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# CnC_Remastered_Collection | ||
# Command & Conquer Remastered Collection | ||
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This repository includes source code for TiberianDawn.dll, RedAlert.dll and the Map Editor for the Command & Conquer Remastered Collection. This release provides support to the [Steam Workshop](https://steamcommunity.com/workshop/browse/?appid=1213210) for the C&C Remaster Collection. | ||
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## Dependencies | ||
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The following dependencies must be installed to successfully build the solution; | ||
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- Windows 8.1 SDK | ||
- MFC for Visual Studio C++ | ||
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## Compiling (Win32 Only) | ||
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To use the compiled binaries, you must own the game. The C&C Remastered Collection is available for purchase on [EA App](https://www.ea.com/games/command-and-conquer/command-and-conquer-remastered/buy/pc) or [Steam](https://store.steampowered.com/app/1213210/Command__Conquer_Remastered_Collection/). | ||
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The quickest way to build all configurations in the project is open [CnCRemastered.sln](CnCRemastered.sln) in Microsoft Visual Studio (we recommend using 2017 as later versions report an error due to a packing mismatch with the Windows SDK headers) and select “Build” from the toolbar, then select “Batch Build”. Click the "Select All" button, then click the "Rebuild" button. | ||
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When the solution has finished building, the compiled binaries can be found in the newly created `bin` folder in the root of the repository. | ||
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## Contributing | ||
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This repository will not be accepting any contributions (pull requests, issues, etc). If you wish to create changes to the source code and encourage collaboration, please create a fork of the repository under your GitHub user/organization space. | ||
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## Support | ||
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This repository is for preservation purposes only and is archived without support. | ||
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## License | ||
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This repository and its contents are licensed under the GPL v3 license, with additional terms applied. Please see [LICENSE.md](LICENSE.md) for details. |