode(SpecialStartupMode.SetShake).SetOptions(snapping);
+ }
+ /// Shakes a RectTransform's anchoredPosition with the given values.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The duration of the tween
+ /// The shake strength on each axis
+ /// Indicates how much will the shake vibrate
+ /// Indicates how much the shake will be random (0 to 180 - values higher than 90 kind of suck, so beware).
+ /// Setting it to 0 will shake along a single direction.
+ /// If TRUE the tween will smoothly snap all values to integers
+ /// If TRUE the shake will automatically fadeOut smoothly within the tween's duration, otherwise it will not
+ public static Tweener DOShakeAnchorPos(this RectTransform target, float duration, Vector2 strength, int vibrato = 10, float randomness = 90, bool snapping = false, bool fadeOut = true)
+ {
+ return DOTween.Shake(() => target.anchoredPosition, x => target.anchoredPosition = x, duration, strength, vibrato, randomness, fadeOut)
+ .SetTarget(target).SetSpecialStartupMode(SpecialStartupMode.SetShake).SetOptions(snapping);
+ }
+
+ #region Special
+
+ /// Tweens a RectTransform's anchoredPosition to the given value, while also applying a jump effect along the Y axis.
+ /// Returns a Sequence instead of a Tweener.
+ /// Also stores the RectTransform as the tween's target so it can be used for filtered operations
+ /// The end value to reach
+ /// Power of the jump (the max height of the jump is represented by this plus the final Y offset)
+ /// Total number of jumps
+ /// The duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static Sequence DOJumpAnchorPos(this RectTransform target, Vector2 endValue, float jumpPower, int numJumps, float duration, bool snapping = false)
+ {
+ if (numJumps < 1) numJumps = 1;
+ float startPosY = 0;
+ float offsetY = -1;
+ bool offsetYSet = false;
+
+ // Separate Y Tween so we can elaborate elapsedPercentage on that insted of on the Sequence
+ // (in case users add a delay or other elements to the Sequence)
+ Sequence s = DOTween.Sequence();
+ Tween yTween = DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, new Vector2(0, jumpPower), duration / (numJumps * 2))
+ .SetOptions(AxisConstraint.Y, snapping).SetEase(Ease.OutQuad).SetRelative()
+ .SetLoops(numJumps * 2, LoopType.Yoyo)
+ .OnStart(()=> startPosY = target.anchoredPosition.y);
+ s.Append(DOTween.To(() => target.anchoredPosition, x => target.anchoredPosition = x, new Vector2(endValue.x, 0), duration)
+ .SetOptions(AxisConstraint.X, snapping).SetEase(Ease.Linear)
+ ).Join(yTween)
+ .SetTarget(target).SetEase(DOTween.defaultEaseType);
+ s.OnUpdate(() => {
+ if (!offsetYSet) {
+ offsetYSet = true;
+ offsetY = s.isRelative ? endValue.y : endValue.y - startPosY;
+ }
+ Vector2 pos = target.anchoredPosition;
+ pos.y += DOVirtual.EasedValue(0, offsetY, s.ElapsedDirectionalPercentage(), Ease.OutQuad);
+ target.anchoredPosition = pos;
+ });
+ return s;
+ }
+
+ #endregion
+
+ #endregion
+
+ #region ScrollRect
+
+ /// Tweens a ScrollRect's horizontal/verticalNormalizedPosition to the given value.
+ /// Also stores the ScrollRect as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static Tweener DONormalizedPos(this ScrollRect target, Vector2 endValue, float duration, bool snapping = false)
+ {
+ return DOTween.To(() => new Vector2(target.horizontalNormalizedPosition, target.verticalNormalizedPosition),
+ x => {
+ target.horizontalNormalizedPosition = x.x;
+ target.verticalNormalizedPosition = x.y;
+ }, endValue, duration)
+ .SetOptions(snapping).SetTarget(target);
+ }
+ /// Tweens a ScrollRect's horizontalNormalizedPosition to the given value.
+ /// Also stores the ScrollRect as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static Tweener DOHorizontalNormalizedPos(this ScrollRect target, float endValue, float duration, bool snapping = false)
+ {
+ return DOTween.To(() => target.horizontalNormalizedPosition, x => target.horizontalNormalizedPosition = x, endValue, duration)
+ .SetOptions(snapping).SetTarget(target);
+ }
+ /// Tweens a ScrollRect's verticalNormalizedPosition to the given value.
+ /// Also stores the ScrollRect as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static Tweener DOVerticalNormalizedPos(this ScrollRect target, float endValue, float duration, bool snapping = false)
+ {
+ return DOTween.To(() => target.verticalNormalizedPosition, x => target.verticalNormalizedPosition = x, endValue, duration)
+ .SetOptions(snapping).SetTarget(target);
+ }
+
+ #endregion
+
+ #region Slider
+
+ /// Tweens a Slider's value to the given value.
+ /// Also stores the Slider as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ /// If TRUE the tween will smoothly snap all values to integers
+ public static TweenerCore DOValue(this Slider target, float endValue, float duration, bool snapping = false)
+ {
+ TweenerCore t = DOTween.To(() => target.value, x => target.value = x, endValue, duration);
+ t.SetOptions(snapping).SetTarget(target);
+ return t;
+ }
+
+ #endregion
+
+ #region Text
+
+ /// Tweens a Text's color to the given value.
+ /// Also stores the Text as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOColor(this Text target, Color endValue, float duration)
+ {
+ TweenerCore t = DOTween.To(() => target.color, x => target.color = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Text's alpha color to the given value.
+ /// Also stores the Text as the tween's target so it can be used for filtered operations
+ /// The end value to reachThe duration of the tween
+ public static TweenerCore DOFade(this Text target, float endValue, float duration)
+ {
+ TweenerCore t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Text's text to the given value.
+ /// Also stores the Text as the tween's target so it can be used for filtered operations
+ /// The end string to tween toThe duration of the tween
+ /// If TRUE (default), rich text will be interpreted correctly while animated,
+ /// otherwise all tags will be considered as normal text
+ /// The type of scramble mode to use, if any
+ /// A string containing the characters to use for scrambling.
+ /// Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters.
+ /// Leave it to NULL (default) to use default ones
+ public static TweenerCore DOText(this Text target, string endValue, float duration, bool richTextEnabled = true, ScrambleMode scrambleMode = ScrambleMode.None, string scrambleChars = null)
+ {
+ TweenerCore t = DOTween.To(() => target.text, x => target.text = x, endValue, duration);
+ t.SetOptions(richTextEnabled, scrambleMode, scrambleChars)
+ .SetTarget(target);
+ return t;
+ }
+
+ #endregion
+
+ #region Blendables
+
+ #region Graphic
+
+ /// Tweens a Graphic's color to the given value,
+ /// in a way that allows other DOBlendableColor tweens to work together on the same target,
+ /// instead than fight each other as multiple DOColor would do.
+ /// Also stores the Graphic as the tween's target so it can be used for filtered operations
+ /// The value to tween toThe duration of the tween
+ public static Tweener DOBlendableColor(this Graphic target, Color endValue, float duration)
+ {
+ endValue = endValue - target.color;
+ Color to = new Color(0, 0, 0, 0);
+ return DOTween.To(() => to, x => {
+ Color diff = x - to;
+ to = x;
+ target.color += diff;
+ }, endValue, duration)
+ .Blendable().SetTarget(target);
+ }
+
+ #endregion
+
+ #region Image
+
+ /// Tweens a Image's color to the given value,
+ /// in a way that allows other DOBlendableColor tweens to work together on the same target,
+ /// instead than fight each other as multiple DOColor would do.
+ /// Also stores the Image as the tween's target so it can be used for filtered operations
+ /// The value to tween toThe duration of the tween
+ public static Tweener DOBlendableColor(this Image target, Color endValue, float duration)
+ {
+ endValue = endValue - target.color;
+ Color to = new Color(0, 0, 0, 0);
+ return DOTween.To(() => to, x => {
+ Color diff = x - to;
+ to = x;
+ target.color += diff;
+ }, endValue, duration)
+ .Blendable().SetTarget(target);
+ }
+
+ #endregion
+
+ #region Text
+
+ /// Tweens a Text's color BY the given value,
+ /// in a way that allows other DOBlendableColor tweens to work together on the same target,
+ /// instead than fight each other as multiple DOColor would do.
+ /// Also stores the Text as the tween's target so it can be used for filtered operations
+ /// The value to tween toThe duration of the tween
+ public static Tweener DOBlendableColor(this Text target, Color endValue, float duration)
+ {
+ endValue = endValue - target.color;
+ Color to = new Color(0, 0, 0, 0);
+ return DOTween.To(() => to, x => {
+ Color diff = x - to;
+ to = x;
+ target.color += diff;
+ }, endValue, duration)
+ .Blendable().SetTarget(target);
+ }
+
+ #endregion
+
+ #endregion
+
+ #endregion
+
+ // █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
+ // ███ INTERNAL CLASSES ████████████████████████████████████████████████████████████████████████████████████████████████
+ // █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
+
+ public static class Utils
+ {
+ ///
+ /// Converts the anchoredPosition of the first RectTransform to the second RectTransform,
+ /// taking into consideration offset, anchors and pivot, and returns the new anchoredPosition
+ ///
+ public static Vector2 SwitchToRectTransform(RectTransform from, RectTransform to)
+ {
+ Vector2 localPoint;
+ Vector2 fromPivotDerivedOffset = new Vector2(from.rect.width * 0.5f + from.rect.xMin, from.rect.height * 0.5f + from.rect.yMin);
+ Vector2 screenP = RectTransformUtility.WorldToScreenPoint(null, from.position);
+ screenP += fromPivotDerivedOffset;
+ RectTransformUtility.ScreenPointToLocalPointInRectangle(to, screenP, null, out localPoint);
+ Vector2 pivotDerivedOffset = new Vector2(to.rect.width * 0.5f + to.rect.xMin, to.rect.height * 0.5f + to.rect.yMin);
+ return to.anchoredPosition + localPoint - pivotDerivedOffset;
+ }
+ }
+ }
+}
+#endif
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUI.cs.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUI.cs.meta
new file mode 100644
index 00000000..b7f95cb3
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUI.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: a060394c03331a64392db53a10e7f2d1
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUnityVersion.cs b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUnityVersion.cs
new file mode 100644
index 00000000..176ecae6
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUnityVersion.cs
@@ -0,0 +1,299 @@
+// Author: Daniele Giardini - http://www.demigiant.com
+// Created: 2018/07/13
+
+using System;
+using UnityEngine;
+using DG.Tweening.Core;
+using DG.Tweening.Plugins.Options;
+
+#pragma warning disable 1591
+namespace DG.Tweening
+{
+ ///
+ /// Shortcuts/functions that are not strictly related to specific Modules
+ /// but are available only on some Unity versions
+ ///
+ public static class DOTweenModuleUnityVersion
+ {
+#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1_OR_NEWER
+ #region Unity 4.3 or Newer
+
+ #region Material
+
+ /// Tweens a Material's color using the given gradient
+ /// (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener).
+ /// Also stores the image as the tween's target so it can be used for filtered operations
+ /// The gradient to useThe duration of the tween
+ public static Sequence DOGradientColor(this Material target, Gradient gradient, float duration)
+ {
+ Sequence s = DOTween.Sequence();
+ GradientColorKey[] colors = gradient.colorKeys;
+ int len = colors.Length;
+ for (int i = 0; i < len; ++i) {
+ GradientColorKey c = colors[i];
+ if (i == 0 && c.time <= 0) {
+ target.color = c.color;
+ continue;
+ }
+ float colorDuration = i == len - 1
+ ? duration - s.Duration(false) // Verifies that total duration is correct
+ : duration * (i == 0 ? c.time : c.time - colors[i - 1].time);
+ s.Append(target.DOColor(c.color, colorDuration).SetEase(Ease.Linear));
+ }
+ return s;
+ }
+ /// Tweens a Material's named color property using the given gradient
+ /// (NOTE 1: only uses the colors of the gradient, not the alphas - NOTE 2: creates a Sequence, not a Tweener).
+ /// Also stores the image as the tween's target so it can be used for filtered operations
+ /// The gradient to use
+ /// The name of the material property to tween (like _Tint or _SpecColor)
+ /// The duration of the tween
+ public static Sequence DOGradientColor(this Material target, Gradient gradient, string property, float duration)
+ {
+ Sequence s = DOTween.Sequence();
+ GradientColorKey[] colors = gradient.colorKeys;
+ int len = colors.Length;
+ for (int i = 0; i < len; ++i) {
+ GradientColorKey c = colors[i];
+ if (i == 0 && c.time <= 0) {
+ target.SetColor(property, c.color);
+ continue;
+ }
+ float colorDuration = i == len - 1
+ ? duration - s.Duration(false) // Verifies that total duration is correct
+ : duration * (i == 0 ? c.time : c.time - colors[i - 1].time);
+ s.Append(target.DOColor(c.color, property, colorDuration).SetEase(Ease.Linear));
+ }
+ return s;
+ }
+
+ #endregion
+
+ #endregion
+#endif
+
+#if UNITY_5_3_OR_NEWER || UNITY_2017_1_OR_NEWER
+ #region Unity 5.3 or Newer
+
+ #region CustomYieldInstructions
+
+ ///
+ /// Returns a that waits until the tween is killed or complete.
+ /// It can be used inside a coroutine as a yield.
+ /// Example usage:yield return myTween.WaitForCompletion(true);
+ ///
+ public static CustomYieldInstruction WaitForCompletion(this Tween t, bool returnCustomYieldInstruction)
+ {
+ if (!t.active) {
+ if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
+ return null;
+ }
+ return new DOTweenCYInstruction.WaitForCompletion(t);
+ }
+
+ ///
+ /// Returns a that waits until the tween is killed or rewinded.
+ /// It can be used inside a coroutine as a yield.
+ /// Example usage:yield return myTween.WaitForRewind();
+ ///
+ public static CustomYieldInstruction WaitForRewind(this Tween t, bool returnCustomYieldInstruction)
+ {
+ if (!t.active) {
+ if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
+ return null;
+ }
+ return new DOTweenCYInstruction.WaitForRewind(t);
+ }
+
+ ///
+ /// Returns a that waits until the tween is killed.
+ /// It can be used inside a coroutine as a yield.
+ /// Example usage:yield return myTween.WaitForKill();
+ ///
+ public static CustomYieldInstruction WaitForKill(this Tween t, bool returnCustomYieldInstruction)
+ {
+ if (!t.active) {
+ if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
+ return null;
+ }
+ return new DOTweenCYInstruction.WaitForKill(t);
+ }
+
+ ///
+ /// Returns a that waits until the tween is killed or has gone through the given amount of loops.
+ /// It can be used inside a coroutine as a yield.
+ /// Example usage:yield return myTween.WaitForElapsedLoops(2);
+ ///
+ /// Elapsed loops to wait for
+ public static CustomYieldInstruction WaitForElapsedLoops(this Tween t, int elapsedLoops, bool returnCustomYieldInstruction)
+ {
+ if (!t.active) {
+ if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
+ return null;
+ }
+ return new DOTweenCYInstruction.WaitForElapsedLoops(t, elapsedLoops);
+ }
+
+ ///
+ /// Returns a that waits until the tween is killed or has reached the given position (loops included, delays excluded).
+ /// It can be used inside a coroutine as a yield.
+ /// Example usage:yield return myTween.WaitForPosition(2.5f);
+ ///
+ /// Position (loops included, delays excluded) to wait for
+ public static CustomYieldInstruction WaitForPosition(this Tween t, float position, bool returnCustomYieldInstruction)
+ {
+ if (!t.active) {
+ if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
+ return null;
+ }
+ return new DOTweenCYInstruction.WaitForPosition(t, position);
+ }
+
+ ///
+ /// Returns a that waits until the tween is killed or started
+ /// (meaning when the tween is set in a playing state the first time, after any eventual delay).
+ /// It can be used inside a coroutine as a yield.
+ /// Example usage:yield return myTween.WaitForStart();
+ ///
+ public static CustomYieldInstruction WaitForStart(this Tween t, bool returnCustomYieldInstruction)
+ {
+ if (!t.active) {
+ if (Debugger.logPriority > 0) Debugger.LogInvalidTween(t);
+ return null;
+ }
+ return new DOTweenCYInstruction.WaitForStart(t);
+ }
+
+ #endregion
+
+ #endregion
+#endif
+
+#if UNITY_2018_1_OR_NEWER
+ #region Unity 2018.1 or Newer
+
+ #region Material
+
+ /// Tweens a Material's named texture offset property with the given ID to the given value.
+ /// Also stores the material as the tween's target so it can be used for filtered operations
+ /// The end value to reach
+ /// The ID of the material property to tween (also called nameID in Unity's manual)
+ /// The duration of the tween
+ public static TweenerCore DOOffset(this Material target, Vector2 endValue, int propertyID, float duration)
+ {
+ if (!target.HasProperty(propertyID)) {
+ if (Debugger.logPriority > 0) Debugger.LogMissingMaterialProperty(propertyID);
+ return null;
+ }
+ TweenerCore t = DOTween.To(() => target.GetTextureOffset(propertyID), x => target.SetTextureOffset(propertyID, x), endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ /// Tweens a Material's named texture scale property with the given ID to the given value.
+ /// Also stores the material as the tween's target so it can be used for filtered operations
+ /// The end value to reach
+ /// The ID of the material property to tween (also called nameID in Unity's manual)
+ /// The duration of the tween
+ public static TweenerCore DOTiling(this Material target, Vector2 endValue, int propertyID, float duration)
+ {
+ if (!target.HasProperty(propertyID)) {
+ if (Debugger.logPriority > 0) Debugger.LogMissingMaterialProperty(propertyID);
+ return null;
+ }
+ TweenerCore t = DOTween.To(() => target.GetTextureScale(propertyID), x => target.SetTextureScale(propertyID, x), endValue, duration);
+ t.SetTarget(target);
+ return t;
+ }
+
+ #endregion
+
+ #endregion
+#endif
+ }
+
+ // █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
+ // ███ CLASSES █████████████████████████████████████████████████████████████████████████████████████████████████████████
+ // █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
+
+#if UNITY_5_3_OR_NEWER || UNITY_2017_1_OR_NEWER
+ public static class DOTweenCYInstruction
+ {
+ public class WaitForCompletion : CustomYieldInstruction
+ {
+ public override bool keepWaiting { get {
+ return t.active && !t.IsComplete();
+ }}
+ readonly Tween t;
+ public WaitForCompletion(Tween tween)
+ {
+ t = tween;
+ }
+ }
+
+ public class WaitForRewind : CustomYieldInstruction
+ {
+ public override bool keepWaiting { get {
+ return t.active && (!t.playedOnce || t.position * (t.CompletedLoops() + 1) > 0);
+ }}
+ readonly Tween t;
+ public WaitForRewind(Tween tween)
+ {
+ t = tween;
+ }
+ }
+
+ public class WaitForKill : CustomYieldInstruction
+ {
+ public override bool keepWaiting { get {
+ return t.active;
+ }}
+ readonly Tween t;
+ public WaitForKill(Tween tween)
+ {
+ t = tween;
+ }
+ }
+
+ public class WaitForElapsedLoops : CustomYieldInstruction
+ {
+ public override bool keepWaiting { get {
+ return t.active && t.CompletedLoops() < elapsedLoops;
+ }}
+ readonly Tween t;
+ readonly int elapsedLoops;
+ public WaitForElapsedLoops(Tween tween, int elapsedLoops)
+ {
+ t = tween;
+ this.elapsedLoops = elapsedLoops;
+ }
+ }
+
+ public class WaitForPosition : CustomYieldInstruction
+ {
+ public override bool keepWaiting { get {
+ return t.active && t.position * (t.CompletedLoops() + 1) < position;
+ }}
+ readonly Tween t;
+ readonly float position;
+ public WaitForPosition(Tween tween, float position)
+ {
+ t = tween;
+ this.position = position;
+ }
+ }
+
+ public class WaitForStart : CustomYieldInstruction
+ {
+ public override bool keepWaiting { get {
+ return t.active && !t.playedOnce;
+ }}
+ readonly Tween t;
+ public WaitForStart(Tween tween)
+ {
+ t = tween;
+ }
+ }
+ }
+#endif
+}
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUnityVersion.cs.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUnityVersion.cs.meta
new file mode 100644
index 00000000..6256c54b
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUnityVersion.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 63c02322328255542995bd02b47b0457
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUtils.cs b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUtils.cs
new file mode 100644
index 00000000..8a1fb5f0
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUtils.cs
@@ -0,0 +1,155 @@
+// Author: Daniele Giardini - http://www.demigiant.com
+// Created: 2018/07/13
+
+using System;
+using System.Reflection;
+using UnityEngine;
+using DG.Tweening.Core;
+using DG.Tweening.Plugins.Core.PathCore;
+using DG.Tweening.Plugins.Options;
+
+#pragma warning disable 1591
+namespace DG.Tweening
+{
+ ///
+ /// Utility functions that deal with available Modules.
+ /// Modules defines:
+ /// - DOTAUDIO
+ /// - DOTPHYSICS
+ /// - DOTPHYSICS2D
+ /// - DOTSPRITE
+ /// - DOTUI
+ /// Extra defines set and used for implementation of external assets:
+ /// - DOTWEEN_TMP ► TextMesh Pro
+ /// - DOTWEEN_TK2D ► 2D Toolkit
+ ///
+ public static class DOTweenModuleUtils
+ {
+ static bool _initialized;
+
+ #region Reflection
+
+ ///
+ /// Called via Reflection by DOTweenComponent on Awake
+ ///
+#if UNITY_2018_1_OR_NEWER
+ [UnityEngine.Scripting.Preserve]
+#endif
+ public static void Init()
+ {
+ if (_initialized) return;
+
+ _initialized = true;
+ DOTweenExternalCommand.SetOrientationOnPath += Physics.SetOrientationOnPath;
+
+#if UNITY_EDITOR
+#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1
+ UnityEditor.EditorApplication.playmodeStateChanged += PlaymodeStateChanged;
+#else
+ UnityEditor.EditorApplication.playModeStateChanged += PlaymodeStateChanged;
+#endif
+#endif
+ }
+
+#if UNITY_2018_1_OR_NEWER
+#pragma warning disable
+ [UnityEngine.Scripting.Preserve]
+ // Just used to preserve methods when building, never called
+ static void Preserver()
+ {
+ Assembly[] loadedAssemblies = AppDomain.CurrentDomain.GetAssemblies();
+ MethodInfo mi = typeof(MonoBehaviour).GetMethod("Stub");
+ }
+#pragma warning restore
+#endif
+
+ #endregion
+
+#if UNITY_EDITOR
+ // Fires OnApplicationPause in DOTweenComponent even when Editor is paused (otherwise it's only fired at runtime)
+#if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5 || UNITY_2017_1
+ static void PlaymodeStateChanged()
+ #else
+ static void PlaymodeStateChanged(UnityEditor.PlayModeStateChange state)
+#endif
+ {
+ if (DOTween.instance == null) return;
+ DOTween.instance.OnApplicationPause(UnityEditor.EditorApplication.isPaused);
+ }
+#endif
+
+ // █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
+ // ███ INTERNAL CLASSES ████████████████████████████████████████████████████████████████████████████████████████████████
+ // █████████████████████████████████████████████████████████████████████████████████████████████████████████████████████
+
+ public static class Physics
+ {
+ // Called via DOTweenExternalCommand callback
+ public static void SetOrientationOnPath(PathOptions options, Tween t, Quaternion newRot, Transform trans)
+ {
+#if true // PHYSICS_MARKER
+ if (options.isRigidbody) ((Rigidbody)t.target).rotation = newRot;
+ else trans.rotation = newRot;
+#else
+ trans.rotation = newRot;
+#endif
+ }
+
+ // Returns FALSE if the DOTween's Physics2D Module is disabled, or if there's no Rigidbody2D attached
+ public static bool HasRigidbody2D(Component target)
+ {
+#if true // PHYSICS2D_MARKER
+ return target.GetComponent() != null;
+#else
+ return false;
+#endif
+ }
+
+ #region Called via Reflection
+
+
+ // Called via Reflection by DOTweenPathInspector
+ // Returns FALSE if the DOTween's Physics Module is disabled, or if there's no rigidbody attached
+#if UNITY_2018_1_OR_NEWER
+ [UnityEngine.Scripting.Preserve]
+#endif
+ public static bool HasRigidbody(Component target)
+ {
+#if true // PHYSICS_MARKER
+ return target.GetComponent() != null;
+#else
+ return false;
+#endif
+ }
+
+ // Called via Reflection by DOTweenPath
+#if UNITY_2018_1_OR_NEWER
+ [UnityEngine.Scripting.Preserve]
+#endif
+ public static TweenerCore CreateDOTweenPathTween(
+ MonoBehaviour target, bool tweenRigidbody, bool isLocal, Path path, float duration, PathMode pathMode
+ ){
+ TweenerCore t;
+#if true // PHYSICS_MARKER
+ Rigidbody rBody = tweenRigidbody ? target.GetComponent() : null;
+ if (tweenRigidbody && rBody != null) {
+ t = isLocal
+ ? rBody.DOLocalPath(path, duration, pathMode)
+ : rBody.DOPath(path, duration, pathMode);
+ } else {
+ t = isLocal
+ ? target.transform.DOLocalPath(path, duration, pathMode)
+ : target.transform.DOPath(path, duration, pathMode);
+ }
+#else
+ t = isLocal
+ ? target.transform.DOLocalPath(path, duration, pathMode)
+ : target.transform.DOPath(path, duration, pathMode);
+#endif
+ return t;
+ }
+
+ #endregion
+ }
+ }
+}
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUtils.cs.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUtils.cs.meta
new file mode 100644
index 00000000..9164e1ec
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/Modules/DOTweenModuleUtils.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7bcaf917d9cf5b84090421a5a2abe42e
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/readme.txt b/Assets/3rd_PartyAssets/Demigiant/DOTween/readme.txt
new file mode 100644
index 00000000..37ff7ef5
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/readme.txt
@@ -0,0 +1,29 @@
+DOTween and DOTween Pro are copyright (c) 2014-2018 Daniele Giardini - Demigiant
+
+// IMPORTANT!!! /////////////////////////////////////////////
+// Upgrading DOTween from versions older than 1.2.000 ///////
+// (or DOTween Pro older than 1.0.000) //////////////////////
+-------------------------------------------------------------
+If you're upgrading your project from a version of DOTween older than 1.2.000 (or DOTween Pro older than 1.0.000) please follow these instructions carefully.
+1) Import the new version in the same folder as the previous one, overwriting old files. A lot of errors will appear but don't worry
+2) Close and reopen Unity (and your project). This is fundamental: skipping this step will cause a bloodbath
+3) Open DOTween's Utility Panel (Tools > Demigiant > DOTween Utility Panel) if it doesn't open automatically, then press "Setup DOTween...": this will run the upgrade setup
+4) From the Add/Remove Modules panel that opens, activate/deactivate Modules for Unity systems and for external assets (Pro version only)
+
+// GET STARTED //////////////////////////////////////////////
+
+- After importing a new DOTween update, select DOTween's Utility Panel from the "Tools/Demigiant" menu (if it doesn't open automatically) and press the "Setup DOTween..." button to activate/deactivate Modules. You can also access a Preferences Tab from there to choose default settings for DOTween.
+- In your code, add "using DG.Tweening" to each class where you want to use DOTween.
+- You're ready to tween. Check out the links below for full documentation and license info.
+
+
+// LINKS ///////////////////////////////////////////////////////
+
+DOTween website (documentation, examples, etc): http://dotween.demigiant.com
+DOTween license: http://dotween.demigiant.com/license.php
+DOTween repository (Google Code): https://code.google.com/p/dotween/
+Demigiant website (documentation, examples, etc): http://www.demigiant.com
+
+// NOTES //////////////////////////////////////////////////////
+
+- DOTween's Utility Panel can be found under "Tools > Demigiant > DOTween Utility Panel" and also contains other useful options, plus a tab to set DOTween's preferences
\ No newline at end of file
diff --git a/Assets/3rd_PartyAssets/Demigiant/DOTween/readme.txt.meta b/Assets/3rd_PartyAssets/Demigiant/DOTween/readme.txt.meta
new file mode 100644
index 00000000..9c3a968a
--- /dev/null
+++ b/Assets/3rd_PartyAssets/Demigiant/DOTween/readme.txt.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: fccfc62abf2eb0a4db614853430894fd
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Button Frame WIDE Design 2.png.meta b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Button Frame WIDE Design 2.png.meta
index 2de4b5c2..7c53b479 100644
--- a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Button Frame WIDE Design 2.png.meta
+++ b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Button Frame WIDE Design 2.png.meta
@@ -1,10 +1,9 @@
fileFormatVersion: 2
guid: 34c33e33d6e30964a917a19b8c187538
-timeCreated: 1488249850
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
- serializedVersion: 4
+ externalObjects: {}
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
@@ -12,6 +11,8 @@ TextureImporter:
linearTexture: 0
fadeOut: 0
borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@@ -20,6 +21,8 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -27,10 +30,13 @@ TextureImporter:
textureFormat: -1
maxTextureSize: 2048
textureSettings:
+ serializedVersion: 2
filterMode: 2
aniso: 16
- mipBias: -1
- wrapMode: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
@@ -39,62 +45,88 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
+ singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- - buildTarget: DefaultTexturePlatform
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- - buildTarget: Standalone
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: Standalone
maxTextureSize: 2048
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- - buildTarget: iPhone
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: iPhone
maxTextureSize: 2048
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- - buildTarget: Android
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: Android
maxTextureSize: 2048
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- - buildTarget: WebGL
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: WebGL
maxTextureSize: 2048
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 2
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
+ androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 30ecc46f0735066428d3b0d84a2826fb
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/ButtonHighlighted.png.meta b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/ButtonHighlighted.png.meta
index bfbe2629..5b6fc94f 100644
--- a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/ButtonHighlighted.png.meta
+++ b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/ButtonHighlighted.png.meta
@@ -1,11 +1,9 @@
fileFormatVersion: 2
guid: 05ef55e5084e1f04fbbefcb2f40b5efd
-timeCreated: 1470801785
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
- serializedVersion: 4
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
@@ -23,6 +21,8 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -33,7 +33,7 @@ TextureImporter:
serializedVersion: 2
filterMode: 0
aniso: 16
- mipBias: -1
+ mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
@@ -45,18 +45,21 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
+ singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- - buildTarget: DefaultTexturePlatform
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 1
textureFormat: -1
@@ -66,7 +69,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: Standalone
+ - serializedVersion: 2
+ buildTarget: Standalone
maxTextureSize: 1024
resizeAlgorithm: 1
textureFormat: -1
@@ -76,7 +80,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: Android
+ - serializedVersion: 2
+ buildTarget: Android
maxTextureSize: 1024
resizeAlgorithm: 1
textureFormat: -1
@@ -86,7 +91,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: WebGL
+ - serializedVersion: 2
+ buildTarget: WebGL
maxTextureSize: 1024
resizeAlgorithm: 1
textureFormat: -1
@@ -101,7 +107,15 @@ TextureImporter:
sprites: []
outline: []
physicsShape: []
+ bones: []
+ spriteID: ca0ea1d67d006b64e9c41595d92f59a1
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/CornerDetail.png.meta b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/CornerDetail.png.meta
index 92d82aab..c1d6c41d 100644
--- a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/CornerDetail.png.meta
+++ b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/CornerDetail.png.meta
@@ -1,11 +1,9 @@
fileFormatVersion: 2
guid: 05599dfceeaaf544ab51fa1ee8ee6a23
-timeCreated: 1470789088
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
- serializedVersion: 4
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
@@ -23,6 +21,8 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -33,7 +33,7 @@ TextureImporter:
serializedVersion: 2
filterMode: -1
aniso: 16
- mipBias: -1
+ mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
@@ -45,18 +45,21 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
+ singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- - buildTarget: DefaultTexturePlatform
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
maxTextureSize: 512
resizeAlgorithm: 1
textureFormat: -1
@@ -66,7 +69,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: Standalone
+ - serializedVersion: 2
+ buildTarget: Standalone
maxTextureSize: 512
resizeAlgorithm: 1
textureFormat: -1
@@ -76,7 +80,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: Android
+ - serializedVersion: 2
+ buildTarget: Android
maxTextureSize: 512
resizeAlgorithm: 1
textureFormat: -1
@@ -86,7 +91,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: WebGL
+ - serializedVersion: 2
+ buildTarget: WebGL
maxTextureSize: 512
resizeAlgorithm: 1
textureFormat: -1
@@ -101,7 +107,15 @@ TextureImporter:
sprites: []
outline: []
physicsShape: []
+ bones: []
+ spriteID: a932461db00948a4a99a88fe6cd70583
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Panel Frame.png.meta b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Panel Frame.png.meta
index d766b688..05653961 100644
--- a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Panel Frame.png.meta
+++ b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Panel Frame.png.meta
@@ -1,11 +1,9 @@
fileFormatVersion: 2
guid: ebf9e47b2a26f544aa2fa9cb3a11190b
-timeCreated: 1464911467
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
- serializedVersion: 4
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
@@ -23,6 +21,8 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -33,7 +33,7 @@ TextureImporter:
serializedVersion: 2
filterMode: -1
aniso: 16
- mipBias: -1
+ mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
@@ -45,18 +45,21 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
+ singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- - buildTarget: DefaultTexturePlatform
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 1
textureFormat: -1
@@ -66,7 +69,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: Standalone
+ - serializedVersion: 2
+ buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 1
textureFormat: -1
@@ -76,7 +80,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: Android
+ - serializedVersion: 2
+ buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 1
textureFormat: -1
@@ -86,7 +91,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: WebGL
+ - serializedVersion: 2
+ buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 1
textureFormat: -1
@@ -101,7 +107,15 @@ TextureImporter:
sprites: []
outline: []
physicsShape: []
+ bones: []
+ spriteID: 91dd939bfb578e244aee4b7c4142d83d
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Panel FrameBW.png.meta b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Panel FrameBW.png.meta
index 630cbde4..800c4f73 100644
--- a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Panel FrameBW.png.meta
+++ b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Panel FrameBW.png.meta
@@ -1,17 +1,18 @@
fileFormatVersion: 2
guid: 77d3c62c476ec1b4a8057b7591ff68d1
-timeCreated: 1469736990
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
- serializedVersion: 2
+ externalObjects: {}
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
+ sRGBTexture: 1
linearTexture: 0
- correctGamma: 0
fadeOut: 0
borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@@ -20,39 +21,68 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
- generateCubemap: 0
+ generateCubemap: 6
cubemapConvolution: 0
- cubemapConvolutionSteps: 7
- cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -3
maxTextureSize: 2048
textureSettings:
+ serializedVersion: 2
filterMode: -1
aniso: 16
- mipBias: -1
- wrapMode: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
nPOTScale: 0
lightmap: 0
- rGBM: 0
compressionQuality: 50
- allowsAlphaSplitting: 0
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
- buildTargetSettings: []
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 0
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
spriteSheet:
+ serializedVersion: 2
sprites: []
outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 53c577f2cfabcf74b97d2fea0febaec0
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/SquareFrame.png.meta b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/SquareFrame.png.meta
index f109d142..d14b5856 100644
--- a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/SquareFrame.png.meta
+++ b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/SquareFrame.png.meta
@@ -1,17 +1,18 @@
fileFormatVersion: 2
guid: 5048c204ee8605c46920ac591af3c87b
-timeCreated: 1464929816
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
- serializedVersion: 2
+ externalObjects: {}
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
+ sRGBTexture: 1
linearTexture: 0
- correctGamma: 0
fadeOut: 0
borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@@ -20,39 +21,68 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
- generateCubemap: 0
+ generateCubemap: 6
cubemapConvolution: 0
- cubemapConvolutionSteps: 7
- cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 256
textureSettings:
+ serializedVersion: 2
filterMode: -1
aniso: 16
- mipBias: -1
- wrapMode: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
nPOTScale: 0
lightmap: 0
- rGBM: 0
compressionQuality: 50
- allowsAlphaSplitting: 0
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
- buildTargetSettings: []
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 256
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
spriteSheet:
+ serializedVersion: 2
sprites: []
outline: []
+ physicsShape: []
+ bones: []
+ spriteID: f7e2ba2f31ef9fd4089bc448f07c5f71
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/SquareSolid.png.meta b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/SquareSolid.png.meta
index fcc282f8..3d695a67 100644
--- a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/SquareSolid.png.meta
+++ b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/SquareSolid.png.meta
@@ -1,17 +1,18 @@
fileFormatVersion: 2
guid: 8480de0448ee588459c5da29fd196fb0
-timeCreated: 1470883635
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
- serializedVersion: 2
+ externalObjects: {}
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
+ sRGBTexture: 1
linearTexture: 0
- correctGamma: 0
fadeOut: 0
borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@@ -20,39 +21,68 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
- generateCubemap: 0
+ generateCubemap: 6
cubemapConvolution: 0
- cubemapConvolutionSteps: 7
- cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 256
textureSettings:
+ serializedVersion: 2
filterMode: -1
aniso: 16
- mipBias: -1
- wrapMode: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
nPOTScale: 0
lightmap: 0
- rGBM: 0
compressionQuality: 50
- allowsAlphaSplitting: 0
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
- buildTargetSettings: []
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 256
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
spriteSheet:
+ serializedVersion: 2
sprites: []
outline: []
+ physicsShape: []
+ bones: []
+ spriteID: ffd96f8c9454e824d88e76f884f847bb
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Wide1.png.meta b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Wide1.png.meta
index 4e7707ac..2722f210 100644
--- a/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Wide1.png.meta
+++ b/Assets/3rd_PartyAssets/SlimUI/Modern Menu 1/Graphics/Wide1.png.meta
@@ -1,11 +1,9 @@
fileFormatVersion: 2
guid: 62ce455bb011baf4ba72fa737ce1d736
-timeCreated: 1530585676
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
- serializedVersion: 4
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -23,6 +21,8 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -33,7 +33,7 @@ TextureImporter:
serializedVersion: 2
filterMode: -1
aniso: -1
- mipBias: -1
+ mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
@@ -53,11 +53,13 @@ TextureImporter:
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
+ singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- - buildTarget: DefaultTexturePlatform
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
@@ -67,7 +69,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: Standalone
+ - serializedVersion: 2
+ buildTarget: Standalone
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
@@ -77,7 +80,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: Android
+ - serializedVersion: 2
+ buildTarget: Android
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
