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Performing "debug" build using /usr/bin/ldc2 for x86_64.
godot-dlang:util 0.7.0: building configuration "library"...
utf_bc 0.2.1: building configuration "library"...
godot-dlang 0.7.0: building configuration "default"...
Running pre-build commands...
../../.dub/packages/godot-dlang-0.7.0/godot-dlang/src/godot/variant.d(716,43): Error: => shortened method not enabled, compile with compiler switch `-preview=shortenedMethods`
../../.dub/packages/godot-dlang-0.7.0/godot-dlang/src/godot/variant.d(718,43): Error: => shortened method not enabled, compile with compiler switch `-preview=shortenedMethods`
/usr/bin/ldc2 failed with exit code 1.
$ ldc2 --version
LDC - the LLVM D compiler (1.30.0):
based on DMD v2.100.1 and LLVM 14.0.6
built with LDC - the LLVM D compiler (1.30.0)
Default target: x86_64-pc-linux-gnu
Host CPU: goldmont
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Tell me what I'm doing wrong?
$ cat dub.json
$ dub build --force
$ ldc2 --version
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