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4-rectangle.py
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#!/usr/bin/python3
"""Class that defines a rectangle"""
class Rectangle:
"""Represents a rectangle"""
def __init__(self, width=0, height=0):
"""Constructor - Initialize a new rectangle
Args:
width (int): rectangle width
height (int): rectangle height
"""
self.width = width
self.height = height
@property
def width(self):
"""Retrieve width"""
return self.__width
@width.setter
def width(self, value):
"""Type and value validation"""
if not isinstance(value, int):
raise TypeError("width must be an integer")
elif value < 0:
raise ValueError("width must be >= 0")
self.__width = value
@property
def height(self):
"""Retrieve height"""
return self.__height
@height.setter
def height(self, value):
"""Type and value validation"""
if not isinstance(value, int):
raise TypeError("height must be an integer")
elif value < 0:
raise ValueError("height must be >= 0")
self.__height = value
def area(self):
"""Returns the rectangle area"""
return self.__width * self.__height
def perimeter(self):
"""Returns the rectangle perimeter"""
if self.__width == 0 or self.__height == 0:
return 0
return self.__width * 2 + self.__height * 2
def __repr__(self):
"""Returns a string representation of the rectangle
to be able to recreate a new instance by using eval()"""
w = str(self.__width)
h = str(self.__height)
return "Rectangle(" + w + ", " + h + ")"
def __str__(self):
"""Prints the rectangle"""
symbol = "#"
rect = ""
if self.__width == 0 or self.__height == 0:
return rect
for i in range(self.__height):
for j in range(self.__width):
rect += symbol
if i < self.__height - 1:
rect += "\n"
return rect