@@ -87,7 +91,8 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- - buildTarget: WebGL
+ - serializedVersion: 2
+ buildTarget: WebGL
maxTextureSize: 512
resizeAlgorithm: 0
textureFormat: -1
@@ -102,7 +107,15 @@ TextureImporter:
sprites: []
outline: []
physicsShape: []
+ bones: []
+ spriteID: 4ea070bb3bc6b4d4ea9e789c83826911
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Hints/Textures/HintBackground.png.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Hints/Textures/HintBackground.png.meta
index c134b8b3..5d5c00c8 100644
--- a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Hints/Textures/HintBackground.png.meta
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Hints/Textures/HintBackground.png.meta
@@ -1,17 +1,18 @@
fileFormatVersion: 2
guid: 5697c26ee2ef0c848996640f6a3d3432
-timeCreated: 1458956727
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
- serializedVersion: 2
+ externalObjects: {}
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
+ sRGBTexture: 1
linearTexture: 0
- correctGamma: 0
fadeOut: 0
borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@@ -20,39 +21,68 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
- generateCubemap: 0
+ generateCubemap: 6
cubemapConvolution: 0
- cubemapConvolutionSteps: 7
- cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 2048
textureSettings:
+ serializedVersion: 2
filterMode: 2
aniso: 16
- mipBias: -1
- wrapMode: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
nPOTScale: 0
lightmap: 0
- rGBM: 0
compressionQuality: 50
- allowsAlphaSplitting: 0
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 9, y: 9, z: 9, w: 9}
spritePixelsToUnits: 100
+ spriteBorder: {x: 9, y: 9, z: 9, w: 9}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
- buildTargetSettings: []
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
spriteSheet:
+ serializedVersion: 2
sprites: []
outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 4cfa20d1b008f9c40b7a509d4df556d6
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Poses.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Poses.meta
new file mode 100644
index 00000000..47702df1
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Poses.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: b845c6101242f294192ab9e1cc40909d
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy.meta
new file mode 100644
index 00000000..4dc07a59
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e2ede97d35408b446b567eb753cba05c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Audio.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Audio.meta
new file mode 100644
index 00000000..5e396a6c
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Audio.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 799b165f6666fe24e944441f98ed79bd
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Materials.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Materials.meta
new file mode 100644
index 00000000..e07099fc
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 390174fc372a2bc41a4ee782e77e942c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Textures.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Textures.meta
new file mode 100644
index 00000000..b00925b9
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Textures.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 350297c4c04292d4aa525a2bbad07847
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Textures/dusty.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Textures/dusty.meta
new file mode 100644
index 00000000..ed035226
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/Textures/dusty.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d6aa2ed8df5165241b6227226515a737
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/UI.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/UI.meta
new file mode 100644
index 00000000..941d5fd5
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/UI.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 60a692c107d3cf545ac2684f3ac985a7
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/UI/BuggyUI.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/UI/BuggyUI.meta
new file mode 100644
index 00000000..5e97eb65
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/BuggyBuddy/UI/BuggyUI.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 50b83366305082c48ace4916ef659e7c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Grenade.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Grenade.meta
new file mode 100644
index 00000000..32e7afa0
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Grenade.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 22af0dbe12a5d8b47ad8228e1327c222
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Grenade/Materials.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Grenade/Materials.meta
new file mode 100644
index 00000000..3ddec384
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Grenade/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: e5d8206bd539fff448969eeaad4ced85
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Interactions_Example.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Interactions_Example.meta
new file mode 100644
index 00000000..cf7e8a31
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Interactions_Example.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0b3ee0e8968f48f49a7e58606fa6cf91
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff.meta
new file mode 100644
index 00000000..8f3da9cc
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 64d7a808e6ea3744592d24f15535c369
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Animation.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Animation.meta
new file mode 100644
index 00000000..da8a4955
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Animation.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c8ca6ab14f81dea45947ca54b19ec60c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Animator.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Animator.meta
new file mode 100644
index 00000000..0f43f331
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Animator.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a267ba8aedae6994492da3e5f601fdb3
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Materials.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Materials.meta
new file mode 100644
index 00000000..5aeb792c
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 88900f0c9fbcdd6478d04ef4a7e54647
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Textures.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Textures.meta
new file mode 100644
index 00000000..ea504333
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/JoeJeff/Textures.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c6f5cc3b2f45c5d4497de1866dc02d12
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Models.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Models.meta
new file mode 100644
index 00000000..1cfb3bde
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Models.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0f4815448fea8a84d99c4b54cd5587ed
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Models/Materials.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Models/Materials.meta
new file mode 100644
index 00000000..997c0b9c
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Models/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d2ac1adfad6668349b1d7b52cc295805
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Squishy.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Squishy.meta
new file mode 100644
index 00000000..7ad68ade
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Squishy.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5b6cb73554b08ce40803f7d5aaf49617
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Squishy/Materials.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Squishy/Materials.meta
new file mode 100644
index 00000000..07cb781f
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Squishy/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2ab0251ebdac4c6418bf4b0fb7a2de1b
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Squishy/Textures.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Squishy/Textures.meta
new file mode 100644
index 00000000..739c2318
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Squishy/Textures.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 30f4aba0a2951c443989387963f8b0a0
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Textures.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Textures.meta
new file mode 100644
index 00000000..8df8616a
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/Samples/Textures.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 303c0377fb1be1b4bac98a420b0d62bd
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/SnapTurn.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/SnapTurn.meta
new file mode 100644
index 00000000..f5c568bd
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/SnapTurn.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8cf3b74194e86324aab598b62bb3d2a1
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/SnapTurn/Materials.meta b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/SnapTurn/Materials.meta
new file mode 100644
index 00000000..ce8e8cd9
--- /dev/null
+++ b/Assets/3rd_PartyAssets/SteamVR/InteractionSystem/SnapTurn/Materials.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: f833381992f014a4bb240bec0f0748f0
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/VRTK/Examples/ExampleResources/SceneResources/[007 - Interactions] InteractionHelpers/Images/vrtk-logo-64x64-pink.png.meta b/Assets/3rd_PartyAssets/VRTK/Examples/ExampleResources/SceneResources/[007 - Interactions] InteractionHelpers/Images/vrtk-logo-64x64-pink.png.meta
index b030f106..043d741e 100644
--- a/Assets/3rd_PartyAssets/VRTK/Examples/ExampleResources/SceneResources/[007 - Interactions] InteractionHelpers/Images/vrtk-logo-64x64-pink.png.meta
+++ b/Assets/3rd_PartyAssets/VRTK/Examples/ExampleResources/SceneResources/[007 - Interactions] InteractionHelpers/Images/vrtk-logo-64x64-pink.png.meta
@@ -1,10 +1,9 @@
fileFormatVersion: 2
guid: e15fc9048ad6ddd47aedc4c27bb6946d
-timeCreated: 1518010452
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
- serializedVersion: 4
+ externalObjects: {}
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -12,6 +11,8 @@ TextureImporter:
linearTexture: 0
fadeOut: 0
borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@@ -20,6 +21,8 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -27,10 +30,13 @@ TextureImporter:
textureFormat: 1
maxTextureSize: 2048
textureSettings:
+ serializedVersion: 2
filterMode: -1
aniso: -1
- mipBias: -1
- wrapMode: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
@@ -39,62 +45,88 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
+ singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- - buildTarget: DefaultTexturePlatform
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
maxTextureSize: 64
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- - buildTarget: Standalone
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: Standalone
maxTextureSize: 64
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- - buildTarget: Android
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: Android
maxTextureSize: 64
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- - buildTarget: Windows Store Apps
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: Windows Store Apps
maxTextureSize: 64
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- - buildTarget: WebGL
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: WebGL
maxTextureSize: 64
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
+ androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 2b5c6d2f4ebce2d488647f41e39d78f2
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/VRTK/Internal/Textures/Crosshair.png.meta b/Assets/3rd_PartyAssets/VRTK/Internal/Textures/Crosshair.png.meta
index 5d593201..cc065b1e 100644
--- a/Assets/3rd_PartyAssets/VRTK/Internal/Textures/Crosshair.png.meta
+++ b/Assets/3rd_PartyAssets/VRTK/Internal/Textures/Crosshair.png.meta
@@ -1,10 +1,9 @@
fileFormatVersion: 2
guid: 13ad2ad7c4126c64b9713ab9ce478f82
-timeCreated: 1496023177
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
- serializedVersion: 4
+ externalObjects: {}
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
@@ -12,6 +11,8 @@ TextureImporter:
linearTexture: 0
fadeOut: 0
borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@@ -20,6 +21,8 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@@ -27,10 +30,13 @@ TextureImporter:
textureFormat: 1
maxTextureSize: 2048
textureSettings:
+ serializedVersion: 2
filterMode: -1
aniso: -1
- mipBias: -1
- wrapMode: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
@@ -39,38 +45,55 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
+ singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- - buildTarget: DefaultTexturePlatform
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
- - buildTarget: Standalone
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: Standalone
maxTextureSize: 2048
+ resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
+ androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 7ed12f6a5d80ecf40a299a608e4ab77b
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/3rd_PartyAssets/VRTK/LegacyExampleFiles/ExampleResources/Images/Unity.png.meta b/Assets/3rd_PartyAssets/VRTK/LegacyExampleFiles/ExampleResources/Images/Unity.png.meta
index be9c8621..420ea92c 100644
--- a/Assets/3rd_PartyAssets/VRTK/LegacyExampleFiles/ExampleResources/Images/Unity.png.meta
+++ b/Assets/3rd_PartyAssets/VRTK/LegacyExampleFiles/ExampleResources/Images/Unity.png.meta
@@ -1,17 +1,18 @@
fileFormatVersion: 2
guid: 08e33f003a7bb424e952b46b3b106404
-timeCreated: 1467133407
-licenseType: Store
TextureImporter:
fileIDToRecycleName: {}
- serializedVersion: 2
+ externalObjects: {}
+ serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
+ sRGBTexture: 1
linearTexture: 0
- correctGamma: 0
fadeOut: 0
borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@@ -20,38 +21,68 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
grayScaleToAlpha: 0
- generateCubemap: 0
+ generateCubemap: 6
cubemapConvolution: 0
- cubemapConvolutionSteps: 7
- cubemapConvolutionExponent: 1.5
seamlessCubemap: 0
textureFormat: -1
maxTextureSize: 256
textureSettings:
+ serializedVersion: 2
filterMode: -1
aniso: 16
- mipBias: -1
- wrapMode: 1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: 1
nPOTScale: 0
lightmap: 0
- rGBM: 0
compressionQuality: 50
- allowsAlphaSplitting: 0
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
- spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
alphaIsTransparency: 1
+ spriteTessellationDetail: -1
textureType: 8
- buildTargetSettings: []
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 256
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
spriteSheet:
+ serializedVersion: 2
sprites: []
outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 7b0838a4f4e33b443bda872c42fcadf6
+ vertices: []
+ indices:
+ edges: []
+ weights: []
spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
diff --git a/Assets/Resources.meta b/Assets/Resources.meta
new file mode 100644
index 00000000..91546bab
--- /dev/null
+++ b/Assets/Resources.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: a84613e4ed6791243aaeaf85fcbfc08d
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Resources/DOTweenSettings.asset b/Assets/Resources/DOTweenSettings.asset
new file mode 100644
index 00000000..291b5ea8
--- /dev/null
+++ b/Assets/Resources/DOTweenSettings.asset
@@ -0,0 +1,46 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 16995157, guid: a811bde74b26b53498b4f6d872b09b6d, type: 3}
+ m_Name: DOTweenSettings
+ m_EditorClassIdentifier:
+ useSafeMode: 1
+ safeModeOptions:
+ nestedTweenFailureBehaviour: 0
+ timeScale: 1
+ useSmoothDeltaTime: 0
+ maxSmoothUnscaledTime: 0.15
+ rewindCallbackMode: 0
+ showUnityEditorReport: 0
+ logBehaviour: 0
+ drawGizmos: 1
+ defaultRecyclable: 0
+ defaultAutoPlay: 3
+ defaultUpdateType: 0
+ defaultTimeScaleIndependent: 0
+ defaultEaseType: 6
+ defaultEaseOvershootOrAmplitude: 1.70158
+ defaultEasePeriod: 0
+ defaultAutoKill: 1
+ defaultLoopType: 0
+ showPreviewPanel: 1
+ storeSettingsLocation: 0
+ modules:
+ showPanel: 0
+ audioEnabled: 1
+ physicsEnabled: 1
+ physics2DEnabled: 1
+ spriteEnabled: 1
+ uiEnabled: 1
+ textMeshProEnabled: 0
+ tk2DEnabled: 0
+ showPlayingTweens: 0
+ showPausedTweens: 0
diff --git a/Assets/Resources/DOTweenSettings.asset.meta b/Assets/Resources/DOTweenSettings.asset.meta
new file mode 100644
index 00000000..040a6dfc
--- /dev/null
+++ b/Assets/Resources/DOTweenSettings.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 027080910f4f5ec4e9c4fe44fac36dde
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 11400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio.meta b/Assets/_Audio.meta
new file mode 100644
index 00000000..a0e167b8
--- /dev/null
+++ b/Assets/_Audio.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: bd9aefa7d97bdbf4189dcca791a1318d
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit1.ogg b/Assets/_Audio/hit1.ogg
new file mode 100644
index 00000000..6e1504de
Binary files /dev/null and b/Assets/_Audio/hit1.ogg differ
diff --git a/Assets/_Audio/hit1.ogg.meta b/Assets/_Audio/hit1.ogg.meta
new file mode 100644
index 00000000..01a4894b
--- /dev/null
+++ b/Assets/_Audio/hit1.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 2eecf5047b6779143a4a5046dcd598b1
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit10.ogg b/Assets/_Audio/hit10.ogg
new file mode 100644
index 00000000..17f4f389
Binary files /dev/null and b/Assets/_Audio/hit10.ogg differ
diff --git a/Assets/_Audio/hit10.ogg.meta b/Assets/_Audio/hit10.ogg.meta
new file mode 100644
index 00000000..c57b0a5c
--- /dev/null
+++ b/Assets/_Audio/hit10.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 2db01cfe0b5c6234bab702fcb7115879
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit10left.ogg b/Assets/_Audio/hit10left.ogg
new file mode 100644
index 00000000..e657d607
Binary files /dev/null and b/Assets/_Audio/hit10left.ogg differ
diff --git a/Assets/_Audio/hit10left.ogg.meta b/Assets/_Audio/hit10left.ogg.meta
new file mode 100644
index 00000000..73da6fbe
--- /dev/null
+++ b/Assets/_Audio/hit10left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 094e0a3a11b8a3e4a9a6fbe363ce24ba
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit10right.ogg b/Assets/_Audio/hit10right.ogg
new file mode 100644
index 00000000..b8c9bc0a
Binary files /dev/null and b/Assets/_Audio/hit10right.ogg differ
diff --git a/Assets/_Audio/hit10right.ogg.meta b/Assets/_Audio/hit10right.ogg.meta
new file mode 100644
index 00000000..67fa270f
--- /dev/null
+++ b/Assets/_Audio/hit10right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: f7989050debaa4e44a7efb75872a97da
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit1left.ogg b/Assets/_Audio/hit1left.ogg
new file mode 100644
index 00000000..9f7051bd
Binary files /dev/null and b/Assets/_Audio/hit1left.ogg differ
diff --git a/Assets/_Audio/hit1left.ogg.meta b/Assets/_Audio/hit1left.ogg.meta
new file mode 100644
index 00000000..ac95cea8
--- /dev/null
+++ b/Assets/_Audio/hit1left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 1bcaa18308ecbb54c8efbf95627707b0
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit1right.ogg b/Assets/_Audio/hit1right.ogg
new file mode 100644
index 00000000..b4f8efe3
Binary files /dev/null and b/Assets/_Audio/hit1right.ogg differ
diff --git a/Assets/_Audio/hit1right.ogg.meta b/Assets/_Audio/hit1right.ogg.meta
new file mode 100644
index 00000000..32dd221f
--- /dev/null
+++ b/Assets/_Audio/hit1right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 57d23e2a6903c9646926f078c76cd63f
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit2.ogg b/Assets/_Audio/hit2.ogg
new file mode 100644
index 00000000..10af045a
Binary files /dev/null and b/Assets/_Audio/hit2.ogg differ
diff --git a/Assets/_Audio/hit2.ogg.meta b/Assets/_Audio/hit2.ogg.meta
new file mode 100644
index 00000000..5baee5b4
--- /dev/null
+++ b/Assets/_Audio/hit2.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: ca653077372b2e24d824f4c9fbe50d85
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit2left.ogg b/Assets/_Audio/hit2left.ogg
new file mode 100644
index 00000000..cb2f9586
Binary files /dev/null and b/Assets/_Audio/hit2left.ogg differ
diff --git a/Assets/_Audio/hit2left.ogg.meta b/Assets/_Audio/hit2left.ogg.meta
new file mode 100644
index 00000000..deae1633
--- /dev/null
+++ b/Assets/_Audio/hit2left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: ec32cac7be33e65468b4540d21632a17
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit2right.ogg b/Assets/_Audio/hit2right.ogg
new file mode 100644
index 00000000..faaf3332
Binary files /dev/null and b/Assets/_Audio/hit2right.ogg differ
diff --git a/Assets/_Audio/hit2right.ogg.meta b/Assets/_Audio/hit2right.ogg.meta
new file mode 100644
index 00000000..c88a77d4
--- /dev/null
+++ b/Assets/_Audio/hit2right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 4def3604404d17d4aafdabc49f23e505
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit3.ogg b/Assets/_Audio/hit3.ogg
new file mode 100644
index 00000000..9eb2dff5
Binary files /dev/null and b/Assets/_Audio/hit3.ogg differ
diff --git a/Assets/_Audio/hit3.ogg.meta b/Assets/_Audio/hit3.ogg.meta
new file mode 100644
index 00000000..698af0c3
--- /dev/null
+++ b/Assets/_Audio/hit3.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 54b4e87fe87021740b90a76abdd25e9d
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit3left.ogg b/Assets/_Audio/hit3left.ogg
new file mode 100644
index 00000000..bd452556
Binary files /dev/null and b/Assets/_Audio/hit3left.ogg differ
diff --git a/Assets/_Audio/hit3left.ogg.meta b/Assets/_Audio/hit3left.ogg.meta
new file mode 100644
index 00000000..7de0321d
--- /dev/null
+++ b/Assets/_Audio/hit3left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 57ff97d6e0716a446b8000edfc6b2477
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit3right.ogg b/Assets/_Audio/hit3right.ogg
new file mode 100644
index 00000000..7af8475e
Binary files /dev/null and b/Assets/_Audio/hit3right.ogg differ
diff --git a/Assets/_Audio/hit3right.ogg.meta b/Assets/_Audio/hit3right.ogg.meta
new file mode 100644
index 00000000..6d91f3d5
--- /dev/null
+++ b/Assets/_Audio/hit3right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 486fef7d5f0e4ff40b1ba0801d60e8e4
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit4.ogg b/Assets/_Audio/hit4.ogg
new file mode 100644
index 00000000..1f6f8684
Binary files /dev/null and b/Assets/_Audio/hit4.ogg differ
diff --git a/Assets/_Audio/hit4.ogg.meta b/Assets/_Audio/hit4.ogg.meta
new file mode 100644
index 00000000..bd4c4763
--- /dev/null
+++ b/Assets/_Audio/hit4.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 6b58a3d3404df744bafdd6ce55fc4dac
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit4left.ogg b/Assets/_Audio/hit4left.ogg
new file mode 100644
index 00000000..944b35f1
Binary files /dev/null and b/Assets/_Audio/hit4left.ogg differ
diff --git a/Assets/_Audio/hit4left.ogg.meta b/Assets/_Audio/hit4left.ogg.meta
new file mode 100644
index 00000000..3c665188
--- /dev/null
+++ b/Assets/_Audio/hit4left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 98cde9bb83c225f4881225d491626f2a
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit4right.ogg b/Assets/_Audio/hit4right.ogg
new file mode 100644
index 00000000..94f03872
Binary files /dev/null and b/Assets/_Audio/hit4right.ogg differ
diff --git a/Assets/_Audio/hit4right.ogg.meta b/Assets/_Audio/hit4right.ogg.meta
new file mode 100644
index 00000000..f6e26494
--- /dev/null
+++ b/Assets/_Audio/hit4right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: c9740dbc61c28174aaddb21689694bd7
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit5.ogg b/Assets/_Audio/hit5.ogg
new file mode 100644
index 00000000..0e2db75f
Binary files /dev/null and b/Assets/_Audio/hit5.ogg differ
diff --git a/Assets/_Audio/hit5.ogg.meta b/Assets/_Audio/hit5.ogg.meta
new file mode 100644
index 00000000..6dc9584c
--- /dev/null
+++ b/Assets/_Audio/hit5.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 22e25a2fc4d0d4d49b97dd9eebaf27ef
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit5left.ogg b/Assets/_Audio/hit5left.ogg
new file mode 100644
index 00000000..e16b4b68
Binary files /dev/null and b/Assets/_Audio/hit5left.ogg differ
diff --git a/Assets/_Audio/hit5left.ogg.meta b/Assets/_Audio/hit5left.ogg.meta
new file mode 100644
index 00000000..ed398463
--- /dev/null
+++ b/Assets/_Audio/hit5left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: b2fb43eddd90c1b4e89e1e369662b3ff
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit5right.ogg b/Assets/_Audio/hit5right.ogg
new file mode 100644
index 00000000..4a9b0b30
Binary files /dev/null and b/Assets/_Audio/hit5right.ogg differ
diff --git a/Assets/_Audio/hit5right.ogg.meta b/Assets/_Audio/hit5right.ogg.meta
new file mode 100644
index 00000000..f3028f75
--- /dev/null
+++ b/Assets/_Audio/hit5right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 0f912203bb0a532448a15fdb3436b9f9
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit6.ogg b/Assets/_Audio/hit6.ogg
new file mode 100644
index 00000000..b2567db8
Binary files /dev/null and b/Assets/_Audio/hit6.ogg differ
diff --git a/Assets/_Audio/hit6.ogg.meta b/Assets/_Audio/hit6.ogg.meta
new file mode 100644
index 00000000..c5608a52
--- /dev/null
+++ b/Assets/_Audio/hit6.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 83acccbd22adc4442af3f3fe52874c8b
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit6left.ogg b/Assets/_Audio/hit6left.ogg
new file mode 100644
index 00000000..5e75ce71
Binary files /dev/null and b/Assets/_Audio/hit6left.ogg differ
diff --git a/Assets/_Audio/hit6left.ogg.meta b/Assets/_Audio/hit6left.ogg.meta
new file mode 100644
index 00000000..eb41195c
--- /dev/null
+++ b/Assets/_Audio/hit6left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: be8009a6395c6384db0af65bd57dc062
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit6right.ogg b/Assets/_Audio/hit6right.ogg
new file mode 100644
index 00000000..0885a73e
Binary files /dev/null and b/Assets/_Audio/hit6right.ogg differ
diff --git a/Assets/_Audio/hit6right.ogg.meta b/Assets/_Audio/hit6right.ogg.meta
new file mode 100644
index 00000000..cbd15e55
--- /dev/null
+++ b/Assets/_Audio/hit6right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 3b763227d80cdf247b5e1e45df31557d
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit7.ogg b/Assets/_Audio/hit7.ogg
new file mode 100644
index 00000000..435e16c0
Binary files /dev/null and b/Assets/_Audio/hit7.ogg differ
diff --git a/Assets/_Audio/hit7.ogg.meta b/Assets/_Audio/hit7.ogg.meta
new file mode 100644
index 00000000..c0058a51
--- /dev/null
+++ b/Assets/_Audio/hit7.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: b93800255c63db14fa2a9a3cbb12c7f1
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit7left.ogg b/Assets/_Audio/hit7left.ogg
new file mode 100644
index 00000000..00a7508f
Binary files /dev/null and b/Assets/_Audio/hit7left.ogg differ
diff --git a/Assets/_Audio/hit7left.ogg.meta b/Assets/_Audio/hit7left.ogg.meta
new file mode 100644
index 00000000..c89cb1e4
--- /dev/null
+++ b/Assets/_Audio/hit7left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 5d32212a201889a42849dadd0423bb5e
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit7right.ogg b/Assets/_Audio/hit7right.ogg
new file mode 100644
index 00000000..95f7ba9b
Binary files /dev/null and b/Assets/_Audio/hit7right.ogg differ
diff --git a/Assets/_Audio/hit7right.ogg.meta b/Assets/_Audio/hit7right.ogg.meta
new file mode 100644
index 00000000..0543ebb2
--- /dev/null
+++ b/Assets/_Audio/hit7right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 8a8b01fb2e64f3f488d47fe9d0f3fe1c
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit8.ogg b/Assets/_Audio/hit8.ogg
new file mode 100644
index 00000000..5046ee53
Binary files /dev/null and b/Assets/_Audio/hit8.ogg differ
diff --git a/Assets/_Audio/hit8.ogg.meta b/Assets/_Audio/hit8.ogg.meta
new file mode 100644
index 00000000..3565d097
--- /dev/null
+++ b/Assets/_Audio/hit8.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: a6c332b8f677bca41bbbf9c855d0f1c9
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit8left.ogg b/Assets/_Audio/hit8left.ogg
new file mode 100644
index 00000000..c10486a3
Binary files /dev/null and b/Assets/_Audio/hit8left.ogg differ
diff --git a/Assets/_Audio/hit8left.ogg.meta b/Assets/_Audio/hit8left.ogg.meta
new file mode 100644
index 00000000..8360eebb
--- /dev/null
+++ b/Assets/_Audio/hit8left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 0f2d4fc21189b41439e246bce2368dfa
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit8right.ogg b/Assets/_Audio/hit8right.ogg
new file mode 100644
index 00000000..e4ab87a3
Binary files /dev/null and b/Assets/_Audio/hit8right.ogg differ
diff --git a/Assets/_Audio/hit8right.ogg.meta b/Assets/_Audio/hit8right.ogg.meta
new file mode 100644
index 00000000..2bc88f5a
--- /dev/null
+++ b/Assets/_Audio/hit8right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 599e2ad8cd12c4e499302c4560f16879
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit9.ogg b/Assets/_Audio/hit9.ogg
new file mode 100644
index 00000000..bd4950bb
Binary files /dev/null and b/Assets/_Audio/hit9.ogg differ
diff --git a/Assets/_Audio/hit9.ogg.meta b/Assets/_Audio/hit9.ogg.meta
new file mode 100644
index 00000000..d72599ab
--- /dev/null
+++ b/Assets/_Audio/hit9.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: ba2eb0a73e777794b8fac96104e9abec
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit9left.ogg b/Assets/_Audio/hit9left.ogg
new file mode 100644
index 00000000..44ddd6df
Binary files /dev/null and b/Assets/_Audio/hit9left.ogg differ
diff --git a/Assets/_Audio/hit9left.ogg.meta b/Assets/_Audio/hit9left.ogg.meta
new file mode 100644
index 00000000..921df7e8
--- /dev/null
+++ b/Assets/_Audio/hit9left.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: b406612e3d0c68a4689c60719ee2c597
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Audio/hit9right.ogg b/Assets/_Audio/hit9right.ogg
new file mode 100644
index 00000000..3861c313
Binary files /dev/null and b/Assets/_Audio/hit9right.ogg differ
diff --git a/Assets/_Audio/hit9right.ogg.meta b/Assets/_Audio/hit9right.ogg.meta
new file mode 100644
index 00000000..14326650
--- /dev/null
+++ b/Assets/_Audio/hit9right.ogg.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: c16bd472418083a469a479a65a26c6f4
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Images/devplayrepeat.png b/Assets/_Images/devplayrepeat.png
new file mode 100644
index 00000000..58bcfe34
Binary files /dev/null and b/Assets/_Images/devplayrepeat.png differ
diff --git a/Assets/_Images/devplayrepeat.png.meta b/Assets/_Images/devplayrepeat.png.meta
new file mode 100644
index 00000000..14426173
--- /dev/null
+++ b/Assets/_Images/devplayrepeat.png.meta
@@ -0,0 +1,88 @@
+fileFormatVersion: 2
+guid: 6026794e5c716e047bcd33769d326e07
+TextureImporter:
+ fileIDToRecycleName: {}
+ externalObjects: {}
+ serializedVersion: 9
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 1
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: -1
+ aniso: -1
+ mipBias: -100
+ wrapU: -1
+ wrapV: -1
+ wrapW: -1
+ nPOTScale: 1
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 0
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID:
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Images/wall.png b/Assets/_Images/wall.png
new file mode 100644
index 00000000..00489112
Binary files /dev/null and b/Assets/_Images/wall.png differ
diff --git a/Assets/_Images/wall.png.meta b/Assets/_Images/wall.png.meta
new file mode 100644
index 00000000..e091f35e
--- /dev/null
+++ b/Assets/_Images/wall.png.meta
@@ -0,0 +1,110 @@
+fileFormatVersion: 2
+guid: e3f254c843ae72c4a8be63d3eb6fb9ce
+TextureImporter:
+ fileIDToRecycleName: {}
+ externalObjects: {}
+ serializedVersion: 9
+ mipmaps:
+ mipMapMode: 0
+ enableMipMap: 0
+ sRGBTexture: 1
+ linearTexture: 0
+ fadeOut: 0
+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ isReadable: 0
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
+ serializedVersion: 2
+ filterMode: -1
+ aniso: -1
+ mipBias: -100
+ wrapU: 1
+ wrapV: 1
+ wrapW: -1
+ nPOTScale: 0
+ lightmap: 0
+ compressionQuality: 50
+ spriteMode: 1
+ spriteExtrude: 1
+ spriteMeshType: 1
+ alignment: 0
+ spritePivot: {x: 0.5, y: 0.5}
+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
+ alphaUsage: 1
+ alphaIsTransparency: 1
+ spriteTessellationDetail: -1
+ textureType: 8
+ textureShape: 1
+ singleChannelComponent: 0
+ maxTextureSizeSet: 0
+ compressionQualitySet: 0
+ textureFormatSet: 0
+ platformSettings:
+ - serializedVersion: 2
+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: Standalone
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ - serializedVersion: 2
+ buildTarget: Android
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
+ textureFormat: -1
+ textureCompression: 1
+ compressionQuality: 50
+ crunchedCompression: 0
+ allowsAlphaSplitting: 0
+ overridden: 0
+ androidETC2FallbackOverride: 0
+ spriteSheet:
+ serializedVersion: 2
+ sprites: []
+ outline: []
+ physicsShape: []
+ bones: []
+ spriteID: 175071a8e9bacf645b03e014eda9298a
+ vertices: []
+ indices:
+ edges: []
+ weights: []
+ spritePackingTag:
+ pSDRemoveMatte: 0
+ pSDShowRemoveMatteOption: 0
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Material/PostProcessing.asset b/Assets/_Material/PostProcessing.asset
index 5003780b..3a4928ce 100644
--- a/Assets/_Material/PostProcessing.asset
+++ b/Assets/_Material/PostProcessing.asset
@@ -101,7 +101,7 @@ MonoBehaviour:
m_Enabled: 1
m_Settings:
bloom:
- intensity: 6.24
+ intensity: 1.5
threshold: 1.1
softKnee: 0.76
radius: 4.97
diff --git a/Assets/_Material/WallCore.mat b/Assets/_Material/WallCore.mat
new file mode 100644
index 00000000..c4008505
--- /dev/null
+++ b/Assets/_Material/WallCore.mat
@@ -0,0 +1,96 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!21 &2100000
+Material:
+ serializedVersion: 6
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: WallCore
+ m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
+ m_ShaderKeywords:
+ m_LightmapFlags: 0
+ m_EnableInstancingVariants: 0
+ m_DoubleSidedGI: 0
+ m_CustomRenderQueue: -1
+ stringTagMap: {}
+ disabledShaderPasses: []
+ m_SavedProperties:
+ serializedVersion: 3
+ m_TexEnvs:
+ - _BumpMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailAlbedoMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailMask:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _DetailNormalMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _EmissionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MainTex:
+ m_Texture: {fileID: 2800000, guid: 8480de0448ee588459c5da29fd196fb0, type: 3}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _MetallicGlossMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _OcclusionMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ - _ParallaxMap:
+ m_Texture: {fileID: 0}
+ m_Scale: {x: 1, y: 1}
+ m_Offset: {x: 0, y: 0}
+ m_Floats:
+ - _BlendOp: 0
+ - _BumpScale: 1
+ - _CameraFadingEnabled: 0
+ - _CameraFarFadeDistance: 2
+ - _CameraNearFadeDistance: 1
+ - _Cull: 2
+ - _Cutoff: 0.5
+ - _DetailNormalMapScale: 1
+ - _DistortionBlend: 0.5
+ - _DistortionEnabled: 0
+ - _DistortionStrength: 1
+ - _DistortionStrengthScaled: 0
+ - _DstBlend: 0
+ - _EmissionEnabled: 0
+ - _FlipbookMode: 0
+ - _GlossMapScale: 1
+ - _Glossiness: 0.5
+ - _GlossyReflections: 1
+ - _InvFade: 1
+ - _LightingEnabled: 1
+ - _Metallic: 0
+ - _Mode: 0
+ - _OcclusionStrength: 1
+ - _Parallax: 0.02
+ - _SmoothnessTextureChannel: 0
+ - _SoftParticlesEnabled: 0
+ - _SoftParticlesFarFadeDistance: 1
+ - _SoftParticlesNearFadeDistance: 0
+ - _SpecularHighlights: 1
+ - _SrcBlend: 1
+ - _UVSec: 0
+ - _ZWrite: 1
+ m_Colors:
+ - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
+ - _Color: {r: 1, g: 1, b: 1, a: 1}
+ - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
+ - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
+ - _TintColor: {r: 0.9811321, g: 0.33784264, b: 0.33784264, a: 0.5}
diff --git a/Assets/_Material/WallCore.mat.meta b/Assets/_Material/WallCore.mat.meta
new file mode 100644
index 00000000..4ffa2610
--- /dev/null
+++ b/Assets/_Material/WallCore.mat.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c6c69cee658b8a94083ad04a3995b642
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 2100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Prefabs/Blue Cube.prefab b/Assets/_Prefabs/Blue Cube.prefab
index 38fda583..5e761eb8 100644
--- a/Assets/_Prefabs/Blue Cube.prefab
+++ b/Assets/_Prefabs/Blue Cube.prefab
@@ -106,7 +106,7 @@ Transform:
m_GameObject: {fileID: 5089034330109808136}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.18426193, y: 3.257, z: -1.5359669}
- m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
+ m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children:
- {fileID: 5089034329969063634}
m_Father: {fileID: 0}
diff --git a/Assets/_Prefabs/Blue Cube_Non Direction.prefab b/Assets/_Prefabs/Blue Cube_Non Direction.prefab
index 476d94d4..16ae3721 100644
--- a/Assets/_Prefabs/Blue Cube_Non Direction.prefab
+++ b/Assets/_Prefabs/Blue Cube_Non Direction.prefab
@@ -106,7 +106,7 @@ Transform:
m_GameObject: {fileID: 5089034330109808136}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.18426193, y: 3.257, z: -1.5359669}
- m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
+ m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children:
- {fileID: 5089034329969063634}
m_Father: {fileID: 0}
diff --git a/Assets/_Prefabs/Main_Menu.prefab b/Assets/_Prefabs/Main_Menu.prefab
index 85d90f8c..45958a0b 100644
--- a/Assets/_Prefabs/Main_Menu.prefab
+++ b/Assets/_Prefabs/Main_Menu.prefab
@@ -1,87 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
---- !u!1 &21765790
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 21765791}
- - component: {fileID: 21765793}
- - component: {fileID: 21765792}
- m_Layer: 5
- m_Name: Previous
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &21765791
-RectTransform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 21765790}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
- m_Children: []
- m_Father: {fileID: 1961230316}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0.000061035156, y: 0}
- m_SizeDelta: {x: 0.00012207, y: 0}
- m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &21765793
-CanvasRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 21765790}
- m_CullTransparentMesh: 0
---- !u!114 &21765792
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 21765790}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
- m_RaycastTarget: 1
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_FontData:
- m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
- m_FontSize: 83
- m_FontStyle: 0
- m_BestFit: 0
- m_MinSize: 8
- m_MaxSize: 111
- m_Alignment: 4
- m_AlignByGeometry: 0
- m_RichText: 1
- m_HorizontalOverflow: 1
- m_VerticalOverflow: 0
- m_LineSpacing: 1
- m_Text: '<
-
-'
---- !u!1 &135436812
+--- !u!1 &1373074
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -89,50 +8,50 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 135436813}
- - component: {fileID: 135436815}
- - component: {fileID: 135436814}
+ - component: {fileID: 1373075}
+ - component: {fileID: 1373077}
+ - component: {fileID: 1373076}
m_Layer: 5
- m_Name: DifficultyDescription
+ m_Name: AlphaWarning
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &135436813
+--- !u!224 &1373075
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 135436812}
+ m_GameObject: {fileID: 1373074}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
- m_Father: {fileID: 2098133046}
+ m_Father: {fileID: 2147340425}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -311.99994, y: -260}
- m_SizeDelta: {x: 198.2, y: 45}
+ m_AnchoredPosition: {x: 40, y: 348}
+ m_SizeDelta: {x: 902, y: 149.9}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &135436815
+--- !u!222 &1373077
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 135436812}
+ m_GameObject: {fileID: 1373074}
m_CullTransparentMesh: 0
---- !u!114 &135436814
+--- !u!114 &1373076
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 135436812}
+ m_GameObject: {fileID: 1373074}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
@@ -149,7 +68,7 @@ MonoBehaviour:
m_FontData:
m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
m_FontSize: 40
- m_FontStyle: 0
+ m_FontStyle: 1
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 60
@@ -159,10 +78,9 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
- m_Text: 'Levels:
-
-'
---- !u!1 &142653886
+ m_Text: 'WARNING: The global highscore is at a very early alpha stage. It can be
+ cleared or turned off at any time without warning!'
