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<!DOCTYPE html>
<html lang="en" dir="ltr">
<head>
<!-- <link rel="stylesheet" type="text/css" href="interface.css" /> -->
<link rel="stylesheet" type="text/css" href="graphics.css" />
<meta charset="utf-8">
<title>The Incremental</title>
<script type="text/javascript" src="OmegaNum.js" ></script>
<script type="text/javascript" src="save.js" defer></script>
<script type="text/javascript" src="game.js" defer></script>
<!-- <script type="text/css" src="graphics.css" defer></script> -->
</head>
<body>
<button class = "tab1" onclick="tab('Main')">Main</button>
<button class = "tab2" onclick="tab('Upgrade')">Upgrades</button>
<button class = "tab3" onclick = "tab('Challenge')">Challenges</button>
<button class = "tab4" onclick="tab('Options')">Options</button>
<br><br>
<co class = "c1"> You have </co> <co class = "c1"> <span id = "C">10</span> </co><co class = "c1"> coins. </co>
v.0.1
<br>
<br>
<co class = "gt"> You are gaining </co> <co class = "cps"> <span id = "cps">0</span> </co><co class = "cps"> coins per second. </co>
<br><br>
<div id = "Main">
You have <span id = "G1">0</span> generators.
<button class = "g" onclick = "buyg1()">Buy 1</button> Cost: <span id = "G1c">10</span> coins, Multiplier: <span id = "G1m">1</span>x.
<div id = "auto">
<button class = "g" onclick = "auto()">Auto: <span id = "autoon">false</span></button>
</div>
<br><br>
<div id = "p1">
You have <span id = "B1">0</span> boosters.
<button class = "b" onclick = "buyb()">Reset for 1 boosters</button> Cost: <span id = "Bc">10000</span> coins, Which boost generators Multiplier by <span id = "Bm">1</span>
</div>
<br><br>
<div id = "p2">
You have <span id = "T1">0</span> timers.
<button class = "t" onclick = "buyt()">Reset for 1 timer</button> Cost: <span id = "Tc">200</span> generators, Which add <span id = "Teff1">0</span> effective booster and add <span id = "Teff2">0</span> to booster base.<span id = "hasu9"></span>
</div>
<br><br>
<div id = "m">
You can mastery 1 upgrade only!
</div>
<br>
<div id = "n1">
You have <span id = "tam">0</span> time, which boost coin gain by <span id = "teff">1</span>
</div>
</div>
<br>
<div id = "Upgrade">
<div id = "u1">
<button id = "u1" class = "u" onclick = "buyU1()"> Generators boost it Multiplier. <br><br><br>Cost: 200 Coins<br><br>Purchased: <span id = "u1b">false</span></button><br>
<div id = "m1">
<button id = "u1m" class = "mas" onclick = "mU1()">Mastered: <span id = "u1mb">false</span></button>
</div>
</div>
<div id = "u2">
<button id = "u2" class = "u" onclick = "buyU2()"> Coin boost Generators Multiplier. <br><br>Cost: 1250 Coins<br><br><br>Purchased: <span id = "u2b">false</span></button><br>
<div id = "m2">
<button id = "u2m" class = "mas" onclick = "mU2()">Mastered: <span id = "u2mb">false</span></button>
</div>
</div>
<div id = "u3">
<button id = "u3" class = "u" onclick = "buyU3()"> Generators boost booster base. <br><br>Cost: 25000 Coins<br><br><br>Purchased: <span id = "u3b">false</span></button> <br>
<div id = "m3">
<button id = "u3m" class = "mas" onclick = "mU3()">Mastered: <span id = "u3mb">false</span></button>
</div>
</div>
<div id = "u4">
<button id = "u4" class = "u" onclick = "buyU4()"> Generators cost scale slower. <br><br>Cost: 500000 Coins<br><br><br>Purchased: <span id = "u4b">false</span></button> <br>
<div id = "m4">
<button id = "u4m" class = "mas" onclick = "mU4()">Mastered: <span id = "u4mb">false</span></button>
</div>
</div>
<br>
<div id = "u5">
<button id = "u5" class = "u" onclick = "buyU5()">Keep upgrade on booster reset and<br> first upgrade is stronger.<br><br> Cost: 1e6 Coins<br><br>Purchased: <span id = "u5b">false</span></button>
</div>
<div id = "u6">
<button id = "u6" class = "u" onclick = "buyU6()"> Unlock challenge and second <br>upgrade is stronger. <br><br>Cost: 1e7 Coins<br><br>Purchased: <span id = "u6b">false</span></button>
</div>
<div id = "u7">
<br><br><br><br>
<button id = "u7" class = "u" onclick = "buyU7()"> Third upgrade is stronger. <br><br>Cost: 1e10 Coins<br><br><br>Purchased: <span id = "u7b">false</span></button>
</div>
<div id = "u8">
<button id = "u8" class = "u" onclick = "buyU8()"> Fourth upgrade is stronger. <br><br>Cost: 4e12 Coins<br><br><br>Purchased: <span id = "u8b">false</span></button>
</div>
<br><br><br>
<div id = "u9">
<button id = "u9" class = "u" onclick = "buyU9()"> Timer produce time. <br><br>Cost: 4e19 Coins<br><br><br>Purchased: <span id = "u9b">false</span></button>
</div>
<div id = "u10">
<button id = "u10" class = "u" onclick = "buyU10()">Booster boost time gain and improve<br> time effect formula.<br><br>Cost: 4e25 Coins<br><br>Purchased: <span id = "u10b">false</span></button>
</div>
<div id = "u11">
<button id = "u11" class = "u" onclick = "buyU11()"> You can mastery 3 upgrades <br> at once.<br><br>Cost: 1e28 Coins<br><br>Purchased: <span id = "u11b">false</span></button>
</div>
</div>
<div id = "Challenge">
<div id = "C1">
<button id = "C1" class = "c" onclick = "inC1()">Challenge 1<br>Coin gain is raised to a power of 0.5.<br>Reward: Coin gain is raised to a power of <span id = "C1r">1.1</span>.<br>In challenge: <span id = "inC1">false</span><br><br>Goal: <span id = "C1g">1e5 Coins</span><br>Completed: <span id = "C1c">false</span></button>
</div>
<div id = "C2">
<button id = "C2" class = "c" onclick = "inC2()">Challenge 2<br>Booster has no effect.<br>Reward: Generators divide boosters cost.<br>In challenge: <span id = "inC2">false</span><br><br>Goal: <span id = "C2g">2.5e6 Coins</span><br>Completed: <span id = "C2c">false</span></button>
</div>
<div id = "C3">
<button id = "C3" class = "c" onclick = "inC3()">Challenge 3<br>All non mastered upgrade have no effect.<br>Reward: Auto buy Generators and unlock<br> mastery upgrade, generators are cheaper.<br>In challenge: <span id = "inC3">false</span><br><br>Goal: <span id = "C3g">3e5 Coins</span><br>Completed: <span id = "C3c">false</span></button>
</div>
<div id = "C4">
<button id = "C4" class = "c" onclick = "inC4()">Challenge 4<br>You trapped in C1, C2 and C3.<br>Reward: You can complete previous challenge<br> more than once. (not yet)<br>In challenge: <span id = "inC4">false</span><br><br>Goal: 2.5e6 Coins<br>Completed: <span id = "C4c">false</span></button>
</div>
</div>
<div id = "Options">
<button class = "o" onclick = "save()">Save</button>
<button class = "o" onclick = "reset()">HARD RESET</button>
</div>
</body>
</html>