+--- !u!1 &17985309
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -170,50 +88,50 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 142653887}
- - component: {fileID: 142653889}
- - component: {fileID: 142653888}
+ - component: {fileID: 17985310}
+ - component: {fileID: 17985312}
+ - component: {fileID: 17985311}
m_Layer: 5
- m_Name: Difficulty
+ m_Name: SoundFXDescription (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &142653887
+--- !u!224 &17985310
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 142653886}
+ m_GameObject: {fileID: 17985309}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
- m_Father: {fileID: 2098133046}
- m_RootOrder: 11
+ m_Father: {fileID: 2147340425}
+ m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 109, y: -259.99997}
- m_SizeDelta: {x: 740, y: 45}
+ m_AnchoredPosition: {x: -178.69997, y: -286}
+ m_SizeDelta: {x: 463.77, y: 45}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &142653889
+--- !u!222 &17985312
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 142653886}
+ m_GameObject: {fileID: 17985309}
m_CullTransparentMesh: 0
---- !u!114 &142653888
+--- !u!114 &17985311
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 142653886}
+ m_GameObject: {fileID: 17985309}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
@@ -240,10 +158,8 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
- m_Text: '{0}
-
-'
---- !u!1 &162065338
+ m_Text: 'Use sound FX:'
+--- !u!1 &20476162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -251,53 +167,53 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 162065339}
- - component: {fileID: 162065341}
- - component: {fileID: 162065340}
+ - component: {fileID: 20476163}
+ - component: {fileID: 20476165}
+ - component: {fileID: 20476164}
m_Layer: 5
- m_Name: SongName
+ m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &162065339
+--- !u!224 &20476163
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 162065338}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_GameObject: {fileID: 20476162}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
- m_Father: {fileID: 2098133046}
- m_RootOrder: 8
+ m_Father: {fileID: 2128783538}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 109, y: -80.000015}
- m_SizeDelta: {x: 740, y: 45}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &162065341
+--- !u!222 &20476165
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 162065338}
+ m_GameObject: {fileID: 20476162}
m_CullTransparentMesh: 0
---- !u!114 &162065340
+--- !u!114 &20476164
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 162065338}
+ m_GameObject: {fileID: 20476162}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
@@ -310,21 +226,19 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
- m_FontSize: 40
+ m_FontSize: 150
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
- m_MaxSize: 60
- m_Alignment: 0
+ m_MaxSize: 200
+ m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
- m_HorizontalOverflow: 0
- m_VerticalOverflow: 0
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
m_LineSpacing: 1
- m_Text: '{0}
-
-'
---- !u!1 &338836687
+ m_Text: C
+--- !u!1 &21765790
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -332,53 +246,53 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 338836688}
- - component: {fileID: 338836690}
- - component: {fileID: 338836689}
+ - component: {fileID: 21765791}
+ - component: {fileID: 21765793}
+ - component: {fileID: 21765792}
m_Layer: 5
- m_Name: BPM
+ m_Name: Previous
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &338836688
+--- !u!224 &21765791
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 338836687}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_GameObject: {fileID: 21765790}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
m_Children: []
- m_Father: {fileID: 2098133046}
- m_RootOrder: 10
+ m_Father: {fileID: 1961230316}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 109, y: -199.99997}
- m_SizeDelta: {x: 740, y: 45}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0.000061035156, y: 0}
+ m_SizeDelta: {x: 0.00012207, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &338836690
+--- !u!222 &21765793
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 338836687}
+ m_GameObject: {fileID: 21765790}
m_CullTransparentMesh: 0
---- !u!114 &338836689
+--- !u!114 &21765792
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 338836687}
+ m_GameObject: {fileID: 21765790}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
@@ -391,21 +305,21 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
- m_FontSize: 40
+ m_FontSize: 83
m_FontStyle: 0
m_BestFit: 0
- m_MinSize: 1
- m_MaxSize: 60
- m_Alignment: 0
+ m_MinSize: 8
+ m_MaxSize: 111
+ m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
- m_HorizontalOverflow: 0
+ m_HorizontalOverflow: 1
m_VerticalOverflow: 0
m_LineSpacing: 1
- m_Text: '{0}
+ m_Text: '<
'
---- !u!1 &372168792
+--- !u!1 &22457639
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -413,67 +327,67 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 372168793}
- - component: {fileID: 372168797}
- - component: {fileID: 372168796}
- - component: {fileID: 372168795}
+ - component: {fileID: 22457640}
+ - component: {fileID: 22457643}
+ - component: {fileID: 22457642}
+ - component: {fileID: 22457641}
m_Layer: 5
- m_Name: Btn_Next
+ m_Name: U
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &372168793
+--- !u!224 &22457640
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 372168792}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_GameObject: {fileID: 22457639}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000029762465}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- - {fileID: 1883786151}
- m_Father: {fileID: 2098133046}
- m_RootOrder: 1
+ - {fileID: 252481873}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 39.99997, y: -356.99994}
- m_SizeDelta: {x: 100, y: 91}
+ m_AnchoredPosition: {x: -15, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &372168797
+--- !u!222 &22457643
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 372168792}
+ m_GameObject: {fileID: 22457639}
m_CullTransparentMesh: 0
---- !u!114 &372168796
+--- !u!114 &22457642
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 372168792}
+ m_GameObject: {fileID: 22457639}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
- m_Type: 0
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@@ -481,13 +395,13 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
---- !u!114 &372168795
+--- !u!114 &22457641
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 372168792}
+ m_GameObject: {fileID: 22457639}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
@@ -501,12 +415,12 @@ MonoBehaviour:
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
- m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
- m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
- m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
- m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
m_ColorMultiplier: 1
- m_FadeDuration: 0.05
+ m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
@@ -517,24 +431,24 @@ MonoBehaviour:
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
- m_TargetGraphic: {fileID: 372168796}
+ m_TargetGraphic: {fileID: 22457642}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 8871409089122566221}
- m_MethodName: NextSong
- m_Mode: 1
+ m_MethodName: ClickKey
+ m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
- m_StringArgument: IntroCinematic
+ m_StringArgument: U
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
---- !u!1 &413536798
+--- !u!1 &27009801
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -542,80 +456,78 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 7089216667358598949}
- - component: {fileID: 8850812358876780177}
- - component: {fileID: 9028932579449089841}
- - component: {fileID: 5684136761621877658}
+ - component: {fileID: 27009802}
+ - component: {fileID: 27009804}
+ - component: {fileID: 27009803}
m_Layer: 5
- m_Name: AreYouSurePanel
+ m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!224 &7089216667358598949
+ m_IsActive: 1
+--- !u!224 &27009802
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 413536798}
+ m_GameObject: {fileID: 27009801}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children:
- - {fileID: 9196075117129921330}
- - {fileID: 1517151617109390390}
- - {fileID: 1263108249587789906}
- - {fileID: 752399321496649669}
- m_Father: {fileID: 460059150}
- m_RootOrder: 6
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 232, y: 1}
- m_SizeDelta: {x: 598.6, y: 248}
+ m_LocalScale: {x: 0.6004935, y: 0.6004932, z: 0.6004935}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.2500305, y: 22.537476}
+ m_SizeDelta: {x: 465.50006, y: -214.05}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &8850812358876780177
+--- !u!222 &27009804
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 413536798}
+ m_GameObject: {fileID: 27009801}
m_CullTransparentMesh: 0
---- !u!225 &9028932579449089841
-CanvasGroup:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 413536798}
- m_Enabled: 1
- m_Alpha: 1
- m_Interactable: 1
- m_BlocksRaycasts: 1
- m_IgnoreParentGroups: 0
---- !u!95 &5684136761621877658
-Animator:
- serializedVersion: 3
+--- !u!114 &27009803
+MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 413536798}
+ m_GameObject: {fileID: 27009801}
m_Enabled: 1
- m_Avatar: {fileID: 0}
- m_Controller: {fileID: 9100000, guid: e03b9769477452047863714a832ce32e, type: 2}
- m_CullingMode: 0
- m_UpdateMode: 0
- m_ApplyRootMotion: 0
- m_LinearVelocityBlending: 0
- m_WarningMessage:
- m_HasTransformHierarchy: 1
- m_AllowConstantClipSamplingOptimization: 1
- m_KeepAnimatorControllerStateOnDisable: 0
---- !u!1 &460059148
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 01.
+--- !u!1 &30627881
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -623,161 +535,78 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 460059150}
- - component: {fileID: 9037669480480475048}
- - component: {fileID: 9223354350837303823}
- - component: {fileID: 4053580766930052700}
- - component: {fileID: 460059149}
- - component: {fileID: 8871409089122566221}
- - component: {fileID: 1533566239}
+ - component: {fileID: 30627882}
+ - component: {fileID: 30627884}
+ - component: {fileID: 30627883}
m_Layer: 5
- m_Name: Canvas_Main
+ m_Name: 10 (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &460059150
+--- !u!224 &30627882
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 460059148}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 13.69}
- m_LocalScale: {x: 0.008111675, y: 0.008111675, z: 0.008111675}
- m_Children:
- - {fileID: 3965564027141540227}
- - {fileID: 861009469599805805}
- - {fileID: 7128187061183901866}
- - {fileID: 4963061824439538105}
- - {fileID: 2824140203002777467}
- - {fileID: 1991880954697994248}
- - {fileID: 7089216667358598949}
- - {fileID: 2098133046}
- - {fileID: 6532398448006532483}
- - {fileID: 1169934544}
- - {fileID: 2035851228972957249}
- m_Father: {fileID: 6605414175879866589}
- m_RootOrder: 0
+ m_GameObject: {fileID: 30627881}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 30
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 2.8739, y: 2.42}
- m_SizeDelta: {x: 1687.19, y: 910}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -482.48743}
+ m_SizeDelta: {x: 1258.5173, y: -197.72186}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!223 &9037669480480475048
-Canvas:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 460059148}
- m_Enabled: 1
- serializedVersion: 3
- m_RenderMode: 2
- m_Camera: {fileID: 0}
- m_PlaneDistance: 100
- m_PixelPerfect: 0
- m_ReceivesEvents: 1
- m_OverrideSorting: 0
- m_OverridePixelPerfect: 0
- m_SortingBucketNormalizedSize: 0
- m_AdditionalShaderChannelsFlag: 25
- m_SortingLayerID: 0
- m_SortingOrder: 0
- m_TargetDisplay: 0
---- !u!114 &9223354350837303823
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 460059148}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_UiScaleMode: 0
- m_ReferencePixelsPerUnit: 100
- m_ScaleFactor: 1
- m_ReferenceResolution: {x: 1920, y: 1080}
- m_ScreenMatchMode: 0
- m_MatchWidthOrHeight: 0.5
- m_PhysicalUnit: 3
- m_FallbackScreenDPI: 96
- m_DefaultSpriteDPI: 96
- m_DynamicPixelsPerUnit: 1
---- !u!114 &4053580766930052700
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 460059148}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_IgnoreReversedGraphics: 1
- m_BlockingObjects: 0
- m_BlockingMask:
- serializedVersion: 2
- m_Bits: 4294967295
---- !u!114 &460059149
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 460059148}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 1518a5e598c7da244bc4850d3ae63354, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- clickOnPointerCollision: 0
- autoActivateWithinDistance: 0
---- !u!114 &8871409089122566221
-MonoBehaviour:
+--- !u!222 &30627884
+CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 460059148}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: b66043b8e8422a54a91c644d32428461, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- SongChooser: {fileID: 2098133045}
- SongInfos: {fileID: 1533566239}
- PanelAreYouSure: {fileID: 413536798}
- LevelChooser: {fileID: 3836919870330003582}
- LevelButtonTemplate: {fileID: 4798664112121031484}
- Title: {fileID: 1169934543}
- NoSongsFound: {fileID: 6966206419944217228}
---- !u!114 &1533566239
+ m_GameObject: {fileID: 30627881}
+ m_CullTransparentMesh: 0
+--- !u!114 &30627883
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 460059148}
+ m_GameObject: {fileID: 30627881}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 18e69b8e5ac72ac44ba38607a171ecd5, type: 3}
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
- Cover: {fileID: 2053387501}
- SongName: {fileID: 162065340}
- Artist: {fileID: 1455373924}
- BPM: {fileID: 338836689}
- Levels: {fileID: 142653888}
---- !u!1 &471946599
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &59836009
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -785,272 +614,67 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 471946600}
- - component: {fileID: 471946604}
- - component: {fileID: 471946603}
- - component: {fileID: 471946602}
- - component: {fileID: 471946601}
- m_Layer: 0
- m_Name: TextMeshPro
+ - component: {fileID: 59836010}
+ - component: {fileID: 59836013}
+ - component: {fileID: 59836012}
+ - component: {fileID: 59836011}
+ m_Layer: 5
+ m_Name: H
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &471946600
+--- !u!224 &59836010
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 471946599}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 52.409355, y: 52.409355, z: 44.19742}
- m_Children: []
- m_Father: {fileID: 1169934544}
- m_RootOrder: 1
+ m_GameObject: {fileID: 59836009}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00001672876}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1979619603}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 198, y: 186}
- m_SizeDelta: {x: 20, y: 5}
+ m_AnchoredPosition: {x: -55, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!23 &471946604
-MeshRenderer:
+--- !u!222 &59836013
+CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 471946599}
- m_Enabled: 1
- m_CastShadows: 0
- m_ReceiveShadows: 0
- m_DynamicOccludee: 1
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 0
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: -1
---- !u!33 &471946603
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 471946599}
- m_Mesh: {fileID: 0}
---- !u!222 &471946602
-CanvasRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 471946599}
- m_CullTransparentMesh: 0
---- !u!114 &471946601
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 471946599}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_RaycastTarget: 1
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_text: OPEN SABER
- m_isRightToLeft: 0
- m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
- m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
- type: 2}
- m_fontSharedMaterials: []
- m_fontMaterial: {fileID: 0}
- m_fontMaterials: []
- m_fontColor32:
- serializedVersion: 2
- rgba: 4278190271
- m_fontColor: {r: 0.7490196, g: 0, b: 0, a: 1}
- m_enableVertexGradient: 1
- m_colorMode: 2
- m_fontColorGradient:
- topLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
- topRight: {r: 0.7490196, g: 0, b: 0, a: 1}
- bottomLeft: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
- bottomRight: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
- m_fontColorGradientPreset: {fileID: 0}
- m_spriteAsset: {fileID: 0}
- m_tintAllSprites: 0
- m_overrideHtmlColors: 0
- m_faceColor:
- serializedVersion: 2
- rgba: 4294967295
- m_outlineColor:
- serializedVersion: 2
- rgba: 4278190080
- m_fontSize: 36
- m_fontSizeBase: 36
- m_fontWeight: 400
- m_enableAutoSizing: 0
- m_fontSizeMin: 18
- m_fontSizeMax: 72
- m_fontStyle: 0
- m_textAlignment: 258
- m_characterSpacing: 0
- m_wordSpacing: 0
- m_lineSpacing: 0
- m_lineSpacingMax: 0
- m_paragraphSpacing: 0
- m_charWidthMaxAdj: 0
- m_enableWordWrapping: 1
- m_wordWrappingRatios: 0.4
- m_overflowMode: 0
- m_firstOverflowCharacterIndex: 5
- m_linkedTextComponent: {fileID: 0}
- m_isLinkedTextComponent: 0
- m_isTextTruncated: 0
- m_enableKerning: 1
- m_enableExtraPadding: 0
- checkPaddingRequired: 0
- m_isRichText: 1
- m_parseCtrlCharacters: 1
- m_isOrthographic: 0
- m_isCullingEnabled: 0
- m_ignoreRectMaskCulling: 0
- m_ignoreCulling: 1
- m_horizontalMapping: 0
- m_verticalMapping: 0
- m_uvLineOffset: 0
- m_geometrySortingOrder: 0
- m_VertexBufferAutoSizeReduction: 1
- m_firstVisibleCharacter: 0
- m_useMaxVisibleDescender: 1
- m_pageToDisplay: 1
- m_margin: {x: 0, y: 0, z: 0, w: 0}
- m_textInfo:
- textComponent: {fileID: 471946601}
- characterCount: 10
- spriteCount: 0
- spaceCount: 1
- wordCount: 2
- linkCount: 0
- lineCount: 2
- pageCount: 1
- materialCount: 1
- m_isUsingLegacyAnimationComponent: 0
- m_isVolumetricText: 0
- m_spriteAnimator: {fileID: 0}
- m_hasFontAssetChanged: 0
- m_renderer: {fileID: 471946604}
- m_subTextObjects:
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- m_maskType: 0
---- !u!1 &527307859
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 527307860}
- - component: {fileID: 527307864}
- - component: {fileID: 527307863}
- - component: {fileID: 527307862}
- m_Layer: 5
- m_Name: PlaySong
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &527307860
-RectTransform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 527307859}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children:
- - {fileID: 775704431}
- m_Father: {fileID: 2098133046}
- m_RootOrder: 2
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 301.99994, y: -356.99994}
- m_SizeDelta: {x: 309.6, y: 91}
- m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &527307864
-CanvasRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 527307859}
- m_CullTransparentMesh: 0
---- !u!114 &527307863
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 527307859}
+ m_GameObject: {fileID: 59836009}
+ m_CullTransparentMesh: 0
+--- !u!114 &59836012
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 59836009}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
- m_Type: 0
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@@ -1058,13 +682,13 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
---- !u!114 &527307862
+--- !u!114 &59836011
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 527307859}
+ m_GameObject: {fileID: 59836009}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
@@ -1078,12 +702,12 @@ MonoBehaviour:
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
- m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
- m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
- m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
- m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
m_ColorMultiplier: 1
- m_FadeDuration: 0.05
+ m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
@@ -1094,24 +718,24 @@ MonoBehaviour:
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
- m_TargetGraphic: {fileID: 527307863}
+ m_TargetGraphic: {fileID: 59836012}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 8871409089122566221}
- m_MethodName: LoadSong
- m_Mode: 1
+ m_MethodName: ClickKey
+ m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
- m_StringArgument: IntroCinematic
+ m_StringArgument: H
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
---- !u!1 &775704430
+--- !u!1 &68187990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1119,78 +743,78 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 775704431}
- - component: {fileID: 775704433}
- - component: {fileID: 775704432}
+ - component: {fileID: 68187991}
+ - component: {fileID: 68187994}
+ - component: {fileID: 68187993}
+ - component: {fileID: 68187992}
m_Layer: 5
- m_Name: Text
+ m_Name: Credits
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &775704431
+ m_IsActive: 0
+--- !u!224 &68187991
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 775704430}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
- m_Children: []
- m_Father: {fileID: 527307860}
- m_RootOrder: 0
+ m_GameObject: {fileID: 68187990}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.0001175681}
+ m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
+ m_Children:
+ - {fileID: 822246562}
+ - {fileID: 116088895}
+ m_Father: {fileID: 460059150}
+ m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: -1, y: 0}
- m_SizeDelta: {x: 0.00012207, y: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 252, y: 0.9999924}
+ m_SizeDelta: {x: 1150, y: 759.7}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &775704433
+--- !u!222 &68187994
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 775704430}
+ m_GameObject: {fileID: 68187990}
m_CullTransparentMesh: 0
---- !u!114 &775704432
-MonoBehaviour:
+--- !u!225 &68187993
+CanvasGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 775704430}
+ m_GameObject: {fileID: 68187990}
m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
- m_RaycastTarget: 0
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_FontData:
- m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
- m_FontSize: 83
- m_FontStyle: 0
- m_BestFit: 0
- m_MinSize: 10
- m_MaxSize: 111
- m_Alignment: 4
- m_AlignByGeometry: 0
- m_RichText: 1
- m_HorizontalOverflow: 1
- m_VerticalOverflow: 0
- m_LineSpacing: 1
- m_Text: Start song
---- !u!1 &895749793
+ m_Alpha: 1
+ m_Interactable: 1
+ m_BlocksRaycasts: 1
+ m_IgnoreParentGroups: 0
+--- !u!95 &68187992
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 68187990}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: e03b9769477452047863714a832ce32e, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!1 &72334542
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1198,204 +822,78 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 895749794}
- - component: {fileID: 895749798}
- - component: {fileID: 895749797}
- - component: {fileID: 895749796}
- - component: {fileID: 895749795}
- m_Layer: 0
- m_Name: TextMeshPro (1)
+ - component: {fileID: 72334543}
+ - component: {fileID: 72334545}
+ - component: {fileID: 72334544}
+ m_Layer: 5
+ m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &895749794
+--- !u!224 &72334543
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 895749793}
- m_LocalRotation: {x: -0, y: -0, z: 0.23689564, w: 0.9715351}
+ m_GameObject: {fileID: 72334542}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 52.409367, y: 52.409367, z: 44.19742}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
m_Children: []
- m_Father: {fileID: 1169934544}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 27.407001}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 452.77002, y: -166.18094}
- m_SizeDelta: {x: 20, y: 5}
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -83.04376}
+ m_SizeDelta: {x: 465.5, y: -210.8875}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!23 &895749798
-MeshRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 895749793}
- m_Enabled: 1
- m_CastShadows: 0
- m_ReceiveShadows: 0
- m_DynamicOccludee: 1
- m_MotionVectors: 1
- m_LightProbeUsage: 1
- m_ReflectionProbeUsage: 1
- m_RenderingLayerMask: 1
- m_RendererPriority: 0
- m_Materials:
- - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
- m_StaticBatchInfo:
- firstSubMesh: 0
- subMeshCount: 0
- m_StaticBatchRoot: {fileID: 0}
- m_ProbeAnchor: {fileID: 0}
- m_LightProbeVolumeOverride: {fileID: 0}
- m_ScaleInLightmap: 1
- m_PreserveUVs: 0
- m_IgnoreNormalsForChartDetection: 0
- m_ImportantGI: 0
- m_StitchLightmapSeams: 0
- m_SelectedEditorRenderState: 3
- m_MinimumChartSize: 4
- m_AutoUVMaxDistance: 0.5
- m_AutoUVMaxAngle: 89
- m_LightmapParameters: {fileID: 0}
- m_SortingLayerID: 0
- m_SortingLayer: 0
- m_SortingOrder: 0
---- !u!33 &895749797
-MeshFilter:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 895749793}
- m_Mesh: {fileID: 0}
---- !u!222 &895749796
+--- !u!222 &72334545
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 895749793}
+ m_GameObject: {fileID: 72334542}
m_CullTransparentMesh: 0
---- !u!114 &895749795
+--- !u!114 &72334544
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 895749793}
+ m_GameObject: {fileID: 72334542}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_RaycastTarget: 1
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_text: VR
- m_isRightToLeft: 0
- m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
- m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
- type: 2}
- m_fontSharedMaterials: []
- m_fontMaterial: {fileID: 0}
- m_fontMaterials: []
- m_fontColor32:
- serializedVersion: 2
- rgba: 4278190271
- m_fontColor: {r: 0.7490196, g: 0, b: 0, a: 1}
- m_enableVertexGradient: 1
- m_colorMode: 2
- m_fontColorGradient:
- topLeft: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
- topRight: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
- bottomLeft: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
- bottomRight: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
- m_fontColorGradientPreset: {fileID: 0}
- m_spriteAsset: {fileID: 0}
- m_tintAllSprites: 0
- m_overrideHtmlColors: 0
- m_faceColor:
- serializedVersion: 2
- rgba: 4294967295
- m_outlineColor:
- serializedVersion: 2
- rgba: 4278190080
- m_fontSize: 36
- m_fontSizeBase: 36
- m_fontWeight: 400
- m_enableAutoSizing: 0
- m_fontSizeMin: 18
- m_fontSizeMax: 72
- m_fontStyle: 0
- m_textAlignment: 258
- m_characterSpacing: 0
- m_wordSpacing: 0
- m_lineSpacing: 0
- m_lineSpacingMax: 0
- m_paragraphSpacing: 0
- m_charWidthMaxAdj: 0
- m_enableWordWrapping: 1
- m_wordWrappingRatios: 0.4
- m_overflowMode: 0
- m_firstOverflowCharacterIndex: -1
- m_linkedTextComponent: {fileID: 0}
- m_isLinkedTextComponent: 0
- m_isTextTruncated: 0
- m_enableKerning: 1
- m_enableExtraPadding: 0
- checkPaddingRequired: 0
- m_isRichText: 1
- m_parseCtrlCharacters: 1
- m_isOrthographic: 0
- m_isCullingEnabled: 0
- m_ignoreRectMaskCulling: 0
- m_ignoreCulling: 1
- m_horizontalMapping: 0
- m_verticalMapping: 0
- m_uvLineOffset: 0
- m_geometrySortingOrder: 0
- m_VertexBufferAutoSizeReduction: 1
- m_firstVisibleCharacter: 0
- m_useMaxVisibleDescender: 1
- m_pageToDisplay: 1
- m_margin: {x: 0, y: 0, z: 0, w: 0}
- m_textInfo:
- textComponent: {fileID: 895749795}
- characterCount: 2
- spriteCount: 0
- spaceCount: 0
- wordCount: 1
- linkCount: 0
- lineCount: 1
- pageCount: 1
- materialCount: 1
- m_isUsingLegacyAnimationComponent: 0
- m_isVolumetricText: 0
- m_spriteAnimator: {fileID: 0}
- m_hasFontAssetChanged: 0
- m_renderer: {fileID: 895749798}
- m_subTextObjects:
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- - {fileID: 0}
- m_maskType: 0
---- !u!1 &1169934543
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 03.
+--- !u!1 &75297587
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1403,99 +901,13777 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 1169934544}
- - component: {fileID: 1169934547}
- - component: {fileID: 1169934546}
- - component: {fileID: 1169934545}
+ - component: {fileID: 75297588}
+ - component: {fileID: 75297590}
+ - component: {fileID: 75297589}
m_Layer: 5
- m_Name: Title
+ m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &1169934544
+--- !u!224 &75297588
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1169934543}
+ m_GameObject: {fileID: 75297587}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children:
- - {fileID: 895749794}
- - {fileID: 471946600}
- m_Father: {fileID: 460059150}
- m_RootOrder: 9
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1526729363}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!223 &1169934547
-Canvas:
+--- !u!222 &75297590
+CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1169934543}
+ m_GameObject: {fileID: 75297587}
+ m_CullTransparentMesh: 0
+--- !u!114 &75297589
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 75297587}
m_Enabled: 1
- serializedVersion: 3
- m_RenderMode: 0
- m_Camera: {fileID: 0}
- m_PlaneDistance: 100
- m_PixelPerfect: 0
- m_ReceivesEvents: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: N
+--- !u!1 &76343526
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 76343527}
+ - component: {fileID: 76343529}
+ - component: {fileID: 76343528}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &76343527
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 76343526}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1246960538}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &76343529
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 76343526}
+ m_CullTransparentMesh: 0
+--- !u!114 &76343528
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 76343526}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: G
+--- !u!1 &98214434
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 98214435}
+ - component: {fileID: 98214437}
+ - component: {fileID: 98214436}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &98214435
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 98214434}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1355212771}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &98214437
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 98214434}
+ m_CullTransparentMesh: 0
+--- !u!114 &98214436
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 98214434}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: L
+--- !u!1 &116088894
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 116088895}
+ - component: {fileID: 116088897}
+ - component: {fileID: 116088896}
+ m_Layer: 5
+ m_Name: Text (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &116088895
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 116088894}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 68187991}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0.00005507469, y: -306.5}
+ m_SizeDelta: {x: 1146.6, y: 432}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &116088897
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 116088894}
+ m_CullTransparentMesh: 0
+--- !u!114 &116088896
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 116088894}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 37
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: "alyakam\t-\tgreat work on the obstacles and spawner\ndhcdht \t-\tgreat
+ work on the support for game modes"
+--- !u!1 &135436812
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 135436813}
+ - component: {fileID: 135436815}
+ - component: {fileID: 135436814}
+ m_Layer: 5
+ m_Name: DifficultyDescription
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &135436813
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 135436812}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -31.999977, y: 137.99997}
+ m_SizeDelta: {x: 198.2, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &135436815
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 135436812}
+ m_CullTransparentMesh: 0
+--- !u!114 &135436814
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 135436812}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 'Levels:
+
+'
+--- !u!1 &139319677
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 139319678}
+ - component: {fileID: 139319680}
+ - component: {fileID: 139319679}
+ m_Layer: 5
+ m_Name: 6 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &139319678
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 139319677}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 61, y: -255.48755}
+ m_SizeDelta: {x: 623.4, y: -206.025}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &139319680
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 139319677}
+ m_CullTransparentMesh: 0
+--- !u!114 &139319679
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 139319677}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &142653886
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 142653887}
+ - component: {fileID: 142653889}
+ - component: {fileID: 142653888}
+ m_Layer: 5
+ m_Name: Difficulty
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &142653887
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 142653886}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 388.99994, y: 138}
+ m_SizeDelta: {x: 740, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &142653889
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 142653886}
+ m_CullTransparentMesh: 0
+--- !u!114 &142653888
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 142653886}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: '{0}
+
+'
+--- !u!1 &143464865
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 143464866}
+ - component: {fileID: 143464868}
+ - component: {fileID: 143464867}
+ m_Layer: 5
+ m_Name: 3 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &143464866
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 143464865}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -83.04373}
+ m_SizeDelta: {x: 623.4, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &143464868
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 143464865}
+ m_CullTransparentMesh: 0
+--- !u!114 &143464867
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 143464865}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &158897931
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 158897932}
+ - component: {fileID: 158897934}
+ - component: {fileID: 158897933}
+ m_Layer: 5
+ m_Name: 6 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &158897932
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 158897931}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 26
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -255.48749}
+ m_SizeDelta: {x: 1258.5173, y: -206.025}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &158897934
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 158897931}
+ m_CullTransparentMesh: 0
+--- !u!114 &158897933
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 158897931}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &162065338
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 162065339}
+ - component: {fileID: 162065341}
+ - component: {fileID: 162065340}
+ m_Layer: 5
+ m_Name: SongName
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &162065339
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 162065338}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 388.99994, y: 317.99997}
+ m_SizeDelta: {x: 740, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &162065341
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 162065338}
+ m_CullTransparentMesh: 0
+--- !u!114 &162065340
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 162065338}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: '{0}
+
+'
+--- !u!1 &171738132
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 171738133}
+ - component: {fileID: 171738136}
+ - component: {fileID: 171738135}
+ - component: {fileID: 171738134}
+ m_Layer: 5
+ m_Name: B
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &171738133
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 171738132}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00001672876}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1230799724}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 36
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -95.00008, y: -58}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &171738136
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 171738132}
+ m_CullTransparentMesh: 0
+--- !u!114 &171738135
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 171738132}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &171738134
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 171738132}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 171738135}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: B
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &183921432
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 183921433}
+ - component: {fileID: 183921435}
+ - component: {fileID: 183921434}
+ m_Layer: 5
+ m_Name: 7
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &183921433
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 183921432}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -309.48752}
+ m_SizeDelta: {x: 465.5, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &183921435
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 183921432}
+ m_CullTransparentMesh: 0
+--- !u!114 &183921434
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 183921432}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 07.
+--- !u!1 &187868177
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 187868178}
+ - component: {fileID: 187868181}
+ - component: {fileID: 187868180}
+ - component: {fileID: 187868179}
+ m_Layer: 5
+ m_Name: Y
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &187868178
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 187868177}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00001672876}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1400928428}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -55, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &187868181
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 187868177}
+ m_CullTransparentMesh: 0
+--- !u!114 &187868180
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 187868177}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &187868179
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 187868177}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 187868180}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: Y
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &188290470
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 188290471}
+ - component: {fileID: 188290473}
+ - component: {fileID: 188290472}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &188290471
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 188290470}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 955191959}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &188290473
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 188290470}
+ m_CullTransparentMesh: 0
+--- !u!114 &188290472
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 188290470}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 0
+--- !u!1 &215658834
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 215658835}
+ - component: {fileID: 215658837}
+ - component: {fileID: 215658836}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &215658835
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 215658834}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1708313587}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &215658837
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 215658834}
+ m_CullTransparentMesh: 0
+--- !u!114 &215658836
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 215658834}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: T
+--- !u!1 &224166450
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 224166453}
+ - component: {fileID: 224166452}
+ - component: {fileID: 224166451}
+ m_Layer: 5
+ m_Name: UseSoundFX
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &224166453
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 224166450}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
+ m_Children: []
+ m_Father: {fileID: 2063788183}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: -1.5279511e-10, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &224166452
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 224166450}
+ m_CullTransparentMesh: 0
+--- !u!114 &224166451
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 224166450}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 60
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 4
+ m_MaxSize: 111
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: off
+--- !u!1 &252481872
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 252481873}
+ - component: {fileID: 252481875}
+ - component: {fileID: 252481874}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &252481873
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 252481872}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 22457640}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &252481875
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 252481872}
+ m_CullTransparentMesh: 0
+--- !u!114 &252481874
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 252481872}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: U
+--- !u!1 &288767631
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 288767632}
+ - component: {fileID: 288767635}
+ - component: {fileID: 288767634}
+ - component: {fileID: 288767633}
+ m_Layer: 5
+ m_Name: Btn_Credits
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &288767632
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 288767631}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
+ m_Children:
+ - {fileID: 915990080}
+ m_Father: {fileID: 460059150}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -574, y: -205}
+ m_SizeDelta: {x: 457, y: 91}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &288767635
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 288767631}
+ m_CullTransparentMesh: 0
+--- !u!114 &288767634
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 288767631}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &288767633
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 288767631}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
+ m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
+ m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
+ m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 288767634}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ShowCredits
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: IntroCinematic
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &327909522
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 327909523}
+ - component: {fileID: 327909525}
+ - component: {fileID: 327909524}
+ m_Layer: 5
+ m_Name: HighscoreDescription
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &327909523
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 327909522}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2147340425}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -178.7, y: 234.00002}
+ m_SizeDelta: {x: 463.77, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &327909525
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 327909522}
+ m_CullTransparentMesh: 0
+--- !u!114 &327909524
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 327909522}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 'Use global highscores:'
+--- !u!1 &338836687
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 338836688}
+ - component: {fileID: 338836690}
+ - component: {fileID: 338836689}
+ m_Layer: 5
+ m_Name: BPM
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &338836688
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 338836687}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 388.99994, y: 198}
+ m_SizeDelta: {x: 740, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &338836690
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 338836687}
+ m_CullTransparentMesh: 0
+--- !u!114 &338836689
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 338836687}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: '{0}
+
+'
+--- !u!1 &344392970
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 344392971}
+ - component: {fileID: 344392974}
+ - component: {fileID: 344392973}
+ - component: {fileID: 344392972}
+ m_Layer: 5
+ m_Name: Q
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &344392971
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 344392970}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000012245295}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 442662168}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -255, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &344392974
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 344392970}
+ m_CullTransparentMesh: 0
+--- !u!114 &344392973
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 344392970}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &344392972
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 344392970}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 344392973}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: Q
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &356354239
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 356354240}
+ - component: {fileID: 356354242}
+ - component: {fileID: 356354241}
+ m_Layer: 5
+ m_Name: 3 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &356354240
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 356354239}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -83.04367}
+ m_SizeDelta: {x: 1258.5173, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &356354242
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 356354239}
+ m_CullTransparentMesh: 0
+--- !u!114 &356354241
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 356354239}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &359357160
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 359357161}
+ - component: {fileID: 359357163}
+ - component: {fileID: 359357162}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &359357161
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 359357160}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 666463335}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &359357163
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 359357160}
+ m_CullTransparentMesh: 0
+--- !u!114 &359357162
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 359357160}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: I
+--- !u!1 &368011431
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 368011432}
+ - component: {fileID: 368011434}
+ - component: {fileID: 368011433}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &368011432
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 368011431}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 764190379}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &368011434
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 368011431}
+ m_CullTransparentMesh: 0
+--- !u!114 &368011433
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 368011431}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: D
+--- !u!1 &372168792
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 372168793}
+ - component: {fileID: 372168797}
+ - component: {fileID: 372168796}
+ - component: {fileID: 372168795}
+ m_Layer: 5
+ m_Name: Btn_Next
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &372168793
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 372168792}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1883786151}
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 288, y: -356.99994}
+ m_SizeDelta: {x: 100, y: 91}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &372168797
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 372168792}
+ m_CullTransparentMesh: 0
+--- !u!114 &372168796
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 372168792}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &372168795
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 372168792}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
+ m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
+ m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
+ m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 372168796}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: NextSong
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: IntroCinematic
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &376590057
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 376590058}
+ m_Layer: 5
+ m_Name: Content
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &376590058
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 376590057}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1728947158}
+ - {fileID: 27009802}
+ - {fileID: 2080287482}
+ - {fileID: 430737952}
+ - {fileID: 2112947416}
+ - {fileID: 72334543}
+ - {fileID: 143464866}
+ - {fileID: 452199078}
+ - {fileID: 779822519}
+ - {fileID: 1307066620}
+ - {fileID: 1285699292}
+ - {fileID: 1220486594}
+ - {fileID: 139319678}
+ - {fileID: 183921433}
+ - {fileID: 889791301}
+ - {fileID: 1131194055}
+ - {fileID: 900605520}
+ - {fileID: 875480688}
+ - {fileID: 1865581314}
+ - {fileID: 2011256751}
+ - {fileID: 2142903313}
+ - {fileID: 2092014710}
+ - {fileID: 821986809}
+ - {fileID: 356354240}
+ - {fileID: 1481237964}
+ - {fileID: 2138090895}
+ - {fileID: 158897932}
+ - {fileID: 1523423902}
+ - {fileID: 1697143287}
+ - {fileID: 1662688938}
+ - {fileID: 30627882}
+ m_Father: {fileID: 651193639}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0.000058417532, y: 0.000032336422}
+ m_SizeDelta: {x: -0.48269653, y: 300}
+ m_Pivot: {x: 0, y: 1}
+--- !u!1 &406469625
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 406469626}
+ - component: {fileID: 406469628}
+ - component: {fileID: 406469627}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &406469626
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 406469625}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 638273417}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &406469628
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 406469625}
+ m_CullTransparentMesh: 0
+--- !u!114 &406469627
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 406469625}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: W
+--- !u!1 &409198938
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 409198939}
+ - component: {fileID: 409198942}
+ - component: {fileID: 409198941}
+ - component: {fileID: 409198940}
+ m_Layer: 5
+ m_Name: Backspace
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &409198939
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 409198938}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00008189703}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1038207714}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 165, y: 61.9999}
+ m_SizeDelta: {x: 80, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &409198942
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 409198938}
+ m_CullTransparentMesh: 0
+--- !u!114 &409198941
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 409198938}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &409198940
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 409198938}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 409198941}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: Backspace
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: P
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &413536798
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7089216667358598949}
+ - component: {fileID: 8850812358876780177}
+ - component: {fileID: 9028932579449089841}
+ - component: {fileID: 5684136761621877658}
+ m_Layer: 5
+ m_Name: AreYouSurePanel
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!224 &7089216667358598949
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 413536798}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 9196075117129921330}
+ - {fileID: 1517151617109390390}
+ - {fileID: 1263108249587789906}
+ - {fileID: 752399321496649669}
+ m_Father: {fileID: 460059150}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 232, y: 1}
+ m_SizeDelta: {x: 598.6, y: 248}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8850812358876780177
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 413536798}
+ m_CullTransparentMesh: 0
+--- !u!225 &9028932579449089841
+CanvasGroup:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 413536798}
+ m_Enabled: 1
+ m_Alpha: 1
+ m_Interactable: 1
+ m_BlocksRaycasts: 1
+ m_IgnoreParentGroups: 0
+--- !u!95 &5684136761621877658
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 413536798}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: e03b9769477452047863714a832ce32e, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!1 &430737951
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 430737952}
+ - component: {fileID: 430737954}
+ - component: {fileID: 430737953}
+ m_Layer: 5
+ m_Name: 2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &430737952
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 430737951}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049385, y: 0.6004932, z: 0.60049385}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249883, y: -30}
+ m_SizeDelta: {x: 465.5, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &430737954
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 430737951}
+ m_CullTransparentMesh: 0
+--- !u!114 &430737953
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 430737951}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 02.
+--- !u!1 &442662167
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 442662168}
+ - component: {fileID: 442662170}
+ - component: {fileID: 442662169}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &442662168
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 442662167}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 344392971}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &442662170
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 442662167}
+ m_CullTransparentMesh: 0
+--- !u!114 &442662169
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 442662167}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: Q
+--- !u!1 &450713328
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 450713329}
+ - component: {fileID: 450713334}
+ - component: {fileID: 450713333}
+ - component: {fileID: 450713332}
+ - component: {fileID: 450713331}
+ m_Layer: 5
+ m_Name: WorldKeyboard
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!224 &450713329
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 450713328}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.5000006, y: 1.5000002, z: 1.5000007}
+ m_Children: []
+ m_Father: {fileID: 2147340425}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 491, y: 381.65}
+ m_SizeDelta: {x: 500.81, y: 300}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!223 &450713334
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 450713328}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 2
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 0
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 25
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!114 &450713333
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 450713328}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UiScaleMode: 0
+ m_ReferencePixelsPerUnit: 100
+ m_ScaleFactor: 1
+ m_ReferenceResolution: {x: 800, y: 600}
+ m_ScreenMatchMode: 0
+ m_MatchWidthOrHeight: 0
+ m_PhysicalUnit: 3
+ m_FallbackScreenDPI: 96
+ m_DefaultSpriteDPI: 96
+ m_DynamicPixelsPerUnit: 1
+--- !u!114 &450713332
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 450713328}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreReversedGraphics: 1
+ m_BlockingObjects: 0
+ m_BlockingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+--- !u!114 &450713331
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 450713328}
+ m_Enabled: 0
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1518a5e598c7da244bc4850d3ae63354, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ clickOnPointerCollision: 1
+ autoActivateWithinDistance: 0.2
+--- !u!1 &452199077
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 452199078}
+ - component: {fileID: 452199080}
+ - component: {fileID: 452199079}
+ m_Layer: 5
+ m_Name: 4
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &452199078
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 452199077}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -137.76566}
+ m_SizeDelta: {x: 465.5, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &452199080
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 452199077}
+ m_CullTransparentMesh: 0
+--- !u!114 &452199079
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 452199077}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 04.
+--- !u!1 &460059148
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 460059150}
+ - component: {fileID: 9037669480480475048}
+ - component: {fileID: 9223354350837303823}
+ - component: {fileID: 4053580766930052700}
+ - component: {fileID: 460059149}
+ - component: {fileID: 8871409089122566221}
+ - component: {fileID: 1533566239}
+ - component: {fileID: 770543026}
+ m_Layer: 5
+ m_Name: Canvas_Main
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &460059150
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 460059148}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 13.69}
+ m_LocalScale: {x: 0.008111675, y: 0.008111675, z: 0.008111675}
+ m_Children:
+ - {fileID: 3965564027141540227}
+ - {fileID: 861009469599805805}
+ - {fileID: 7128187061183901866}
+ - {fileID: 4963061824439538105}
+ - {fileID: 2824140203002777467}
+ - {fileID: 1991880954697994248}
+ - {fileID: 7089216667358598949}
+ - {fileID: 2098133046}
+ - {fileID: 1169934544}
+ - {fileID: 2035851228972957249}
+ - {fileID: 1416878732}
+ - {fileID: 2147340425}
+ - {fileID: 288767632}
+ - {fileID: 68187991}
+ m_Father: {fileID: 6605414175879866589}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 2.8739, y: 2.42}
+ m_SizeDelta: {x: 1687.19, y: 910}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!223 &9037669480480475048
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 460059148}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 2
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 0
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 25
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!114 &9223354350837303823
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 460059148}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UiScaleMode: 0
+ m_ReferencePixelsPerUnit: 100
+ m_ScaleFactor: 1
+ m_ReferenceResolution: {x: 1920, y: 1080}
+ m_ScreenMatchMode: 0
+ m_MatchWidthOrHeight: 0.5
+ m_PhysicalUnit: 3
+ m_FallbackScreenDPI: 96
+ m_DefaultSpriteDPI: 96
+ m_DynamicPixelsPerUnit: 1
+--- !u!114 &4053580766930052700
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 460059148}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreReversedGraphics: 1
+ m_BlockingObjects: 0
+ m_BlockingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+--- !u!114 &460059149
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 460059148}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1518a5e598c7da244bc4850d3ae63354, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ clickOnPointerCollision: 0
+ autoActivateWithinDistance: 0
+--- !u!114 &8871409089122566221
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 460059148}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b66043b8e8422a54a91c644d32428461, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ SongInfos: {fileID: 1533566239}
+ LevelButtonTemplate: {fileID: 4798664112121031484}
+ DifficultyChooser: {fileID: 3836919870330003582}
+ MenuPanels:
+ - {fileID: 413536798}
+ - {fileID: 2098133045}
+ - {fileID: 1169934543}
+ - {fileID: 6966206419944217228}
+ - {fileID: 2147340424}
+ - {fileID: 68187990}
+ UseGlobalHighscore: {fileID: 1435924948}
+ Username: {fileID: 1519456041}
+ UserInputField: {fileID: 2073364526}
+ UseSoundFX: {fileID: 224166451}
+ SongPreview: {fileID: 770543026}
+ MenuHighscore: {fileID: 651193640}
+--- !u!114 &1533566239
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 460059148}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 18e69b8e5ac72ac44ba38607a171ecd5, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ Cover: {fileID: 2053387501}
+ SongName: {fileID: 162065340}
+ Artist: {fileID: 1455373924}
+ BPM: {fileID: 338836689}
+ Levels: {fileID: 142653888}
+--- !u!82 &770543026
+AudioSource:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 460059148}
+ m_Enabled: 1
+ serializedVersion: 4
+ OutputAudioMixerGroup: {fileID: 0}
+ m_audioClip: {fileID: 0}
+ m_PlayOnAwake: 0
+ m_Volume: 1
+ m_Pitch: 1
+ Loop: 0
+ Mute: 0
+ Spatialize: 0
+ SpatializePostEffects: 0
+ Priority: 128
+ DopplerLevel: 1
+ MinDistance: 1
+ MaxDistance: 500
+ Pan2D: 0
+ rolloffMode: 0
+ BypassEffects: 0
+ BypassListenerEffects: 0
+ BypassReverbZones: 0
+ rolloffCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ - serializedVersion: 3
+ time: 1
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ panLevelCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ spreadCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 0
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ reverbZoneMixCustomCurve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: 0.33333334
+ outWeight: 0.33333334
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+--- !u!1 &471946599
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 471946600}
+ - component: {fileID: 471946604}
+ - component: {fileID: 471946603}
+ - component: {fileID: 471946602}
+ - component: {fileID: 471946601}
+ m_Layer: 0
+ m_Name: TextMeshPro
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &471946600
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 471946599}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 52.409355, y: 52.409355, z: 44.19742}
+ m_Children: []
+ m_Father: {fileID: 1169934544}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 198, y: 186}
+ m_SizeDelta: {x: 20, y: 5}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!23 &471946604
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 471946599}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: -1
+--- !u!33 &471946603
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 471946599}
+ m_Mesh: {fileID: 0}
+--- !u!222 &471946602
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 471946599}
+ m_CullTransparentMesh: 0
+--- !u!114 &471946601
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 471946599}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_text: OPEN SABER
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
+ type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
+ serializedVersion: 2
+ rgba: 4278190271
+ m_fontColor: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_enableVertexGradient: 1
+ m_colorMode: 2
+ m_fontColorGradient:
+ topLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ topRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomLeft: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ bottomRight: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_overrideHtmlColors: 0
+ m_faceColor:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_outlineColor:
+ serializedVersion: 2
+ rgba: 4278190080
+ m_fontSize: 36
+ m_fontSizeBase: 36
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
+ m_textAlignment: 258
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_enableWordWrapping: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_firstOverflowCharacterIndex: 5
+ m_linkedTextComponent: {fileID: 0}
+ m_isLinkedTextComponent: 0
+ m_isTextTruncated: 0
+ m_enableKerning: 1
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_ignoreRectMaskCulling: 0
+ m_ignoreCulling: 1
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_VertexBufferAutoSizeReduction: 1
+ m_firstVisibleCharacter: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: 0, w: 0}
+ m_textInfo:
+ textComponent: {fileID: 471946601}
+ characterCount: 10
+ spriteCount: 0
+ spaceCount: 1
+ wordCount: 2
+ linkCount: 0
+ lineCount: 2
+ pageCount: 1
+ materialCount: 1
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_spriteAnimator: {fileID: 0}
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 471946604}
+ m_subTextObjects:
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ m_maskType: 0
+--- !u!1 &516740300
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 516740301}
+ - component: {fileID: 516740303}
+ - component: {fileID: 516740302}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &516740301
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 516740300}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1639301772}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &516740303
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 516740300}
+ m_CullTransparentMesh: 0
+--- !u!114 &516740302
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 516740300}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: R
+--- !u!1 &527307859
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 527307860}
+ - component: {fileID: 527307864}
+ - component: {fileID: 527307863}
+ - component: {fileID: 527307862}
+ m_Layer: 5
+ m_Name: PlaySong
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &527307860
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 527307859}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 775704431}
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 62, y: -356.99994}
+ m_SizeDelta: {x: 309.6, y: 91}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &527307864
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 527307859}
+ m_CullTransparentMesh: 0
+--- !u!114 &527307863
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 527307859}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &527307862
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 527307859}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
+ m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
+ m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
+ m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 527307863}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: StartSceneWithDifficulty
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: IntroCinematic
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &543901323
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 543901324}
+ - component: {fileID: 543901326}
+ - component: {fileID: 543901325}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &543901324
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 543901323}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1426904381}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &543901326
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 543901323}
+ m_CullTransparentMesh: 0
+--- !u!114 &543901325
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 543901323}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 9
+--- !u!1 &549210132
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 549210133}
+ - component: {fileID: 549210136}
+ - component: {fileID: 549210135}
+ - component: {fileID: 549210134}
+ m_Layer: 5
+ m_Name: P
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &549210133
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 549210132}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00006886345}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 638838536}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 20
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 105, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &549210136
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 549210132}
+ m_CullTransparentMesh: 0
+--- !u!114 &549210135
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 549210132}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &549210134
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 549210132}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 549210135}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: P
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &583070197
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 583070198}
+ - component: {fileID: 583070200}
+ - component: {fileID: 583070199}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &583070198
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 583070197}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1212952468}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &583070200
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 583070197}
+ m_CullTransparentMesh: 0
+--- !u!114 &583070199
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 583070197}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: Space
+--- !u!1 &638273416
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 638273417}
+ - component: {fileID: 638273420}
+ - component: {fileID: 638273419}
+ - component: {fileID: 638273418}
+ m_Layer: 5
+ m_Name: W
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &638273417
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638273416}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 406469626}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -215, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &638273420
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638273416}
+ m_CullTransparentMesh: 0
+--- !u!114 &638273419
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638273416}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &638273418
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638273416}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 638273419}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: W
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &638429385
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 638429386}
+ - component: {fileID: 638429389}
+ - component: {fileID: 638429388}
+ - component: {fileID: 638429387}
+ m_Layer: 5
+ m_Name: J
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &638429386
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638429385}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 824827172}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 28
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -15, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &638429389
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638429385}
+ m_CullTransparentMesh: 0
+--- !u!114 &638429388
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638429385}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &638429387
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638429385}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 638429388}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: J
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &638838535
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 638838536}
+ - component: {fileID: 638838538}
+ - component: {fileID: 638838537}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &638838536
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638838535}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 549210133}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &638838538
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638838535}
+ m_CullTransparentMesh: 0
+--- !u!114 &638838537
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 638838535}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: P
+--- !u!1 &648818679
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 648818680}
+ - component: {fileID: 648818682}
+ - component: {fileID: 648818681}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &648818680
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 648818679}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1066344525}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &648818682
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 648818679}
+ m_CullTransparentMesh: 0
+--- !u!114 &648818681
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 648818679}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 2
+--- !u!1 &649605601
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 649605602}
+ - component: {fileID: 649605605}
+ - component: {fileID: 649605604}
+ - component: {fileID: 649605603}
+ m_Layer: 5
+ m_Name: Enter
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &649605602
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 649605601}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000101447586}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 2005175890}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 165.00015, y: 2}
+ m_SizeDelta: {x: 80, y: 80}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &649605605
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 649605601}
+ m_CullTransparentMesh: 0
+--- !u!114 &649605604
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 649605601}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &649605603
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 649605601}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 649605604}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: SetUsername
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: P
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &651193638
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 651193639}
+ - component: {fileID: 651193643}
+ - component: {fileID: 651193642}
+ - component: {fileID: 651193641}
+ - component: {fileID: 651193640}
+ m_Layer: 5
+ m_Name: Highscore
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &651193639
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651193638}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -41}
+ m_LocalScale: {x: 0.9997939, y: 0.9997934, z: 0.9997939}
+ m_Children:
+ - {fileID: 376590058}
+ m_Father: {fileID: 1810893655}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 69, y: -43}
+ m_SizeDelta: {x: -894.18994, y: -110}
+ m_Pivot: {x: 0, y: 1}
+--- !u!114 &651193643
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651193638}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -1200242548, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_ShowMaskGraphic: 0
+--- !u!222 &651193642
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651193638}
+ m_CullTransparentMesh: 0
+--- !u!114 &651193641
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651193638}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &651193640
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 651193638}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: fd473ebc9aba60e4eadfde178e7d921a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ Highscore:
+ - {fileID: 2080287483}
+ - {fileID: 2112947417}
+ - {fileID: 143464867}
+ - {fileID: 779822520}
+ - {fileID: 1285699293}
+ - {fileID: 139319679}
+ - {fileID: 889791302}
+ - {fileID: 900605521}
+ - {fileID: 1865581315}
+ - {fileID: 2142903314}
+ HighscoreName:
+ - {fileID: 2092014711}
+ - {fileID: 821986810}
+ - {fileID: 356354241}
+ - {fileID: 1481237965}
+ - {fileID: 2138090896}
+ - {fileID: 158897933}
+ - {fileID: 1523423903}
+ - {fileID: 1697143288}
+ - {fileID: 1662688939}
+ - {fileID: 30627883}
+ HighScoreTitle: {fileID: 1728947159}
+--- !u!1 &666463334
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 666463335}
+ - component: {fileID: 666463338}
+ - component: {fileID: 666463337}
+ - component: {fileID: 666463336}
+ m_Layer: 5
+ m_Name: I
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &666463335
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 666463334}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000042796048}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 359357161}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 25, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &666463338
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 666463334}
+ m_CullTransparentMesh: 0
+--- !u!114 &666463337
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 666463334}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &666463336
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 666463334}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 666463337}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: I
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &700253604
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 700253605}
+ - component: {fileID: 700253607}
+ - component: {fileID: 700253606}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &700253605
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 700253604}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1783100914}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &700253607
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 700253604}
+ m_CullTransparentMesh: 0
+--- !u!114 &700253606
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 700253604}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: X
+--- !u!1 &726294745
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 726294746}
+ - component: {fileID: 726294748}
+ - component: {fileID: 726294747}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &726294746
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 726294745}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 900946222}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &726294748
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 726294745}
+ m_CullTransparentMesh: 0
+--- !u!114 &726294747
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 726294745}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 8
+--- !u!1 &764190378
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 764190379}
+ - component: {fileID: 764190382}
+ - component: {fileID: 764190381}
+ - component: {fileID: 764190380}
+ m_Layer: 5
+ m_Name: D
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &764190379
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 764190378}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000055829754}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 368011432}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -175, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &764190382
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 764190378}
+ m_CullTransparentMesh: 0
+--- !u!114 &764190381
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 764190378}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &764190380
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 764190378}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 764190381}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: D
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &775704430
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 775704431}
+ - component: {fileID: 775704433}
+ - component: {fileID: 775704432}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &775704431
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 775704430}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
+ m_Children: []
+ m_Father: {fileID: 527307860}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -1, y: 0}
+ m_SizeDelta: {x: 0.00012207, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &775704433
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 775704430}
+ m_CullTransparentMesh: 0
+--- !u!114 &775704432
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 775704430}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: Start song
+--- !u!1 &779822518
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 779822519}
+ - component: {fileID: 779822521}
+ - component: {fileID: 779822520}
+ m_Layer: 5
+ m_Name: 4 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &779822519
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 779822518}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -137.76562}
+ m_SizeDelta: {x: 623.4, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &779822521
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 779822518}
+ m_CullTransparentMesh: 0
+--- !u!114 &779822520
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 779822518}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &821986808
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 821986809}
+ - component: {fileID: 821986811}
+ - component: {fileID: 821986810}
+ m_Layer: 5
+ m_Name: 2 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &821986809
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 821986808}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 22
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -30}
+ m_SizeDelta: {x: 1258.5173, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &821986811
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 821986808}
+ m_CullTransparentMesh: 0
+--- !u!114 &821986810
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 821986808}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &822246561
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 822246562}
+ - component: {fileID: 822246564}
+ - component: {fileID: 822246563}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &822246562
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 822246561}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 68187991}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -47.87}
+ m_SizeDelta: {x: 1146.6, y: 49.4}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &822246564
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 822246561}
+ m_CullTransparentMesh: 0
+--- !u!114 &822246563
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 822246561}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 44
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: CREDITS
+--- !u!1 &824827171
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 824827172}
+ - component: {fileID: 824827174}
+ - component: {fileID: 824827173}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &824827172
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 824827171}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 638429386}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &824827174
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 824827171}
+ m_CullTransparentMesh: 0
+--- !u!114 &824827173
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 824827171}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: J
+--- !u!1 &838833210
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 838833211}
+ - component: {fileID: 838833214}
+ - component: {fileID: 838833213}
+ - component: {fileID: 838833212}
+ m_Layer: 5
+ m_Name: Z
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &838833211
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 838833210}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00005996162}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1048668486}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 32
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -254.99991, y: -58}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &838833214
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 838833210}
+ m_CullTransparentMesh: 0
+--- !u!114 &838833213
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 838833210}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &838833212
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 838833210}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 838833213}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: Z
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &851623468
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 851623469}
+ - component: {fileID: 851623471}
+ - component: {fileID: 851623470}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &851623469
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 851623468}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 2125934856}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &851623471
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 851623468}
+ m_CullTransparentMesh: 0
+--- !u!114 &851623470
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 851623468}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: A
+--- !u!1 &875480687
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 875480688}
+ - component: {fileID: 875480690}
+ - component: {fileID: 875480689}
+ m_Layer: 5
+ m_Name: 9
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &875480688
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 875480687}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -421.48755}
+ m_SizeDelta: {x: 465.5, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &875480690
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 875480687}
+ m_CullTransparentMesh: 0
+--- !u!114 &875480689
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 875480687}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 09.
+--- !u!1 &889791300
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 889791301}
+ - component: {fileID: 889791303}
+ - component: {fileID: 889791302}
+ m_Layer: 5
+ m_Name: 7 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &889791301
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 889791300}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000083940635}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999947, y: -309.48755}
+ m_SizeDelta: {x: 623.4, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &889791303
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 889791300}
+ m_CullTransparentMesh: 0
+--- !u!114 &889791302
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 889791300}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &889850566
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 889850567}
+ - component: {fileID: 889850569}
+ - component: {fileID: 889850568}
+ m_Layer: 5
+ m_Name: Placeholder
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &889850567
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 889850566}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2073364525}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: -0.5}
+ m_SizeDelta: {x: -20, y: -13}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &889850569
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 889850566}
+ m_CullTransparentMesh: 0
+--- !u!114 &889850568
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 889850566}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 25
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 0
+ m_MaxSize: 150
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 0
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: Enter user name...
+--- !u!1 &895749793
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 895749794}
+ - component: {fileID: 895749798}
+ - component: {fileID: 895749797}
+ - component: {fileID: 895749796}
+ - component: {fileID: 895749795}
+ m_Layer: 0
+ m_Name: TextMeshPro (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &895749794
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 895749793}
+ m_LocalRotation: {x: -0, y: -0, z: 0.23689564, w: 0.9715351}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 52.409367, y: 52.409367, z: 44.19742}
+ m_Children: []
+ m_Father: {fileID: 1169934544}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 27.407001}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 452.77002, y: -166.18094}
+ m_SizeDelta: {x: 20, y: 5}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!23 &895749798
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 895749793}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &895749797
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 895749793}
+ m_Mesh: {fileID: 0}
+--- !u!222 &895749796
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 895749793}
+ m_CullTransparentMesh: 0
+--- !u!114 &895749795
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 895749793}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_text: VR
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
+ type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
+ serializedVersion: 2
+ rgba: 4278190271
+ m_fontColor: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_enableVertexGradient: 1
+ m_colorMode: 2
+ m_fontColorGradient:
+ topLeft: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ topRight: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ bottomLeft: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ bottomRight: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_overrideHtmlColors: 0
+ m_faceColor:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_outlineColor:
+ serializedVersion: 2
+ rgba: 4278190080
+ m_fontSize: 36
+ m_fontSizeBase: 36
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
+ m_textAlignment: 258
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_enableWordWrapping: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_firstOverflowCharacterIndex: -1
+ m_linkedTextComponent: {fileID: 0}
+ m_isLinkedTextComponent: 0
+ m_isTextTruncated: 0
+ m_enableKerning: 1
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_ignoreRectMaskCulling: 0
+ m_ignoreCulling: 1
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_VertexBufferAutoSizeReduction: 1
+ m_firstVisibleCharacter: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: 0, w: 0}
+ m_textInfo:
+ textComponent: {fileID: 895749795}
+ characterCount: 2
+ spriteCount: 0
+ spaceCount: 0
+ wordCount: 1
+ linkCount: 0
+ lineCount: 1
+ pageCount: 1
+ materialCount: 1
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_spriteAnimator: {fileID: 0}
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 895749798}
+ m_subTextObjects:
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ m_maskType: 0
+--- !u!1 &900605519
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 900605520}
+ - component: {fileID: 900605522}
+ - component: {fileID: 900605521}
+ m_Layer: 5
+ m_Name: 8 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &900605520
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 900605519}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -364.48755}
+ m_SizeDelta: {x: 623.4, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &900605522
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 900605519}
+ m_CullTransparentMesh: 0
+--- !u!114 &900605521
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 900605519}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &900946221
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 900946222}
+ - component: {fileID: 900946225}
+ - component: {fileID: 900946224}
+ - component: {fileID: 900946223}
+ m_Layer: 5
+ m_Name: 8
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &900946222
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 900946221}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000055829754}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 726294746}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 25, y: 61.9999}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &900946225
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 900946221}
+ m_CullTransparentMesh: 0
+--- !u!114 &900946224
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 900946221}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &900946223
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 900946221}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 900946224}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 8
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &915990079
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 915990080}
+ - component: {fileID: 915990082}
+ - component: {fileID: 915990081}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &915990080
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 915990079}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
+ m_Children: []
+ m_Father: {fileID: 288767632}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -63.00038, y: 0}
+ m_SizeDelta: {x: 0.0001487732, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &915990082
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 915990079}
+ m_CullTransparentMesh: 0
+--- !u!114 &915990081
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 915990079}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: CREDITS
+--- !u!1 &921447039
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 921447040}
+ - component: {fileID: 921447043}
+ - component: {fileID: 921447042}
+ - component: {fileID: 921447041}
+ m_Layer: 5
+ m_Name: F
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &921447040
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 921447039}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000042796048}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1914803474}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -135, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &921447043
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 921447039}
+ m_CullTransparentMesh: 0
+--- !u!114 &921447042
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 921447039}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &921447041
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 921447039}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 921447042}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: F
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &925971442
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 925971443}
+ - component: {fileID: 925971446}
+ - component: {fileID: 925971445}
+ - component: {fileID: 925971444}
+ m_Layer: 5
+ m_Name: 5
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &925971443
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 925971442}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00001672876}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1569006400}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -95.00008, y: 61.9999}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &925971446
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 925971442}
+ m_CullTransparentMesh: 0
+--- !u!114 &925971445
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 925971442}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &925971444
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 925971442}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 925971445}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 5
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &941369764
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 941369765}
+ - component: {fileID: 941369768}
+ - component: {fileID: 941369767}
+ - component: {fileID: 941369766}
+ m_Layer: 5
+ m_Name: 6
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &941369765
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 941369764}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000029762465}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1037665235}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -54.99992, y: 61.9999}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &941369768
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 941369764}
+ m_CullTransparentMesh: 0
+--- !u!114 &941369767
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 941369764}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &941369766
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 941369764}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 941369767}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 6
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &955191958
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 955191959}
+ - component: {fileID: 955191962}
+ - component: {fileID: 955191961}
+ - component: {fileID: 955191960}
+ m_Layer: 5
+ m_Name: 0
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &955191959
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 955191958}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00008189703}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 188290471}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 104.999916, y: 61.9999}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &955191962
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 955191958}
+ m_CullTransparentMesh: 0
+--- !u!114 &955191961
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 955191958}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &955191960
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 955191958}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 955191961}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 0
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &989773008
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 989773009}
+ - component: {fileID: 989773012}
+ - component: {fileID: 989773011}
+ - component: {fileID: 989773010}
+ m_Layer: 5
+ m_Name: K
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &989773009
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 989773008}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1532471022}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 29
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 25, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &989773012
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 989773008}
+ m_CullTransparentMesh: 0
+--- !u!114 &989773011
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 989773008}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &989773010
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 989773008}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 989773011}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: K
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &991215368
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 991215369}
+ - component: {fileID: 991215372}
+ - component: {fileID: 991215371}
+ - component: {fileID: 991215370}
+ m_Layer: 5
+ m_Name: O
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &991215369
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 991215368}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000055829754}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1544713253}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 65, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &991215372
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 991215368}
+ m_CullTransparentMesh: 0
+--- !u!114 &991215371
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 991215368}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &991215370
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 991215368}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 991215371}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: O
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1037665234
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1037665235}
+ - component: {fileID: 1037665237}
+ - component: {fileID: 1037665236}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1037665235
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1037665234}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 941369765}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1037665237
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1037665234}
+ m_CullTransparentMesh: 0
+--- !u!114 &1037665236
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1037665234}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 6
+--- !u!1 &1038207713
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1038207714}
+ - component: {fileID: 1038207716}
+ - component: {fileID: 1038207715}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1038207714
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1038207713}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 409198939}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1038207716
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1038207713}
+ m_CullTransparentMesh: 0
+--- !u!114 &1038207715
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1038207713}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 134
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: Backspace
+--- !u!1 &1048668485
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1048668486}
+ - component: {fileID: 1048668488}
+ - component: {fileID: 1048668487}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1048668486
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1048668485}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 838833211}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1048668488
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1048668485}
+ m_CullTransparentMesh: 0
+--- !u!114 &1048668487
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1048668485}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: Z
+--- !u!1 &1066344524
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1066344525}
+ - component: {fileID: 1066344528}
+ - component: {fileID: 1066344527}
+ - component: {fileID: 1066344526}
+ m_Layer: 5
+ m_Name: 2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1066344525
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1066344524}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000022372227}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 648818680}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -215.00017, y: 61.9999}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1066344528
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1066344524}
+ m_CullTransparentMesh: 0
+--- !u!114 &1066344527
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1066344524}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1066344526
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1066344524}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1066344527}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 2
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1073021240
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1073021241}
+ - component: {fileID: 1073021244}
+ - component: {fileID: 1073021243}
+ - component: {fileID: 1073021242}
+ m_Layer: 5
+ m_Name: 1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1073021241
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1073021240}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000012277906}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1734389791}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -254.99991, y: 61.999905}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1073021244
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1073021240}
+ m_CullTransparentMesh: 0
+--- !u!114 &1073021243
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1073021240}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1073021242
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1073021240}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1073021243}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 1
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1120266204
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1120266205}
+ - component: {fileID: 1120266207}
+ - component: {fileID: 1120266206}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1120266205
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1120266204}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2073364525}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: -0.5}
+ m_SizeDelta: {x: -20, y: -13}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1120266207
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1120266204}
+ m_CullTransparentMesh: 0
+--- !u!114 &1120266206
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1120266204}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 0
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 0
+ m_MaxSize: 150
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 0
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &1131194054
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1131194055}
+ - component: {fileID: 1131194057}
+ - component: {fileID: 1131194056}
+ m_Layer: 5
+ m_Name: 8
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1131194055
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1131194054}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -364.48755}
+ m_SizeDelta: {x: 465.5, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1131194057
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1131194054}
+ m_CullTransparentMesh: 0
+--- !u!114 &1131194056
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1131194054}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 08.
+--- !u!1 &1149053235
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1149053236}
+ - component: {fileID: 1149053239}
+ - component: {fileID: 1149053238}
+ - component: {fileID: 1149053237}
+ m_Layer: 5
+ m_Name: '@'
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1149053236
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1149053235}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000012277906}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 2108812166}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 31
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 105, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1149053239
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1149053235}
+ m_CullTransparentMesh: 0
+--- !u!114 &1149053238
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1149053235}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1149053237
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1149053235}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1149053238}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: '@'
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1169934543
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1169934544}
+ - component: {fileID: 1169934547}
+ - component: {fileID: 1169934546}
+ - component: {fileID: 1169934545}
+ m_Layer: 5
+ m_Name: Title
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1169934544
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1169934543}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 895749794}
+ - {fileID: 471946600}
+ m_Father: {fileID: 460059150}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!223 &1169934547
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1169934543}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 0
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 0
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 0
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!114 &1169934546
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1169934543}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UiScaleMode: 0
+ m_ReferencePixelsPerUnit: 100
+ m_ScaleFactor: 1
+ m_ReferenceResolution: {x: 800, y: 600}
+ m_ScreenMatchMode: 0
+ m_MatchWidthOrHeight: 0
+ m_PhysicalUnit: 3
+ m_FallbackScreenDPI: 96
+ m_DefaultSpriteDPI: 96
+ m_DynamicPixelsPerUnit: 1
+--- !u!114 &1169934545
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1169934543}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreReversedGraphics: 1
+ m_BlockingObjects: 0
+ m_BlockingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+--- !u!1 &1212952467
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1212952468}
+ - component: {fileID: 1212952471}
+ - component: {fileID: 1212952470}
+ - component: {fileID: 1212952469}
+ m_Layer: 5
+ m_Name: Space
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1212952468
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1212952467}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000029762465}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 583070198}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 39
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -35, y: -99}
+ m_SizeDelta: {x: 240, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1212952471
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1212952467}
+ m_CullTransparentMesh: 0
+--- !u!114 &1212952470
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1212952467}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1212952469
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1212952467}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1212952470}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: ' '
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1220486593
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1220486594}
+ - component: {fileID: 1220486596}
+ - component: {fileID: 1220486595}
+ m_Layer: 5
+ m_Name: 6
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1220486594
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1220486593}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -255.48752}
+ m_SizeDelta: {x: 465.5, y: -206.025}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1220486596
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1220486593}
+ m_CullTransparentMesh: 0
+--- !u!114 &1220486595
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1220486593}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 06.
+--- !u!1 &1230799723
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1230799724}
+ - component: {fileID: 1230799726}
+ - component: {fileID: 1230799725}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1230799724
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1230799723}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 171738133}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1230799726
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1230799723}
+ m_CullTransparentMesh: 0
+--- !u!114 &1230799725
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1230799723}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: B
+--- !u!1 &1246960537
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1246960538}
+ - component: {fileID: 1246960541}
+ - component: {fileID: 1246960540}
+ - component: {fileID: 1246960539}
+ m_Layer: 5
+ m_Name: G
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1246960538
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1246960537}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000029762465}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 76343527}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 26
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -95, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1246960541
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1246960537}
+ m_CullTransparentMesh: 0
+--- !u!114 &1246960540
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1246960537}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1246960539
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1246960537}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1246960540}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: G
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1259187625
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1259187626}
+ - component: {fileID: 1259187628}
+ - component: {fileID: 1259187627}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1259187626
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1259187625}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1940622142}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1259187628
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1259187625}
+ m_CullTransparentMesh: 0
+--- !u!114 &1259187627
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1259187625}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: M
+--- !u!1 &1285699291
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1285699292}
+ - component: {fileID: 1285699294}
+ - component: {fileID: 1285699293}
+ m_Layer: 5
+ m_Name: 5 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1285699292
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1285699291}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -193.62659}
+ m_SizeDelta: {x: 623.4, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1285699294
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1285699291}
+ m_CullTransparentMesh: 0
+--- !u!114 &1285699293
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1285699291}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &1307066619
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1307066620}
+ - component: {fileID: 1307066622}
+ - component: {fileID: 1307066621}
+ m_Layer: 5
+ m_Name: 5
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1307066620
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1307066619}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -193.62659}
+ m_SizeDelta: {x: 465.5, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1307066622
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1307066619}
+ m_CullTransparentMesh: 0
+--- !u!114 &1307066621
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1307066619}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 05.
+--- !u!1 &1355212770
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1355212771}
+ - component: {fileID: 1355212774}
+ - component: {fileID: 1355212773}
+ - component: {fileID: 1355212772}
+ m_Layer: 5
+ m_Name: L
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1355212771
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1355212770}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000022372227}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 98214435}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 30
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 65, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1355212774
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1355212770}
+ m_CullTransparentMesh: 0
+--- !u!114 &1355212773
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1355212770}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1355212772
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1355212770}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1355212773}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: L
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1396167882
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1396167883}
+ - component: {fileID: 1396167885}
+ - component: {fileID: 1396167884}
+ m_Layer: 5
+ m_Name: ArtistDescription
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1396167883
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1396167882}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -31.999977, y: 257.99997}
+ m_SizeDelta: {x: 198.2, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1396167885
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1396167882}
+ m_CullTransparentMesh: 0
+--- !u!114 &1396167884
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1396167882}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 'Artist:
+
+'
+--- !u!1 &1400928427
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1400928428}
+ - component: {fileID: 1400928430}
+ - component: {fileID: 1400928429}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1400928428
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1400928427}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 187868178}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1400928430
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1400928427}
+ m_CullTransparentMesh: 0
+--- !u!114 &1400928429
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1400928427}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: Y
+--- !u!1 &1416878731
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1416878732}
+ - component: {fileID: 1416878735}
+ - component: {fileID: 1416878734}
+ - component: {fileID: 1416878733}
+ m_Layer: 5
+ m_Name: Btn_Settings
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1416878732
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1416878731}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
+ m_Children:
+ - {fileID: 1916178349}
+ m_Father: {fileID: 460059150}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -574, y: -108}
+ m_SizeDelta: {x: 457, y: 91}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1416878735
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1416878731}
+ m_CullTransparentMesh: 0
+--- !u!114 &1416878734
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1416878731}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1416878733
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1416878731}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
+ m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
+ m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
+ m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1416878734}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ShowSettings
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: IntroCinematic
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1426904380
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1426904381}
+ - component: {fileID: 1426904384}
+ - component: {fileID: 1426904383}
+ - component: {fileID: 1426904382}
+ m_Layer: 5
+ m_Name: 9
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1426904381
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1426904380}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00006886345}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 543901324}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 65.00015, y: 61.9999}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1426904384
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1426904380}
+ m_CullTransparentMesh: 0
+--- !u!114 &1426904383
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1426904380}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1426904382
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1426904380}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1426904383}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 9
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1435924946
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1435924947}
+ - component: {fileID: 1435924949}
+ - component: {fileID: 1435924948}
+ m_Layer: 5
+ m_Name: UseHighscore
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1435924947
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1435924946}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
+ m_Children: []
+ m_Father: {fileID: 2067590726}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: -1.5279511e-10, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1435924949
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1435924946}
+ m_CullTransparentMesh: 0
+--- !u!114 &1435924948
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1435924946}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 60
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 4
+ m_MaxSize: 111
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: off
+--- !u!1 &1455373922
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1455373923}
+ - component: {fileID: 1455373925}
+ - component: {fileID: 1455373924}
+ m_Layer: 5
+ m_Name: Artist
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1455373923
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1455373922}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 388.99994, y: 257.99997}
+ m_SizeDelta: {x: 740, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1455373925
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1455373922}
+ m_CullTransparentMesh: 0
+--- !u!114 &1455373924
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1455373922}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: '{0}
+
+'
+--- !u!1 &1481237963
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1481237964}
+ - component: {fileID: 1481237966}
+ - component: {fileID: 1481237965}
+ m_Layer: 5
+ m_Name: 4 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1481237964
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1481237963}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -137.76569}
+ m_SizeDelta: {x: 1258.5173, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1481237966
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1481237963}
+ m_CullTransparentMesh: 0
+--- !u!114 &1481237965
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1481237963}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &1518810760
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1518810761}
+ m_Layer: 5
+ m_Name: Keys
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1518810761
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1518810760}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.5000004, y: 1.5, z: 1.5000005}
+ m_Children:
+ - {fileID: 1073021241}
+ - {fileID: 1066344525}
+ - {fileID: 1669766146}
+ - {fileID: 1802650341}
+ - {fileID: 925971443}
+ - {fileID: 941369765}
+ - {fileID: 1644970529}
+ - {fileID: 900946222}
+ - {fileID: 1426904381}
+ - {fileID: 955191959}
+ - {fileID: 409198939}
+ - {fileID: 344392971}
+ - {fileID: 638273417}
+ - {fileID: 1983786764}
+ - {fileID: 1639301772}
+ - {fileID: 1708313587}
+ - {fileID: 187868178}
+ - {fileID: 22457640}
+ - {fileID: 666463335}
+ - {fileID: 991215369}
+ - {fileID: 549210133}
+ - {fileID: 649605602}
+ - {fileID: 2125934856}
+ - {fileID: 2073675796}
+ - {fileID: 764190379}
+ - {fileID: 921447040}
+ - {fileID: 1246960538}
+ - {fileID: 59836010}
+ - {fileID: 638429386}
+ - {fileID: 989773009}
+ - {fileID: 1355212771}
+ - {fileID: 1149053236}
+ - {fileID: 838833211}
+ - {fileID: 1783100914}
+ - {fileID: 2128783538}
+ - {fileID: 2017383742}
+ - {fileID: 171738133}
+ - {fileID: 1526729363}
+ - {fileID: 1940622142}
+ - {fileID: 1212952468}
+ m_Father: {fileID: 2147340425}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 65.05001, y: -55.449986}
+ m_SizeDelta: {x: 100, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &1519456039
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1519456040}
+ - component: {fileID: 1519456042}
+ - component: {fileID: 1519456041}
+ m_Layer: 5
+ m_Name: UserName
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1519456040
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1519456039}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2147340425}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 278, y: 167.00002}
+ m_SizeDelta: {x: 436, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1519456042
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1519456039}
+ m_CullTransparentMesh: 0
+--- !u!114 &1519456041
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1519456039}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: '{0}
+
+'
+--- !u!1 &1523423901
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1523423902}
+ - component: {fileID: 1523423904}
+ - component: {fileID: 1523423903}
+ m_Layer: 5
+ m_Name: 7 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1523423902
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1523423901}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 27
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.25867, y: -309.4875}
+ m_SizeDelta: {x: 1258.5173, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1523423904
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1523423901}
+ m_CullTransparentMesh: 0
+--- !u!114 &1523423903
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1523423901}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &1526729362
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1526729363}
+ - component: {fileID: 1526729366}
+ - component: {fileID: 1526729365}
+ - component: {fileID: 1526729364}
+ m_Layer: 5
+ m_Name: N
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1526729363
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1526729362}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000029762465}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 75297588}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 37
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -54.99992, y: -58}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1526729366
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1526729362}
+ m_CullTransparentMesh: 0
+--- !u!114 &1526729365
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1526729362}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1526729364
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1526729362}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1526729365}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: N
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1532471021
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1532471022}
+ - component: {fileID: 1532471024}
+ - component: {fileID: 1532471023}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1532471022
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1532471021}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 989773009}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1532471024
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1532471021}
+ m_CullTransparentMesh: 0
+--- !u!114 &1532471023
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1532471021}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: K
+--- !u!1 &1544713252
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1544713253}
+ - component: {fileID: 1544713255}
+ - component: {fileID: 1544713254}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1544713253
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1544713252}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 991215369}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1544713255
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1544713252}
+ m_CullTransparentMesh: 0
+--- !u!114 &1544713254
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1544713252}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: O
+--- !u!1 &1569006399
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1569006400}
+ - component: {fileID: 1569006402}
+ - component: {fileID: 1569006401}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1569006400
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1569006399}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 925971443}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1569006402
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1569006399}
+ m_CullTransparentMesh: 0
+--- !u!114 &1569006401
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1569006399}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 5
+--- !u!1 &1570198770
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1570198771}
+ - component: {fileID: 1570198773}
+ - component: {fileID: 1570198772}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1570198771
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1570198770}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1669766146}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1570198773
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1570198770}
+ m_CullTransparentMesh: 0
+--- !u!114 &1570198772
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1570198770}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 3
+--- !u!1 &1572197960
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1572197961}
+ - component: {fileID: 1572197963}
+ - component: {fileID: 1572197962}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1572197961
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1572197960}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 2017383742}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1572197963
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1572197960}
+ m_CullTransparentMesh: 0
+--- !u!114 &1572197962
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1572197960}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: V
+--- !u!1 &1633736644
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1633736645}
+ - component: {fileID: 1633736647}
+ - component: {fileID: 1633736646}
+ m_Layer: 5
+ m_Name: UserNameDescription (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1633736645
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1633736644}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2147340425}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -195.99997, y: 167.00002}
+ m_SizeDelta: {x: 429.62, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1633736647
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1633736644}
+ m_CullTransparentMesh: 0
+--- !u!114 &1633736646
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1633736644}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 'User name:'
+--- !u!1 &1639301771
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1639301772}
+ - component: {fileID: 1639301775}
+ - component: {fileID: 1639301774}
+ - component: {fileID: 1639301773}
+ m_Layer: 5
+ m_Name: R
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1639301772
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1639301771}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 516740301}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -135, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1639301775
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1639301771}
+ m_CullTransparentMesh: 0
+--- !u!114 &1639301774
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1639301771}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1639301773
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1639301771}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1639301774}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: R
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1644970528
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1644970529}
+ - component: {fileID: 1644970532}
+ - component: {fileID: 1644970531}
+ - component: {fileID: 1644970530}
+ m_Layer: 5
+ m_Name: 7
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1644970529
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1644970528}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000042796048}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1704701726}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -15.000154, y: 61.9999}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1644970532
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1644970528}
+ m_CullTransparentMesh: 0
+--- !u!114 &1644970531
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1644970528}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1644970530
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1644970528}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1644970531}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 7
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1662688937
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1662688938}
+ - component: {fileID: 1662688940}
+ - component: {fileID: 1662688939}
+ m_Layer: 5
+ m_Name: 9 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1662688938
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1662688937}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 29
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -421.48737}
+ m_SizeDelta: {x: 1258.5173, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1662688940
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1662688937}
+ m_CullTransparentMesh: 0
+--- !u!114 &1662688939
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1662688937}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &1669766145
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1669766146}
+ - component: {fileID: 1669766149}
+ - component: {fileID: 1669766148}
+ - component: {fileID: 1669766147}
+ m_Layer: 5
+ m_Name: 3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1669766146
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1669766145}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1570198771}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -175, y: 61.9999}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1669766149
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1669766145}
+ m_CullTransparentMesh: 0
+--- !u!114 &1669766148
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1669766145}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1669766147
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1669766145}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1669766148}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 3
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1697143286
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1697143287}
+ - component: {fileID: 1697143289}
+ - component: {fileID: 1697143288}
+ m_Layer: 5
+ m_Name: 8 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1697143287
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1697143286}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 28
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -364.4875}
+ m_SizeDelta: {x: 1258.5173, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1697143289
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1697143286}
+ m_CullTransparentMesh: 0
+--- !u!114 &1697143288
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1697143286}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &1704701725
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1704701726}
+ - component: {fileID: 1704701728}
+ - component: {fileID: 1704701727}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1704701726
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1704701725}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1644970529}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1704701728
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1704701725}
+ m_CullTransparentMesh: 0
+--- !u!114 &1704701727
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1704701725}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 7
+--- !u!1 &1708313586
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1708313587}
+ - component: {fileID: 1708313590}
+ - component: {fileID: 1708313589}
+ - component: {fileID: 1708313588}
+ m_Layer: 5
+ m_Name: T
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1708313587
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1708313586}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 215658835}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -95, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1708313590
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1708313586}
+ m_CullTransparentMesh: 0
+--- !u!114 &1708313589
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1708313586}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1708313588
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1708313586}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1708313589}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: T
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1728947157
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1728947158}
+ - component: {fileID: 1728947160}
+ - component: {fileID: 1728947159}
+ m_Layer: 5
+ m_Name: Title
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1728947158
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1728947157}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249883, y: 103}
+ m_SizeDelta: {x: 465.5, y: -214.05}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1728947160
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1728947157}
+ m_CullTransparentMesh: 0
+--- !u!114 &1728947159
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1728947157}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: GLOBAL HIGHSCORES
+--- !u!1 &1734389790
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1734389791}
+ - component: {fileID: 1734389793}
+ - component: {fileID: 1734389792}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1734389791
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1734389790}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1073021241}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1734389793
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1734389790}
+ m_CullTransparentMesh: 0
+--- !u!114 &1734389792
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1734389790}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 1
+--- !u!1 &1781341879
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1781341880}
+ - component: {fileID: 1781341882}
+ - component: {fileID: 1781341881}
+ m_Layer: 5
+ m_Name: SongNameDescription
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1781341880
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1781341879}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -32, y: 318}
+ m_SizeDelta: {x: 198.2, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1781341882
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1781341879}
+ m_CullTransparentMesh: 0
+--- !u!114 &1781341881
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1781341879}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 'Song:'
+--- !u!1 &1783100913
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1783100914}
+ - component: {fileID: 1783100917}
+ - component: {fileID: 1783100916}
+ - component: {fileID: 1783100915}
+ m_Layer: 5
+ m_Name: X
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1783100914
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1783100913}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.0000729952}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 700253605}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 33
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -215.00017, y: -58}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1783100917
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1783100913}
+ m_CullTransparentMesh: 0
+--- !u!114 &1783100916
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1783100913}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1783100915
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1783100913}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1783100916}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: X
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1802650340
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1802650341}
+ - component: {fileID: 1802650344}
+ - component: {fileID: 1802650343}
+ - component: {fileID: 1802650342}
+ m_Layer: 5
+ m_Name: 4
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1802650341
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1802650340}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1883926703}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -134.99985, y: 61.9999}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1802650344
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1802650340}
+ m_CullTransparentMesh: 0
+--- !u!114 &1802650343
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1802650340}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1802650342
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1802650340}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1802650343}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: 4
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1810893654
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1810893655}
+ - component: {fileID: 1810893662}
+ - component: {fileID: 1810893661}
+ - component: {fileID: 1810893660}
+ - component: {fileID: 1810893659}
+ m_Layer: 5
+ m_Name: Highsocre
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1810893655
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1810893654}
+ m_LocalRotation: {x: -0, y: 0.544047, z: -0, w: 0.8390548}
+ m_LocalPosition: {x: 0, y: 0, z: -773.11957}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 651193639}
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 65.91901, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 1426.0568, y: 434.09937}
+ m_SizeDelta: {x: 1687.19, y: 910}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!223 &1810893662
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1810893654}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 2
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
- m_AdditionalShaderChannelsFlag: 0
+ m_AdditionalShaderChannelsFlag: 25
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
---- !u!114 &1169934546
+--- !u!114 &1810893661
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1810893654}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UiScaleMode: 0
+ m_ReferencePixelsPerUnit: 100
+ m_ScaleFactor: 1
+ m_ReferenceResolution: {x: 1920, y: 1080}
+ m_ScreenMatchMode: 0
+ m_MatchWidthOrHeight: 0.5
+ m_PhysicalUnit: 3
+ m_FallbackScreenDPI: 96
+ m_DefaultSpriteDPI: 96
+ m_DynamicPixelsPerUnit: 1
+--- !u!114 &1810893660
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1810893654}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreReversedGraphics: 1
+ m_BlockingObjects: 0
+ m_BlockingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+--- !u!114 &1810893659
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1810893654}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1518a5e598c7da244bc4850d3ae63354, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ clickOnPointerCollision: 0
+ autoActivateWithinDistance: 0
+--- !u!1 &1865581313
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1865581314}
+ - component: {fileID: 1865581316}
+ - component: {fileID: 1865581315}
+ m_Layer: 5
+ m_Name: 9 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1865581314
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1865581313}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -421.4875}
+ m_SizeDelta: {x: 623.4, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1865581316
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1865581313}
+ m_CullTransparentMesh: 0
+--- !u!114 &1865581315
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1865581313}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &1878185651
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1878185652}
+ - component: {fileID: 1878185654}
+ - component: {fileID: 1878185653}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1878185652
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1878185651}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 2073675796}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1878185654
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1878185651}
+ m_CullTransparentMesh: 0
+--- !u!114 &1878185653
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1878185651}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: S
+--- !u!1 &1883786150
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1883786151}
+ - component: {fileID: 1883786153}
+ - component: {fileID: 1883786152}
+ m_Layer: 5
+ m_Name: Next
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1883786151
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1883786150}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
+ m_Children: []
+ m_Father: {fileID: 372168793}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0.000061035156, y: 0}
+ m_SizeDelta: {x: 0.00012207, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1883786153
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1883786150}
+ m_CullTransparentMesh: 0
+--- !u!114 &1883786152
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1883786150}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 8
+ m_MaxSize: 111
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: '>'
+--- !u!1 &1883926702
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1883926703}
+ - component: {fileID: 1883926705}
+ - component: {fileID: 1883926704}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1883926703
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1883926702}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1802650341}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1883926705
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1883926702}
+ m_CullTransparentMesh: 0
+--- !u!114 &1883926704
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1883926702}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 4
+--- !u!1 &1914803473
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1914803474}
+ - component: {fileID: 1914803476}
+ - component: {fileID: 1914803475}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1914803474
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1914803473}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 921447040}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1914803476
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1914803473}
+ m_CullTransparentMesh: 0
+--- !u!114 &1914803475
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1914803473}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: F
+--- !u!1 &1916178348
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1916178349}
+ - component: {fileID: 1916178351}
+ - component: {fileID: 1916178350}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1916178349
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1916178348}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
+ m_Children: []
+ m_Father: {fileID: 1416878732}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -63.00038, y: 0}
+ m_SizeDelta: {x: 0.0001487732, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1916178351
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1916178348}
+ m_CullTransparentMesh: 0
+--- !u!114 &1916178350
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1916178348}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: SETTINGS
+--- !u!1 &1940622141
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1940622142}
+ - component: {fileID: 1940622145}
+ - component: {fileID: 1940622144}
+ - component: {fileID: 1940622143}
+ m_Layer: 5
+ m_Name: M
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1940622142
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1940622141}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1259187626}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 38
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -15.000154, y: -58}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1940622145
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1940622141}
+ m_CullTransparentMesh: 0
+--- !u!114 &1940622144
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1940622141}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1940622143
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1940622141}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1940622144}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: M
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1944234985
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1944234986}
+ - component: {fileID: 1944234988}
+ - component: {fileID: 1944234987}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1944234986
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1944234985}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 1983786764}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1944234988
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1944234985}
+ m_CullTransparentMesh: 0
+--- !u!114 &1944234987
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1944234985}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: E
+--- !u!1 &1961230315
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1961230316}
+ - component: {fileID: 1961230320}
+ - component: {fileID: 1961230319}
+ - component: {fileID: 1961230318}
+ m_Layer: 5
+ m_Name: Btn_Prev
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1961230316
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1961230315}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 21765791}
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -165, y: -357}
+ m_SizeDelta: {x: 100, y: 91}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1961230320
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1961230315}
+ m_CullTransparentMesh: 0
+--- !u!114 &1961230319
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1961230315}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1961230318
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1961230315}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
+ m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
+ m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
+ m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1961230319}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: PreviousSong
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: IntroCinematic
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &1979619602
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1979619603}
+ - component: {fileID: 1979619605}
+ - component: {fileID: 1979619604}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1979619603
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1979619602}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 59836010}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1979619605
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1979619602}
+ m_CullTransparentMesh: 0
+--- !u!114 &1979619604
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1979619602}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: H
+--- !u!1 &1983786763
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1983786764}
+ - component: {fileID: 1983786767}
+ - component: {fileID: 1983786766}
+ - component: {fileID: 1983786765}
+ m_Layer: 5
+ m_Name: E
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1983786764
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1983786763}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.00002074292}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1944234986}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -175, y: 22}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1983786767
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1983786763}
+ m_CullTransparentMesh: 0
+--- !u!114 &1983786766
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1983786763}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &1983786765
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1983786763}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1983786766}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: E
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &2005175889
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2005175890}
+ - component: {fileID: 2005175892}
+ - component: {fileID: 2005175891}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2005175890
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2005175889}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
+ m_Children: []
+ m_Father: {fileID: 649605602}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2005175892
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2005175889}
+ m_CullTransparentMesh: 0
+--- !u!114 &2005175891
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2005175889}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 150
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 200
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: ENTER
+--- !u!1 &2011256750
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2011256751}
+ - component: {fileID: 2011256753}
+ - component: {fileID: 2011256752}
+ m_Layer: 5
+ m_Name: 10
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2011256751
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2011256750}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -482.48755}
+ m_SizeDelta: {x: 465.5, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2011256753
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2011256750}
+ m_CullTransparentMesh: 0
+--- !u!114 &2011256752
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2011256750}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 10.
+--- !u!1 &2017383741
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2017383742}
+ - component: {fileID: 2017383745}
+ - component: {fileID: 2017383744}
+ - component: {fileID: 2017383743}
+ m_Layer: 5
+ m_Name: V
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2017383742
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2017383741}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000051378895}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1572197961}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 35
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -134.99985, y: -58}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2017383745
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2017383741}
+ m_CullTransparentMesh: 0
+--- !u!114 &2017383744
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2017383741}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &2017383743
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2017383741}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 2017383744}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: V
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &2053387499
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2053387500}
+ - component: {fileID: 2053387502}
+ - component: {fileID: 2053387501}
+ m_Layer: 5
+ m_Name: Image
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2053387500
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2053387499}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -358, y: 216}
+ m_SizeDelta: {x: 400, y: 400}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2053387502
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2053387499}
+ m_CullTransparentMesh: 0
+--- !u!114 &2053387501
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2053387499}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 0.54901963}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Texture: {fileID: 0}
+ m_UVRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+--- !u!1 &2063788182
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2063788183}
+ - component: {fileID: 2063788186}
+ - component: {fileID: 2063788185}
+ - component: {fileID: 2063788184}
+ m_Layer: 5
+ m_Name: Btn_UseSoundFX
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2063788183
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2063788182}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 224166453}
+ m_Father: {fileID: 2147340425}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 109.99998, y: -286}
+ m_SizeDelta: {x: 97.1, y: 60.4}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2063788186
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2063788182}
+ m_CullTransparentMesh: 0
+--- !u!114 &2063788185
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2063788182}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &2063788184
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2063788182}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
+ m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
+ m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
+ m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 2063788185}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: SetSoundFX
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: IntroCinematic
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &2067590725
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2067590726}
+ - component: {fileID: 2067590729}
+ - component: {fileID: 2067590728}
+ - component: {fileID: 2067590727}
+ m_Layer: 5
+ m_Name: Btn_UseGlobalHighscore
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2067590726
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2067590725}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1435924947}
+ m_Father: {fileID: 2147340425}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 110, y: 234}
+ m_SizeDelta: {x: 97.1, y: 60.4}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2067590729
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2067590725}
+ m_CullTransparentMesh: 0
+--- !u!114 &2067590728
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2067590725}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &2067590727
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2067590725}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
+ m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
+ m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
+ m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 2067590728}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: SetGlobalHighscore
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: IntroCinematic
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &2073364524
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2073364525}
+ - component: {fileID: 2073364528}
+ - component: {fileID: 2073364527}
+ - component: {fileID: 2073364526}
+ m_Layer: 5
+ m_Name: Input
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2073364525
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2073364524}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.5000004, y: 1.5, z: 1.5000005}
+ m_Children:
+ - {fileID: 889850567}
+ - {fileID: 1120266205}
+ m_Father: {fileID: 2147340425}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 12.249955, y: 101}
+ m_SizeDelta: {x: 480, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2073364528
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2073364524}
+ m_CullTransparentMesh: 0
+--- !u!114 &2073364527
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2073364524}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10911, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &2073364526
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2073364524}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 575553740, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 2073364527}
+ m_TextComponent: {fileID: 1120266206}
+ m_Placeholder: {fileID: 889850568}
+ m_ContentType: 0
+ m_InputType: 0
+ m_AsteriskChar: 42
+ m_KeyboardType: 0
+ m_LineType: 0
+ m_HideMobileInput: 0
+ m_CharacterValidation: 0
+ m_CharacterLimit: 0
+ m_OnEndEdit:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.InputField+SubmitEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_OnValueChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.InputField+OnChangeEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+ m_CaretColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
+ m_CustomCaretColor: 0
+ m_SelectionColor: {r: 0.65882355, g: 0.80784315, b: 1, a: 0.7529412}
+ m_Text:
+ m_CaretBlinkRate: 0.85
+ m_CaretWidth: 1
+ m_ReadOnly: 0
+--- !u!1 &2073675795
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2073675796}
+ - component: {fileID: 2073675799}
+ - component: {fileID: 2073675798}
+ - component: {fileID: 2073675797}
+ m_Layer: 5
+ m_Name: S
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2073675796
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2073675795}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.00006886345}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1878185652}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -215, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2073675799
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2073675795}
+ m_CullTransparentMesh: 0
+--- !u!114 &2073675798
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2073675795}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &2073675797
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2073675795}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 2073675798}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: S
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &2080287481
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2080287482}
+ - component: {fileID: 2080287484}
+ - component: {fileID: 2080287483}
+ m_Layer: 5
+ m_Name: 1 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2080287482
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2080287481}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000055324505}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: 22.537445}
+ m_SizeDelta: {x: 623.4, y: -214.05}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2080287484
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2080287481}
+ m_CullTransparentMesh: 0
+--- !u!114 &2080287483
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2080287481}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &2092014709
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2092014710}
+ - component: {fileID: 2092014712}
+ - component: {fileID: 2092014711}
+ m_Layer: 5
+ m_Name: 1 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2092014710
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2092014709}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: 22.537415}
+ m_SizeDelta: {x: 1258.5173, y: -214.05}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2092014712
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2092014709}
+ m_CullTransparentMesh: 0
+--- !u!114 &2092014711
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1169934543}
+ m_GameObject: {fileID: 2092014709}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &2098133045
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2098133046}
+ - component: {fileID: 2098133050}
+ - component: {fileID: 2098133048}
+ - component: {fileID: 2098133047}
+ m_Layer: 5
+ m_Name: SongChooser
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!224 &2098133046
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2098133045}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.0001175681}
+ m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
+ m_Children:
+ - {fileID: 1961230316}
+ - {fileID: 372168793}
+ - {fileID: 527307860}
+ - {fileID: 2053387500}
+ - {fileID: 1781341880}
+ - {fileID: 1396167883}
+ - {fileID: 2106078680}
+ - {fileID: 135436813}
+ - {fileID: 162065339}
+ - {fileID: 1455373923}
+ - {fileID: 338836688}
+ - {fileID: 142653887}
+ - {fileID: 1810893655}
+ - {fileID: 6532398448006532483}
+ m_Father: {fileID: 460059150}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 245, y: 3}
+ m_SizeDelta: {x: 956, y: 874.2}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2098133050
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2098133045}
+ m_CullTransparentMesh: 0
+--- !u!225 &2098133048
+CanvasGroup:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2098133045}
m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_UiScaleMode: 0
- m_ReferencePixelsPerUnit: 100
- m_ScaleFactor: 1
- m_ReferenceResolution: {x: 800, y: 600}
- m_ScreenMatchMode: 0
- m_MatchWidthOrHeight: 0
- m_PhysicalUnit: 3
- m_FallbackScreenDPI: 96
- m_DefaultSpriteDPI: 96
- m_DynamicPixelsPerUnit: 1
---- !u!114 &1169934545
-MonoBehaviour:
+ m_Alpha: 1
+ m_Interactable: 1
+ m_BlocksRaycasts: 1
+ m_IgnoreParentGroups: 0
+--- !u!95 &2098133047
+Animator:
+ serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1169934543}
+ m_GameObject: {fileID: 2098133045}
m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_IgnoreReversedGraphics: 1
- m_BlockingObjects: 0
- m_BlockingMask:
- serializedVersion: 2
- m_Bits: 4294967295
---- !u!1 &1396167882
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: e03b9769477452047863714a832ce32e, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!1 &2106078679
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1503,50 +14679,50 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 1396167883}
- - component: {fileID: 1396167885}
- - component: {fileID: 1396167884}
+ - component: {fileID: 2106078680}
+ - component: {fileID: 2106078682}
+ - component: {fileID: 2106078681}
m_Layer: 5
- m_Name: ArtistDescription
+ m_Name: BPMDescription
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &1396167883
+--- !u!224 &2106078680
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1396167882}
+ m_GameObject: {fileID: 2106078679}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2098133046}
- m_RootOrder: 5
+ m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -311.99994, y: -140}
+ m_AnchoredPosition: {x: -31.999977, y: 197.99997}
m_SizeDelta: {x: 198.2, y: 45}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &1396167885
+--- !u!222 &2106078682
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1396167882}
+ m_GameObject: {fileID: 2106078679}
m_CullTransparentMesh: 0
---- !u!114 &1396167884
+--- !u!114 &2106078681
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1396167882}
+ m_GameObject: {fileID: 2106078679}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
@@ -1573,10 +14749,10 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
- m_Text: 'Artist:
+ m_Text: 'BPM:
'
---- !u!1 &1455373922
+--- !u!1 &2108812165
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1584,53 +14760,53 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 1455373923}
- - component: {fileID: 1455373925}
- - component: {fileID: 1455373924}
+ - component: {fileID: 2108812166}
+ - component: {fileID: 2108812168}
+ - component: {fileID: 2108812167}
m_Layer: 5
- m_Name: Artist
+ m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &1455373923
+--- !u!224 &2108812166
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1455373922}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_GameObject: {fileID: 2108812165}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
m_Children: []
- m_Father: {fileID: 2098133046}
- m_RootOrder: 9
+ m_Father: {fileID: 1149053236}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 109, y: -140}
- m_SizeDelta: {x: 740, y: 45}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &1455373925
+--- !u!222 &2108812168
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1455373922}
+ m_GameObject: {fileID: 2108812165}
m_CullTransparentMesh: 0
---- !u!114 &1455373924
+--- !u!114 &2108812167
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1455373922}
+ m_GameObject: {fileID: 2108812165}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
@@ -1643,21 +14819,19 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
- m_FontSize: 40
+ m_FontSize: 150
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
- m_MaxSize: 60
- m_Alignment: 0
+ m_MaxSize: 200
+ m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
- m_HorizontalOverflow: 0
- m_VerticalOverflow: 0
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
m_LineSpacing: 1
- m_Text: '{0}
-
-'
---- !u!1 &1781341879
+ m_Text: '@'
+--- !u!1 &2112947415
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1665,58 +14839,58 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 1781341880}
- - component: {fileID: 1781341882}
- - component: {fileID: 1781341881}
+ - component: {fileID: 2112947416}
+ - component: {fileID: 2112947418}
+ - component: {fileID: 2112947417}
m_Layer: 5
- m_Name: SongNameDescription
+ m_Name: 2 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &1781341880
+--- !u!224 &2112947416
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1781341879}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_GameObject: {fileID: 2112947415}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000055324505}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
m_Children: []
- m_Father: {fileID: 2098133046}
+ m_Father: {fileID: 376590058}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -312, y: -80}
- m_SizeDelta: {x: 198.2, y: 45}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -30}
+ m_SizeDelta: {x: 623.4, y: -212.975}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &1781341882
+--- !u!222 &2112947418
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1781341879}
+ m_GameObject: {fileID: 2112947415}
m_CullTransparentMesh: 0
---- !u!114 &1781341881
+--- !u!114 &2112947417
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1781341879}
+ m_GameObject: {fileID: 2112947415}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
- m_RaycastTarget: 1
+ m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
@@ -1724,19 +14898,19 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
- m_FontSize: 40
+ m_FontSize: 83
m_FontStyle: 0
m_BestFit: 0
- m_MinSize: 1
- m_MaxSize: 60
- m_Alignment: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
- m_Text: 'Song:'
---- !u!1 &1883786150
+ m_Text:
+--- !u!1 &2125934855
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1744,146 +14918,196 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 1883786151}
- - component: {fileID: 1883786153}
- - component: {fileID: 1883786152}
+ - component: {fileID: 2125934856}
+ - component: {fileID: 2125934859}
+ - component: {fileID: 2125934858}
+ - component: {fileID: 2125934857}
m_Layer: 5
- m_Name: Next
+ m_Name: A
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &1883786151
+--- !u!224 &2125934856
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1883786150}
+ m_GameObject: {fileID: 2125934855}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
- m_Children: []
- m_Father: {fileID: 372168793}
- m_RootOrder: 0
+ m_LocalPosition: {x: 0, y: 0, z: 0.00008189703}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 851623469}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 22
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0.000061035156, y: 0}
- m_SizeDelta: {x: 0.00012207, y: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -255, y: -18}
+ m_SizeDelta: {x: 40, y: 40}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &1883786153
+--- !u!222 &2125934859
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1883786150}
+ m_GameObject: {fileID: 2125934855}
m_CullTransparentMesh: 0
---- !u!114 &1883786152
+--- !u!114 &2125934858
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1883786150}
+ m_GameObject: {fileID: 2125934855}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
- m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_FontData:
- m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
- m_FontSize: 83
- m_FontStyle: 0
- m_BestFit: 0
- m_MinSize: 8
- m_MaxSize: 111
- m_Alignment: 4
- m_AlignByGeometry: 0
- m_RichText: 1
- m_HorizontalOverflow: 0
- m_VerticalOverflow: 0
- m_LineSpacing: 1
- m_Text: '>'
---- !u!1 &1961230315
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &2125934857
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2125934855}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 2125934858}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 8871409089122566221}
+ m_MethodName: ClickKey
+ m_Mode: 5
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: A
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &2128783537
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1961230316}
- - component: {fileID: 1961230320}
- - component: {fileID: 1961230319}
- - component: {fileID: 1961230318}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2128783538}
+ - component: {fileID: 2128783541}
+ - component: {fileID: 2128783540}
+ - component: {fileID: 2128783539}
m_Layer: 5
- m_Name: Btn_Prev
+ m_Name: C
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &1961230316
+--- !u!224 &2128783538
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1961230315}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_GameObject: {fileID: 2128783537}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.000038345195}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- - {fileID: 21765791}
- m_Father: {fileID: 2098133046}
- m_RootOrder: 0
+ - {fileID: 20476163}
+ m_Father: {fileID: 1518810761}
+ m_RootOrder: 34
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -82, y: -357}
- m_SizeDelta: {x: 100, y: 91}
+ m_AnchoredPosition: {x: -175, y: -58}
+ m_SizeDelta: {x: 40, y: 40}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &1961230320
+--- !u!222 &2128783541
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1961230315}
+ m_GameObject: {fileID: 2128783537}
m_CullTransparentMesh: 0
---- !u!114 &1961230319
+--- !u!114 &2128783540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1961230315}
+ m_GameObject: {fileID: 2128783537}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_Color: {r: 0, g: 0.28235295, b: 0.7490196, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
- m_Type: 0
+ m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@@ -1891,13 +15115,13 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
---- !u!114 &1961230318
+--- !u!114 &2128783539
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1961230315}
+ m_GameObject: {fileID: 2128783537}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
@@ -1911,12 +15135,12 @@ MonoBehaviour:
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
- m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
- m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
- m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
- m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.97302234, g: 1, b: 0.7205882, a: 1}
+ m_PressedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 1}
+ m_DisabledColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5019608}
m_ColorMultiplier: 1
- m_FadeDuration: 0.05
+ m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
@@ -1927,24 +15151,24 @@ MonoBehaviour:
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
- m_TargetGraphic: {fileID: 1961230319}
+ m_TargetGraphic: {fileID: 2128783540}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 8871409089122566221}
- m_MethodName: PreviousSong
- m_Mode: 1
+ m_MethodName: ClickKey
+ m_Mode: 5
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
- m_StringArgument: IntroCinematic
+ m_StringArgument: C
m_BoolArgument: 0
m_CallState: 2
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
---- !u!1 &2053387499
+--- !u!1 &2138090894
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1952,71 +15176,78 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 2053387500}
- - component: {fileID: 2053387502}
- - component: {fileID: 2053387501}
+ - component: {fileID: 2138090895}
+ - component: {fileID: 2138090897}
+ - component: {fileID: 2138090896}
m_Layer: 5
- m_Name: Image
+ m_Name: 5 (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &2053387500
+--- !u!224 &2138090895
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2053387499}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_GameObject: {fileID: 2138090894}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
m_Children: []
- m_Father: {fileID: 2098133046}
- m_RootOrder: 3
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 25
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 5, y: 191.00003}
- m_SizeDelta: {x: 400, y: 400}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -193.62653}
+ m_SizeDelta: {x: 1258.5173, y: -197.72186}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &2053387502
+--- !u!222 &2138090897
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2053387499}
+ m_GameObject: {fileID: 2138090894}
m_CullTransparentMesh: 0
---- !u!114 &2053387501
+--- !u!114 &2138090896
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2053387499}
+ m_GameObject: {fileID: 2138090894}
m_Enabled: 1
m_EditorHideFlags: 0
- m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_RaycastTarget: 1
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Texture: {fileID: 0}
- m_UVRect:
- serializedVersion: 2
- x: 0
- y: 0
- width: 1
- height: 1
---- !u!1 &2098133045
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &2142903312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2024,88 +15255,78 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 2098133046}
- - component: {fileID: 2098133050}
- - component: {fileID: 2098133048}
- - component: {fileID: 2098133047}
+ - component: {fileID: 2142903313}
+ - component: {fileID: 2142903315}
+ - component: {fileID: 2142903314}
m_Layer: 5
- m_Name: SongChooser
+ m_Name: 10 (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
---- !u!224 &2098133046
+ m_IsActive: 1
+--- !u!224 &2142903313
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2098133045}
+ m_GameObject: {fileID: 2142903312}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0.0001175681}
- m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
- m_Children:
- - {fileID: 1961230316}
- - {fileID: 372168793}
- - {fileID: 527307860}
- - {fileID: 2053387500}
- - {fileID: 1781341880}
- - {fileID: 1396167883}
- - {fileID: 2106078680}
- - {fileID: 135436813}
- - {fileID: 162065339}
- - {fileID: 1455373923}
- - {fileID: 338836688}
- - {fileID: 142653887}
- m_Father: {fileID: 460059150}
- m_RootOrder: 7
+ m_LocalPosition: {x: 0, y: 0, z: -0.000000781969}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 376590058}
+ m_RootOrder: 20
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 245, y: 3}
- m_SizeDelta: {x: 956, y: 874.2}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 123.00004, y: -482.48755}
+ m_SizeDelta: {x: 623.4, y: -197.72186}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &2098133050
+--- !u!222 &2142903315
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2098133045}
+ m_GameObject: {fileID: 2142903312}
m_CullTransparentMesh: 0
---- !u!225 &2098133048
-CanvasGroup:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2098133045}
- m_Enabled: 1
- m_Alpha: 1
- m_Interactable: 1
- m_BlocksRaycasts: 1
- m_IgnoreParentGroups: 0
---- !u!95 &2098133047
-Animator:
- serializedVersion: 3
+--- !u!114 &2142903314
+MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2098133045}
+ m_GameObject: {fileID: 2142903312}
m_Enabled: 1
- m_Avatar: {fileID: 0}
- m_Controller: {fileID: 9100000, guid: e03b9769477452047863714a832ce32e, type: 2}
- m_CullingMode: 0
- m_UpdateMode: 0
- m_ApplyRootMotion: 0
- m_LinearVelocityBlending: 0
- m_WarningMessage:
- m_HasTransformHierarchy: 1
- m_AllowConstantClipSamplingOptimization: 1
- m_KeepAnimatorControllerStateOnDisable: 0
---- !u!1 &2106078679
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &2147340424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -2113,79 +15334,85 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 2106078680}
- - component: {fileID: 2106078682}
- - component: {fileID: 2106078681}
+ - component: {fileID: 2147340425}
+ - component: {fileID: 2147340428}
+ - component: {fileID: 2147340427}
+ - component: {fileID: 2147340426}
m_Layer: 5
- m_Name: BPMDescription
+ m_Name: Settings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &2106078680
+ m_IsActive: 0
+--- !u!224 &2147340425
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2106078679}
+ m_GameObject: {fileID: 2147340424}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children: []
- m_Father: {fileID: 2098133046}
- m_RootOrder: 6
+ m_LocalPosition: {x: 0, y: 0, z: 0.0001175681}
+ m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
+ m_Children:
+ - {fileID: 2067590726}
+ - {fileID: 327909523}
+ - {fileID: 1519456040}
+ - {fileID: 1633736645}
+ - {fileID: 2073364525}
+ - {fileID: 1518810761}
+ - {fileID: 450713329}
+ - {fileID: 1373075}
+ - {fileID: 2063788183}
+ - {fileID: 17985310}
+ m_Father: {fileID: 460059150}
+ m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -311.99994, y: -200}
- m_SizeDelta: {x: 198.2, y: 45}
+ m_AnchoredPosition: {x: 245, y: 2.9999714}
+ m_SizeDelta: {x: 956, y: 874.2}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &2106078682
+--- !u!222 &2147340428
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2106078679}
+ m_GameObject: {fileID: 2147340424}
m_CullTransparentMesh: 0
---- !u!114 &2106078681
-MonoBehaviour:
+--- !u!225 &2147340427
+CanvasGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 2106078679}
+ m_GameObject: {fileID: 2147340424}
m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
- m_RaycastTarget: 1
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_FontData:
- m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
- m_FontSize: 40
- m_FontStyle: 0
- m_BestFit: 0
- m_MinSize: 1
- m_MaxSize: 60
- m_Alignment: 0
- m_AlignByGeometry: 0
- m_RichText: 1
- m_HorizontalOverflow: 0
- m_VerticalOverflow: 0
- m_LineSpacing: 1
- m_Text: 'BPM:
-
-'
+ m_Alpha: 1
+ m_Interactable: 1
+ m_BlocksRaycasts: 1
+ m_IgnoreParentGroups: 0
+--- !u!95 &2147340426
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2147340424}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: e03b9769477452047863714a832ce32e, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &29410953349220753
GameObject:
m_ObjectHideFlags: 0
@@ -2644,7 +15871,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &4910440176355257349
RectTransform:
m_ObjectHideFlags: 0
@@ -2779,7 +16006,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
- m_Text: v0.1-dev by dev.play.repeat
+ m_Text: v0.1.3-dev by dev.play.repeat
--- !u!1 &1359979013465415846
GameObject:
m_ObjectHideFlags: 0
@@ -3289,7 +16516,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -574, y: -195.60002}
+ m_AnchoredPosition: {x: -574, y: -12}
m_SizeDelta: {x: 457, y: 91}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2164824847480032062
@@ -3400,7 +16627,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 0
+ m_IsActive: 1
--- !u!224 &6532398448006532483
RectTransform:
m_ObjectHideFlags: 0
@@ -3409,18 +16636,18 @@ RectTransform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3836919870330003582}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0.0001175681}
- m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2799781941002819721}
- {fileID: 6008049070920403739}
- {fileID: 4910440176355257349}
- m_Father: {fileID: 460059150}
- m_RootOrder: 8
+ m_Father: {fileID: 2098133046}
+ m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 252, y: 0.9999924}
+ m_AnchoredPosition: {x: 7.0015106, y: 89.01839}
m_SizeDelta: {x: 1150, y: 248}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1053221079129776320
@@ -3572,8 +16799,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 0, y: -43.000305}
- m_SizeDelta: {x: 250, y: 104}
+ m_AnchoredPosition: {x: -0.00005865097, y: -139}
+ m_SizeDelta: {x: 170, y: 70}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5329950010982772994
CanvasRenderer:
@@ -3879,7 +17106,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &2799781941002819721
RectTransform:
m_ObjectHideFlags: 0
@@ -3974,7 +17201,7 @@ RectTransform:
- {fileID: 5157476172103336204}
- {fileID: 6573459454077409686}
m_Father: {fileID: 460059150}
- m_RootOrder: 10
+ m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
diff --git a/Assets/_Prefabs/Red Cube.prefab b/Assets/_Prefabs/Red Cube.prefab
index 0b89da1f..d17daa49 100644
--- a/Assets/_Prefabs/Red Cube.prefab
+++ b/Assets/_Prefabs/Red Cube.prefab
@@ -106,7 +106,7 @@ Transform:
m_GameObject: {fileID: 2267269557703769182}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.18426193, y: 2.8264437, z: -1.5359669}
- m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
+ m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children:
- {fileID: 2267269555990651316}
m_Father: {fileID: 0}
diff --git a/Assets/_Prefabs/Red Cube_Non Direction.prefab b/Assets/_Prefabs/Red Cube_Non Direction.prefab
index 13288661..5c416233 100644
--- a/Assets/_Prefabs/Red Cube_Non Direction.prefab
+++ b/Assets/_Prefabs/Red Cube_Non Direction.prefab
@@ -106,7 +106,7 @@ Transform:
m_GameObject: {fileID: 2267269557703769182}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.18426193, y: 2.8264437, z: -1.5359669}
- m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
+ m_LocalScale: {x: 0.4, y: 0.4, z: 0.4}
m_Children:
- {fileID: 2267269555990651316}
m_Father: {fileID: 0}
diff --git a/Assets/_Prefabs/ScoreSummary.prefab b/Assets/_Prefabs/ScoreSummary.prefab
new file mode 100644
index 00000000..72db2687
--- /dev/null
+++ b/Assets/_Prefabs/ScoreSummary.prefab
@@ -0,0 +1,3768 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &1347327300
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1347327301}
+ - component: {fileID: 1347327303}
+ - component: {fileID: 1347327302}
+ m_Layer: 5
+ m_Name: Player
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1347327301
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1347327300}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049284, y: 0.6004932, z: 0.60049284}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 31
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 12, y: -619}
+ m_SizeDelta: {x: 465.98267, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1347327303
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1347327300}
+ m_CullTransparentMesh: 0
+--- !u!114 &1347327302
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1347327300}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 'Your score: '
+--- !u!1 &1515339341
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1515339342}
+ - component: {fileID: 1515339344}
+ - component: {fileID: 1515339343}
+ m_Layer: 5
+ m_Name: Player (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1515339342
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1515339341}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049284, y: 0.6004932, z: 0.60049284}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 32
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 417.24988, y: -618.9999}
+ m_SizeDelta: {x: 465.98267, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1515339344
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1515339341}
+ m_CullTransparentMesh: 0
+--- !u!114 &1515339343
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1515339341}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: '
+
+'
+--- !u!1 &130355152508450590
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 9027670944053868529}
+ - component: {fileID: 6930630811086636956}
+ - component: {fileID: 1483187741919295416}
+ m_Layer: 5
+ m_Name: 4 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &9027670944053868529
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 130355152508450590}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 24
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -137.76569}
+ m_SizeDelta: {x: 1258.5173, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6930630811086636956
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 130355152508450590}
+ m_CullTransparentMesh: 0
+--- !u!114 &1483187741919295416
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 130355152508450590}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &354525714606691059
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7783067646068144722}
+ m_Layer: 0
+ m_Name: ScoreSummary
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7783067646068144722
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 354525714606691059}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -2.36, y: 0.54, z: -5.841}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4010499429621031041}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &492231176919125387
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5649609038669514429}
+ - component: {fileID: 9061995920050763808}
+ - component: {fileID: 3401166153454496685}
+ m_Layer: 5
+ m_Name: 10 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5649609038669514429
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 492231176919125387}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 30
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -482.48743}
+ m_SizeDelta: {x: 1258.5173, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &9061995920050763808
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 492231176919125387}
+ m_CullTransparentMesh: 0
+--- !u!114 &3401166153454496685
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 492231176919125387}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &615558003725848212
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 624330533997513226}
+ - component: {fileID: 5384793367430334500}
+ - component: {fileID: 8568146906665411258}
+ m_Layer: 5
+ m_Name: 5 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &624330533997513226
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 615558003725848212}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 25
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -193.62653}
+ m_SizeDelta: {x: 1258.5173, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5384793367430334500
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 615558003725848212}
+ m_CullTransparentMesh: 0
+--- !u!114 &8568146906665411258
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 615558003725848212}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &665466351642058232
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1730521680251244167}
+ - component: {fileID: 4834773837278720758}
+ - component: {fileID: 5514576781463671228}
+ m_Layer: 5
+ m_Name: 9 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1730521680251244167
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 665466351642058232}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 29
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -421.48737}
+ m_SizeDelta: {x: 1258.5173, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4834773837278720758
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 665466351642058232}
+ m_CullTransparentMesh: 0
+--- !u!114 &5514576781463671228
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 665466351642058232}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &820616970865358561
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4449494780816556788}
+ - component: {fileID: 5774614244472789204}
+ - component: {fileID: 2843243614481452088}
+ m_Layer: 5
+ m_Name: 1 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4449494780816556788
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 820616970865358561}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000055324505}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: 22.537445}
+ m_SizeDelta: {x: 623.4, y: -214.05}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5774614244472789204
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 820616970865358561}
+ m_CullTransparentMesh: 0
+--- !u!114 &2843243614481452088
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 820616970865358561}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &843497285148764781
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8307014395789656886}
+ - component: {fileID: 8895953164114527520}
+ - component: {fileID: 7326898681056883091}
+ m_Layer: 5
+ m_Name: Corner
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8307014395789656886
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 843497285148764781}
+ m_LocalRotation: {x: -0, y: -0, z: 0.7071064, w: -0.7071072}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4010499429621031041}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90.00001}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -818.70044, y: -250.99995}
+ m_SizeDelta: {x: 104.29, y: 32.52}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8895953164114527520
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 843497285148764781}
+ m_CullTransparentMesh: 0
+--- !u!114 &7326898681056883091
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 843497285148764781}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 0.078}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: ee1fb40d003c68c468027343600c0a6a, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 1
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &1002164644198919339
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3270813260331659417}
+ - component: {fileID: 7109329481775454837}
+ - component: {fileID: 4576081412624015069}
+ m_Layer: 5
+ m_Name: 10
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3270813260331659417
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1002164644198919339}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 19
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -482.48755}
+ m_SizeDelta: {x: 465.5, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &7109329481775454837
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1002164644198919339}
+ m_CullTransparentMesh: 0
+--- !u!114 &4576081412624015069
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1002164644198919339}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 10.
+--- !u!1 &1132043824237800221
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8388906966815208479}
+ - component: {fileID: 242060417463221599}
+ - component: {fileID: 7116952327694061348}
+ m_Layer: 5
+ m_Name: 7 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8388906966815208479
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1132043824237800221}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 27
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.25867, y: -309.4875}
+ m_SizeDelta: {x: 1258.5173, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &242060417463221599
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1132043824237800221}
+ m_CullTransparentMesh: 0
+--- !u!114 &7116952327694061348
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1132043824237800221}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &1430509526275186420
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2242673266731448}
+ - component: {fileID: 5582189851018403132}
+ - component: {fileID: 4448369749488374353}
+ m_Layer: 5
+ m_Name: 8 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2242673266731448
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1430509526275186420}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 28
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -364.4875}
+ m_SizeDelta: {x: 1258.5173, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5582189851018403132
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1430509526275186420}
+ m_CullTransparentMesh: 0
+--- !u!114 &4448369749488374353
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1430509526275186420}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &2040300246695762727
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4187963683475341156}
+ - component: {fileID: 2148990102282397666}
+ - component: {fileID: 8617808050220906699}
+ m_Layer: 5
+ m_Name: 5 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4187963683475341156
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2040300246695762727}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -193.62659}
+ m_SizeDelta: {x: 623.4, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2148990102282397666
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2040300246695762727}
+ m_CullTransparentMesh: 0
+--- !u!114 &8617808050220906699
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2040300246695762727}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &2240304008570073902
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5012625560182344101}
+ - component: {fileID: 3801637849233399374}
+ - component: {fileID: 2776774138827803467}
+ m_Layer: 5
+ m_Name: 2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5012625560182344101
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2240304008570073902}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049385, y: 0.6004932, z: 0.60049385}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249883, y: -30}
+ m_SizeDelta: {x: 465.5, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3801637849233399374
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2240304008570073902}
+ m_CullTransparentMesh: 0
+--- !u!114 &2776774138827803467
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2240304008570073902}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 02.
+--- !u!1 &2266361626219297229
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2043739283866696044}
+ - component: {fileID: 7983918553823244634}
+ - component: {fileID: 4539231970045915143}
+ m_Layer: 5
+ m_Name: 10 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2043739283866696044
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2266361626219297229}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000000781969}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 20
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 123.00004, y: -482.48755}
+ m_SizeDelta: {x: 623.4, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &7983918553823244634
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2266361626219297229}
+ m_CullTransparentMesh: 0
+--- !u!114 &4539231970045915143
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2266361626219297229}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &2539672862104784836
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5276333727291776814}
+ - component: {fileID: 942310026781553971}
+ - component: {fileID: 958392283723546844}
+ m_Layer: 5
+ m_Name: 2 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5276333727291776814
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2539672862104784836}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000055324505}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -30}
+ m_SizeDelta: {x: 623.4, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &942310026781553971
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2539672862104784836}
+ m_CullTransparentMesh: 0
+--- !u!114 &958392283723546844
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2539672862104784836}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &2759344260361304981
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3313964313032006631}
+ - component: {fileID: 8353014302647797307}
+ - component: {fileID: 5237507788403650628}
+ m_Layer: 5
+ m_Name: Title
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3313964313032006631
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2759344260361304981}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249883, y: 103}
+ m_SizeDelta: {x: 465.5, y: -214.05}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8353014302647797307
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2759344260361304981}
+ m_CullTransparentMesh: 0
+--- !u!114 &5237507788403650628
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2759344260361304981}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: GLOBAL HIGHSCORES
+--- !u!1 &2959119348278381017
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3490272093615706019}
+ - component: {fileID: 4280794897323697778}
+ - component: {fileID: 330874792698828472}
+ m_Layer: 5
+ m_Name: 1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3490272093615706019
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2959119348278381017}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.6004935, y: 0.6004932, z: 0.6004935}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.2500305, y: 22.537476}
+ m_SizeDelta: {x: 465.50006, y: -214.05}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4280794897323697778
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2959119348278381017}
+ m_CullTransparentMesh: 0
+--- !u!114 &330874792698828472
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2959119348278381017}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 01.
+--- !u!1 &3173418425220420403
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3589191118110447743}
+ - component: {fileID: 4970816962153109719}
+ - component: {fileID: 281847316355765382}
+ m_Layer: 5
+ m_Name: 6 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3589191118110447743
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3173418425220420403}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 26
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -255.48749}
+ m_SizeDelta: {x: 1258.5173, y: -206.025}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4970816962153109719
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3173418425220420403}
+ m_CullTransparentMesh: 0
+--- !u!114 &281847316355765382
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3173418425220420403}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &3337217198997234338
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 382272015751424080}
+ - component: {fileID: 6159324003933171827}
+ - component: {fileID: 4255979787215586571}
+ m_Layer: 5
+ m_Name: 7
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &382272015751424080
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3337217198997234338}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -309.48752}
+ m_SizeDelta: {x: 465.5, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6159324003933171827
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3337217198997234338}
+ m_CullTransparentMesh: 0
+--- !u!114 &4255979787215586571
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3337217198997234338}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 07.
+--- !u!1 &3339106211012764873
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2239841009938803541}
+ - component: {fileID: 6287175804932190076}
+ - component: {fileID: 1587066734467596219}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2239841009938803541
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3339106211012764873}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
+ m_Children: []
+ m_Father: {fileID: 3174108475131150983}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -56.40004, y: 0}
+ m_SizeDelta: {x: 13.200085, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6287175804932190076
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3339106211012764873}
+ m_CullTransparentMesh: 0
+--- !u!114 &1587066734467596219
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3339106211012764873}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: MAIN MENU
+--- !u!1 &4010499429323045173
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4010499429323045172}
+ - component: {fileID: 4010499429323045170}
+ - component: {fileID: 4010499429323045171}
+ m_Layer: 5
+ m_Name: Missed
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!224 &4010499429323045172
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499429323045173}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.0001175681}
+ m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
+ m_Children: []
+ m_Father: {fileID: 4010499429621031041}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -318, y: 312.93597}
+ m_SizeDelta: {x: 370.9, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4010499429323045170
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499429323045173}
+ m_CullTransparentMesh: 0
+--- !u!114 &4010499429323045171
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499429323045173}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: '
+
+'
+--- !u!1 &4010499429621031043
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4010499429621031041}
+ - component: {fileID: 5387544827060655399}
+ - component: {fileID: 5212855071966632064}
+ - component: {fileID: 1146467099026437331}
+ - component: {fileID: 4010499429621031042}
+ - component: {fileID: 914784189}
+ m_Layer: 5
+ m_Name: Canvas_ScoreSummary
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4010499429621031041
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499429621031043}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 13.69}
+ m_LocalScale: {x: 0.008111675, y: 0.008111675, z: 0.008111675}
+ m_Children:
+ - {fileID: 4349013203643163618}
+ - {fileID: 6144123366081749541}
+ - {fileID: 8307014395789656886}
+ - {fileID: 4010499430975343671}
+ - {fileID: 4010499429323045172}
+ - {fileID: 3174108475131150983}
+ - {fileID: 4010499431198770611}
+ - {fileID: 3502601102475723517}
+ m_Father: {fileID: 7783067646068144722}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 2.8739, y: 2.42}
+ m_SizeDelta: {x: 1687.19, y: 910}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!223 &5387544827060655399
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499429621031043}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 2
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 0
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 25
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!114 &5212855071966632064
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499429621031043}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UiScaleMode: 0
+ m_ReferencePixelsPerUnit: 100
+ m_ScaleFactor: 1
+ m_ReferenceResolution: {x: 1920, y: 1080}
+ m_ScreenMatchMode: 0
+ m_MatchWidthOrHeight: 0.5
+ m_PhysicalUnit: 3
+ m_FallbackScreenDPI: 96
+ m_DefaultSpriteDPI: 96
+ m_DynamicPixelsPerUnit: 1
+--- !u!114 &1146467099026437331
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499429621031043}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreReversedGraphics: 1
+ m_BlockingObjects: 0
+ m_BlockingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+--- !u!114 &4010499429621031042
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499429621031043}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1518a5e598c7da244bc4850d3ae63354, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ clickOnPointerCollision: 0
+ autoActivateWithinDistance: 0
+--- !u!114 &914784189
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499429621031043}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 75c1af94383af2e47bf4253e42968e76, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &4010499430767071379
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4010499430767071378}
+ - component: {fileID: 4010499430767071376}
+ - component: {fileID: 4010499430767071377}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4010499430767071378
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499430767071379}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
+ m_Children: []
+ m_Father: {fileID: 4010499431198770611}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -63.00038, y: 0}
+ m_SizeDelta: {x: 0.0001487732, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4010499430767071376
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499430767071379}
+ m_CullTransparentMesh: 0
+--- !u!114 &4010499430767071377
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499430767071379}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: RETRY
+--- !u!1 &4010499430975343672
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4010499430975343671}
+ - component: {fileID: 4010499430975343669}
+ - component: {fileID: 4010499430975343670}
+ m_Layer: 5
+ m_Name: MissedDescription
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!224 &4010499430975343671
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499430975343672}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0.0001175681}
+ m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
+ m_Children: []
+ m_Father: {fileID: 4010499429621031041}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -657, y: 312.93597}
+ m_SizeDelta: {x: 280.55, y: 45}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4010499430975343669
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499430975343672}
+ m_CullTransparentMesh: 0
+--- !u!114 &4010499430975343670
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499430975343672}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 1
+ m_MaxSize: 60
+ m_Alignment: 0
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 'Missed notes:'
+--- !u!1 &4010499431198770612
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4010499431198770611}
+ - component: {fileID: 4010499431198770608}
+ - component: {fileID: 4010499431198770609}
+ - component: {fileID: 4010499431198770610}
+ m_Layer: 5
+ m_Name: Btn_Retry
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4010499431198770611
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499431198770612}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.9997934, y: 0.9997934, z: 0.9997934}
+ m_Children:
+ - {fileID: 4010499430767071378}
+ m_Father: {fileID: 4010499429621031041}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -574, y: -268.3}
+ m_SizeDelta: {x: 457, y: 91}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4010499431198770608
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499431198770612}
+ m_CullTransparentMesh: 0
+--- !u!114 &4010499431198770609
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499431198770612}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &4010499431198770610
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4010499431198770612}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
+ m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
+ m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
+ m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 4010499431198770609}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 914784189}
+ m_MethodName: Retry
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument: IntroCinematic
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &4270411010482784643
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 373703980952565369}
+ - component: {fileID: 5500748092735631207}
+ - component: {fileID: 8859626210177955392}
+ m_Layer: 5
+ m_Name: 7 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &373703980952565369
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4270411010482784643}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000083940635}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999947, y: -309.48755}
+ m_SizeDelta: {x: 623.4, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5500748092735631207
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4270411010482784643}
+ m_CullTransparentMesh: 0
+--- !u!114 &8859626210177955392
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4270411010482784643}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &4547140908356816319
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1863087624428177668}
+ - component: {fileID: 3243576114007761888}
+ - component: {fileID: 2046751400144224492}
+ m_Layer: 5
+ m_Name: 2 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1863087624428177668
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4547140908356816319}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 22
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -30}
+ m_SizeDelta: {x: 1258.5173, y: -212.975}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3243576114007761888
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4547140908356816319}
+ m_CullTransparentMesh: 0
+--- !u!114 &2046751400144224492
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4547140908356816319}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &4562813357882960363
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 360141494812350566}
+ - component: {fileID: 2747320427423211073}
+ - component: {fileID: 1110704264714506759}
+ m_Layer: 5
+ m_Name: 8 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &360141494812350566
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4562813357882960363}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 16
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -364.48755}
+ m_SizeDelta: {x: 623.4, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2747320427423211073
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4562813357882960363}
+ m_CullTransparentMesh: 0
+--- !u!114 &1110704264714506759
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4562813357882960363}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &4596287862687292185
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5699191828043320460}
+ - component: {fileID: 6103407947846455852}
+ - component: {fileID: 652296322220220685}
+ m_Layer: 5
+ m_Name: 6
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5699191828043320460
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4596287862687292185}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -255.48752}
+ m_SizeDelta: {x: 465.5, y: -206.025}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6103407947846455852
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4596287862687292185}
+ m_CullTransparentMesh: 0
+--- !u!114 &652296322220220685
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4596287862687292185}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 06.
+--- !u!1 &5154690638808446844
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2862634439074230697}
+ - component: {fileID: 8126888582727636457}
+ - component: {fileID: 7607428768000162890}
+ m_Layer: 5
+ m_Name: 6 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2862634439074230697
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5154690638808446844}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 61, y: -255.48755}
+ m_SizeDelta: {x: 623.4, y: -206.025}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8126888582727636457
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5154690638808446844}
+ m_CullTransparentMesh: 0
+--- !u!114 &7607428768000162890
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5154690638808446844}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &5563734515443548304
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4349013203643163618}
+ - component: {fileID: 4748505596574506534}
+ - component: {fileID: 5999095209127576787}
+ m_Layer: 5
+ m_Name: Corner
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4349013203643163618
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5563734515443548304}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4010499429621031041}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -793.4, y: -407}
+ m_SizeDelta: {x: 56.1, y: 56.1}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4748505596574506534
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5563734515443548304}
+ m_CullTransparentMesh: 0
+--- !u!114 &5999095209127576787
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5563734515443548304}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 0.078}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 05599dfceeaaf544ab51fa1ee8ee6a23, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &5581300270068218323
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 304708238100950223}
+ - component: {fileID: 6855593257271796776}
+ - component: {fileID: 7530422211544626385}
+ m_Layer: 5
+ m_Name: 1 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &304708238100950223
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5581300270068218323}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 21
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: 22.537415}
+ m_SizeDelta: {x: 1258.5173, y: -214.05}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6855593257271796776
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5581300270068218323}
+ m_CullTransparentMesh: 0
+--- !u!114 &7530422211544626385
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5581300270068218323}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &6047923277379941203
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5901856339347277794}
+ - component: {fileID: 1816883490502800182}
+ - component: {fileID: 7233579355148475616}
+ m_Layer: 5
+ m_Name: 3 (2)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5901856339347277794
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6047923277379941203}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000074401934}
+ m_LocalScale: {x: 0.60061723, y: 0.6006172, z: 0.60061723}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 23
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 738.2586, y: -83.04367}
+ m_SizeDelta: {x: 1258.5173, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1816883490502800182
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6047923277379941203}
+ m_CullTransparentMesh: 0
+--- !u!114 &7233579355148475616
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6047923277379941203}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &6389327437444002058
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6144123366081749541}
+ - component: {fileID: 5196157270555841805}
+ - component: {fileID: 7750770921249061103}
+ m_Layer: 5
+ m_Name: Corner
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6144123366081749541
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6389327437444002058}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4010499429621031041}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -415.9, y: -429.3}
+ m_SizeDelta: {x: 140.8, y: 43.895}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5196157270555841805
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6389327437444002058}
+ m_CullTransparentMesh: 0
+--- !u!114 &7750770921249061103
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6389327437444002058}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.50994813, g: 0.5294118, b: 0.5294118, a: 0.078}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 68021dad91884cc4fa3278974b53a123, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 1
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &6475688551365251464
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7976909574854989396}
+ - component: {fileID: 428425534780636966}
+ - component: {fileID: 8532622743805856194}
+ m_Layer: 5
+ m_Name: 3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &7976909574854989396
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6475688551365251464}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -83.04376}
+ m_SizeDelta: {x: 465.5, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &428425534780636966
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6475688551365251464}
+ m_CullTransparentMesh: 0
+--- !u!114 &8532622743805856194
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6475688551365251464}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 03.
+--- !u!1 &7552297384315999309
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8568488514478126248}
+ - component: {fileID: 7356305344577670671}
+ - component: {fileID: 8583759637489878870}
+ m_Layer: 5
+ m_Name: 9 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8568488514478126248
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7552297384315999309}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 18
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -421.4875}
+ m_SizeDelta: {x: 623.4, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &7356305344577670671
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7552297384315999309}
+ m_CullTransparentMesh: 0
+--- !u!114 &8583759637489878870
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7552297384315999309}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &7712124948147805646
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2643122345255200010}
+ - component: {fileID: 4236050891515705901}
+ - component: {fileID: 5310843886829255017}
+ m_Layer: 5
+ m_Name: 3 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2643122345255200010
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7712124948147805646}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -83.04373}
+ m_SizeDelta: {x: 623.4, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4236050891515705901
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7712124948147805646}
+ m_CullTransparentMesh: 0
+--- !u!114 &5310843886829255017
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7712124948147805646}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &7952900349458299898
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7953760616105681386}
+ - component: {fileID: 3079991580870406080}
+ - component: {fileID: 6738519236831971872}
+ m_Layer: 5
+ m_Name: 4 (1)
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &7953760616105681386
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7952900349458299898}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -0.000084722604}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 8
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 60.999985, y: -137.76562}
+ m_SizeDelta: {x: 623.4, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3079991580870406080
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7952900349458299898}
+ m_CullTransparentMesh: 0
+--- !u!114 &6738519236831971872
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7952900349458299898}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 5
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &8401992763687964720
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3154419169598356078}
+ m_Layer: 5
+ m_Name: Content
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3154419169598356078
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8401992763687964720}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 3313964313032006631}
+ - {fileID: 3490272093615706019}
+ - {fileID: 4449494780816556788}
+ - {fileID: 5012625560182344101}
+ - {fileID: 5276333727291776814}
+ - {fileID: 7976909574854989396}
+ - {fileID: 2643122345255200010}
+ - {fileID: 1581088703603055722}
+ - {fileID: 7953760616105681386}
+ - {fileID: 8788463130281095475}
+ - {fileID: 4187963683475341156}
+ - {fileID: 5699191828043320460}
+ - {fileID: 2862634439074230697}
+ - {fileID: 382272015751424080}
+ - {fileID: 373703980952565369}
+ - {fileID: 4651125364712174599}
+ - {fileID: 360141494812350566}
+ - {fileID: 3938666706418489784}
+ - {fileID: 8568488514478126248}
+ - {fileID: 3270813260331659417}
+ - {fileID: 2043739283866696044}
+ - {fileID: 304708238100950223}
+ - {fileID: 1863087624428177668}
+ - {fileID: 5901856339347277794}
+ - {fileID: 9027670944053868529}
+ - {fileID: 624330533997513226}
+ - {fileID: 3589191118110447743}
+ - {fileID: 8388906966815208479}
+ - {fileID: 2242673266731448}
+ - {fileID: 1730521680251244167}
+ - {fileID: 5649609038669514429}
+ - {fileID: 1347327301}
+ - {fileID: 1515339342}
+ m_Father: {fileID: 3502601102475723517}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0.000058417532, y: 0.000032336422}
+ m_SizeDelta: {x: -0.48269653, y: 300}
+ m_Pivot: {x: 0, y: 1}
+--- !u!1 &8422335614336118130
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4651125364712174599}
+ - component: {fileID: 347167923711513910}
+ - component: {fileID: 179985160158574984}
+ m_Layer: 5
+ m_Name: 8
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4651125364712174599
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8422335614336118130}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 15
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -364.48755}
+ m_SizeDelta: {x: 465.5, y: -210.8875}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &347167923711513910
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8422335614336118130}
+ m_CullTransparentMesh: 0
+--- !u!114 &179985160158574984
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8422335614336118130}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 08.
+--- !u!1 &8463934954338203438
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1581088703603055722}
+ - component: {fileID: 5977561580032762785}
+ - component: {fileID: 3797570458163360518}
+ m_Layer: 5
+ m_Name: 4
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1581088703603055722
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8463934954338203438}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -137.76566}
+ m_SizeDelta: {x: 465.5, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5977561580032762785
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8463934954338203438}
+ m_CullTransparentMesh: 0
+--- !u!114 &3797570458163360518
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8463934954338203438}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 04.
+--- !u!1 &8595108558783316981
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8788463130281095475}
+ - component: {fileID: 1308073195510145214}
+ - component: {fileID: 4650720982098580252}
+ m_Layer: 5
+ m_Name: 5
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8788463130281095475
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8595108558783316981}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -193.62659}
+ m_SizeDelta: {x: 465.5, y: -197.72186}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1308073195510145214
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8595108558783316981}
+ m_CullTransparentMesh: 0
+--- !u!114 &4650720982098580252
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8595108558783316981}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 05.
+--- !u!1 &8677905331446575875
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3174108475131150983}
+ - component: {fileID: 786804114979372669}
+ - component: {fileID: 301726155120403146}
+ - component: {fileID: 9212854604232486983}
+ m_Layer: 5
+ m_Name: Btn_MainMenu
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3174108475131150983
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8677905331446575875}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 2239841009938803541}
+ m_Father: {fileID: 4010499429621031041}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -574, y: -374.3}
+ m_SizeDelta: {x: 457, y: 91}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &786804114979372669
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8677905331446575875}
+ m_CullTransparentMesh: 0
+--- !u!114 &301726155120403146
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8677905331446575875}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 34c33e33d6e30964a917a19b8c187538, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &9212854604232486983
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8677905331446575875}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 0.109}
+ m_HighlightedColor: {r: 0.64705884, g: 0.64705884, b: 0.64705884, a: 0.403}
+ m_PressedColor: {r: 0.4705882, g: 0.4705882, b: 0.4705882, a: 0.291}
+ m_DisabledColor: {r: 0.6392157, g: 0.6392157, b: 0.6392157, a: 0.0627451}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.05
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 301726155120403146}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls:
+ - m_Target: {fileID: 914784189}
+ m_MethodName: Menu
+ m_Mode: 1
+ m_Arguments:
+ m_ObjectArgument: {fileID: 0}
+ m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
+ m_IntArgument: 0
+ m_FloatArgument: 0
+ m_StringArgument:
+ m_BoolArgument: 0
+ m_CallState: 2
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!1 &8781713935171632423
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3938666706418489784}
+ - component: {fileID: 7690296405691996707}
+ - component: {fileID: 8629427403775083353}
+ m_Layer: 5
+ m_Name: 9
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3938666706418489784
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8781713935171632423}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.60049343, y: 0.6004932, z: 0.60049343}
+ m_Children: []
+ m_Father: {fileID: 3154419169598356078}
+ m_RootOrder: 17
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: -15.249878, y: -421.48755}
+ m_SizeDelta: {x: 465.5, y: -205.44376}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &7690296405691996707
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8781713935171632423}
+ m_CullTransparentMesh: 0
+--- !u!114 &8629427403775083353
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8781713935171632423}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 05846e8ee88bee74fab703ab6f2fb439, type: 3}
+ m_FontSize: 83
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 10
+ m_MaxSize: 111
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 09.
+--- !u!1 &9187093993215361649
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3502601102475723517}
+ - component: {fileID: 2407163045687185886}
+ - component: {fileID: 2575566107915203546}
+ - component: {fileID: 3682624909226563403}
+ - component: {fileID: 4010499429930999640}
+ m_Layer: 5
+ m_Name: Highscore
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3502601102475723517
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9187093993215361649}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -40.908527}
+ m_LocalScale: {x: 0.9997939, y: 0.9997934, z: 0.9997939}
+ m_Children:
+ - {fileID: 3154419169598356078}
+ m_Father: {fileID: 4010499429621031041}
+ m_RootOrder: 7
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 565, y: -43}
+ m_SizeDelta: {x: -894.18994, y: -110}
+ m_Pivot: {x: 0, y: 1}
+--- !u!114 &2407163045687185886
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9187093993215361649}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -1200242548, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_ShowMaskGraphic: 0
+--- !u!222 &2575566107915203546
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9187093993215361649}
+ m_CullTransparentMesh: 0
+--- !u!114 &3682624909226563403
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9187093993215361649}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 10917, guid: 0000000000000000f000000000000000, type: 0}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &4010499429930999640
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9187093993215361649}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 61fbca0bf4ebd1d4b9e7476caaa7a334, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ Highscore:
+ - {fileID: 2843243614481452088}
+ - {fileID: 958392283723546844}
+ - {fileID: 5310843886829255017}
+ - {fileID: 6738519236831971872}
+ - {fileID: 8617808050220906699}
+ - {fileID: 7607428768000162890}
+ - {fileID: 8859626210177955392}
+ - {fileID: 1110704264714506759}
+ - {fileID: 8583759637489878870}
+ - {fileID: 4539231970045915143}
+ HighscoreName:
+ - {fileID: 7530422211544626385}
+ - {fileID: 2046751400144224492}
+ - {fileID: 7233579355148475616}
+ - {fileID: 1483187741919295416}
+ - {fileID: 8568146906665411258}
+ - {fileID: 281847316355765382}
+ - {fileID: 7116952327694061348}
+ - {fileID: 4448369749488374353}
+ - {fileID: 5514576781463671228}
+ - {fileID: 3401166153454496685}
+ CurrentScore: {fileID: 1515339343}
+ HighScoreTitle: {fileID: 5237507788403650628}
diff --git a/Assets/_Prefabs/ScoreSummary.prefab.meta b/Assets/_Prefabs/ScoreSummary.prefab.meta
new file mode 100644
index 00000000..7ac35fa4
--- /dev/null
+++ b/Assets/_Prefabs/ScoreSummary.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 2847a8abbe98c4447b30ef4e85ac4fb3
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Prefabs/Wall.prefab b/Assets/_Prefabs/Wall.prefab
index 056e43d1..2ae96570 100644
--- a/Assets/_Prefabs/Wall.prefab
+++ b/Assets/_Prefabs/Wall.prefab
@@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
---- !u!1 &4307119938621768877
+--- !u!1 &3269960432034687690
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -8,47 +8,47 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 7150253427270799464}
- - component: {fileID: 6204083463659129736}
- - component: {fileID: 1559454996698575682}
- - component: {fileID: 4449718475149267995}
- - component: {fileID: 6274694408477172690}
- m_Layer: 0
- m_Name: Wall
+ - component: {fileID: 2836365111014448792}
+ - component: {fileID: 562781452151320152}
+ - component: {fileID: 3148177879836290100}
+ - component: {fileID: 7412667819325223772}
+ - component: {fileID: 501717967743969749}
+ m_Layer: 10
+ m_Name: WallCore
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &7150253427270799464
+--- !u!4 &2836365111014448792
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4307119938621768877}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_GameObject: {fileID: 3269960432034687690}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
- m_Father: {fileID: 0}
+ m_Father: {fileID: 7150253427270799464}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!33 &6204083463659129736
+--- !u!33 &562781452151320152
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4307119938621768877}
+ m_GameObject: {fileID: 3269960432034687690}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
---- !u!23 &1559454996698575682
+--- !u!23 &3148177879836290100
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4307119938621768877}
+ m_GameObject: {fileID: 3269960432034687690}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
@@ -59,7 +59,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+ - {fileID: 2100000, guid: c6c69cee658b8a94083ad04a3995b642, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -79,19 +79,67 @@ MeshRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
---- !u!65 &4449718475149267995
+--- !u!65 &7412667819325223772
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4307119938621768877}
+ m_GameObject: {fileID: 3269960432034687690}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
+--- !u!54 &501717967743969749
+Rigidbody:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3269960432034687690}
+ serializedVersion: 2
+ m_Mass: 1
+ m_Drag: 0
+ m_AngularDrag: 0.05
+ m_UseGravity: 0
+ m_IsKinematic: 1
+ m_Interpolate: 0
+ m_Constraints: 0
+ m_CollisionDetection: 0
+--- !u!1 &4307119938621768877
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7150253427270799464}
+ - component: {fileID: 6274694408477172690}
+ m_Layer: 10
+ m_Name: Wall
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &7150253427270799464
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4307119938621768877}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 2000}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 2836365111014448792}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6274694408477172690
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -104,3 +152,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 71936cbcef86a304ebf7d2765bc7eefa, type: 3}
m_Name:
m_EditorClassIdentifier:
+ _refNotesSpawner: {fileID: 0}
+ _startPos: {x: 0, y: 0, z: 0}
+ _midPos: {x: 0, y: 0, z: 0}
+ _endPos: {x: 0, y: 0, z: 0}
+ _timeJump: {x: 0, y: 0, z: 0}
+ _songTime: 0
+ _height: 0.3
diff --git a/Assets/_Scenes/Intro.unity b/Assets/_Scenes/Intro.unity
new file mode 100644
index 00000000..876944c8
--- /dev/null
+++ b/Assets/_Scenes/Intro.unity
@@ -0,0 +1,717 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 2100000, guid: a9777ff17e13ff440a374381b83997f3, type: 2}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 11
+ m_GIWorkflowMode: 0
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 1
+ m_LightmapEditorSettings:
+ serializedVersion: 10
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 500
+ m_PVRBounces: 2
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVRFilteringMode: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ShowResolutionOverlay: 1
+ m_LightingDataAsset: {fileID: 0}
+ m_UseShadowmask: 1
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1 &75676941
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 75676943}
+ - component: {fileID: 75676942}
+ m_Layer: 0
+ m_Name: '[VRTK_SDKManager]'
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &75676942
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 75676941}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 5837af0260a118e4d808bfe0405429a1, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ autoManageScriptDefines: 1
+ activeScriptingDefineSymbolsWithoutSDKClasses: []
+ scriptAliasLeftController: {fileID: 0}
+ scriptAliasRightController: {fileID: 0}
+ autoManageVRSettings: 1
+ autoLoadSetup: 1
+ setups:
+ - {fileID: 1745592708}
+ excludeTargetGroups: 1a0000001b000000
+ persistOnLoad: 0
+--- !u!4 &75676943
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 75676941}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1004276045}
+ m_Father: {fileID: 0}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &432855154
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 432855155}
+ - component: {fileID: 432855157}
+ - component: {fileID: 432855156}
+ m_Layer: 5
+ m_Name: RawImage
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &432855155
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 432855154}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1861762040}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 800, y: 800}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &432855156
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 432855154}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -98529514, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Texture: {fileID: 2800000, guid: 6026794e5c716e047bcd33769d326e07, type: 3}
+ m_UVRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+--- !u!222 &432855157
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 432855154}
+ m_CullTransparentMesh: 0
+--- !u!1 &1004276044
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1004276045}
+ m_Layer: 0
+ m_Name: '[VRTK_SDKSetups]'
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1004276045
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1004276044}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1745592709}
+ m_Father: {fileID: 75676943}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1001 &1607051739
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 1745592709}
+ m_Modifications:
+ - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_RootOrder
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: size
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 192944, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_IsActive
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 147176, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_IsActive
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 159396, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_IsActive
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 124034, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_IsActive
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2082592, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: far clip plane
+ value: 5000
+ objectReference: {fileID: 0}
+ m_RemovedComponents:
+ - {fileID: 11420968, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ - {fileID: 11411836, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ m_SourcePrefab: {fileID: 100100000, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+--- !u!1 &1607051740 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 192944, guid: 4d293c8e162f3874b982baadd71153d2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1607051739}
+ m_PrefabAsset: {fileID: 0}
+--- !u!4 &1607051741 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1607051739}
+ m_PrefabAsset: {fileID: 0}
+--- !u!4 &1607051742 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 408470, guid: 4d293c8e162f3874b982baadd71153d2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1607051739}
+ m_PrefabAsset: {fileID: 0}
+--- !u!4 &1607051743 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 439042, guid: 4d293c8e162f3874b982baadd71153d2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1607051739}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &1607051744 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 147176, guid: 4d293c8e162f3874b982baadd71153d2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1607051739}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &1607051745 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 159396, guid: 4d293c8e162f3874b982baadd71153d2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1607051739}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &1607051746 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 124034, guid: 4d293c8e162f3874b982baadd71153d2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1607051739}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &1607051747 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 189822, guid: 4d293c8e162f3874b982baadd71153d2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1607051739}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &1607051748 stripped
+GameObject:
+ m_CorrespondingSourceObject: {fileID: 146900, guid: 4d293c8e162f3874b982baadd71153d2,
+ type: 3}
+ m_PrefabInstance: {fileID: 1607051739}
+ m_PrefabAsset: {fileID: 0}
+--- !u!114 &1607051749
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1607051747}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 6bca9ccf900ccc84c887d783321d27e2, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ _head: {fileID: 1607051742}
+ _ears: {fileID: 1607051743}
+ wireframe: 0
+--- !u!114 &1607051750
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1607051747}
+ m_Enabled: 0
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ff26db721962cdf4a8edcdfa9a767d2a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ profile: {fileID: 11400000, guid: c5db7bd10fb06224f9f37bc358b18717, type: 2}
+--- !u!1 &1745592707
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1745592709}
+ - component: {fileID: 1745592708}
+ m_Layer: 0
+ m_Name: SteamVR
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &1745592708
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1745592707}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: eeda6d41317f444b900e374895f14e95, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ autoPopulateObjectReferences: 0
+ actualBoundaries: {fileID: 1607051748}
+ actualHeadset: {fileID: 1607051747}
+ actualLeftController: {fileID: 1607051746}
+ actualRightController: {fileID: 1607051745}
+ modelAliasLeftController: {fileID: 1607051744}
+ modelAliasRightController: {fileID: 1607051740}
+ cachedSystemSDKInfo:
+ baseTypeName: VRTK.SDK_BaseSystem
+ fallbackTypeName: VRTK.SDK_FallbackSystem
+ typeName: VRTK.SDK_SteamVRSystem
+ descriptionIndex: 0
+ cachedBoundariesSDKInfo:
+ baseTypeName: VRTK.SDK_BaseBoundaries
+ fallbackTypeName: VRTK.SDK_FallbackBoundaries
+ typeName: VRTK.SDK_SteamVRBoundaries
+ descriptionIndex: 0
+ cachedHeadsetSDKInfo:
+ baseTypeName: VRTK.SDK_BaseHeadset
+ fallbackTypeName: VRTK.SDK_FallbackHeadset
+ typeName: VRTK.SDK_SteamVRHeadset
+ descriptionIndex: 0
+ cachedControllerSDKInfo:
+ baseTypeName: VRTK.SDK_BaseController
+ fallbackTypeName: VRTK.SDK_FallbackController
+ typeName: VRTK.SDK_SteamVRController
+ descriptionIndex: 0
+--- !u!4 &1745592709
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1745592707}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1607051741}
+ - {fileID: 2072038170}
+ m_Father: {fileID: 1004276045}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1800052863
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1800052866}
+ - component: {fileID: 1800052865}
+ - component: {fileID: 1800052864}
+ m_Layer: 0
+ m_Name: EventSystem
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1800052864
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1800052863}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1077351063, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_HorizontalAxis: Horizontal
+ m_VerticalAxis: Vertical
+ m_SubmitButton: Submit
+ m_CancelButton: Cancel
+ m_InputActionsPerSecond: 10
+ m_RepeatDelay: 0.5
+ m_ForceModuleActive: 0
+--- !u!114 &1800052865
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1800052863}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -619905303, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_FirstSelected: {fileID: 0}
+ m_sendNavigationEvents: 1
+ m_DragThreshold: 10
+--- !u!4 &1800052866
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1800052863}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1861762036
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1861762040}
+ - component: {fileID: 1861762039}
+ - component: {fileID: 1861762038}
+ - component: {fileID: 1861762037}
+ - component: {fileID: 1861762041}
+ m_Layer: 5
+ m_Name: Canvas
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1861762037
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1861762036}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreReversedGraphics: 1
+ m_BlockingObjects: 0
+ m_BlockingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+--- !u!114 &1861762038
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1861762036}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_UiScaleMode: 0
+ m_ReferencePixelsPerUnit: 100
+ m_ScaleFactor: 1
+ m_ReferenceResolution: {x: 800, y: 600}
+ m_ScreenMatchMode: 0
+ m_MatchWidthOrHeight: 0
+ m_PhysicalUnit: 3
+ m_FallbackScreenDPI: 96
+ m_DefaultSpriteDPI: 96
+ m_DynamicPixelsPerUnit: 1
+--- !u!223 &1861762039
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1861762036}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 2
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 0
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 0
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!224 &1861762040
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1861762036}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 1305.03}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 432855155}
+ m_Father: {fileID: 0}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 1000, y: 1000}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &1861762041
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1861762036}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b6390102b2d4e5a4b8a72e15aeac0a9b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1001 &2072038169
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 1745592709}
+ m_Modifications:
+ - target: {fileID: 458990, guid: 4f35fa249b5008c44ac2998be6f82d4d, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 458990, guid: 4f35fa249b5008c44ac2998be6f82d4d, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 458990, guid: 4f35fa249b5008c44ac2998be6f82d4d, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 458990, guid: 4f35fa249b5008c44ac2998be6f82d4d, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 458990, guid: 4f35fa249b5008c44ac2998be6f82d4d, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 458990, guid: 4f35fa249b5008c44ac2998be6f82d4d, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 458990, guid: 4f35fa249b5008c44ac2998be6f82d4d, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 458990, guid: 4f35fa249b5008c44ac2998be6f82d4d, type: 3}
+ propertyPath: m_RootOrder
+ value: 1
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 4f35fa249b5008c44ac2998be6f82d4d, type: 3}
+--- !u!4 &2072038170 stripped
+Transform:
+ m_CorrespondingSourceObject: {fileID: 458990, guid: 4f35fa249b5008c44ac2998be6f82d4d,
+ type: 3}
+ m_PrefabInstance: {fileID: 2072038169}
+ m_PrefabAsset: {fileID: 0}
diff --git a/Assets/_Scenes/Intro.unity.meta b/Assets/_Scenes/Intro.unity.meta
new file mode 100644
index 00000000..c9448e5f
--- /dev/null
+++ b/Assets/_Scenes/Intro.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 7335d5b54339a3940a28e880932e4da8
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Scenes/Menu.unity b/Assets/_Scenes/Menu.unity
index ad9d0dae..bc4dfb78 100644
--- a/Assets/_Scenes/Menu.unity
+++ b/Assets/_Scenes/Menu.unity
@@ -187,117 +187,5 @@ PrefabInstance:
propertyPath: m_Mesh
value:
objectReference: {fileID: 0}
- - target: {fileID: 8871409089122566221, guid: 37d6f3449994d7d45bbd24d84c2c6626,
- type: 3}
- propertyPath: SongPreview
- value:
- objectReference: {fileID: 770543026}
- - target: {fileID: 1110868499932496828, guid: 37d6f3449994d7d45bbd24d84c2c6626,
- type: 3}
- propertyPath: m_Text
- value: v0.1.1-dev by dev.play.repeat
- objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 37d6f3449994d7d45bbd24d84c2c6626, type: 3}
---- !u!1 &770543025 stripped
-GameObject:
- m_CorrespondingSourceObject: {fileID: 460059148, guid: 37d6f3449994d7d45bbd24d84c2c6626,
- type: 3}
- m_PrefabInstance: {fileID: 770543024}
- m_PrefabAsset: {fileID: 0}
---- !u!82 &770543026
-AudioSource:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 770543025}
- m_Enabled: 1
- serializedVersion: 4
- OutputAudioMixerGroup: {fileID: 0}
- m_audioClip: {fileID: 0}
- m_PlayOnAwake: 0
- m_Volume: 1
- m_Pitch: 1
- Loop: 0
- Mute: 0
- Spatialize: 0
- SpatializePostEffects: 0
- Priority: 128
- DopplerLevel: 1
- MinDistance: 1
- MaxDistance: 500
- Pan2D: 0
- rolloffMode: 0
- BypassEffects: 0
- BypassListenerEffects: 0
- BypassReverbZones: 0
- rolloffCustomCurve:
- serializedVersion: 2
- m_Curve:
- - serializedVersion: 3
- time: 0
- value: 1
- inSlope: 0
- outSlope: 0
- tangentMode: 0
- weightedMode: 0
- inWeight: 0.33333334
- outWeight: 0.33333334
- - serializedVersion: 3
- time: 1
- value: 0
- inSlope: 0
- outSlope: 0
- tangentMode: 0
- weightedMode: 0
- inWeight: 0.33333334
- outWeight: 0.33333334
- m_PreInfinity: 2
- m_PostInfinity: 2
- m_RotationOrder: 4
- panLevelCustomCurve:
- serializedVersion: 2
- m_Curve:
- - serializedVersion: 3
- time: 0
- value: 0
- inSlope: 0
- outSlope: 0
- tangentMode: 0
- weightedMode: 0
- inWeight: 0.33333334
- outWeight: 0.33333334
- m_PreInfinity: 2
- m_PostInfinity: 2
- m_RotationOrder: 4
- spreadCustomCurve:
- serializedVersion: 2
- m_Curve:
- - serializedVersion: 3
- time: 0
- value: 0
- inSlope: 0
- outSlope: 0
- tangentMode: 0
- weightedMode: 0
- inWeight: 0.33333334
- outWeight: 0.33333334
- m_PreInfinity: 2
- m_PostInfinity: 2
- m_RotationOrder: 4
- reverbZoneMixCustomCurve:
- serializedVersion: 2
- m_Curve:
- - serializedVersion: 3
- time: 0
- value: 1
- inSlope: 0
- outSlope: 0
- tangentMode: 0
- weightedMode: 0
- inWeight: 0.33333334
- outWeight: 0.33333334
- m_PreInfinity: 2
- m_PostInfinity: 2
- m_RotationOrder: 4
diff --git a/Assets/_Scenes/OpenSaber.unity b/Assets/_Scenes/OpenSaber.unity
index cb6c0109..0e2d10ed 100644
--- a/Assets/_Scenes/OpenSaber.unity
+++ b/Assets/_Scenes/OpenSaber.unity
@@ -677,6 +677,416 @@ Transform:
m_Father: {fileID: 735382884}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &383961350
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 383961351}
+ - component: {fileID: 383961355}
+ - component: {fileID: 383961354}
+ - component: {fileID: 383961353}
+ - component: {fileID: 383961352}
+ m_Layer: 0
+ m_Name: ScoreValue
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &383961351
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 383961350}
+ m_LocalRotation: {x: 0, y: 0.24152388, z: 0, w: 0.9703949}
+ m_LocalPosition: {x: 0, y: 0, z: -0.13464165}
+ m_LocalScale: {x: 0.12871999, y: 0.12872, z: 0.10855}
+ m_Children: []
+ m_Father: {fileID: 1458409291}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 27.953, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 4.772378, y: 0.05000007}
+ m_SizeDelta: {x: 20, y: 5}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &383961352
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 383961350}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_text:
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
+ type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_fontColor: {r: 1, g: 1, b: 1, a: 1}
+ m_enableVertexGradient: 0
+ m_colorMode: 0
+ m_fontColorGradient:
+ topLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ topRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_overrideHtmlColors: 0
+ m_faceColor:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_outlineColor:
+ serializedVersion: 2
+ rgba: 4278190080
+ m_fontSize: 36
+ m_fontSizeBase: 36
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
+ m_textAlignment: 258
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_enableWordWrapping: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_firstOverflowCharacterIndex: -1
+ m_linkedTextComponent: {fileID: 0}
+ m_isLinkedTextComponent: 0
+ m_isTextTruncated: 0
+ m_enableKerning: 1
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_ignoreRectMaskCulling: 0
+ m_ignoreCulling: 1
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_VertexBufferAutoSizeReduction: 1
+ m_firstVisibleCharacter: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: 0, w: 0}
+ m_textInfo:
+ textComponent: {fileID: 383961352}
+ characterCount: 0
+ spriteCount: 0
+ spaceCount: 0
+ wordCount: 0
+ linkCount: 0
+ lineCount: 0
+ pageCount: 0
+ materialCount: 1
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_spriteAnimator: {fileID: 0}
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 383961355}
+ m_subTextObjects:
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ m_maskType: 0
+--- !u!222 &383961353
+CanvasRenderer:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 383961350}
+ m_CullTransparentMesh: 0
+--- !u!33 &383961354
+MeshFilter:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 383961350}
+ m_Mesh: {fileID: 0}
+--- !u!23 &383961355
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 383961350}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!1 &506216524
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 506216525}
+ - component: {fileID: 506216529}
+ - component: {fileID: 506216528}
+ - component: {fileID: 506216527}
+ - component: {fileID: 506216526}
+ m_Layer: 0
+ m_Name: ComboFactorValue
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &506216525
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 506216524}
+ m_LocalRotation: {x: 4.102762e-19, y: -0.24152774, z: -0.000000028792346, w: 0.97039396}
+ m_LocalPosition: {x: 0, y: 0, z: -0.13464165}
+ m_LocalScale: {x: 0.12871999, y: 0.12872, z: 0.10855}
+ m_Children: []
+ m_Father: {fileID: 1458409291}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: -27.953001, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -4.7723784, y: 0.05}
+ m_SizeDelta: {x: 20, y: 5}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &506216526
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 506216524}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_text:
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
+ type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_fontColor: {r: 1, g: 1, b: 1, a: 1}
+ m_enableVertexGradient: 0
+ m_colorMode: 0
+ m_fontColorGradient:
+ topLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ topRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_overrideHtmlColors: 0
+ m_faceColor:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_outlineColor:
+ serializedVersion: 2
+ rgba: 4278190080
+ m_fontSize: 36
+ m_fontSizeBase: 36
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
+ m_textAlignment: 258
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_enableWordWrapping: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_firstOverflowCharacterIndex: -1
+ m_linkedTextComponent: {fileID: 0}
+ m_isLinkedTextComponent: 0
+ m_isTextTruncated: 0
+ m_enableKerning: 1
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_ignoreRectMaskCulling: 0
+ m_ignoreCulling: 1
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_VertexBufferAutoSizeReduction: 1
+ m_firstVisibleCharacter: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: 0, w: 0}
+ m_textInfo:
+ textComponent: {fileID: 506216526}
+ characterCount: 0
+ spriteCount: 0
+ spaceCount: 0
+ wordCount: 0
+ linkCount: 0
+ lineCount: 0
+ pageCount: 0
+ materialCount: 1
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_spriteAnimator: {fileID: 0}
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 506216529}
+ m_subTextObjects:
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ m_maskType: 0
+--- !u!222 &506216527
+CanvasRenderer:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 506216524}
+ m_CullTransparentMesh: 0
+--- !u!33 &506216528
+MeshFilter:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 506216524}
+ m_Mesh: {fileID: 0}
+--- !u!23 &506216529
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 506216524}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
--- !u!1 &735382882
GameObject:
m_ObjectHideFlags: 0
@@ -703,7 +1113,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 735382882}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 1.4, z: 10.5}
+ m_LocalPosition: {x: 0, y: -14.24, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 370705722}
@@ -835,19 +1245,17 @@ MonoBehaviour:
- {fileID: 2267269557703769182, guid: d1b9a357b66c1bb4d94ece8d834540b0, type: 3}
- {fileID: 5089034330109808136, guid: 651bdfd30a8c9e145bc376e53a71582a, type: 3}
Wall: {fileID: 4307119938621768877, guid: 047102afd6534544fafcdc12fb9c83a7, type: 3}
- SpawnPoints:
- - {fileID: 370705722}
- - {fileID: 2027142642}
- - {fileID: 15964600}
- - {fileID: 135752000}
- - {fileID: 1103989515}
- - {fileID: 383709268}
- - {fileID: 836755689}
- - {fileID: 29166903}
- - {fileID: 228442906}
- - {fileID: 1146143175}
- - {fileID: 2050435399}
- - {fileID: 985018815}
+ CameraHead: {fileID: 0}
+ _noteIndex: 0
+ _eventIndex: 0
+ _obstilcleIndex: 0
+ _BeatPerMin: 0
+ _BeatPerSec: 0
+ _SecPerBeat: 0
+ _spawnOffset: 0
+ _noteSpeed: 0
+ BeatsTime: 0
+ audioSource: {fileID: 0}
--- !u!1 &819751433
GameObject:
m_ObjectHideFlags: 0
@@ -1199,6 +1607,467 @@ Transform:
m_Father: {fileID: 1624104739}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90.00001}
+--- !u!1 &1315388666
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1315388671}
+ - component: {fileID: 1315388668}
+ - component: {fileID: 1315388670}
+ - component: {fileID: 1315388669}
+ - component: {fileID: 1315388667}
+ m_Layer: 0
+ m_Name: ComboHitsValue
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1315388667
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1315388666}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_text: 0
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
+ type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_fontColor: {r: 1, g: 1, b: 1, a: 1}
+ m_enableVertexGradient: 0
+ m_colorMode: 0
+ m_fontColorGradient:
+ topLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ topRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_overrideHtmlColors: 0
+ m_faceColor:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_outlineColor:
+ serializedVersion: 2
+ rgba: 4278190080
+ m_fontSize: 20
+ m_fontSizeBase: 20
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
+ m_textAlignment: 258
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_enableWordWrapping: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_firstOverflowCharacterIndex: -1
+ m_linkedTextComponent: {fileID: 0}
+ m_isLinkedTextComponent: 0
+ m_isTextTruncated: 0
+ m_enableKerning: 1
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_ignoreRectMaskCulling: 0
+ m_ignoreCulling: 1
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_VertexBufferAutoSizeReduction: 1
+ m_firstVisibleCharacter: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: 0, w: 0}
+ m_textInfo:
+ textComponent: {fileID: 1315388667}
+ characterCount: 1
+ spriteCount: 0
+ spaceCount: 0
+ wordCount: 1
+ linkCount: 0
+ lineCount: 1
+ pageCount: 1
+ materialCount: 1
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_spriteAnimator: {fileID: 0}
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 1315388668}
+ m_subTextObjects:
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ m_maskType: 0
+--- !u!23 &1315388668
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1315388666}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!222 &1315388669
+CanvasRenderer:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1315388666}
+ m_CullTransparentMesh: 0
+--- !u!33 &1315388670
+MeshFilter:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1315388666}
+ m_Mesh: {fileID: 0}
+--- !u!224 &1315388671
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1315388666}
+ m_LocalRotation: {x: 4.102762e-19, y: -0.24152774, z: -0.000000028792346, w: 0.97039396}
+ m_LocalPosition: {x: 0, y: 0, z: 0.265}
+ m_LocalScale: {x: 0.12871999, y: 0.12872, z: 0.10855}
+ m_Children: []
+ m_Father: {fileID: 1458409291}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: -27.953001, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -4.019, y: 0.727}
+ m_SizeDelta: {x: 20, y: 5}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &1458409290
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1458409291}
+ - component: {fileID: 1458409292}
+ m_Layer: 0
+ m_Name: ComboFactorAndScore
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1458409291
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1458409290}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0.102621414, y: 0.8874223, z: 12.77}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1930079380}
+ - {fileID: 1315388671}
+ - {fileID: 506216525}
+ - {fileID: 1519233309}
+ - {fileID: 383961351}
+ m_Father: {fileID: 0}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1458409292
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1458409290}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 6cad2d8017d1c574091ac4c2d38b7b3a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ ComboHitValue: {fileID: 1315388667}
+ ComboFactorValue: {fileID: 506216526}
+ ScoreValue: {fileID: 383961352}
+--- !u!1 &1519233308
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1519233309}
+ - component: {fileID: 1519233313}
+ - component: {fileID: 1519233312}
+ - component: {fileID: 1519233311}
+ - component: {fileID: 1519233310}
+ m_Layer: 0
+ m_Name: ScoreText
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1519233309
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1519233308}
+ m_LocalRotation: {x: 0, y: 0.24152388, z: 0, w: 0.9703949}
+ m_LocalPosition: {x: 0, y: 0, z: -0.13464165}
+ m_LocalScale: {x: 0.12871999, y: 0.12872, z: 0.10855}
+ m_Children: []
+ m_Father: {fileID: 1458409291}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 27.953, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 4.772378, y: 0.55257773}
+ m_SizeDelta: {x: 20, y: 5}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &1519233310
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1519233308}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_text: Score
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
+ type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_fontColor: {r: 1, g: 1, b: 1, a: 1}
+ m_enableVertexGradient: 0
+ m_colorMode: 0
+ m_fontColorGradient:
+ topLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ topRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_overrideHtmlColors: 0
+ m_faceColor:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_outlineColor:
+ serializedVersion: 2
+ rgba: 4278190080
+ m_fontSize: 36
+ m_fontSizeBase: 36
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
+ m_textAlignment: 258
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_enableWordWrapping: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_firstOverflowCharacterIndex: -1
+ m_linkedTextComponent: {fileID: 0}
+ m_isLinkedTextComponent: 0
+ m_isTextTruncated: 0
+ m_enableKerning: 1
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_ignoreRectMaskCulling: 0
+ m_ignoreCulling: 1
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_VertexBufferAutoSizeReduction: 1
+ m_firstVisibleCharacter: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: 0, w: 0}
+ m_textInfo:
+ textComponent: {fileID: 1519233310}
+ characterCount: 5
+ spriteCount: 0
+ spaceCount: 0
+ wordCount: 1
+ linkCount: 0
+ lineCount: 1
+ pageCount: 1
+ materialCount: 1
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_spriteAnimator: {fileID: 0}
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 1519233313}
+ m_subTextObjects:
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ m_maskType: 0
+--- !u!222 &1519233311
+CanvasRenderer:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1519233308}
+ m_CullTransparentMesh: 0
+--- !u!33 &1519233312
+MeshFilter:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1519233308}
+ m_Mesh: {fileID: 0}
+--- !u!23 &1519233313
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1519233308}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
--- !u!1 &1624104738
GameObject:
m_ObjectHideFlags: 0
@@ -1237,6 +2106,211 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1930079375
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1930079380}
+ - component: {fileID: 1930079379}
+ - component: {fileID: 1930079378}
+ - component: {fileID: 1930079377}
+ - component: {fileID: 1930079376}
+ m_Layer: 0
+ m_Name: ComboFactorText
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1930079376
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1930079375}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_text: Combo
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
+ type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_fontColor: {r: 1, g: 1, b: 1, a: 1}
+ m_enableVertexGradient: 0
+ m_colorMode: 0
+ m_fontColorGradient:
+ topLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ topRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_overrideHtmlColors: 0
+ m_faceColor:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_outlineColor:
+ serializedVersion: 2
+ rgba: 4278190080
+ m_fontSize: 36
+ m_fontSizeBase: 36
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
+ m_textAlignment: 258
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_enableWordWrapping: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_firstOverflowCharacterIndex: -1
+ m_linkedTextComponent: {fileID: 0}
+ m_isLinkedTextComponent: 0
+ m_isTextTruncated: 0
+ m_enableKerning: 1
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_ignoreRectMaskCulling: 0
+ m_ignoreCulling: 1
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_VertexBufferAutoSizeReduction: 1
+ m_firstVisibleCharacter: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: 0, w: 0}
+ m_textInfo:
+ textComponent: {fileID: 1930079376}
+ characterCount: 5
+ spriteCount: 0
+ spaceCount: 0
+ wordCount: 1
+ linkCount: 0
+ lineCount: 1
+ pageCount: 1
+ materialCount: 1
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_spriteAnimator: {fileID: 0}
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 1930079379}
+ m_subTextObjects:
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ m_maskType: 0
+--- !u!222 &1930079377
+CanvasRenderer:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1930079375}
+ m_CullTransparentMesh: 0
+--- !u!33 &1930079378
+MeshFilter:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1930079375}
+ m_Mesh: {fileID: 0}
+--- !u!23 &1930079379
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1930079375}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!224 &1930079380
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1930079375}
+ m_LocalRotation: {x: 4.102762e-19, y: -0.24152774, z: -0.000000028792346, w: 0.97039396}
+ m_LocalPosition: {x: 0, y: 0, z: -0.13464165}
+ m_LocalScale: {x: 0.12872145, y: 0.12872145, z: 0.10855229}
+ m_Children: []
+ m_Father: {fileID: 1458409291}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: -27.953001, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -4.7723784, y: 0.55257773}
+ m_SizeDelta: {x: 20, y: 5}
+ m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &2027142641
GameObject:
m_ObjectHideFlags: 0
diff --git a/Assets/_Scenes/PersistentScene.unity b/Assets/_Scenes/PersistentScene.unity
index ab2ce471..c4e1fdab 100644
--- a/Assets/_Scenes/PersistentScene.unity
+++ b/Assets/_Scenes/PersistentScene.unity
@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
- m_IndirectSpecularColor: {r: 0.12731749, g: 0.13414757, b: 0.1210787, a: 1}
+ m_IndirectSpecularColor: {r: 0.1273174, g: 0.13414761, b: 0.12107885, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -184,7 +184,7 @@ Transform:
m_GameObject: {fileID: 242257814}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.51, z: 12.79}
- m_LocalScale: {x: 30, y: 30, z: 160.75}
+ m_LocalScale: {x: 145.602, y: 145.602, z: 780.1841}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
@@ -216,6 +216,7 @@ Transform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
+ - {fileID: 923565082}
- {fileID: 1717656539}
- {fileID: 712857198}
m_Father: {fileID: 0}
@@ -228,6 +229,14 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 988548679}
m_Modifications:
+ - target: {fileID: 147176, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_IsActive
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 192944, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_IsActive
+ value: 1
+ objectReference: {fileID: 0}
- target: {fileID: 420908, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
propertyPath: m_LocalPosition.x
value: 0
@@ -260,18 +269,14 @@ PrefabInstance:
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
+ - target: {fileID: 2082592, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
+ propertyPath: m_CullingMask.m_Bits
+ value: 1847
+ objectReference: {fileID: 0}
- target: {fileID: 11489174, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
propertyPath: size
value: 0
objectReference: {fileID: 0}
- - target: {fileID: 192944, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
- propertyPath: m_IsActive
- value: 1
- objectReference: {fileID: 0}
- - target: {fileID: 147176, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
- propertyPath: m_IsActive
- value: 1
- objectReference: {fileID: 0}
m_RemovedComponents:
- {fileID: 11420968, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
- {fileID: 11411836, guid: 4d293c8e162f3874b982baadd71153d2, type: 3}
@@ -370,9 +375,12 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: db7a372867f15de4b8e04325d51f52d6, type: 3}
m_Name:
m_EditorClassIdentifier:
- layer:
+ rightLayer:
serializedVersion: 2
m_Bits: 512
+ wrongLayer:
+ serializedVersion: 2
+ m_Bits: 256
--- !u!114 &271452338
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -385,9 +393,12 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: db7a372867f15de4b8e04325d51f52d6, type: 3}
m_Name:
m_EditorClassIdentifier:
- layer:
+ rightLayer:
serializedVersion: 2
m_Bits: 256
+ wrongLayer:
+ serializedVersion: 2
+ m_Bits: 512
--- !u!4 &271452339 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 402434, guid: 4d293c8e162f3874b982baadd71153d2,
@@ -400,6 +411,81 @@ Transform:
type: 3}
m_PrefabInstance: {fileID: 271452325}
m_PrefabAsset: {fileID: 0}
+--- !u!1 &309968751
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 309968753}
+ - component: {fileID: 309968752}
+ m_Layer: 0
+ m_Name: AudioHandling
+ m_TagString: AudioHandling
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &309968752
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 309968751}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 14fe0dd256440874fa0e1f120708ddfa, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ BeatHitSounds:
+ - {fileID: 8300000, guid: 2eecf5047b6779143a4a5046dcd598b1, type: 3}
+ - {fileID: 8300000, guid: 1bcaa18308ecbb54c8efbf95627707b0, type: 3}
+ - {fileID: 8300000, guid: 57d23e2a6903c9646926f078c76cd63f, type: 3}
+ - {fileID: 8300000, guid: ca653077372b2e24d824f4c9fbe50d85, type: 3}
+ - {fileID: 8300000, guid: ec32cac7be33e65468b4540d21632a17, type: 3}
+ - {fileID: 8300000, guid: 4def3604404d17d4aafdabc49f23e505, type: 3}
+ - {fileID: 8300000, guid: 54b4e87fe87021740b90a76abdd25e9d, type: 3}
+ - {fileID: 8300000, guid: 57ff97d6e0716a446b8000edfc6b2477, type: 3}
+ - {fileID: 8300000, guid: 486fef7d5f0e4ff40b1ba0801d60e8e4, type: 3}
+ - {fileID: 8300000, guid: 6b58a3d3404df744bafdd6ce55fc4dac, type: 3}
+ - {fileID: 8300000, guid: 98cde9bb83c225f4881225d491626f2a, type: 3}
+ - {fileID: 8300000, guid: c9740dbc61c28174aaddb21689694bd7, type: 3}
+ - {fileID: 8300000, guid: 22e25a2fc4d0d4d49b97dd9eebaf27ef, type: 3}
+ - {fileID: 8300000, guid: b2fb43eddd90c1b4e89e1e369662b3ff, type: 3}
+ - {fileID: 8300000, guid: 0f912203bb0a532448a15fdb3436b9f9, type: 3}
+ - {fileID: 8300000, guid: 83acccbd22adc4442af3f3fe52874c8b, type: 3}
+ - {fileID: 8300000, guid: be8009a6395c6384db0af65bd57dc062, type: 3}
+ - {fileID: 8300000, guid: 3b763227d80cdf247b5e1e45df31557d, type: 3}
+ - {fileID: 8300000, guid: b93800255c63db14fa2a9a3cbb12c7f1, type: 3}
+ - {fileID: 8300000, guid: 5d32212a201889a42849dadd0423bb5e, type: 3}
+ - {fileID: 8300000, guid: 8a8b01fb2e64f3f488d47fe9d0f3fe1c, type: 3}
+ - {fileID: 8300000, guid: a6c332b8f677bca41bbbf9c855d0f1c9, type: 3}
+ - {fileID: 8300000, guid: 0f2d4fc21189b41439e246bce2368dfa, type: 3}
+ - {fileID: 8300000, guid: 599e2ad8cd12c4e499302c4560f16879, type: 3}
+ - {fileID: 8300000, guid: ba2eb0a73e777794b8fac96104e9abec, type: 3}
+ - {fileID: 8300000, guid: b406612e3d0c68a4689c60719ee2c597, type: 3}
+ - {fileID: 8300000, guid: c16bd472418083a469a479a65a26c6f4, type: 3}
+ - {fileID: 8300000, guid: 2db01cfe0b5c6234bab702fcb7115879, type: 3}
+ - {fileID: 8300000, guid: 094e0a3a11b8a3e4a9a6fbe363ce24ba, type: 3}
+ - {fileID: 8300000, guid: f7989050debaa4e44a7efb75872a97da, type: 3}
+ UseSoundFX: 0
+--- !u!4 &309968753
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 309968751}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 11
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &319750215
GameObject:
m_ObjectHideFlags: 0
@@ -585,6 +671,84 @@ Transform:
m_Father: {fileID: 1305562546}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &426862250
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 426862251}
+ - component: {fileID: 426862254}
+ - component: {fileID: 426862253}
+ m_Layer: 11
+ m_Name: Sphere
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &426862251
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 426862250}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.37279, y: 0.37279, z: 0.37279}
+ m_Children:
+ - {fileID: 1147768512}
+ m_Father: {fileID: 271452328}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!23 &426862253
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 426862250}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 12bc0438b05712b498517086c163e6d0, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &426862254
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 426862250}
+ m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &484230995
GameObject:
m_ObjectHideFlags: 0
@@ -613,7 +777,7 @@ Transform:
m_GameObject: {fileID: 484230995}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0.424}
- m_LocalScale: {x: 0.050000057, y: 0.050000057, z: 0.93303996}
+ m_LocalScale: {x: 0.02500006, y: 0.02500006, z: 0.93303996}
m_Children: []
m_Father: {fileID: 271452341}
m_RootOrder: 1
@@ -702,7 +866,7 @@ Transform:
m_GameObject: {fileID: 637477219}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: -0.1212}
- m_LocalScale: {x: 0.050000057, y: 0.050000057, z: 0.14134}
+ m_LocalScale: {x: 0.02500006, y: 0.02500006, z: 0.14134}
m_Children: []
m_Father: {fileID: 271452341}
m_RootOrder: 2
@@ -821,6 +985,7 @@ GameObject:
- component: {fileID: 712857202}
- component: {fileID: 712857201}
- component: {fileID: 712857200}
+ - component: {fileID: 712857205}
m_Layer: 0
m_Name: RightController
m_TagString: Untagged
@@ -840,7 +1005,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 263170245}
- m_RootOrder: 1
+ m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &712857199
MonoBehaviour:
@@ -1010,6 +1175,175 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
customColliderContainer: {fileID: 0}
+--- !u!114 &712857205
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 712857197}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ee8e7e79b5b4643428b99bb3013c631f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &923565081
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 923565082}
+ - component: {fileID: 923565086}
+ - component: {fileID: 923565085}
+ - component: {fileID: 923565084}
+ - component: {fileID: 923565083}
+ - component: {fileID: 923565087}
+ m_Layer: 0
+ m_Name: HeadSetCollision
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &923565082
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 923565081}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 263170245}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &923565083
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 923565081}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 2ed2aa1a29b92ca4f84a26a5f6e9218b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ operation: 1
+ checkType: 4
+ identifiers:
+ - Wall
+--- !u!114 &923565084
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 923565081}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 21b4bc319f4966f4faedb4f429f7c9c9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ timeTillFade: 0
+ blinkTransitionSpeed: 0.1
+ fadeColor: {r: 0.98039216, g: 0.3372549, b: 0.3372549, a: 0.3137255}
+ targetListPolicy: {fileID: 0}
+ headsetCollision: {fileID: 0}
+ headsetFade: {fileID: 0}
+--- !u!114 &923565085
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 923565081}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 44596d094d0946345a7fc6688ba9c06c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!114 &923565086
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 923565081}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 057015237f68bd74d9c6c6c28ea347e9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ ignoreTriggerColliders: 0
+ colliderRadius: 0.1
+ targetListPolicy: {fileID: 923565083}
+ headsetColliding: 0
+ collidingWith: {fileID: 0}
+--- !u!114 &923565087
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 923565081}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 7eebda002847bdc4aaea31ba5f3b875e, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &941341300
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 941341302}
+ - component: {fileID: 941341301}
+ m_Layer: 0
+ m_Name: CancelSceneHandling
+ m_TagString: CancelSceneHandling
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &941341301
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 941341300}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ffe69393bbf57134a95114ab2e2de0dd, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ CancelText: {fileID: 1914540934}
+ CancelTimeoutText: {fileID: 1167797432}
+--- !u!4 &941341302
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 941341300}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0.035980083, y: 2.0511749, z: 1.9492784}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1914540938}
+ - {fileID: 1167797436}
+ m_Father: {fileID: 0}
+ m_RootOrder: 13
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &988548677
GameObject:
m_ObjectHideFlags: 0
@@ -1161,7 +1495,7 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &1305562545
+--- !u!1 &1147768511
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1169,45 +1503,325 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 1305562546}
- m_Layer: 0
- m_Name: LeftLightStripes
+ - component: {fileID: 1147768512}
+ - component: {fileID: 1147768515}
+ - component: {fileID: 1147768514}
+ m_Layer: 11
+ m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!4 &1305562546
+--- !u!4 &1147768512
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1305562545}
+ m_GameObject: {fileID: 1147768511}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: -2.3888655, y: -3.0748065, z: 1.7756}
- m_LocalScale: {x: 1, y: 1, z: 1.6146}
- m_Children:
- - {fileID: 1347135496}
- - {fileID: 425413431}
- m_Father: {fileID: 0}
- m_RootOrder: 3
+ m_LocalPosition: {x: 0, y: 0.118, z: 0.307}
+ m_LocalScale: {x: 0.65757, y: 0.17692, z: 0.57421}
+ m_Children: []
+ m_Father: {fileID: 426862251}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &1338563912
-GameObject:
+--- !u!23 &1147768514
+MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1338563914}
- - component: {fileID: 1338563913}
- m_Layer: 0
- m_Name: SceneHandling
- m_TagString: SceneHandling
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
+ m_GameObject: {fileID: 1147768511}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 2100000, guid: 05b9d1de2482b13439618ad8441bad0f, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!33 &1147768515
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1147768511}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &1167797431
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1167797436}
+ - component: {fileID: 1167797435}
+ - component: {fileID: 1167797434}
+ - component: {fileID: 1167797433}
+ - component: {fileID: 1167797432}
+ m_Layer: 0
+ m_Name: CancelSecondsText
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &1167797432
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1167797431}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_text:
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
+ type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_fontColor: {r: 1, g: 1, b: 1, a: 1}
+ m_enableVertexGradient: 0
+ m_colorMode: 0
+ m_fontColorGradient:
+ topLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ topRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_overrideHtmlColors: 0
+ m_faceColor:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_outlineColor:
+ serializedVersion: 2
+ rgba: 4278190080
+ m_fontSize: 81.47
+ m_fontSizeBase: 81.47
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
+ m_textAlignment: 258
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_enableWordWrapping: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_firstOverflowCharacterIndex: 0
+ m_linkedTextComponent: {fileID: 0}
+ m_isLinkedTextComponent: 0
+ m_isTextTruncated: 0
+ m_enableKerning: 1
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_ignoreRectMaskCulling: 0
+ m_ignoreCulling: 1
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_VertexBufferAutoSizeReduction: 1
+ m_firstVisibleCharacter: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: 0, y: 0, z: 0, w: -2.6052592}
+ m_textInfo:
+ textComponent: {fileID: 1167797432}
+ characterCount: 0
+ spriteCount: 0
+ spaceCount: 0
+ wordCount: 0
+ linkCount: 0
+ lineCount: 0
+ pageCount: 0
+ materialCount: 1
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_spriteAnimator: {fileID: 0}
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 1167797435}
+ m_subTextObjects:
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ m_maskType: 0
+--- !u!222 &1167797433
+CanvasRenderer:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1167797431}
+ m_CullTransparentMesh: 0
+--- !u!33 &1167797434
+MeshFilter:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1167797431}
+ m_Mesh: {fileID: 0}
+--- !u!23 &1167797435
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1167797431}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!224 &1167797436
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1167797431}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 6.282722}
+ m_LocalScale: {x: 0.12872, y: 0.12872, z: 0.10855}
+ m_Children: []
+ m_Father: {fileID: 941341302}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -0.033980083, y: 1.8668251}
+ m_SizeDelta: {x: 20, y: 5}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &1305562545
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1305562546}
+ m_Layer: 0
+ m_Name: LeftLightStripes
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1305562546
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1305562545}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -2.3888655, y: -3.0748065, z: 1.7756}
+ m_LocalScale: {x: 1, y: 1, z: 1.6146}
+ m_Children:
+ - {fileID: 1347135496}
+ - {fileID: 425413431}
+ m_Father: {fileID: 0}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1338563912
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1338563914}
+ - component: {fileID: 1338563913}
+ m_Layer: 0
+ m_Name: SceneHandling
+ m_TagString: SceneHandling
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1338563913
@@ -1313,6 +1927,106 @@ Transform:
m_Father: {fileID: 1305562546}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1476361894
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1476361898}
+ - component: {fileID: 1476361897}
+ - component: {fileID: 1476361895}
+ - component: {fileID: 1476361896}
+ m_Layer: 0
+ m_Name: OverviewCamera
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1476361895
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1476361894}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ff26db721962cdf4a8edcdfa9a767d2a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ profile: {fileID: 11400000, guid: c5db7bd10fb06224f9f37bc358b18717, type: 2}
+--- !u!114 &1476361896
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1476361894}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 71707d560a6e0444cb9411fba5fe7c6e, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!20 &1476361897
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1476361894}
+ m_Enabled: 0
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+ m_projectionMatrixMode: 1
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_GateFitMode: 2
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: 1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 0
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &1476361898
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1476361894}
+ m_LocalRotation: {x: 0.09992262, y: -0.17979072, z: 0.034280512, w: 0.9780162}
+ m_LocalPosition: {x: 2.758, y: 1.979, z: -2.201}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 11.992001, y: -20.641, z: 1.8230001}
--- !u!1 &1496292466
GameObject:
m_ObjectHideFlags: 0
@@ -1340,7 +2054,7 @@ Transform:
m_GameObject: {fileID: 1496292466}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: -0.1212}
- m_LocalScale: {x: 0.050000057, y: 0.050000057, z: 0.14134}
+ m_LocalScale: {x: 0.02500006, y: 0.02500006, z: 0.14134}
m_Children: []
m_Father: {fileID: 271452339}
m_RootOrder: 2
@@ -1444,6 +2158,7 @@ GameObject:
m_Component:
- component: {fileID: 1717656539}
- component: {fileID: 1717656540}
+ - component: {fileID: 1717656541}
m_Layer: 0
m_Name: LeftController
m_TagString: Untagged
@@ -1463,7 +2178,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 263170245}
- m_RootOrder: 0
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1717656540
MonoBehaviour:
@@ -1515,6 +2230,92 @@ MonoBehaviour:
gripSenseAxisChanged: 0
gripSensePressed: 0
controllerVisible: 1
+--- !u!114 &1717656541
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1717656538}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ee8e7e79b5b4643428b99bb3013c631f, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!1 &1748680266
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1748680268}
+ - component: {fileID: 1748680267}
+ - component: {fileID: 1748680269}
+ - component: {fileID: 1748680270}
+ m_Layer: 0
+ m_Name: MissedCubeHandling
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!65 &1748680267
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1748680266}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 1
+ m_Enabled: 1
+ serializedVersion: 2
+ m_Size: {x: 2.952887, y: 2.4712753, z: 0.07406986}
+ m_Center: {x: 0.013233185, y: 1.1969194, z: 0.042326093}
+--- !u!4 &1748680268
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1748680266}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: -1.458}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 10
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1748680269
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1748680266}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 3e925fc2253875947b69b0d664b40e9c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!54 &1748680270
+Rigidbody:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1748680266}
+ serializedVersion: 2
+ m_Mass: 1
+ m_Drag: 0
+ m_AngularDrag: 0.05
+ m_UseGravity: 0
+ m_IsKinematic: 1
+ m_Interpolate: 0
+ m_Constraints: 126
+ m_CollisionDetection: 0
--- !u!1 &1757943040
GameObject:
m_ObjectHideFlags: 0
@@ -1658,6 +2459,256 @@ Transform:
m_Father: {fileID: 1064304045}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1907680164
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1907680166}
+ - component: {fileID: 1907680165}
+ m_Layer: 0
+ m_Name: ScoreHandling
+ m_TagString: ScoreHandling
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!114 &1907680165
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1907680164}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 2cf41fabea98c844dae4d950b6c7db2a, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ ActualScore: 0
+ ComboHits: 0
+ ComboFactor: 1
+ MissedNotes: 0
+--- !u!4 &1907680166
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1907680164}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: -0.51, z: 12.79}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1914540933
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1914540938}
+ - component: {fileID: 1914540937}
+ - component: {fileID: 1914540936}
+ - component: {fileID: 1914540935}
+ - component: {fileID: 1914540934}
+ m_Layer: 0
+ m_Name: CancelText
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!114 &1914540934
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1914540933}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_text: Cancel song in
+ m_isRightToLeft: 0
+ m_fontAsset: {fileID: 11400000, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_sharedMaterial: {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8,
+ type: 2}
+ m_fontSharedMaterials: []
+ m_fontMaterial: {fileID: 0}
+ m_fontMaterials: []
+ m_fontColor32:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_fontColor: {r: 1, g: 1, b: 1, a: 1}
+ m_enableVertexGradient: 0
+ m_colorMode: 0
+ m_fontColorGradient:
+ topLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ topRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomLeft: {r: 0.7490196, g: 0, b: 0, a: 1}
+ bottomRight: {r: 0.7490196, g: 0, b: 0, a: 1}
+ m_fontColorGradientPreset: {fileID: 0}
+ m_spriteAsset: {fileID: 0}
+ m_tintAllSprites: 0
+ m_overrideHtmlColors: 0
+ m_faceColor:
+ serializedVersion: 2
+ rgba: 4294967295
+ m_outlineColor:
+ serializedVersion: 2
+ rgba: 4278190080
+ m_fontSize: 36
+ m_fontSizeBase: 36
+ m_fontWeight: 400
+ m_enableAutoSizing: 0
+ m_fontSizeMin: 18
+ m_fontSizeMax: 72
+ m_fontStyle: 0
+ m_textAlignment: 258
+ m_characterSpacing: 0
+ m_wordSpacing: 0
+ m_lineSpacing: 0
+ m_lineSpacingMax: 0
+ m_paragraphSpacing: 0
+ m_charWidthMaxAdj: 0
+ m_enableWordWrapping: 1
+ m_wordWrappingRatios: 0.4
+ m_overflowMode: 0
+ m_firstOverflowCharacterIndex: -1
+ m_linkedTextComponent: {fileID: 0}
+ m_isLinkedTextComponent: 0
+ m_isTextTruncated: 0
+ m_enableKerning: 1
+ m_enableExtraPadding: 0
+ checkPaddingRequired: 0
+ m_isRichText: 1
+ m_parseCtrlCharacters: 1
+ m_isOrthographic: 0
+ m_isCullingEnabled: 0
+ m_ignoreRectMaskCulling: 0
+ m_ignoreCulling: 1
+ m_horizontalMapping: 0
+ m_verticalMapping: 0
+ m_uvLineOffset: 0
+ m_geometrySortingOrder: 0
+ m_VertexBufferAutoSizeReduction: 1
+ m_firstVisibleCharacter: 0
+ m_useMaxVisibleDescender: 1
+ m_pageToDisplay: 1
+ m_margin: {x: -7.5584993, y: 0, z: 0, w: 0}
+ m_textInfo:
+ textComponent: {fileID: 1914540934}
+ characterCount: 14
+ spriteCount: 0
+ spaceCount: 2
+ wordCount: 3
+ linkCount: 0
+ lineCount: 1
+ pageCount: 1
+ materialCount: 1
+ m_isUsingLegacyAnimationComponent: 0
+ m_isVolumetricText: 0
+ m_spriteAnimator: {fileID: 0}
+ m_hasFontAssetChanged: 0
+ m_renderer: {fileID: 1914540937}
+ m_subTextObjects:
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ - {fileID: 0}
+ m_maskType: 0
+--- !u!222 &1914540935
+CanvasRenderer:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1914540933}
+ m_CullTransparentMesh: 0
+--- !u!33 &1914540936
+MeshFilter:
+ m_ObjectHideFlags: 2
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1914540933}
+ m_Mesh: {fileID: 0}
+--- !u!23 &1914540937
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1914540933}
+ m_Enabled: 1
+ m_CastShadows: 0
+ m_ReceiveShadows: 0
+ m_DynamicOccludee: 1
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 21498833784332764, guid: f3b7a41f70d53434f83c3c9dc9a686b8, type: 2}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 0
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+--- !u!224 &1914540938
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1914540933}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 6.282722}
+ m_LocalScale: {x: 0.12872, y: 0.12872, z: 0.10855}
+ m_Children: []
+ m_Father: {fileID: 941341302}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0.39977628, y: 2.369403}
+ m_SizeDelta: {x: 20, y: 5}
+ m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1956182340
GameObject:
m_ObjectHideFlags: 0
@@ -1763,7 +2814,7 @@ Transform:
m_GameObject: {fileID: 2141932675}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0.424}
- m_LocalScale: {x: 0.050000057, y: 0.050000057, z: 0.93303996}
+ m_LocalScale: {x: 0.02500006, y: 0.02500006, z: 0.93303996}
m_Children: []
m_Father: {fileID: 271452339}
m_RootOrder: 1
diff --git a/Assets/_Scenes/ScoreSummary.unity b/Assets/_Scenes/ScoreSummary.unity
new file mode 100644
index 00000000..74704d61
--- /dev/null
+++ b/Assets/_Scenes/ScoreSummary.unity
@@ -0,0 +1,183 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 9
+ m_Fog: 1
+ m_FogColor: {r: 0, g: 0.28627452, b: 0.44313726, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.03
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_IndirectSpecularColor: {r: 0.12731749, g: 0.13414757, b: 0.1210787, a: 1}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 11
+ m_GIWorkflowMode: 0
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 1
+ m_LightmapEditorSettings:
+ serializedVersion: 10
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_FinalGather: 0
+ m_FinalGatherFiltering: 1
+ m_FinalGatherRayCount: 256
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 1
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 500
+ m_PVRBounces: 2
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVRFilteringMode: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 5
+ m_PVRFilteringGaussRadiusAO: 2
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ShowResolutionOverlay: 1
+ m_LightingDataAsset: {fileID: 0}
+ m_UseShadowmask: 1
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 2
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ accuratePlacement: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1001 &4010499429930999615
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 354525714606691059, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_Name
+ value: ScoreSummary
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalPosition.x
+ value: -2.36
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0.54
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalPosition.z
+ value: -5.841
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_RootOrder
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 7783067646068144722, guid: 2847a8abbe98c4447b30ef4e85ac4fb3,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 2847a8abbe98c4447b30ef4e85ac4fb3, type: 3}
diff --git a/Assets/_Scenes/ScoreSummary.unity.meta b/Assets/_Scenes/ScoreSummary.unity.meta
new file mode 100644
index 00000000..ef7265f0
--- /dev/null
+++ b/Assets/_Scenes/ScoreSummary.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: e647770003f11f54aa9d7ae2870d1ad2
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Scripts/AudioHandling.cs b/Assets/_Scripts/AudioHandling.cs
new file mode 100644
index 00000000..9e495d62
--- /dev/null
+++ b/Assets/_Scripts/AudioHandling.cs
@@ -0,0 +1,62 @@
+using System;
+using System.Linq;
+using UnityEngine;
+using static NotesSpawner;
+
+public class AudioHandling : MonoBehaviour
+{
+ public AudioClip[] BeatHitSounds;
+ public bool UseSoundFX;
+
+ private void Awake()
+ {
+ if (PlayerPrefs.GetInt("UseSoundFX") == 1)
+ {
+ UseSoundFX = true;
+ }
+ else if (PlayerPrefs.GetInt("UseSoundFX") == 0)
+ {
+ UseSoundFX = false;
+ }
+ }
+
+ public AudioClip GetAudioClip(CutDirection direction)
+ {
+ int rand = UnityEngine.Random.Range(1, 10);
+ var dir = CutDirectionToSound(direction);
+ return BeatHitSounds.ToList().First(a => a.name == $"hit{rand}{dir}");
+ }
+
+ private string CutDirectionToSound(CutDirection direction)
+ {
+ var soundPostFix = String.Empty;
+
+ switch (direction)
+ {
+ case CutDirection.NONDIRECTION:
+ case CutDirection.TOP:
+ case CutDirection.BOTTOM:
+ break;
+ case CutDirection.LEFT:
+ soundPostFix = "left";
+ break;
+ case CutDirection.RIGHT:
+ soundPostFix = "right";
+ break;
+ case CutDirection.TOPLEFT:
+ soundPostFix = "left";
+ break;
+ case CutDirection.TOPRIGHT:
+ soundPostFix = "right";
+ break;
+ case CutDirection.BOTTOMLEFT:
+ soundPostFix = "left";
+ break;
+ case CutDirection.BOTTOMRIGHT:
+ soundPostFix = "right";
+ break;
+ }
+
+ return soundPostFix;
+ }
+}
diff --git a/Assets/_Scripts/AudioHandling.cs.meta b/Assets/_Scripts/AudioHandling.cs.meta
new file mode 100644
index 00000000..753c18ca
--- /dev/null
+++ b/Assets/_Scripts/AudioHandling.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 14fe0dd256440874fa0e1f120708ddfa
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Scripts/CancelSceneHandling.cs b/Assets/_Scripts/CancelSceneHandling.cs
new file mode 100644
index 00000000..609ddf52
--- /dev/null
+++ b/Assets/_Scripts/CancelSceneHandling.cs
@@ -0,0 +1,101 @@
+using System.Collections;
+using TMPro;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+public class CancelSceneHandling : MonoBehaviour
+{
+ public TextMeshPro CancelText;
+ public TextMeshPro CancelTimeoutText;
+
+ float CancelTime = 3.0f;
+ bool TriggerOnePressed;
+ bool TriggerTwoPressed;
+ SceneHandling SceneHandling;
+
+
+ private void Awake()
+ {
+ SceneHandling = GameObject.FindGameObjectWithTag("SceneHandling").GetComponent();
+ }
+
+ private void LateUpdate()
+ {
+ if (TriggerOnePressed && TriggerTwoPressed)
+ {
+ if (CancelTime == 0)
+ {
+ TriggerOnePressed = false;
+ TriggerTwoPressed = false;
+ CancelText.gameObject.SetActive(false);
+ CancelTimeoutText.gameObject.SetActive(false);
+ StartCoroutine(LoadMenu());
+ }
+
+ CancelTime -= Time.deltaTime;
+
+ if (CancelTime <= 0)
+ {
+ CancelTime = 0;
+ }
+
+ CancelTimeoutText.text = (CancelTime % 60).ToString("F1");
+ }
+ }
+
+ private IEnumerator LoadMenu()
+ {
+ yield return SceneHandling.LoadScene("Menu", LoadSceneMode.Additive);
+ yield return SceneHandling.UnloadScene("OpenSaber");
+ }
+
+ internal void TriggerReleased()
+ {
+ if (!SceneHandling.IsSceneLoaded("OpenSaber"))
+ {
+ return;
+ }
+
+ if (TriggerTwoPressed)
+ {
+ TriggerTwoPressed = false;
+ }
+ else
+ {
+ TriggerOnePressed = false;
+ }
+
+ Reset();
+ }
+
+ internal void TriggerPressed()
+ {
+ if (!SceneHandling.IsSceneLoaded("OpenSaber"))
+ {
+ return;
+ }
+
+ if (TriggerOnePressed)
+ {
+ TriggerTwoPressed = true;
+ ShowText();
+ }
+ else
+ {
+ TriggerOnePressed = true;
+ }
+ }
+
+ private void ShowText()
+ {
+ CancelText.gameObject.SetActive(true);
+ CancelTimeoutText.gameObject.SetActive(true);
+ }
+
+ private void Reset()
+ {
+ CancelTime = 3.0f;
+ CancelText.gameObject.SetActive(false);
+ CancelTimeoutText.gameObject.SetActive(false);
+ }
+}
diff --git a/Assets/_Scripts/CancelSceneHandling.cs.meta b/Assets/_Scripts/CancelSceneHandling.cs.meta
new file mode 100644
index 00000000..58f3ed58
--- /dev/null
+++ b/Assets/_Scripts/CancelSceneHandling.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: ffe69393bbf57134a95114ab2e2de0dd
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Scripts/CubeHandling.cs b/Assets/_Scripts/CubeHandling.cs
index 17d39bb9..d6384166 100644
--- a/Assets/_Scripts/CubeHandling.cs
+++ b/Assets/_Scripts/CubeHandling.cs
@@ -1,4 +1,4 @@
-/*
+/*
* The speed calculation was taken from the project:
* BeatSaver Viewer (https://github.com/supermedium/beatsaver-viewer) and ported to C#.
*
@@ -9,32 +9,111 @@
* the source code under MIT license!
*/
using UnityEngine;
+using static NotesSpawner;
public class CubeHandling : MonoBehaviour
{
- public float AnticipationPosition;
- public float Speed;
- public double WarmUpPosition;
+ public float _songTime;
- void LateUpdate()
+ public Note _note;
+ public NotesSpawner _refNotesSpawner;
+
+ public Vector3 _startPos;
+ public Vector3 _midPos;
+ public Vector3 _endPos;
+
+ void Update()
{
- if (transform.position.z < AnticipationPosition)
+ _songTime = _refNotesSpawner.audioSource.time + Time.smoothDeltaTime;
+ float songTimeDistance = _songTime - (((float)_note.Time * _refNotesSpawner._BeatPerSec - _refNotesSpawner._spawnOffset));
+
+ if (songTimeDistance >= BeatsConstants.BEAT_WARMUP_SPEED / _refNotesSpawner._BeatPerMin)
{
- var newPositionZ = transform.position.z + BeatsConstants.BEAT_WARMUP_SPEED * (Time.deltaTime / 1000);
- // Warm up / warp in.
- if (newPositionZ < AnticipationPosition)
+ float _songTimeOffset = _songTime - (((float)_note.Time * _refNotesSpawner._BeatPerSec - _refNotesSpawner._spawnOffset) + (BeatsConstants.BEAT_WARMUP_SPEED / _refNotesSpawner._BeatPerMin));
+ float _songTimeOffsetPercent = _songTimeOffset / (BeatsConstants.BEAT_WARMUP_OFFSET / _refNotesSpawner._noteSpeed);
+
+ if (_songTimeOffsetPercent >= 1f)
{
- transform.position.Set(transform.position.x,transform.position.y, newPositionZ);
- }
- else
- {
- transform.position.Set(transform.position.x, transform.position.y, AnticipationPosition);
+ transform.position = new Vector3(_startPos.x, _startPos.y += 1000f, _startPos.z);
+ transform.rotation = Quaternion.identity;
+ gameObject.SetActive(false);
+ return;
}
+
+ Vector3 vector = new Vector3(_midPos.x, _midPos.y, 0);
+ vector.z = Mathf.LerpUnclamped(_midPos.z + BeatsConstants.SWORD_OFFSET * (_songTimeOffsetPercent > 0.5f ? 1 : _songTimeOffsetPercent * 2), _endPos.z + BeatsConstants.SWORD_OFFSET, _songTimeOffsetPercent);
+ transform.position = vector;
}
else
{
- // Standard moving.
- transform.position -= transform.forward * Speed * (Time.deltaTime);
+ transform.position = Vector3.Lerp(_startPos, _midPos, songTimeDistance / (BeatsConstants.BEAT_WARMUP_SPEED / _refNotesSpawner._BeatPerMin));
+ }
+ }
+
+ public void SetupNote(Vector3 startPos, Vector3 midPos, Vector3 endPos, NotesSpawner _notesSpawner, Note note)
+ {
+ _refNotesSpawner = _notesSpawner;
+ _note = note;
+
+ _startPos = startPos;
+ _midPos = midPos;
+ _endPos = endPos;
+
+ _startPos.z += BeatsConstants.SWORD_OFFSET;
+ _midPos.z += BeatsConstants.SWORD_OFFSET;
+ _endPos.z += BeatsConstants.SWORD_OFFSET;
+
+ SetRotation();
+ }
+
+ public void SetRotation()
+ {
+ Quaternion _Rotation = default;
+
+ switch (_note.CutDirection)
+ {
+ case CutDirection.BOTTOM:
+ _Rotation.eulerAngles = new Vector3(0f, 0f, 180f);
+ break;
+ case CutDirection.TOP:
+ _Rotation = Quaternion.identity;
+ break;
+ case CutDirection.RIGHT:
+ _Rotation.eulerAngles = new Vector3(0f, 0f, 90f);
+ break;
+ case CutDirection.LEFT:
+ _Rotation.eulerAngles = new Vector3(0f, 0f, -90f);
+ break;
+ case CutDirection.BOTTOMLEFT:
+ _Rotation.eulerAngles = new Vector3(0f, 0f, -135f);
+ break;
+ case CutDirection.BOTTOMRIGHT:
+ _Rotation.eulerAngles = new Vector3(0f, 0f, 135f);
+ break;
+ case CutDirection.TOPLEFT:
+ _Rotation.eulerAngles = new Vector3(0f, 0f, -45f);
+ break;
+ case CutDirection.TOPRIGHT:
+ _Rotation.eulerAngles = new Vector3(0f, 0f, 45f);
+ break;
+ default:
+ _Rotation = Quaternion.identity;
+ break;
}
+
+ if ((int)_note.CutDirection >= 1000 && (int)_note.CutDirection <= 1360)
+ {
+ int angle = 1000 - (int)_note.CutDirection;
+ _Rotation = default(Quaternion);
+ _Rotation.eulerAngles = new Vector3(0f, 0f, 1000 - (int)_note.CutDirection);
+ }
+ else if ((int)_note.CutDirection >= 2000 && (int)_note.CutDirection <= 2360)
+ {
+ int angle = 2000 - (int)_note.CutDirection;
+ _Rotation = default(Quaternion);
+ _Rotation.eulerAngles = new Vector3(0f, 0f, 2000 - (int)_note.CutDirection);
+ }
+
+ transform.localRotation = _Rotation;
}
}
diff --git a/Assets/_Scripts/FillHighscore.cs b/Assets/_Scripts/FillHighscore.cs
new file mode 100644
index 00000000..080c1b3a
--- /dev/null
+++ b/Assets/_Scripts/FillHighscore.cs
@@ -0,0 +1,69 @@
+using System;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class FillHighscore : MonoBehaviour
+{
+ public Text[] Highscore;
+ public Text[] HighscoreName;
+ public Text CurrentScore;
+ public Text HighScoreTitle;
+
+ private HighScore.HighScore highScore = new HighScore.HighScore();
+ private HighScore.HighScoreLocal highScoreLocal = new HighScore.HighScoreLocal();
+
+ private SongSettings SongSettings;
+ private ScoreHandling ScoreHandling;
+
+ private void Awake()
+ {
+ SongSettings = GameObject.FindGameObjectWithTag("SongSettings").GetComponent();
+ ScoreHandling = GameObject.FindGameObjectWithTag("ScoreHandling").GetComponent();
+ var playingMethod = SongSettings.CurrentSong.PlayingMethods[SongSettings.CurrentSong.SelectedPlayingMethod]?.CharacteristicName;
+ if (playingMethod == null || playingMethod.Equals("Standard", StringComparison.InvariantCultureIgnoreCase))
+ {
+ playingMethod = string.Empty;
+ }
+
+ highScoreLocal.AddHighScoreToSong(SongSettings.CurrentSong.Hash, PlayerPrefs.GetString("Username"), SongSettings.CurrentSong.SelectedDifficulty, playingMethod, ScoreHandling.ActualScore);
+
+ if (PlayerPrefs.GetInt("UseGlobalHighscore") == 1)
+ {
+ HighScoreTitle.text = "GLOBAL HIGHSCORES";
+
+ highScore.AddHighScoreToSong(SongSettings.CurrentSong.Hash, PlayerPrefs.GetString("Username"), SongSettings.CurrentSong.Name, SongSettings.CurrentSong.SelectedDifficulty, playingMethod, ScoreHandling.ActualScore);
+ var highscoreList = highScore.GetFirstTenHighScoreOfSong(SongSettings.CurrentSong.Hash, SongSettings.CurrentSong.SelectedDifficulty, playingMethod);
+
+ for (int i = 0; i < highscoreList.Count; i++)
+ {
+ Highscore[i].text = highscoreList[i].Score.ToString();
+ HighscoreName[i].text = highscoreList[i].Username;
+ if (PlayerPrefs.GetString("Username").Equals(highscoreList[i].Username))
+ {
+ Highscore[i].color = new Color(0, 72, 191, 255);
+ HighscoreName[i].color = new Color(0, 72, 191, 255);
+ }
+ else
+ {
+ Highscore[i].color = HighScoreTitle.color;
+ HighscoreName[i].color = HighScoreTitle.color;
+ }
+ }
+ }
+ else
+ {
+ HighScoreTitle.text = "LOCAL HIGHSCORES";
+
+ var highscoreListLocal = highScoreLocal.GetFirstTenHighScoreOfSong(SongSettings.CurrentSong.Hash, SongSettings.CurrentSong.SelectedDifficulty, playingMethod);
+ string formatStringLocal = Highscore[0].text;
+
+ for (int i = 0; i < highscoreListLocal.Count; i++)
+ {
+ Highscore[i].text = highscoreListLocal[i].Score.ToString();
+ HighscoreName[i].text = highscoreListLocal[i].Username;
+ }
+ }
+
+ CurrentScore.text = ScoreHandling.ActualScore.ToString();
+ }
+}
diff --git a/Assets/_Scripts/FillHighscore.cs.meta b/Assets/_Scripts/FillHighscore.cs.meta
new file mode 100644
index 00000000..f3425704
--- /dev/null
+++ b/Assets/_Scripts/FillHighscore.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 61fbca0bf4ebd1d4b9e7476caaa7a334
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Scripts/FillHighscoreInMenu.cs b/Assets/_Scripts/FillHighscoreInMenu.cs
new file mode 100644
index 00000000..7cb89908
--- /dev/null
+++ b/Assets/_Scripts/FillHighscoreInMenu.cs
@@ -0,0 +1,79 @@
+using System;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class FillHighscoreInMenu : MonoBehaviour
+{
+ public Text[] Highscore;
+ public Text[] HighscoreName;
+ public Text HighScoreTitle;
+
+ private HighScore.HighScore highScore = new HighScore.HighScore();
+ private HighScore.HighScoreLocal highScoreLocal = new HighScore.HighScoreLocal();
+
+ private SongSettings SongSettings;
+
+ public void Awake()
+ {
+ SongSettings = GameObject.FindGameObjectWithTag("SongSettings").GetComponent();
+ }
+
+ public void ShowHighscore()
+ {
+ foreach (var entry in Highscore)
+ {
+ entry.text = String.Empty;
+ }
+
+ foreach (var entry in HighscoreName)
+ {
+ entry.text = String.Empty;
+ }
+
+ if (SongSettings == null)
+ {
+ SongSettings = GameObject.FindGameObjectWithTag("SongSettings").GetComponent();
+ }
+
+ var playingMethod = SongSettings.CurrentSong.PlayingMethods[SongSettings.CurrentSong.SelectedPlayingMethod]?.CharacteristicName;
+ if (playingMethod == null || playingMethod.Equals("Standard", StringComparison.InvariantCultureIgnoreCase))
+ {
+ playingMethod = string.Empty;
+ }
+
+ if (PlayerPrefs.GetInt("UseGlobalHighscore") == 1)
+ {
+ HighScoreTitle.text = "GLOBAL HIGHSCORES";
+
+ var highscoreList = highScore.GetFirstTenHighScoreOfSong(SongSettings.CurrentSong.Hash, SongSettings.CurrentSong.SelectedDifficulty, playingMethod, false);
+
+ for (int i = 0; i < highscoreList.Count; i++)
+ {
+ Highscore[i].text = highscoreList[i].Score.ToString();
+ HighscoreName[i].text = highscoreList[i].Username;
+ if (PlayerPrefs.GetString("Username").Equals(highscoreList[i].Username))
+ {
+ Highscore[i].color = new Color(0, 72, 191, 255);
+ HighscoreName[i].color = new Color(0, 72, 191, 255);
+ }
+ else
+ {
+ Highscore[i].color = HighScoreTitle.color;
+ HighscoreName[i].color = HighScoreTitle.color;
+ }
+ }
+ }
+ else
+ {
+ HighScoreTitle.text = "LOCAL HIGHSCORES";
+
+ var highscoreListLocal = highScoreLocal.GetFirstTenHighScoreOfSong(SongSettings.CurrentSong.Hash, SongSettings.CurrentSong.SelectedDifficulty, playingMethod);
+
+ for (int i = 0; i < highscoreListLocal.Count; i++)
+ {
+ Highscore[i].text = highscoreListLocal[i].Score.ToString();
+ HighscoreName[i].text = highscoreListLocal[i].Username;
+ }
+ }
+ }
+}
diff --git a/Assets/_Scripts/FillHighscoreInMenu.cs.meta b/Assets/_Scripts/FillHighscoreInMenu.cs.meta
new file mode 100644
index 00000000..b4589b5e
--- /dev/null
+++ b/Assets/_Scripts/FillHighscoreInMenu.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: fd473ebc9aba60e4eadfde178e7d921a
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Scripts/HighScore.cs b/Assets/_Scripts/HighScore.cs
new file mode 100644
index 00000000..2fdd1e6f
--- /dev/null
+++ b/Assets/_Scripts/HighScore.cs
@@ -0,0 +1,293 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using LibGit2Sharp;
+using System.Linq;
+
+namespace HighScore
+{
+ public class HighScore
+ {
+ private readonly string UserName = String.Empty;
+ private readonly string Token = String.Empty;
+ private readonly string RepoURL = String.Empty;
+ private readonly string HighScorePath = String.Empty;
+ private readonly string BranchName = String.Empty;
+
+ public void Init()
+ {
+ if (Directory.Exists(HighScorePath))
+ {
+ try
+ {
+ CheckoutBranch();
+ ResetRepo();
+ UpdateRepo();
+ return;
+ }
+ catch (Exception)
+ {
+ Directory.Delete(HighScorePath, true);
+ }
+ }
+
+ CloneRepo();
+ }
+
+ private void CloneRepo()
+ {
+ var co = new CloneOptions
+ {
+ CredentialsProvider = (url, user, cred) => new UsernamePasswordCredentials
+ {
+ Username = UserName,
+ Password = Token
+ }
+ };
+ Repository.Clone(RepoURL, HighScorePath, co);
+
+ CheckoutBranch();
+ }
+
+ private void CheckoutBranch()
+ {
+ using (var repo = new Repository(HighScorePath))
+ {
+ var localBranch = repo.Branches[BranchName];
+ if (localBranch == null)
+ {
+ var remoteBranch = repo.Branches["origin/" + BranchName];
+ localBranch = repo.CreateBranch(BranchName, remoteBranch.Tip);
+
+ repo.Branches.Update(localBranch, b =>
+ {
+ b.UpstreamBranch = "refs/heads/" + BranchName;
+ b.Remote = "origin";
+ });
+ }
+
+ if (repo.Head.CanonicalName != repo.Branches[BranchName].CanonicalName)
+ {
+ Commands.Checkout(repo, repo.Branches[BranchName]);
+ }
+ }
+ }
+
+ private void UpdateRepo()
+ {
+ using (var repo = new Repository(HighScorePath))
+ {
+ // Credential information to fetch
+ var options = new PullOptions
+ {
+ FetchOptions = new FetchOptions
+ {
+ CredentialsProvider = (url, usernameFromUrl, types) =>
+ new UsernamePasswordCredentials { Username = UserName, Password = Token }
+ }
+ };
+
+ // User information to create a merge commit
+ var signature = new Signature(
+ new Identity(UserName, "@none"), DateTimeOffset.Now);
+
+ // Pull
+ var result = Commands.Pull(repo, signature, options);
+ if (result.Status == MergeStatus.Conflicts)
+ {
+ CheckoutBranch();
+ ResetRepo();
+ UpdateRepo();
+ }
+ }
+ }
+
+ private void ResetRepo()
+ {
+ using (var repo = new Repository(HighScorePath))
+ {
+ var origin = repo.Branches["origin/" + BranchName];
+ repo.Reset(ResetMode.Hard, origin.Tip);
+ }
+ }
+
+ private void CommitToRepo(string file, string message)
+ {
+ using (var repo = new Repository(HighScorePath))
+ {
+ repo.Index.Add(file);
+ repo.Index.Write();
+
+ var author = new Signature(UserName, "@none", DateTime.Now);
+ var committer = author;
+
+ repo.Commit(message, author, committer);
+ }
+ }
+
+ private void PushToRepo()
+ {
+ using (var repo = new Repository(HighScorePath))
+ {
+ var options = new PushOptions
+ {
+ CredentialsProvider = (url, usernameFromUrl, types) =>
+ new UsernamePasswordCredentials { Username = UserName, Password = Token }
+ };
+ repo.Network.Push(repo.Branches[BranchName], options);
+ }
+ }
+
+ public void AddHighScoreToSong(string songHash, string userName, string songName, string difficulty, string playingMethod, long score)
+ {
+ if (score == 0)
+ {
+ return;
+ }
+
+ if (!Directory.Exists(Path.Combine(HighScorePath, songHash)))
+ {
+ Directory.CreateDirectory(Path.Combine(HighScorePath, songHash));
+ }
+
+ var existingHighScores = GetHighScoreOfSong(songHash, difficulty, playingMethod);
+
+ var found = false;
+
+ var removed = existingHighScores.RemoveAll(s =>
+ {
+ if (!s.Username.Equals(userName))
+ {
+ return false;
+ }
+
+ found = true;
+
+ return s.Score < score;
+ });
+
+ // HighScore of this user is already higher
+ if (found && removed == 0)
+ {
+ return;
+ }
+
+ existingHighScores.Add(new HighScoreEntry { Username = userName, Score = score });
+ File.WriteAllLines(Path.Combine(HighScorePath, songHash) + "/" + difficulty + playingMethod, existingHighScores.Select(e => e.ToString()).ToArray());
+
+ CommitToRepo(songHash + "/" + difficulty + playingMethod , $"{songName}: {userName} with {score} on {difficulty} {playingMethod}");
+
+ try
+ {
+ PushToRepo();
+ }
+ catch (NonFastForwardException)
+ {
+ CheckoutBranch();
+ UpdateRepo();
+ ResetRepo();
+ AddHighScoreToSong(songHash, userName, songName, difficulty, playingMethod, score);
+ }
+ }
+
+ public List GetHighScoreOfSong(string songHash, string difficulty, string playingMethod, bool updateRepo = true)
+ {
+ if (updateRepo)
+ {
+ CheckoutBranch();
+ UpdateRepo();
+ }
+
+ if (!Directory.Exists(Path.Combine(HighScorePath, songHash)) || !File.Exists(Path.Combine(HighScorePath, songHash) + "/" + difficulty + playingMethod))
+ {
+ return new List();
+ }
+
+ return File.ReadAllLines(Path.Combine(HighScorePath, songHash) + "/" + difficulty + playingMethod).Select(entry => new HighScoreEntry(entry)).ToList();
+ }
+
+ public List GetFirstTenHighScoreOfSong(string songHash, string difficulty, string playingMethod, bool updateRepo = true)
+ {
+ var completeHighscore = GetHighScoreOfSong(songHash, difficulty, playingMethod, updateRepo);
+ if (completeHighscore.Count > 0)
+ {
+ return completeHighscore.OrderByDescending(h => h.Score).Take(10).ToList();
+ }
+ else
+ {
+ return completeHighscore;
+ }
+ }
+ }
+
+ public class HighScoreLocal
+ {
+ private readonly string HighScorePath = "./localhighscore";
+
+ public void Init()
+ {
+ if (!Directory.Exists(Path.Combine(HighScorePath)))
+ {
+ Directory.CreateDirectory(Path.Combine(HighScorePath));
+ }
+ }
+
+ public void AddHighScoreToSong(string songHash, string userName, string difficulty, string playingMethod, long score)
+ {
+ if (!Directory.Exists(Path.Combine(HighScorePath, songHash)))
+ {
+ Directory.CreateDirectory(Path.Combine(HighScorePath, songHash));
+ }
+
+ var existingHighScores = GetHighScoreOfSong(songHash, difficulty, playingMethod);
+
+ existingHighScores.Add(new HighScoreEntry { Username = userName, Score = score });
+ File.WriteAllLines(Path.Combine(HighScorePath, songHash) + "/" + difficulty + playingMethod, existingHighScores.Select(e => e.ToString()).ToArray());
+ }
+
+ public List GetHighScoreOfSong(string songHash, string difficulty, string playingMethod)
+ {
+ if (!Directory.Exists(Path.Combine(HighScorePath, songHash)) || !File.Exists(Path.Combine(HighScorePath, songHash) + "/" + difficulty + playingMethod))
+ {
+ return new List();
+ }
+
+ return File.ReadAllLines(Path.Combine(HighScorePath, songHash) + "/" + difficulty + playingMethod).Select(entry => new HighScoreEntry(entry)).ToList();
+ }
+
+ public List GetFirstTenHighScoreOfSong(string songHash, string difficulty, string playingMethod)
+ {
+ var completeHighscore = GetHighScoreOfSong(songHash, difficulty, playingMethod);
+ if (completeHighscore.Count > 0)
+ {
+ return completeHighscore.OrderByDescending(h => h.Score).Take(10).ToList();
+ }
+ else
+ {
+ return completeHighscore;
+ }
+ }
+ }
+
+ public class HighScoreEntry
+ {
+ public string Username;
+ public long Score;
+
+ public HighScoreEntry(string entry)
+ {
+ Username = entry.Split(new string[] { "##" }, StringSplitOptions.RemoveEmptyEntries)[0];
+ Score = Convert.ToInt64(entry.Split(new string[] { "##" }, StringSplitOptions.RemoveEmptyEntries)[1]);
+ }
+
+ public HighScoreEntry()
+ {
+
+ }
+
+ public override string ToString()
+ {
+ return Username + "##" + Score;
+ }
+ }
+}
diff --git a/Assets/_Scripts/HighScore.cs.meta b/Assets/_Scripts/HighScore.cs.meta
new file mode 100644
index 00000000..7745bc29
--- /dev/null
+++ b/Assets/_Scripts/HighScore.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 92be4648150f801419f95f3010f0d16e
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Scripts/LibGit2Sharp.dll b/Assets/_Scripts/LibGit2Sharp.dll
new file mode 100644
index 00000000..ab396f46
Binary files /dev/null and b/Assets/_Scripts/LibGit2Sharp.dll differ
diff --git a/Assets/_Scripts/LibGit2Sharp.dll.meta b/Assets/_Scripts/LibGit2Sharp.dll.meta
new file mode 100644
index 00000000..ba65b34c
--- /dev/null
+++ b/Assets/_Scripts/LibGit2Sharp.dll.meta
@@ -0,0 +1,33 @@
+fileFormatVersion: 2
+guid: 7c574cad2f2efaf4a8787dc12e09cf92
+PluginImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ iconMap: {}
+ executionOrder: {}
+ defineConstraints: []
+ isPreloaded: 0
+ isOverridable: 0
+ isExplicitlyReferenced: 0
+ validateReferences: 1
+ platformData:
+ - first:
+ Any:
+ second:
+ enabled: 1
+ settings: {}
+ - first:
+ Editor: Editor
+ second:
+ enabled: 0
+ settings:
+ DefaultValueInitialized: true
+ - first:
+ Windows Store Apps: WindowsStoreApps
+ second:
+ enabled: 0
+ settings:
+ CPU: AnyCPU
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Scripts/LoadGameScene.cs b/Assets/_Scripts/LoadGameScene.cs
new file mode 100644
index 00000000..a182b953
--- /dev/null
+++ b/Assets/_Scripts/LoadGameScene.cs
@@ -0,0 +1,15 @@
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+public class LoadGameScene : MonoBehaviour
+{
+ void Start()
+ {
+ Invoke("LoadScene", 5f);
+ }
+
+ void LoadScene()
+ {
+ SceneManager.LoadSceneAsync("PersistentScene", LoadSceneMode.Single);
+ }
+}
diff --git a/Assets/_Scripts/LoadGameScene.cs.meta b/Assets/_Scripts/LoadGameScene.cs.meta
new file mode 100644
index 00000000..bde40f42
--- /dev/null
+++ b/Assets/_Scripts/LoadGameScene.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b6390102b2d4e5a4b8a72e15aeac0a9b
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/_Scripts/LoadSongInfos.cs b/Assets/_Scripts/LoadSongInfos.cs
index aa486011..7b2efc02 100644
--- a/Assets/_Scripts/LoadSongInfos.cs
+++ b/Assets/_Scripts/LoadSongInfos.cs
@@ -3,6 +3,9 @@
using System.IO;
using UnityEngine;
using UnityEngine.UI;
+using System.Security.Cryptography;
+using System.Text;
+using System.Linq;
public class LoadSongInfos : MonoBehaviour
{
@@ -49,20 +52,28 @@ private void OnEnable()
song.BPM = infoFile.GetNumber("_beatsPerMinute").ToString();
song.CoverImagePath = Path.Combine(dir, infoFile.GetString("_coverImageFilename"));
song.AudioFilePath = Path.Combine(dir, infoFile.GetString("_songFilename"));
- song.Difficulties = new List();
+ song.PlayingMethods = new List();
var difficultyBeatmapSets = infoFile.GetArray("_difficultyBeatmapSets");
foreach (var beatmapSets in difficultyBeatmapSets)
{
+ PlayingMethod playingMethod = new PlayingMethod();
+ playingMethod.CharacteristicName = beatmapSets.Obj.GetString("_beatmapCharacteristicName");
+ playingMethod.Difficulties = new List();
+
foreach (var difficultyBeatmaps in beatmapSets.Obj.GetArray("_difficultyBeatmaps"))
{
- song.Difficulties.Add(difficultyBeatmaps.Obj.GetString("_difficulty"));
+ playingMethod.Difficulties.Add(difficultyBeatmaps.Obj.GetString("_difficulty"));
}
+
+ song.PlayingMethods.Add(playingMethod);
}
AllSongs.Add(song);
}
}
+
+ AllSongs = AllSongs.OrderBy(song => song.Name).ToList();
}
}
@@ -106,6 +117,30 @@ public class Song
public string AuthorName { get; set; }
public string BPM { get; set; }
public string CoverImagePath { get; set; }
- public List Difficulties { get; set; }
+ public List PlayingMethods { get; set; }
+ public int SelectedPlayingMethod { get; set; }
public string SelectedDifficulty { get; set; }
+
+ public string Hash
+ {
+ get
+ {
+ using (SHA1 hashGen = SHA1.Create())
+ {
+ var hash = hashGen.ComputeHash(Encoding.UTF8.GetBytes(Name + AuthorName + BPM));
+ StringBuilder builder = new StringBuilder();
+ for (int i = 0; i < hash.Length; i++)
+ {
+ builder.Append(hash[i].ToString("x2"));
+ }
+ return builder.ToString();
+ }
+ }
+ }
+}
+
+public class PlayingMethod
+{
+ public string CharacteristicName { get; set; }
+ public List Difficulties { get; set; }
}
diff --git a/Assets/_Scripts/MainMenu.cs b/Assets/_Scripts/MainMenu.cs
index 86e77023..c1c9d6f2 100644
--- a/Assets/_Scripts/MainMenu.cs
+++ b/Assets/_Scripts/MainMenu.cs
@@ -1,6 +1,8 @@
-using System.Collections;
+using System;
+using System.Collections;
using System.Collections.Generic;
using System.IO;
+using System.Linq;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.Networking;
@@ -9,17 +11,23 @@
public class MainMenu : MonoBehaviour
{
- public GameObject SongChooser;
public LoadSongInfos SongInfos;
- public GameObject PanelAreYouSure;
- public GameObject LevelChooser;
public GameObject LevelButtonTemplate;
- public GameObject Title;
- public GameObject NoSongsFound;
+ public GameObject DifficultyChooser;
+ public GameObject[] MenuPanels;
+ public Text UseGlobalHighscore;
+ public Text Username;
+ public InputField UserInputField;
+ public Text UseSoundFX;
public AudioSource SongPreview;
+ public FillHighscoreInMenu MenuHighscore;
private SongSettings Songsettings;
private SceneHandling SceneHandling;
+ private ScoreHandling ScoreHandling;
+ private AudioHandling AudioHandling;
+
+ private HighScore.HighScore score = new HighScore.HighScore();
AudioClip PreviewAudioClip = null;
bool PlayNewPreview = false;
@@ -28,29 +36,27 @@ private void Awake()
{
Songsettings = GameObject.FindGameObjectWithTag("SongSettings").GetComponent();
SceneHandling = GameObject.FindGameObjectWithTag("SceneHandling").GetComponent();
+ ScoreHandling = GameObject.FindGameObjectWithTag("ScoreHandling").GetComponent();
+ AudioHandling = GameObject.FindGameObjectWithTag("AudioHandling").GetComponent();
}
public void ShowSongs()
{
if (SongInfos.AllSongs.Count == 0)
{
- Title.gameObject.SetActive(false);
- NoSongsFound.gameObject.SetActive(true);
+ DisplayPanel("NoSongsFound");
return;
}
Songsettings.CurrentSong = SongInfos.AllSongs[SongInfos.CurrentSong];
- Title.gameObject.SetActive(false);
- PanelAreYouSure.gameObject.SetActive(false);
- LevelChooser.gameObject.SetActive(false);
- SongChooser.gameObject.SetActive(true);
+ DisplayPanel("SongChooser");
var song = SongInfos.GetCurrentSong();
SongInfos.SongName.text = song.Name;
SongInfos.Artist.text = song.AuthorName;
SongInfos.BPM.text = song.BPM;
- SongInfos.Levels.text = song.Difficulties.Count.ToString();
+ SongInfos.Levels.text = song.PlayingMethods[0].Difficulties.Count.ToString();
byte[] byteArray = File.ReadAllBytes(song.CoverImagePath);
Texture2D sampleTexture = new Texture2D(2, 2);
@@ -61,9 +67,73 @@ public void ShowSongs()
SongInfos.Cover.texture = sampleTexture;
}
+ LoadSong();
+ MenuHighscore.ShowHighscore();
+
StartCoroutine(PreviewSong(Songsettings.CurrentSong.AudioFilePath));
}
+ public void ShowSettings()
+ {
+ SongPreview.Stop();
+
+ DisplayPanel("Settings");
+
+ if (PlayerPrefs.GetInt("UseGlobalHighscore") == 0)
+ {
+ UseGlobalHighscore.text = "off";
+ }
+ else if (PlayerPrefs.GetInt("UseGlobalHighscore") == 1)
+ {
+ UseGlobalHighscore.text = "on";
+ }
+
+ if (PlayerPrefs.GetInt("UseSoundFX") == 0)
+ {
+ UseSoundFX.text = "off";
+ }
+ else if (PlayerPrefs.GetInt("UseSoundFX") == 1)
+ {
+ UseSoundFX.text = "on";
+ }
+
+ if (string.IsNullOrWhiteSpace(PlayerPrefs.GetString("Username")))
+ {
+ Username.text = "Player" + UnityEngine.Random.Range(0, int.MaxValue);
+ PlayerPrefs.SetString("Username", Username.text);
+ }
+ else
+ {
+ Username.text = PlayerPrefs.GetString("Username");
+ }
+ }
+
+ public void ShowCredits()
+ {
+ SongPreview.Stop();
+ DisplayPanel("Credits");
+ }
+
+ public void ClickKey(string character)
+ {
+ UserInputField.text += character;
+ }
+
+ public void Backspace()
+ {
+ if (UserInputField.text.Length > 0)
+ {
+ UserInputField.text = UserInputField.text.Substring(0, UserInputField.text.Length - 1);
+ }
+ }
+
+ public void SetUsername()
+ {
+ Username.text = UserInputField.text;
+ PlayerPrefs.SetString("Username", Username.text);
+ UserInputField.text = "";
+ }
+
public IEnumerator PreviewSong(string audioFilePath)
{
SongPreview.Stop();
@@ -107,7 +177,7 @@ public void NextSong()
SongInfos.SongName.text = song.Name;
SongInfos.Artist.text = song.AuthorName;
SongInfos.BPM.text = song.BPM;
- SongInfos.Levels.text = song.Difficulties.Count.ToString();
+ SongInfos.Levels.text = song.PlayingMethods[0].Difficulties.Count.ToString();
byte[] byteArray = File.ReadAllBytes(song.CoverImagePath);
Texture2D sampleTexture = new Texture2D(2, 2);
@@ -118,6 +188,9 @@ public void NextSong()
SongInfos.Cover.texture = sampleTexture;
}
+ LoadSong();
+ MenuHighscore.ShowHighscore();
+
StartCoroutine(PreviewSong(Songsettings.CurrentSong.AudioFilePath));
}
@@ -128,7 +201,7 @@ public void PreviousSong()
SongInfos.SongName.text = song.Name;
SongInfos.Artist.text = song.AuthorName;
SongInfos.BPM.text = song.BPM;
- SongInfos.Levels.text = song.Difficulties.Count.ToString();
+ SongInfos.Levels.text = song.PlayingMethods[0].Difficulties.Count.ToString();
byte[] byteArray = File.ReadAllBytes(song.CoverImagePath);
Texture2D sampleTexture = new Texture2D(2, 2);
@@ -139,95 +212,187 @@ public void PreviousSong()
SongInfos.Cover.texture = sampleTexture;
}
+ LoadSong();
+ MenuHighscore.ShowHighscore();
+
StartCoroutine(PreviewSong(Songsettings.CurrentSong.AudioFilePath));
}
public void LoadSong()
{
- SongPreview.Stop();
var song = SongInfos.GetCurrentSong();
- if(song.Difficulties.Count > 1)
- {
- foreach (var gameObj in LevelChooser.GetComponentsInChildren